Intangir Bot (talk | contribs) m (Reformatting {{sideicon}} with categoric ancestors) |
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{{sideicon|prime=FFVI|PFF|FFBE}} |
{{sideicon|prime=FFVI|PFF|FFBE}} |
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+ | {{DISPLAYTITLE:Apocrypha (''Final Fantasy VI'')}} |
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{{infobox enemy |
{{infobox enemy |
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| release = FFVI |
| release = FFVI |
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| gba prev = Misfit |
| gba prev = Misfit |
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| gba bestiary = 108 |
| gba bestiary = 108 |
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− | | gba next = Dragon (Final Fantasy VI) |
+ | | gba next = Dragon (Final Fantasy VI enemy) |
| ios prev = Misfit |
| ios prev = Misfit |
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| ios bestiary = 157 |
| ios bestiary = 157 |
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| snes morph = [[Potion (item)|Tonic]] (75%), [[Elixir (item)|Elixir]] (25%) |
| snes morph = [[Potion (item)|Tonic]] (75%), [[Elixir (item)|Elixir]] (25%) |
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| morph id = 14 |
| morph id = 14 |
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− | | snes special attack = [[ |
+ | | snes special attack = [[Final Fantasy VI enemy abilities#Silencing Touch|Silencer]] (Inflicts [[Final Fantasy VI statuses#Silence|Mute]]) |
− | | snes rage = Battle, [[ |
+ | | snes rage = Battle, [[Final Fantasy VI enemy abilities#Lv. 3 Confuse|L.3 Muddle]] |
− | | snes sketch = Silencer, [[ |
+ | | snes sketch = Silencer, [[Final Fantasy VI enemy abilities#Lv. 3 Confuse|L.3 Muddle]] |
− | | snes control = Battle, [[ |
+ | | snes control = Battle, [[Final Fantasy VI enemy abilities#Lv. 3 Confuse|L.3 Muddle]], [[Final Fantasy VI enemy abilities#Lv. 4 Flare|L.4 Flare]] |
| gba location = [[Floating Continent (Final Fantasy VI)|Floating Continent]] |
| gba location = [[Floating Continent (Final Fantasy VI)|Floating Continent]] |
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| gba steal 1 = [[Relic (Final Fantasy VI)#Angel Ring|Angel Ring]] |
| gba steal 1 = [[Relic (Final Fantasy VI)#Angel Ring|Angel Ring]] |
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− | | gba special attack = [[ |
+ | | gba special attack = [[Final Fantasy VI enemy abilities#Silencing Touch|Silencing Touch]] (Inflicts [[Final Fantasy VI statuses#Silence|Silence]]) |
− | | gba rage = Attack, [[ |
+ | | gba rage = Attack, [[Final Fantasy VI enemy abilities#Lv. 3 Confuse|Lv 3 Confuse]] |
− | | gba sketch = [[ |
+ | | gba sketch = [[Final Fantasy VI enemy abilities#Silencing Touch|Silencing Touch]], [[Final Fantasy VI enemy abilities#Lv. 3 Confuse|Lv 3 Confuse]] |
− | | gba control = Attack, [[ |
+ | | gba control = Attack, [[Final Fantasy VI enemy abilities#Silencing Touch|Silencing Touch]], [[Final Fantasy VI enemy abilities#Lv. 3 Confuse|Lv 3 Confuse]], [[Final Fantasy VI enemy abilities#Lv. 4 Flare|Lv 4 Flare]] |
| zombie = Immune |
| zombie = Immune |
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| poison status = Immune |
| poison status = Immune |
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| meteor strike = Immune |
| meteor strike = Immune |
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| info = Harder to run from. |
| info = Harder to run from. |
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− | | snes normal attack = [[ |
+ | | snes normal attack = [[Final Fantasy VI weapons#Ice Rod|Ice Rod]] |
− | | gba normal attack = [[ |
+ | | gba normal attack = [[Final Fantasy VI enemy abilities#Ice Rod|Ice Rod]] |
− | | snes other abilities = [[ |
+ | | snes other abilities = [[Final Fantasy VI enemy abilities#Lv. 5 Death|L.5 Doom]], [[Final Fantasy VI enemy abilities#Lv. 4 Flare|L.4 Flare]], [[Final Fantasy VI enemy abilities#Lv. 3 Confuse|L.3 Muddle]] |
− | | gba other abilities = [[ |
+ | | gba other abilities = [[Final Fantasy VI enemy abilities#Lv. 5 Death|Lv. 5 Death]], [[Final Fantasy VI enemy abilities#Lv. 4 Flare|Lv. 4 Flare]], [[Final Fantasy VI enemy abilities#Lv. 3 Confuse|Lv. 3 Confuse]] |
}} |
}} |
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It is not a major threat unless it is the only enemy on the battlefield. If it is, it counters most attacks by casting [[Lore (Final Fantasy VI)|Lv 3 Confuse]], [[Lore (Final Fantasy VI)|Lv 4 Flare]], or [[Lore (Final Fantasy VI)|Lv 5 Death]] on the attacker, which is dangerous if the attacker is at the wrong levels. |
It is not a major threat unless it is the only enemy on the battlefield. If it is, it counters most attacks by casting [[Lore (Final Fantasy VI)|Lv 3 Confuse]], [[Lore (Final Fantasy VI)|Lv 4 Flare]], or [[Lore (Final Fantasy VI)|Lv 5 Death]] on the attacker, which is dangerous if the attacker is at the wrong levels. |
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− | A good strategy is to either kill the Apokryphos first, or to use [[Rasp (ability)|Rasp]] to drain its [[MP (stat)|MP]], as it dies when it reaches 0. [[Instant Death]] attacks also work well, so [[Shadow (Final Fantasy VI)|Shadow]] should use the [[ |
+ | A good strategy is to either kill the Apokryphos first, or to use [[Rasp (ability)|Rasp]] to drain its [[MP (stat)|MP]], as it dies when it reaches 0. [[Instant Death]] attacks also work well, so [[Shadow (Final Fantasy VI)/Gameplay|Shadow]] should use the [[Final Fantasy VI weapons#Assassin's Dagger|Assassin's Dagger]]. [[Locke Cole/Gameplay|Locke]] can steal [[Relic (Final Fantasy VI)#Angel Ring|Angel Rings]] from them. |
== Formations == |
== Formations == |
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− | {|class="full-width |
+ | {|class="full-width article-table FFVI" style="text-align:center" |
|-class="a" |
|-class="a" |
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!rowspan="2" style="width:10%"|Number |
!rowspan="2" style="width:10%"|Number |
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==Other appearances== |
==Other appearances== |
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===''[[Pictlogica Final Fantasy]]''=== |
===''[[Pictlogica Final Fantasy]]''=== |
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− | |||
{{enemy-stub|Pictlogica Final Fantasy}} |
{{enemy-stub|Pictlogica Final Fantasy}} |
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===''[[Final Fantasy Brave Exvius]]''=== |
===''[[Final Fantasy Brave Exvius]]''=== |
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− | |||
{{enemy-stub|Final Fantasy Brave Exvius}} |
{{enemy-stub|Final Fantasy Brave Exvius}} |
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* [[Devil]] |
* [[Devil]] |
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* [[Zurvan (Final Fantasy VI)|Zurvan]] |
* [[Zurvan (Final Fantasy VI)|Zurvan]] |
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+ | |||
[[de:Apokrypha]] |
[[de:Apokrypha]] |
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[[ru:Апокрифы (Final Fantasy VI)]] |
[[ru:Апокрифы (Final Fantasy VI)]] |
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− | [[Category:Final Fantasy VI |
+ | [[Category:Enemies in Final Fantasy VI]] |
+ | [[Category:Rages in Final Fantasy VI]] |
Revision as of 02:52, 15 October 2019
Template:Sideicon
Stops magic with Silencer and counter-attacks with L.3 Muddle.
Final Fantasy VI PlayStation Bestiary entry
The Apocrypha, also called Apokryphos, is an enemy in Final Fantasy VI.
Stats
Battle
It is not a major threat unless it is the only enemy on the battlefield. If it is, it counters most attacks by casting Lv 3 Confuse, Lv 4 Flare, or Lv 5 Death on the attacker, which is dangerous if the attacker is at the wrong levels.
A good strategy is to either kill the Apokryphos first, or to use Rasp to drain its MP, as it dies when it reaches 0. Instant Death attacks also work well, so Shadow should use the Assassin's Dagger. Locke can steal Angel Rings from them.
Formations
Number | Enemies | Encounter flags | Introduction flag | Musical theme | Magic AP | |||
---|---|---|---|---|---|---|---|---|
Norm. Normal | Back | Surr. Surrounded | Side | |||||
178 | Apocrypha, Misfit x2 | Sides, individual | Battle | 4 | ||||
179 | Apocrypha | Sides, individual | Battle | 2 | ||||
182 | Apocrypha x3 | Sides, individual | Battle | 4 | ||||
183 | Brainpan x2, Misfit, Apocrypha | Sides, individual | Battle | 5 |
AI script
If monster is by itself:
- If attacked by anything:
- Lv. 5 Death (33%) or Lv. 4 Flare (33%) or Lv. 3 Confuse (33%)
Attack Turns:
1st Turn: Attack (66%) or Silencing Touch (33%)
Other appearances
Pictlogica Final Fantasy
Final Fantasy Brave Exvius
Gallery
Etymology
ἀπόκρυφος (apókruphos) meaning "hidden" or "obscure". As a term, it refers chiefly to literary work that was intended to exist as part of a larger work, but was obscured or otherwise rejected from said body of work. In the Christian tradition, for instance, there are believed to exist several books and letters that were not canonized in the Bible. These hidden texts are known as the Apocrypha or Deuterocanonica.
Apocrypha comes from Ancient Greek