The Antlion is a class of monster in Final Fantasy Tactics A2: Grimoire of the Rift.

A common enemy throughout the series, Antlions have gained the affinity of Earth. Their abilities harness the power of their jaws, the earth, and various bodily liquids to cause debuffs.

Classes[edit | edit source]

FFTA2 Antlion.png

This pit beast has needlelike limbs and powerful jaws.

PitBeast FFTA2.JPG
Pit Beast

This pit beast expels gastric acids on its victims, dissolving them for later consumption.

Stats[edit | edit source]

Monster Move Jump Evasion Resilience Weak Half Null Absorb
Antlion 3 2 0 35 Air Earth
Pit Beast 3 2 0 35 Air Earth

Abilities[edit | edit source]

Sands[edit | edit source]

A storm of sand and vile poisons awaits those who draw too near to an antlion.


Ability MP Range Antlion Pit Beast
Sandstorm* 12 4 Yes Yes
Deals Earth damage and inflicts Blind.
Cannibalize 0 1 Yes Yes
KO an ally to raise stats by one level.
Sandstorm* 0 1 Yes Yes
Delays target's next turn.
Bile 0 1 Yes Yes
Damages and lowers Defense and Magick Resistance.
Mucus 0 1 Yes Yes
Damages and inflicts Slow.
Saliva 0 1 Yes Yes
Damages and decreases Speed.
Subsidence 0 Adjacent tiles No Yes
Deals Earth damage.

*Denotes a Blue Magick spell.

Etymology[edit | edit source]

Antlions are a family of insects, known by the scientific name Myrmeleontidae. "Antlion" usually refers to the larval form of the insect, and they are so named because the larva's typical food is ants, though they will eat other insects as well. Antlions will dig pits in sand inches deep and lurk in the bottom waiting for prey to come close. When the prey falls into the pit, the loose sand on the sides of the pit prevents them from escaping and causes them to fall further down towards the antlion. The antlion's jaws are hollow, and upon biting its prey it will suck out its juices rather than actually eat it. When the antlion is finished, it flicks the husk out of its sandpit and fixes any damage done to the walls, then waits for its next meal to pass by.

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