Antarctic Wind as it appears in Final Fantasy VII.

Though the fur of the feral croc might seem, at first, to grow in a random fashion, the careful observer will note channels in the fur which permit air to pass and cool the beast. Typically, air flows freely over the creature's body before continuing on its way, yet on rare occasions it leaves the channels, swirling instead around the nooks and crannies of the croc's strange physiology. There the wind takes on tangible form, and so is the substance known as the antarctic wind formed.

A Curious Treasure, Final Fantasy XII

The Antarctic Wind (南極の風, Nankyoku no Kaze?), also known as South Wind, is a recurring, single-use item in the Final Fantasy series that frequently is used to cause some form of ice damage to one or more targets. Its upgrade is generally the Arctic Wind.

Appearances[edit | edit source]

Final Fantasy II[edit | edit source]

A stone with the same effect as Blizzard.

Description

Antarctic Wind
Effect Casts Icestorm XVI.
Find Snow Cave, Jade Passage
Drop Ice Gigas, White Dragon

Final Fantasy III[edit | edit source]

Antarctic Wind
Effect Casts Blizzara.
Find Altar Cave (x2), Sealed Cave, Molten Cave (x2), Castle Hein
Steal Giant Rat, Slime, Sea Elemental, Sahagin, Tangie, Mermaid, Seahorse, Anet, Sea Serpent, Sea Devil, Merman, Ruinous Wave, Adamantoise, Lemur, Lamia
Drop Land Turtle, Griffon, Giant Rat, Sea Elemental, Tangie, Sahagin, Slime, Sea Devil, Merman, Ruinous Wave, Adamantoise, Lemur, Lamia, Anet, Mermaid, Seahorse, Sea Serpent

Final Fantasy IV[edit | edit source]

Stone with the same effect as Blizzard

Description

Antarctic Wind
Effect Ice-elemental damage to a target. Same as the spell Blizzard.
Find Watery Pass, Antlion's Den, Fabul, Tower of Babil - Lower, Tomra
Drop Frostbeast (2D and 3D), Balloon (2D only), Dark Grenade (2D only), Ice Lizard (2D and 3D)

Final Fantasy IV -Interlude-[edit | edit source]

Antarctic Wind
Effect Ice-elemental damage to a target. Same as the spell Blizzard.
Find Fabul, Tower of Babil
Drop Frostbeast, Balloon, Ice Lizard

Final Fantasy IV: The After Years[edit | edit source]

Antarctic Wind cast Blizzard to a target several shops sell them in individual tales, along with other attack items.

Antarctic Wind
Effect Ice-elemental damage to a target. Same as the spell Blizzard.
Buy Baron, Kaipo, Fabul, Damcyan (Edward's Tale only), Edward's Challenge Dungeon
Find Adamant Isle Grotto, Mist Cave, Mt. Ordeals (Kain's Tale), Damcyan (Kain's Tale, Edward's Tale), Impact Crater (Yang's Tale), Underground Waterway (Edward's Tale), Antlion's Den x2, random treasure in Challenge Dungeons.
Drop Frostbeast, Dark Grenade, Balloon, Ice Lizard
Cost 200 gil

Final Fantasy VII[edit | edit source]

Uses "Ice2" on all opponents

Description

Hi-Potion
Effect Inflicts ice-elemental damage to all enemies. Same as the spell Ice2.
Morph Jumping
Other Prize: chocobo racing at C, B and A classes.

Final Fantasy VIII[edit | edit source]

Strong Ice element wind.

Description

The North Wind is a Guardian Force-affinity boost item. It can also be used for refining.

Hi-Potion
Effect Increases compatibility with the GF Shiva by 3.
Steal Glacial Eye (Moderate and High [Common, rare, very rare])
Drop Glacial Eye (Moderate [Common], High [Common, rare, very rare]), Snow Lion (Low, Moderate, and High [Very common, common])
Refine Shiva card x1 = North Wind x100 (Card Mod), Snow Lion card x1 = North Wind x1 (Card Mod)

Final Fantasy X[edit | edit source]

Deals ice damage to an enemy.

Description

Four can be used to customize Icestrike to a weapon.

Hi-Potion
Effect Inflicts ice-elemental damage to an enemy. Can only be used via the Use command.
Steal Snow Flan, White Element
Bribe Snow Flan, White Element

Final Fantasy X-2[edit | edit source]

Hi-Potion
Effect Minor ice-elemental damage.
Steal Flan Palido, White Elemental
Drop Flan Palido (normal and Oversoul), White Elemental (normal and Oversoul)
Bribe Flan Palido

Final Fantasy XI[edit | edit source]

The Antarctic Wind is a Throwing weapon dropped from Suzaku, with a special use: if it is thrown at Genbu, it disables his additional water damage on melee attacks, making it easier on the tank. The Arctic Wind serves an inverse function.

Final Fantasy XII[edit | edit source]

A cold wind swirls in endless circles inside this perfect sphere. Merely touching it with your bare hands sends a penetrating chill through your bones.

Description

The Antarctic Wind is loot that can be acquired from Feral Croc and Gavial. Two may be sold to unlock the Permafrost Bow and Quiver at the Bazaar.

Final Fantasy: The 4 Heroes of Light[edit | edit source]

The Antarctic Wind can be bought for 300 G in Guera, Urbeth, and Invidia, won from Silky and Wight, or found in Guera, Invidia, and Spelvia. Due to the elemental system used, the item inflicts water-elemental damage instead of the traditional ice-elemental damage.

Bravely Default[edit | edit source]

An ice crystal that never melts. It is found in the Antarctic, where it is said to form when Luxendarc enters an ice age. Raising it up and chanting causes a fierce, cold wind to shoot forth.

Description

Antarctic Winds deal 500 damage to the targeted party. It can be bought from the Adventurer (Norende Village Combat Item Shop Lv. 2) for 200 pg, found in Yulyana Woods Needleworks, Grandship, and Engine Room, or dropped and stolen from Orthros (ch 1, 5, 6, 7, 8; blue head).

Theatrhythm Final Fantasy[edit | edit source]

Antarctic Wind is an item used during Battle Music Sequence. It activates when a monster's HP reaches 33%, and inflicts medium damage. It is obtained randomly after completing a Music Stage.

Theatrhythm Final Fantasy Curtain Call[edit | edit source]

Antarctic Wind is an item that can be used during Battle Music Sequences. It is activated when an enemy's HP dips below 1/3 to cause some damage and has medium strength. It can be obtained randomly after completing a Music Stage.

Final Fantasy Airborne Brigade[edit | edit source]

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Final Fantasy Brave Exvius[edit | edit source]

A mystical item with the chill winds of the southern reaches sealed within. Even brought far from its source, it carries enough power to deal a small amount of ice damage. An effective way for those not magically inclined to stand against fire-element foes, even its modest powers can help give and edge in battle.

Description

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Final Fantasy Fables: Chocobo's Dungeon[edit | edit source]

Antarctic Wind is an item that casts the Blizzaga spell, and can be found in Guardian of the Water and Chocobo's Memories.

Gallery[edit | edit source]

Etymology[edit | edit source]

A south wind is a wind that originates in the south and blows north. In the Southern Hemisphere, especially in southern Australia, the north wind is a hot wind which often leads to bushfires.

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