Template:FFVII Enemies Aps is a boss in Final Fantasy VII. Tifa, Cloud, and Aeris encounter it in the Midgar sewers. It is one of the monstrous pets of Don Corneo, and resides in the sewers directly below his mansion.
It is possible to get a Pre-emptive Attack on Aps, unlike against most other bosses in the game. Attacks to the back of Aps will inflict four-times normal damage, as opposed to the regular two-times for the majority of enemies. Aps is weak to Fire.
Aps's Sewer Tsunami attack is its strongest attack, but this attack damages Aps as well. The tsunami wave can come either forward, which causes more damage (180-192 units) to Aps than the party, or backward of party, which causes more damage the party than Aps (45-48 units). It is used at certain points in the battle, as well after being hit by a magic attack. Aps's Lick attack inflicts always Sadness, which reduces damage taken but makes the party's Limit gauges fill at half speed.
The player is advised to have Aeris concentrate on casting Fire and healing the party. Using Cloud's Cross-slash Limit Break often paralyzes Aps for most of the fight. If Aps is paralyzed it will not counterattack with Sewer Tsunami.
- The "2nd opponent" refers to the character standing in the center of the party, usually Aeris if the player doesn't swap character positions.
- Aps has two different flinch animations: one for the Sewer Tsunami ability and one for all other attacks.
Aps is a recurring boss in the series, although the English localizations do not make this apparent. Aps is the shortened name of Apanda a boss in Final Fantasy V, and it also appears in Final Fantasy Tactics as the Reaver.
- Aps is the first "non-robotic" boss faced in the game.