The Allemagne, referred to as Allemange in the BradyGames guide, is an enemy from Final Fantasy VII. Its name in the English version is a mistranslation of "Ahriman". It is fought in the final dungeon.
Stats[]
Formations[]
# | Formation |
---|---|
888 | Allemagne A, Allemagne B (Attack from both sides) |
889 | Allemagne |
893 | Allemagne |
895 | Allemagne (Back Attack) |
902 | Allemagne |
Locations[]
Northern Cave | |
---|---|
Vertical Fork | 893, 895 (Back Attack) |
Water Crossing | 888 (Attack from both sides), 889 |
Water Path | 888 (Attack from both sides), 889 |
Light Cavity | 893, 895 (Back Attack) |
Rocky Descent | 893, 895 (Back Attack) |
Above Mako Stream | 893, 895 (Back Attack) |
Mako Stream | 893, 895 (Back Attack) |
Floating Platforms | 902 (event) |
Battle[]
Allemagne uses the powerful L4 Death and L3 Flare as counter attacks if the player attacks it with magic; if the player has a party of level 99 characters, the latter may spell certain death. Allemagne uses both once per battle. It mostly uses physical attacks and may use its claw attack twice in one turn. Its Teardrop does minor non-elemental damage and always inflicts Sadness, and its Big Breath does non-elemental damage to one party member. Allemagne has low HP and the party can kill it in a few turns.
If an Allemagne defeats itself via L4 Death in a pincer formation (achieved via manipulating it), its battle model remains on-screen even if it has been defeated. This is a cosmetic glitch and does not affect gameplay.
Strategy[]
Allemagne's level is a multiple of both 4 and 3, and thus it is possible to manipulate it into using L4 Death or L3 Flare on itself, or cast L4 Suicide on it.
AI script[]
AI: Setup {
- Count = Rnd(0..2)
- SpclChance = 5
} AI: Main {
- If (Count < 2) Then
- {
- Choose Random Opponent
- Use <Claw> on Target
- If (Rnd(1..SpclChance) == 1) Then
- {
- Choose Random Opponent
- Use <Claw> on Target
- }
- Count = Count + 1
- } Else {
- If (Rnd(1..SpclChance) == 1) Then
- {
- Choose Random Opponent
- Use Big Breath on Target
- } Else {
- Choose Random Opponent
- Use <Claw> on Target
- }
- Count = 0
- }
} AI: Counter - General {
- If (Allemagne's HP <= 25% of Allemagne's Max HP) Then
- {
- SpclChance = 2
- } Else If (Allemagne's HP <= 50% of Allemagne's Max HP) Then {
- SpclChance = 3
- } Else If (Allemagne's HP <= 75% of Allemagne's Max HP) Then {
- SpclChance = 4
- } Else {
- SpclChance = 5
- }
} AI: Counter - Physical {
- If (Rnd(1..SpclChance) == 1) Then
- {
- Choose Allemagne's Last Attacker (Physical)
- Use Teardrop on Target
- }
} AI: Counter - Magical {
- If ((Allemagne's MP >= 20) AND (Rnd(1..SpclChance) == 1)
- AND (TempVar:L3Flare == 0)) Then
- {
- Choose All Opponents
- Use L3 Flare on Target
- TempVar:L3Flare = 1
- } Else If ((Allemagne's MP >= 20) AND (Rnd(1..SpclChance) == 1)
- AND (TempVar:L4Death == 0)) Then {
- Choose All Opponents
- Use L4 Death on Target
- TempVar:L4Death = 1
- }
}
Other appearances[]
Final Fantasy Record Keeper[]
The Ahriman appears in some Final Fantasy VII dungeons. It can cast Flare and is weak to wind-elemental damage, but immune to earth-elemental damage.
Gallery[]
Etymology[]
Angra Mainyu in the Avestan language and Ahriman in Middle Persian is the Zoroastrian idea of the devil, meaning "destructive spirit".
"Allemagne" is the French term for "Germany"; in Final Fantasy VII its use is a mistranslation of Ahriman.