The Amam is an enemy in Final Fantasy XIII. It is the mark of Cie'th Stone Missions 32 and 36.
Mission[]
32 - And Then There Was One[]
Mark: | Amam | |
Locale: | Archylte Steppe - Western Benchland | |
Class: | B |
Fate is not without a sense of irony, it seems. I am commanded to hunt the amam that stalks a pond in the steppe's western benchland—just as the rest of my family were once charged, to their doom. They are Cie'th now, and I alone am left to put an end to the abomination's bloody reign.
I am coming for you creature.
I will have my revenge.
36 - Dark Deliverance[]
Mark: | Amam | |
Locale: | Faultwarrens - A Dance of Shadow | |
Class: | C |
Souls are wrought of shadow or of light; harmony, of a balance between the two.
Rejoin the harmonious circle. Feed the sharpened fangs of the amam, here at the source of shadow's flow.
Stats[]
Battle[]
Strategy[]
Best party for this battle is characters with high Magic power with Magic-boosting accessories and Lightning damage-reducing accessories (such as Spark Rings). Hope and Vanille thus are good party members to have. Good paradigms to have are Guerrilla (SAB/SYN/RAV) and Relentless Assault (COM/RAV/RAV) or Tri-disaster (RAV/RAV/RAV).
The party should cast Deshell and Slow on the Amam while the SYN casts Haste on the party. The party can then switch to either Relentless Assault or Tri-Disaster.
Other appearances[]
Pictlogica Final Fantasy[]
Etymology[]
Ammit is a mythological beast that devoured people's souls if they were judged impure by Anubis after they died.