Gain the aid of woodland friends.
Description
Animals, also called Critt, is a command in Final Fantasy V. It is the level 1 ability of the Ranger, and calls a creature to assist the party. The triggered effect is random, but more animals become available as the character levels up. In the chart below, the level column refers to the minimum level at which it is possible for a character to call that animal. For example, the Unicorn will never appear unless the character is at level 60 or higher.
Obtained[]
Animals is not innate to Rangers. It can be equipped by any job after obtaining job level 1 as a Ranger, for only 10 AP, making it very cheap.
Mechanics[]
The animal to be called is determined by a random number the game generates between 0 (inclusive) and the character's level (inclusive). If the number is 0, it triggers Mysidian Rabbit. If the number is greater than 0 but less than 5, it triggers the Squirrel. If the number is greater than 4 but less than 10, it triggers the Bee Swarm, if it is greater than 9 but less than 20, it triggers the Nightingale, and so on for every later creature, meaning that the chance of lower level animals being called is smaller at higher levels. If the player were to level up all the way to level 99, the chance of getting the Unicorn would be high, as any random number between 60 (inclusive) and 99 (inclusive) would call the Unicorn.
Mimicking Animals still has a random outcome.
List of animals[]
Animals are not subject to most hit determination steps, and some of them can miss only under specific circumstances (e.g. against floating targets).
| Name | Minimum level | MP cost | Power | Base accuracy [note 1] [note 2] |
Reflectable | Targets |
|---|---|---|---|---|---|---|
| Mysidian Rabbit (Lagomorph) |
1 | 0 | — | Always | No | — |
| Effect | ||||||
|
Nothing happens. | ||||||
| Squirrel | ||||||
| Minimum level | MP cost | Power | Base accuracy | Reflectable | Targets | |
| 1 | 0 | 45 | Always | No | Random enemy target | |
| Effect | ||||||
| ||||||
| Bee Swarm | ||||||
| Minimum level | MP cost | Power | Base accuracy | Reflectable | Targets | |
| 5 | 0 | 100 | Always | No | All enemy targets | |
| Effect | ||||||
| ||||||
| Nightingale | ||||||
| Minimum level | MP cost | Power | Base accuracy | Reflectable | Targets | |
| 10 | 0 | 60 | Always | No | All party members | |
| Effect | ||||||
| ||||||
| Flying Squirrel (TreeSquirrel) | ||||||
| Minimum level | MP cost | Power | Base accuracy | Reflectable | Targets | |
| 20 | 0 | — | Always | No | All enemy targets | |
| Effect | ||||||
| ||||||
| Falcon | ||||||
| Minimum level | MP cost | Power | Base accuracy | Reflectable | Targets | |
| 30 | 0 | — | Always | No | Random enemy target | |
| Effect | ||||||
| ||||||
| Skunk | ||||||
| Minimum level | MP cost | Power | Base accuracy | Reflectable | Targets | |
| 40 | 0 | — | Always | No | All enemy targets | |
| Effect | ||||||
|
Attempts to inflict the darkness and poison statuses on all enemy targets. | ||||||
| Wild Boar | ||||||
| Minimum level | MP cost | Power | Base accuracy | Reflectable | Targets | |
| 50 | 0 | 180 | Always | No | Random enemy target | |
| Effect | ||||||
| ||||||
Unicorn
| ||||||
| Minimum level | MP cost | Power | Base accuracy | Reflectable | Targets | |
| 60 | 0 | — | Always | No | All party members | |
| Effect | ||||||
- ↑ This is just base accuracy, not the final probability that the spell hits its targets.
- ↑ "Always" means that no probability is involved in hit determination: the spell always hits. The expression "Always" is used instead of the numerical value of 100 because a base accuracy of 100 does not guarantee that the spell hits due to:
- The
attacker - targetlevel delta. - The catcher effect of the Aegis Shield.
- Magic evasion.
- The
Other appearances[]
Final Fantasy Airborne Brigade[]
- Ability Cards
- Legend Cards
Gallery[]
- Advance
- Discontinued 2013 mobile/Steam
























