Oh, shut up and help me remodel the Alexander - The Burden of the Father page!
Alexander - The Burden of the Father, known by players as A4, is the final turn of the Raid Alexander: Gordias in Final Fantasy XIV: Heavensward. Deep beyond the Arm of the Father, the Burden of the Father is the lift that leads down into the core of Gordias. Deactivating it disables Alexander's engines.
Story[]
Normal[]
The Illuminati would see the lofty ideals of the Enigma Codex turned into warped elitism, and have their primal play host to their chosen few. From within its walls, they would control the world with cold logic, and crush opposition with a fist of iron. With your eyes opened to the goblin scholars' true ambitions, you must make your way farther past the pumping pistons and grinding gears of the colossus. Can you and your comrades destroy the core therein, or will you fall and so allow your foes to wreak ruin across the realm?
In-game Description
Mide develops a plan to deactivate Alexander's engine, and the party sets off to accomplish this goal. However, in the Burden of the Father, they are attacked by a sentry robot, The Manipulator. When The Manipulator is defeated, the party rides the lift into the engine room, and Mide shuts off the engine. However, Quickthinx Allthoughts is not alarmed, and leaves, suggesting that he has a backup plan.
Savage[]
What fun is there in merely restating the facts? Never one to be content with the truth, the wandering minstrel has taken the liberty of retelling the tale of your journey into Alexander with his trademark embellishments. Some may question the value of such entertainment, but none can deny the skill with which he weaves his tapestry of song and verse, immersing you in memory...
In-game Description
Objectives[]
- Defeat the Manipulator: 0/1
Progression[]
Normal[]
The Burden of the Father only contains two rooms: the circular boss arena, and a smaller circular area. The Manipulator is fought in the center of the boss arena, does not move, and is initially untargetable. At first the boss will have two Forelegs which must be destroyed, but as destroying one causes the other to be healed to full health, the party should focus on destroying one Foreleg, then getting some damage on the boss when it drops its invulnerability, and then destroying the other Foreleg; after this, the boss can be damaged.
Throughout the boss fight, the Manipulator will use Emergency Quarantine on the off-tank and a random DPS, causing them to be warped into the smaller area, where they must fight a Panzer Doll before being returned to the main fight. In addition, the Manipulator's attacks cause splash damage, forcing the party to spread out.
Party members with blue orbs over their head will be bombarded by orbs; the off-tank or another DPS should move to intercept these so that the orbs do not all kill the targeted player. Similarly, Magitek Bits will spawn and fire lasers at a party member that should be intercepted to spread damage. Jagd Dolls will pulse out an area-of-effect attack that causes the debuff Luminous Aetherplasm; four stacks of this is instant death and so they must be destroyed immediately.
Late in the fight, the Manipulator will target both healers with a 5-count countdown called Judgement Nisi. If somebody else touches a healer while Judgement Nisi is counting down, they will also be inflicted with Judgement Nisi; if the healers touch and pass Judgement Nisi to each other, they will instantly die. After each count, Judgement Nisi causes heavy damage to its victims, which must be healed through.
After the Manipulator is defeated, the party can obtain 4 of either Tarnished Gordian Shaft, Tarnished Gordian Crank, Tarnished Gordian Spring, Gobwalker Shielding, or Gordian Spring.
Savage[]
Enemies[]
Normal[]
- The Manipulator (Boss)
- Left Foreleg
- Right Foreleg
- Steam Bit
- Jagd Doll
- Panzer Doll
Savage[]
- The Manipulator (Boss)
- Left Foreleg
- Right Foreleg
- Left Hindleg
- Right Hindleg
- Jagd Doll
- Panzer Doll
- Straf Doll
Loot[]
Normal[]
Name | Type | iLv | Description |
---|---|---|---|
Equip | Patch | ||
Materials | Crafting | ||
Precision Gordian Shaft | Miscellany | 180 | An expertly crafted shaft discovered in Alexander's Gordias sector. |
1 | 3.15 | ||
Tarnished Gordian Shaft | Miscellany | 185 | A uniquely crafted shaft discovered in Alexander's Gordias sector. Four shafts can be traded for special body gear. |
1 | 3.01 | ||
Tarnished Gordian Crank | Miscellany | 185 | A uniquely crafted crank discovered in Alexander's Gordias sector. Two cranks can be traded for special arm gear. |
1 | 3.01 | ||
Tarnished Gordian Spring | Miscellany | 185 | A uniquely crafted spring discovered in Alexander's Gordias sector. Four springs can be traded for special leg gear. |
1 | 3.01 | ||
Gobwalker Shielding | Part | 160 | Protective metal plating used in the fabrication of a magitek gobwalker G-VII. |
1 | 3.01 | ||
Gordian Gear | Part | 150 | A round cog removed from Alexander's Gordias sector. |
1 | 3.01 |
Savage[]
Name | Type | iLv | Description |
---|---|---|---|
Equip | Patch | ||
Materials | Crafting | ||
Gordian Manifesto - Page 4 | Miscellany | 205 | The fourth page of the Illuminati's catechismal masterwork. Manifesto pages of the same type can be traded for special gear or materials. |
1 | 3.05 | ||
Illuminati Gobdip | Other | 210 | An alchemical potion concocted in the dark laboratoriums of the Illuminati. Some of the realm's more daring blacksmiths have applied the unnaturally viscous substance to a variety of weapons and found that it heightens the attributes of certain ancient martial artifacts. |
1 | 3.05 | ||
Gobwalker Gear | Other | 1 | An oddly shaped metal cog that has been removed from an Illuminati-constructed gobwalker. Using it should restore the machine's controls. |
1 | 3.05 | ||
Gobwalker Shielding | Part | 160 | Protective metal plating used in the fabrication of a magitek gobwalker G-VII. |
1 | 3.01 | ||
Gordian Plate Mail of Fending | Body | 210 | Defense: 456 |
GLA MRD PLD WAR DRK 60 | 3.05 | ||
Gordian Mail of Maiming | Body | 210 | Defense: 319 |
LNC DRG 60 | 3.05 | ||
Gordian Mail of Striking | Body | 210 | Defense: 251 |
PGL MNK SAM 60 | 3.05 | ||
Gordian Corselet of Scouting | Body | 210 | Defense: 251 |
ROG NIN 60 | 3.05 | ||
Gordian Corselet of Aiming | Body | 210 | Defense: 251 |
ARC BRD MCH 60 | 3.05 | ||
Gordian Gown of Casting | Body | 210 | Defense: 182 |
THM ACN BLM SMN RDM 60 | 3.05 | ||
Gordian Gown of Healing | Body | 210 | Defense: 182 |
CNJ WHM SCH AST 60 | 3.05 | ||
Gordian Blade | Gladiator's Arm | 210 | Auto Attack: 54.72 |
GLA PLD 60 | 3.05 | ||
Gordian Axe | Marauder's Arm | 210 | Auto Attack: 87.14 |
MRD WAR 60 | 3.05 | ||
Gordian Greatsword | Dark Knight's Arm | 210 | Auto Attack: 74.98 |
DRK 60 | 3.05 | ||
Gordian Trident | Lancer's Arm | 210 | Auto Attack: 72.95 |
LNC DRG 60 | 3.05 | ||
Gordian Cesti | Pugilist's Arm | 210 | Auto Attack: 62.82 |
PGL MNK 60 | 3.05 | ||
Gordian Katana | Samurai's Arm | 210 | Auto Attack: 66.88 |
SAM 60 | 4.0 | ||
Gordian Baselards | Rogue's Arm | 210 | Auto Attack: 66.88 |
ROG NIN 60 | 3.05 | ||
Gordian Longbow | Archer's Arm | 210 | Auto Attack: 77.01 |
ARC BRD 60 | 3.05 | ||
Gordian Musketoon | Machinist's Arm | 210 | Auto Attack: 66.88 |
MCH 60 | 3.05 | ||
Gordian Staff | Two-handed Thaumaturge's Arm | 210 | Auto Attack: 83.09 |
THM BLM 60 | 3.05 | ||
Gordian Grimoire | Arcanist's Grimoire | 210 | Auto Attack: 79.04 |
ACN SMN 60 | 3.05 | ||
Gordian Rapier | Red Mage's Arm | 210 | Auto Attack: 87.14 |
RDM 60 | 4.0 | ||
Gordian Cane | Two-handed Conjurer's Arm | 210 | Auto Attack: 87.14 |
CNJ WHM 60 | 3.05 | ||
Gordian Codex | Scholar's Arm | 210 | Auto Attack: 79.04 |
SCH 60 | 3.05 | ||
Gordian Astrometer | Astrologian's Arm | 210 | Auto Attack: 81.06 |
AST 60 | 3.05 | ||
Gordian Shield | Shield | 210 | Block Rate: 204 |
GLA PLD 60 | 3.05 |
Quests[]
The Pulsing Heart
Type | Chronicles of a New Era - Alexander |
---|---|
Requires | Tinker, Seeker, Soldier, Spy |
Unlocks | Enigma |
Rewards | 5000 |
Start NPC | Mide |
End NPC | Redbrix |
Patch | 3.01 |
Journal
- Mide has a slightly impatient air about her.
- Mide knows how to shut down the colossus's engine, but needs your help to reach it. Escort her to the core, fending off any foes, be they goblins or machines, that seek to block your path. ※The Burden of the Father can be accessed via the Duty Finder.
- You have felled the mechanical sentinel guarding the lift to the core. Now, you need but board it to reach your objective.
- As Quickthinx Allthoughts looks on, Mide clambers atop the heart of the machine, and brings it to a shuddering halt. Success! Strangely, however, the Illuminati Grand Master seems wholly unconcerned, prompting Biggs and Wedge to wonder aloud if he had reckoned on you succeeding. They recall with a start that Quickthinx was pursuing a mysterious “missing piece,” and that goblin troops might be rushing towards Idyllshire in search of it now. Follow the pair of engineers outside of Gordias, and find out what the watchman has spied emerging from the hatch.
- Your fears are confirmed when Redbrix reveals that a contingent of Illuminati stormed into Idyllshire during your absence. Fortunately, the soldiers vanished as suddenly as they appeared, and took with them nothing more than trinkets. to your dismay, the goblin watchman then informs you that the enemy was last seen near the Shortstop─where Roundrox was playing. Wedge and Mide dash off to make certain she is safe, leaving you to wonder what the “missing piece” could possibly be...
Objectives
- Use the Duty Finder to enter the Burden of the Father.
- Use the Duty Finder to enter the Burden of the Father.
- Learn what has happened in the Makers' Quarter.
Achievements[]
Name | Type | Title | Description | Patch |
---|---|---|---|---|
Sins Of The Father I | Battle: Raids | — | Complete Alexander: Gordias. | 3.01 |
Sins Of The Father II | Battle: Raids | — | Complete Alexander: Gordias 5 times. | 3.01 |
Sins Of The Father III | Battle: Raids | — | Complete Alexander: Gordias 10 times. | 3.01 |
Sins Of The Savage Father I | Battle: Raids | — | Complete Alexander: Gordias (Savage). | 3.05 |
Sins Of The Savage Father II | Battle: Raids | — | Complete Alexander: Gordias (Savage) 5 times. | 3.05 |
Sins Of The Savage Father III | Battle: Raids | — | Complete Alexander: Gordias (Savage) 10 times. | 3.05 |
Musical themes[]
The theme of the Burden of the Father is called "Metal". Its lyrics do not begin playing until the party engages the Manipulator in combat.