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Single slot. Alexander, is a Summon Materia in Final Fantasy VII. It summons Alexander, who performs the attack Judgement, an attack dealing heavy Holy damage to all enemies.

The Alexander Materia has the Holy element, which can be linked with the Elemental Support Materia on weapons or armor to deal or resist Holy damage respectively. Alexander is the only way to deal Holy damage in the game; not even any enemies use Holy-elemental attacks.

Obtained[]

The Alexander Materia is found in the Great Glacier. It is obtained by touching the hot springs and then defeating a snow woman who lurks in a cave.

The easiest way to find Alexander is to explore the glacier during "Beyond the Snow Fields" until Cloud either passes out from the cold, or finds Holzoff's cabin. Heading south from the cabin finds a snowfield, and if the player heads directly forward from their starting place, they find a cave with an All Materia inside. When emerging from the cave, the player can head directly to the right to find the cave where the snow woman resides.

Due to the infinite pickups glitch, the player can get more than one Alexander Materia, but doing so takes planning as the player must pick it up on the last step before passing out, and then not dismiss the acquirement notice that pops up that records the item as having been claimed. After passing out the player can return to the cave to find another Alexander Materia.

Stats[]

Growth[]

See the Summon sequence here.
Level AP required
1 0
2 25000
3 65000
4 100000
4 150000

Ability[]

Ability MP cost Power Effect
Judgement 120 120 Holy damage to all enemies.

Use[]

FFVII Judgment

Judgment.

Alexander costs 120 MP to summon, and performs Judgment to deal Holy damage to all enemies at 7.5x the base magic damage. Alexander is a fairly powerful summon, and is the only way to deal Holy-elemental damage, meaning that it can be devastating against enemies weak to Holy. However, few enemies have this weakness.

As Alexander is a powerful summon, it is a good choice to pair with Support Materia. Pairing it with HP Absorb allows it to heal the summoner, while MP Absorb can mitigate its huge MP cost, and both MP Turbo and Quadra Magic can further increase its damage. If used in this way, it can be given to characters with a high Magic stat that can deal more damage, such as Cloud, Red XIII, Yuffie, Cait Sith, or Vincent.

Alexander can be paired with the Elemental Materia. When paired on weapons, it will cause physical attacks to deal Holy-elemental damage, and on armor, it can resist, nullify, or absorb Holy-elemental damage (but no enemies use Holy attacks). Alexander also grants +5% MP, +1 Magic, and +1 Magic def, but also a -5% HP penalty. Although it has this drawback, it comes with no penalties. As Alexander is the only way to deal Holy damage, and the stat changes are not too significant to be greatly detrimental, it can be a great choice linked with Elemental when given to characters with high Strength stat, such as Cloud, Barret, Tifa, and Cid. Cloud can be a great choice as he has both high Strength and Magic stat, beneficial for both uses. Barret is also a great choice for the Materia, as Alexander can hold a large amount of AP, which benefits Barret's ultimate weapon, Missing Score.

Other appearances[]

Mobius Final Fantasy[]

MFF Alexander FFVII

Alexander's FFVII ability card.

The Final Fantasy VII incarnation of Alexander appeared as a light-elemental Mage ability card for players to summon during the Final Fantasy VII collaboration events. It allowed player characters to perform the Shinega (セインガ, Sainga?) ability, which dealt light-elemental damage to enemies within an area of effect.

Etymology[]

"Alexander" is a common western name of Greek origin, the original name being Ἀλέξανδρος (Alexandros), "Protector of Mankind". Alexander III, better known as Alexander the Great, was a famous Macedonian king and military conqueror.

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