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The skills of the ALCHEMIST center on their ability to transmute and alter matter to suit their whim.

Description

Alchemy is a skillset for the Alchemist class in Final Fantasy Tactics A2: Grimoire of the Rift.

List of abilities[]

Skill Equipment Range AP MP
Astra Sage Crosier 4 200 8
Render units in a small area immune to debuffs.
Transmute Zeus Mace 1 350 8
Transmute an HP Critical unit into a consumable item.
Protometeor Scorpion Tail 3 400 8
Call a giant meteor from the sky, damaging units in a small area.
Rasp Energy Mace 3 250 8
Prey on the mind of your foes. Depletes MP of units in a small area.
Flare Lotus Mace 3 400 16
Abruptly raise the temperature of the air surrounding the target, causing a violent explosion.
Poison Druid Mace 4 150 8
Distill toxins from the air to POISON the target.
Toad Mandragora 3 450 32
Release a gas that alters the target's biology, turning it into a TOAD.

Gallery[]

Etymology[]

The word "alchemist" comes from "alchemy". The latter comes from Old French alquemie, alkimie, used in Medieval Latin as alchymia. This name was itself brought from the Arabic word al-kīmiyā (الكيمياء or الخيمياء) composed of two parts: the Late Greek term khēmeía (χημεία) and the Arabic definite article al- (الـ), meaning "the". The Arabic word al-kīmiya borrows from the Coptic word for "Egypt", kēme.

Alchemy is an influential philosophical tradition whose practitioners have, from antiquity, claimed it to be the precursor to profound powers. Its defining objectives vary but historically have included the creation of the fabled philosopher's stone, transmuting base metals into the noble metals, and developing an elixir of life to confer youth and longevity.

Though alchemy played a significant role in the development of early modern science, it differs from modern science in its inclusion of Hermetic principles and practices related to mythology, magic, religion, and spirituality.

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