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Alexander is a light-elemental Eidolon that appears in Final Fantasy Dimensions II. There are three versions of Alexander available in the game; Morrow's version, which teaches Invincibility abilities, and two versions available to Aemo, which teach her Banish Breath and Banishga Breath abilities respectively.

Morrow's version of Alexander can only be obtained as the first-time completion reward for the "Kraken of Water" side quest on the Big Bridge during the Middle Ages. If players are able to complete the level 30 side quest to obtain the signet at an early point in the game, Morrow will be able to take advantage of the signet's substantial boosts in HP and attack.

The first version of Alexander available to Aemo can be obtained as the first-time completion reward for the "Flocks of Shuchos" side quest in S'zaku Forest during the Middle Ages. This version provides adequate MP and magic stats.

The second version for Aemo can only be obtained by defeating Alexander on the 15th floor of Babil Tower. This version of Alexander provides an increase for Aemo's HP and magic stats, which can serve as an excellent boost for Aemo if obtained in Chapter 4. Its unlockable passive of increasing the potency of Aemo's light-elemental attacks by 16% allows her Banishga Breath abilities to deal more damage to groups of enemies.

All versions of Alexander are eventually outclassed by the later game signets that become available as the player progresses through the game.

Profile[]

Similar to its other appearances in the series, Alexander is depicted as a gigantic robotic fortress-type entity.

The design of Morrow's Alexander is based on the summon's appearance in Final Fantasy IX, with its final rank artwork spawning a pair of angelic wings. Aemo's first version of Alexander's core design resembles its more traditional depiction in the series, albeit with more bestial elements as the summon evolves.

Battle[]

Morrow and Aemo's first version of Alexander share the summon attack of Divine Judgment, which deals heavy light-elemental damage to all enemies. Aemo's second version of Alexander's summon attack is Reaper's Judgment, which attempts to inflict instant death to all enemies. The former two versions of Alexander cost 3 bars from the Summon Gauge to summon, while the latter version requires 2 bars.

Morrow[]

Stats[]

Rank AP Required Max HP Max MP Max Attack Max Magic Max Speed Components Needed
1★ 50/50 197 6 14 7 6 None
2★ 100/100 257 8 19 9 8 White Gem I
3★ 150/150 315 9 23 11 10 White Gem II

Abilities[]

The following are the abilities Morrow can learn from his version of Alexander:

Name Ability-type Effect Cost
Invincibility I Ability Self: Negate damage once. MP 16
Invincibility II Ability Self: Negate damage two times. MP 16
Invincibility III Ability Self: Negate damage three times. MP 16

Aemo[]

Stats[]

Version 1
Rank AP Required Max HP Max MP Max Attack Max Magic Max Speed Components Needed
1★ 30/30 109 10 8 12 7 None
2★ 50/50 142 14 10 15 10 White Gem I
3★ 120/120 174 17 12 19 12 White Gem II
Version 2
Rank AP Required Max HP Max MP Max Attack Max Magic Max Speed Components Needed
1★ 50/50 341 13 13 25 9 None
2★ 100/100 418 15 15 30 12 White Gem I
3★ 150/150 486 18 17 35 13 White Gem II

Abilities[]

Version 1

The following are the abilities Aemo can learn from the first version of Alexander:

Name Ability-type Effect Cost
Banish Breath I Ability All Enemies: Light magic attack. MP 29
Banish Breath II Ability All Enemies: Light magic attack. MP 29
Banish Breath III Ability All Enemies: Light magic attack. MP 29
Version 2

The following are the abilities Aemo can learn from the second version of Alexander:

Name Ability-type Effect Cost
Banishga Breath I Ability All Enemies: Light magic attack. MP 63
Banishga Breath II Ability All Enemies: Light magic attack. MP 63
Banishga Breath III Ability All Enemies: Light magic attack. MP 63
Light ATK +16% Passive (Unlocked with Final Evolution)

Boss[]

FFD2 Alexander Boss

The party fighting Alexander.

Alexander itself is fought as an optional boss on the fifteenth floor of Babil Tower. It has access to the Invincibility III, Protect III, Banishga Breath I, and Holy I abilities. Its special attack is Divine Judgment, which deals heavy damage to the enemy party. It is weak to dark-elemental damage and susceptible to Dispel.

Development[]

FFL2 AlexanderRAID

The Alexander raid event in the free-to-play versions.

In the free-to-play versions, the version of Alexander that would become available to Morrow was a regular light-elemental that could be obtained through the game's summon draw shop. The first version of Alexander that would become exclusive to Aemo could be obtained in a similar manner, although it was originally a unique version known as Alexander α (アレクサンダー α, Arekusandā α?).

The second version of Alexander for Aemo was originally a limited edition god-tier summon called Holy Castle Alexander (聖城アレクサンダー, Seishiro Arekusandā?). The signet could only be obtained through participating in the "Holy Castle of Alexander" raid event. This version of Alexander taught a unique ability called Divine Castle's Judgement (聖城の審判, Seishiro no Shinpan?) and was an EX ranked signet. In the premium versions of the game, this version of Alexander's original ability was replaced with the new Banishga Breath ability.

In addition, Alexander itself appeared as the main boss of the aforementioned "Holy Castle of Alexander" raid event. Unlike its appearance in the premium version of the game, Alexander itself could not be attacked until the player broke its "Break" target. Like other raid events, the encounter with Alexander had a twelve turn limit to be defeated. Alexander was eventually reused as a boss on the fifteenth floor of Babil Tower.

Gallery[]

Morrow
Aemo (Version 1)
Aemo (Version 2)

Etymology[]

"Alexander" is a common western name of Greek origin, the original name being Ἀλέξανδρος (Alexandros), "Protector of Mankind". Alexander III, better known as Alexander the Great, was a famous Macedonian king and military conqueror.

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