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Rinoa activates Angel Wing in Dissidia Final Fantasy NT

Rinoa's Angel Wing.

Angel Wing (ヴァリー, Varī?) is Rinoa's second Limit Break in Final Fantasy VIII, acquired after boarding the Ragnarok. When executing Angel Wing, a pair of white wings, similar to the ones printed on her blue duster, will momentarily emerge from Rinoa's back. They will cause Rinoa to cast enhanced offensive magic spells present in her inventory without actually expending them, but the player will lose control of her during this time.


Activating Angel Wing will have Rinoa enter a "Magic-Berserk" status; the player will lose control of her until the battle's end, or until she is defeated or petrified. If Rinoa is petrified/defeated, the Angel Wing status will be gone when she is revived/cured. During Angel Wing, Rinoa is immune to Berserk, Confuse, and Silence. Since Angel Wing works by granting a status effect, it will fail when Rinoa is Invincible (e.g. from Invincible Moon).


Rinoa "Angel Wing" Limit Break from FINAL FANTASY VIII Remastered

During Angel Wing, Rinoa will automatically cast an offensive spell present in her inventory without actually expending it, important for maintaining the effects of junctioned spells. If there is any valid magic, one of the 32 magic slots will be selected at random. If the selected slot does not contain any magic, or contains magic that would not be cast during Angel Wing, the game will keep selecting the next magic slot (it rolls back around to the beginning from the last slot) until a valid magic is found, which it will then cast. If the player has a lot of empty slots or support magic, the spell after this segment is more likely to be cast.

Double and Triple statuses are not used. Rinoa's magic damage will be five times as powerful as its base damage, even when her Magic stat is already at the maximum 255. The increased damage multiplier will work even with Demi, which, instead of draining the opponent's HP by 25%, can kill the target (up to the damage cap of 9999). If Rinoa has no suitable magic in stock while in the Angel Wing state, she will attack a random enemy.

To prevent Rinoa from casting unwanted spells, the player can remove them from her inventory. Rinoa can become a devastating character if Meteor is her only offensive spell, though carrying some Ultima for junction does not influence the odds much, especially if placed right behind Meteor in her Magic list with a lot of unsuitable spells or empty spaces before Meteor. Curative and buffing spells, such as Full-life and Triple, are not used during Angel Wing, and can thus be useful for junctions.

With the boost in magic damage and the appropriate magic stats, Rinoa could potentially be doing close to 99,990 damage in one turn (Meteor hits 10 times, potentially for 9,999 each hit). Even with the 5x damage multiplier and capped magic at 255, it is still difficult to force the Meteor spell to exceed 7,500 damage per meteorite strike on harder bosses, such as Omega Weapon. The player can inflict the target with Vit 0 to reduce its Spirit to 0 to deal more damage.

In most cases, executing Angel Wing with Meteor is the stronger alternative to attempting Rinoa's Wishing Star. Considering Combine is random, and the pseudo real-time Active Time Battle System, the a player not having to manually input commands for Rinoa after Angel Wing is initiated increases her damage-over-time capabilities, especially when equipped with Auto-Haste.

Apocalypse is compatible with Angel Wing, but can only be obtained during the last portion of the final battle in a normal playthrough.


Other appearances[]

Dissidia Final Fantasy NT[]

DFFNT Angel Wing.png

Rinoa's Angel Wing appears as her EX Skill. It replaces her blaster edge and Angelo BRV attacks of Combine form with Angel Wing's magic BRV attacks. While active, Angel Wing continuously drains HP from Rinoa.

Dissidia Final Fantasy Opera Omnia[]

Rinoa with angel wings.

Rinoa appears with angel wings after invoking her secondary ability Angel Wing, which converts her Ranged attacks to enhanced Magic attacks and raises MAX BRV for three turns. However, Angel Wing mode drops her defense by a large amount and causes all attacks to drain her HP. Damage incurred does not count against the player’s overall score. It has four uses, and can be canceled out with Angelo Cannon.

Angel Wing Meteor is her EX Ability, referring to the powerful combo in Final Fantasy VIII of junctioning Rinoa with Meteor as her only offensive spell, and then using Angel Wing prompting her to barrage enemies with meteorites. This ability strikes all enemies three times and places Rinoa in Angel Wing mode for three turns.

Pictlogica Final Fantasy[]

PFF Angel Wing.png
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Final Fantasy Airborne Brigade[]

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Final Fantasy Record Keeper[]

Angel Wing spell abilities are a subset of Rinoa's Soul Break skills, which are granted by thrown weapons native to her realm.

The thrown Rising Sun (VIII) gives Angel Wing Quake, which unleashes an earthquake to hit all foes with magic earth damage twice.

The thrown Valkyrie (VIII) grants Angel Wing Bolt, which deals three lightning-elemental attacks to one foe.

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Final Fantasy Brave Exvius[]

Angel Wing clears Rinoa's stat reductions for ATK, DEF, MAG, and SPR, increases her MAG a large amount, with the turn following its use granting an exceptionally large increase to MAG, and enables Triple for three turns. It can be used every 6 turns and becomes available on turn 1, costing 80 MP to use. Cosmetically, Angel Wing always appears to be active in her 6★ and 7★ sprites.

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Other media[]

Dead Fantasy[]

The Angel Wing is permanently activated in Rinoa's appearance in Dead Fantasy II. She demonstrates her augmented sorceress powers by conjuring lunar portals from the moon and showcasing telekinetic abilities. Her wings are used for flight and protection. Rinoa casts four offensive spells, first using Blizzaga to freeze the lava lake to save her comrades and the team Dead or Alive. She casts Holy and Tornado by junctioning to her blaster edge, and casts Ultima after executing her ultimate Limit Break, Wishing Star, towards team Dead or Alive while inside the tornado.



An angel is a non-physical entity or spirit found in various religions and mythologies. In Abrahamic religions and Zoroastrianism, angels are often depicted as benevolent celestial beings who act as intermediaries between God or Heaven and Earth, or as guardian spirits or a guiding influence. Other roles of angels include protecting and guiding human beings, and carrying out God's tasks. The term "angel" has also been expanded to various notions of spirits found in many other religious traditions. In art, angels are often depicted with bird-like wings on their back, a halo, robes and various forms of glowing light.