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A shy young man who grew up with Luneth, Arc is discerning and intelligent, and can often be found with his head buried in a book. Considerate and kind, he strives hard to live up to his destiny as a Warrior of Light.
—Description.

Arc is a playable character in Final Fantasy Record Keeper. He is automatically recruited in Tower of Owen on Classic in the storyline of Final Fantasy III as the First Time Reward.

Arc is a Warrior of Light. Appearing as a White Mage, his combat role is Healing Magic.

Of the many White Mage/Summoner hybrids in the game, Arc is perhaps the most unassuming. A mid-game acquisition, Arc will easily replace the Core White Mage for the player's healing needs barring entry of a more popular ally like Aerith, Rosa, Yuna, Garnet, or Eiko. He is the only Summoner in his delegation, which adds to his value against the large enemy groupings in the first three Realms.

StatsEdit

Level HP Attack Defense Magic Resistance Mind Accuracy Evasion Speed
1 160 7 7 11 11 12 20 20 92
10 622 17 15 28 34 37 20 20 96
20 1,137 29 25 48 55 60 20 21 101
30 1,651 41 35 67 74 81 21 21 106
40 2,165 53 47 87 92 101 21 22 112
50 2,680 65 59 107 110 121 22 22 118
60 3,194 77 71 126 127 140 22 23 124
65 3,451 83 77 136 135 149 23 23 127
70 3,708 89 83 146 144 158 23 23 130
80 4,222 101 96 165 160 176 23 24 136
90 4,737 113 109 185 176 194 24 24 143
Rank (Max: 5) 2 1 1 4 5 5 3 3 3

Record SpheresEdit

Job S.Lv 1 S.Lv 2 S.Lv 3 S.Lv 4 S.Lv 5
White Mage +1 MND +40 HP +1 RES +2 MND +3% White Magic Healing
Blank Mage +1 MAG +40 HP +1 RES +2 MAG +3% Black Magic Damage
Bard +1 DEF +1 MND +1 RES +55 HP +2 MND
Devout*(Requires mastery of White Mage's Record Sphere.) +3 MND +100 HP +3 RES +6 MND +6% White Magic Healing
Magus*(Requires mastery of Black Mage's Record Sphere.) +3 MAG +100 HP +3 RES +6 MAG Use 4★ Black Magic Abilities
Summoner*(Requires mastery of Black Mage and Bard's Record Spheres.) +3 MND +3 MAG +120 HP +6 MAG Minor Silence Resistance

AbilitiesEdit

Arc can use Black Magic abilities up to rarity rank 3, White Magic abilities up to rarity rank 5, and Summoning abilities up to rarity rank 5.

His initial Soul Break is Mass Shell which at the expense of one Soul Gauge segment gives the party Shell.

EquipmentEdit

Arc can equip the following weapon types: daggers, rods, staves, and bows.

He can equip the following armor types: hats, robes, and bracers.

He can equip accessories.

GalleryEdit

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