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{{FFIII Enemies
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{{sideicon|prime=FFIII|FFRK}}
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{{DISPLAYTITLE:Ahriman (''Final Fantasy III'')}}
| Enemy = Boss
 
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{{infobox enemy
| NES image = [[File:FF3NES-Ahriman.png| Ahriman (NES)]]
 
  +
| release = FFIII
| DS image = [[File:Ahriman iOS.png|150px|Ahriman (DS)]]
 
 
| name = Ahriman
 
| japanese = アーリマン
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| romaji = Āriman
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| lit =
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| image = <gallery>
  +
Ahriman iOS.png|3D
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FF3NES-Ahriman.png|NES
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</gallery>
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| location = [[World of Darkness (Final Fantasy III)|World of Darkness]]
 
| type = Boss
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| formations =
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| aiscript =
 
}}
 
{{Quote|The ebb of darkness is getting stronger! Soon none will be able to stop it! As for you, you will never leave this place alive!|Ahriman}}
 
'''Ahriman''' is a boss from ''[[Final Fantasy III]]'' located in the final area of the game, the [[World of Darkness (Final Fantasy III)|World of Darkness]], at the southeast portal. Ahriman is one of the four guardians of the [[Dark Crystal (term)|Dark Crystals]] the [[Cloud of Darkness]] orders to kill the [[Warriors of Light]]. It guards the [[Earth Crystal (term)|Earth Crystal]] of the Dark World.
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==Stats==
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{{infobox enemy stats FFIII
 
| prev = Echidna (Final Fantasy III)
 
| prev = Echidna (Final Fantasy III)
  +
| prev no =
 
| bestiary = 224
 
| bestiary = 224
| next = Cloud of Darkness (Boss)
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| next = Cloud of Darkness (Final Fantasy III boss)
  +
| next no =
| japan = アーリマン
 
| romaji = Āriman
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| nes = Ahriman
| NES = Ahriman
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| 3d = Ahriman
 
| 3d location = [[World of Darkness (Final Fantasy III)|World of Darkness]]
| DS = Ahriman
 
  +
| nes location = [[World of Darkness (Final Fantasy III)|Dark World]]
| NES Level = 98
 
 
| 3d info = Flying Type. Physical attacks can [[Petrify (status)|Petrify]]. Attacks twice per turn.
| NES HP = 35,000
 
| NES Exp = 9,000
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| nes info = -
| NES Gil = 7,200
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| 3d level = 55
 
| 3d hp = 99,999
| NES Location = [[World of Darkness|Dark World]]
 
  +
| 3d attack = 107
| NES Steal = [[Potion (Item)|Potion]]
 
| NES Drop = None
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| 3d defense = 46
  +
| 3d exp = 66,666
| NES Special Attacks = [[Snowstorm|Blizzard]], [[Cura|Cure2]], [[Fire (Ability)|Flame]], [[Meteor|Meteo]], [[Quake]], [[Lightning (Ability)|Thunder]]
 
| NES Other Info = -
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| 3d gil = 66,666
| DS Level = 55
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| nes level = 98
| DS HP = 99,999
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| nes hp = 35,000
| DS Attack = 107
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| nes exp = 9,000
| DS Defense = 46
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| nes gil = 7,200
| DS Exp = 16,666
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| 3d fire =
| DS Gil = 66,666
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| 3d ice =
| DS Wind = Weak
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| 3d lightning =
  +
| 3d water =
| DS Location = [[World of Darkness]]
 
| DS Steal = [[Hi-Potion]]
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| 3d wind = Weak
| DS Common Drop = Hi-Potion
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| 3d light =
| DS Uncommon Drop = Hi-Potion
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| 3d dark blades =
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| nes fire =
| DS Rare Drop = [[Phoenix Down]]
 
  +
| nes cold =
| DS Special Attacks = [[Meteor]], [[Curaja]], [[Quake]], [[Firaga]], [[Thundaga]], [[Blizzaga]]
 
  +
| nes thunder =
| DS Other Info = Flying Type. Physical attacks can [[Petrify (Status)|Petrify]]. Attacks twice per turn.
 
  +
| nes wind =
  +
| nes light =
  +
| nes dark swords =
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| 3d steal = [[Hi-Potion]]
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| 3d common drop = Hi-Potion
  +
| 3d uncommon drop = Hi-Potion
 
| 3d rare drop = [[Phoenix Down]]
 
| 3d abilities = [[Meteor (ability)|Meteor]], [[Curaja]], [[Quake (ability)|Quake]], [[Firaga (ability)|Firaga]], [[Thundaga (ability)|Thundaga]], [[Blizzaga (ability)|Blizzaga]]
 
| nes steal = [[Potion (item)|Potion]]
  +
| nes drop = None
 
| nes abilities = [[Snowstorm|Blizzard]], [[Cura|Cure2]], [[Fire (ability)|Flame]], [[Meteor (ability)|Meteo]], [[Quake (ability)|Quake]], [[Lightning (ability)|Thunder]]
 
}}
 
}}
{{Q|The ebb of darkness is getting stronger! Soon none will be able to stop it! As for you, you will never leave this place alive!|Ahriman}}
 
'''Ahriman''' is a boss from ''[[Final Fantasy III]]'' located in the in the final area of the game, the [[World of Darkness]], at the southeast portal. Ahriman is one of the four guardians of the [[Dark Crystal]]s the [[Cloud of Darkness]] orders to kill the [[Warriors of Light]]. It guards the [[Earth Crystal]] of the Dark World.
 
   
==Battle==
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== Battle ==
In the DS version, Ahriman mainly uses the spells [[Meteor]], [[Quake]], [[Firaga]], [[Blizzaga]], [[Thundaga]], and [[Curaja]], along with its physical attack. Quake is its most powerful attack, but it is nothing to worry about as the party can easily heal from its spells. Ahriman becomes a longer boss battle in comparison to the NES version, due to much higher [[HP]].
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In the 3D version, Ahriman mainly uses the spells [[Meteor (ability)|Meteor]], [[Quake (ability)|Quake]], [[Firaga (ability)|Firaga]], [[Blizzaga (ability)|Blizzaga]], [[Thundaga (ability)|Thundaga]], and [[Curaja]], along with its physical attack. Quake is its most powerful attack, but it is nothing to worry about as the party can easily heal from its spells. Ahriman becomes a longer boss battle in comparison to the NES version, due to much higher [[HP (stat)|HP]].
   
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=== Strategy ===
One of the easiest ways to defeat this boss is to have at least one [[Dragoon (Final Fantasy III)|Dragoon]] in the [[party]], leaving room for a [[White Mage (Final Fantasy III)|White Mage]] or a [[Devout (Final Fantasy III)|Devout]]. Use the ability [[Jump (Ability)|Jump]] continuously (the player should wield two [[List of Final Fantasy III Weapons#Wind Spear|Wind Spears]] if they have them to exploit the Ahriman's weakness) and heal when necessary. A [[Viking (Final Fantasy III)|Viking]] in the party can draw attacks from the Ahriman, allowing the party to take less damage.
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One of the easiest ways to defeat this boss is to have at least one [[Dragoon (Final Fantasy III)|Dragoon]] in the [[party]], leaving room for a [[White Mage (Final Fantasy III)|White Mage]] or a [[Devout (Final Fantasy III)|Devout]]. Use the ability [[Jump (ability)|Jump]] continuously (the player should wield two [[Final Fantasy III weapons#Wind Spear|Wind Spears]] if they have them to exploit the Ahriman's weakness) and heal when necessary. A [[Viking (Final Fantasy III)|Viking]] in the party can draw attacks from the Ahriman, allowing the party to take less damage.
   
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== Other appearances ==
==Gallery==
 
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=== ''[[Final Fantasy Record Keeper]]'' ===
{{Gallery
 
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|File:Ahriman (Final Fantasy III).jpg|Artwork by [[Yoshitaka Amano]].
 
  +
[[File:FFRK Ahriman FFIII.png|left]]
|File:FFIII Manga Puking Ahriman.jpg|An Ahriman in the [[Yuukyuu no Kaze Densetsu: Final Fantasy III Yori|manga]].
 
  +
{{Quote|The Ahriman is a menacing opponent that can act twice in a single turn, kupo! It has a host of group magic attacks in its arsenal, so you should use Magic Break and Shell to curb the incoming damage. It can also Petrify heroes with its basic physical attacks, so play it safe and bring Esuna, kupo. Watch out when it gets low on HP, because it will lash out at your party with the magic non-elemental attack Meteor! The Ahriman is slightly weak to wind, so hit it hard with abilities like Tornado Strike, kupo! It has no resistance to Slow, either, meaning Slow will really hamper its attacks. Just remember that it resists earth, so avoid that like the plague!|Dr. Mog's Advice}}
}}
 
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The Ahriman appears as the boss of the "World of Darkness - Part 4" Core Dungeon. It can use Firaga, Blizzaga, Thundaga, and Quake, to deal fire, ice, lightning, and earth-elemental damage to the entire party, while its physical attacks can inflict Petrify, and it may attack two targets on the same turn. When weakened it will use Curaja to heal itself and gains access to the Meteor spell. It is weak to wind-elemental attacks and is vulnerable to Slow.
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{{clear|left}}
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== Gallery ==
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<gallery>
 
Ahriman (Final Fantasy III).jpg|Artwork by [[Yoshitaka Amano]].
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Ahriman2 TCG.png|''[[Final Fantasy Trading Card Game]]'' card.
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</gallery>
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== Etymology ==
  +
{{Etym|Ahriman}}
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== Trivia ==
 
[[File:FFIII Manga Puking Ahriman.jpg|right|200px|thumb|Ahriman in the [[Yūkyū no Kaze Densetsu: Final Fantasy III Yori]]'' manga.]]
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*In the ''[[Yūkyū no Kaze Densetsu: Final Fantasy III Yori]]'' manga, several Ahriman-type enemies appear, however only the Ahriman ejected from [[Echidna (Final Fantasy III)|Echidna]]'s mouth has its crown and striped legs, and is specifically referred to as Ahriman. During the battle, Ahriman summons the lesser stripeless crownless variants by ejecting eyeballs from its mouth that then transform. Ahriman-type enemies also appear during the party's first battle at the Temple of Wind, and final battle against [[Xande]].
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* This is Ahriman's first appearance in the series. This same boss reappears as a cameo, along with the other guardians of the Dark Crystals, in the remakes of the original ''[[Final Fantasy]]'' and the 2D versions of ''[[Final Fantasy IV: The After Years]]''. In the latter, upon its defeat, many characters will comment on how this Ahriman was much more powerful than the regular [[Ahriman (The After Years enemy)|Ahriman]] of their world.
 
* Ahriman is the only one of the guardians of the Dark Crystals not to have a recolor.
  +
 
== Related enemies ==
 
* [[Cerberus (Final Fantasy III)|Cerberus]] (Boss)
 
* [[Echidna (Final Fantasy III)|Echidna]] (Boss)
 
* [[Two Headed Dragon (Final Fantasy III)|Two Headed Dragon]] (Boss)
   
==Trivia==
 
*This is the first appearance of the series recurrent enemy. While it makes an appearance in remakes of the original ''[[Final Fantasy]]'' they are cameos of this same version. Neither this nor any kind of Ahriman is present in the original NES version of the first ''Final Fantasy''.
 
*Although named the same, this appears to be a more powerful version of the species. This is supported in ''[[Final Fantasy IV: The After Years]]'' where this same version is fought in the same room as ''Final Fantasy III'''s [[Cerberus (The After Years)|Cerberus]], [[Echidna (The After Years)|Echidna]], and Two-Headed Dragon. The boss has more developed abilities and parameters than its ''[[Final Fantasy IV]]'' enemy counterparts. If [[Kain Highwind]] is in the party, it will express concern about how they have already fought the fiend before, referring of course to the prequel's enemy versions.
 
*Ahriman is the only one of the guardians of the Dark Crystals not to have a recolor.
 
   
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[[it:Alyman (Final Fantasy III)]]
==Related Enemies==
 
*[[Cerberus (Final Fantasy III)|Cerberus]] (Boss)
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[[Category:Bosses in Final Fantasy III]]
*[[Echidna (Final Fantasy III)|Echidna]] (Boss)
 
*[[Two Headed Dragon]] (Boss)
 
[[Category:Final Fantasy III Bosses]]
 

Revision as of 22:20, 9 January 2020

Template:Sideicon

The ebb of darkness is getting stronger! Soon none will be able to stop it! As for you, you will never leave this place alive!

Ahriman

Ahriman is a boss from Final Fantasy III located in the final area of the game, the World of Darkness, at the southeast portal. Ahriman is one of the four guardians of the Dark Crystals the Cloud of Darkness orders to kill the Warriors of Light. It guards the Earth Crystal of the Dark World.

Stats

Battle

In the 3D version, Ahriman mainly uses the spells Meteor, Quake, Firaga, Blizzaga, Thundaga, and Curaja, along with its physical attack. Quake is its most powerful attack, but it is nothing to worry about as the party can easily heal from its spells. Ahriman becomes a longer boss battle in comparison to the NES version, due to much higher HP.

Strategy

One of the easiest ways to defeat this boss is to have at least one Dragoon in the party, leaving room for a White Mage or a Devout. Use the ability Jump continuously (the player should wield two Wind Spears if they have them to exploit the Ahriman's weakness) and heal when necessary. A Viking in the party can draw attacks from the Ahriman, allowing the party to take less damage.

Other appearances

Final Fantasy Record Keeper

FFRK Ahriman FFIII

The Ahriman is a menacing opponent that can act twice in a single turn, kupo! It has a host of group magic attacks in its arsenal, so you should use Magic Break and Shell to curb the incoming damage. It can also Petrify heroes with its basic physical attacks, so play it safe and bring Esuna, kupo. Watch out when it gets low on HP, because it will lash out at your party with the magic non-elemental attack Meteor! The Ahriman is slightly weak to wind, so hit it hard with abilities like Tornado Strike, kupo! It has no resistance to Slow, either, meaning Slow will really hamper its attacks. Just remember that it resists earth, so avoid that like the plague!

Dr. Mog's Advice

The Ahriman appears as the boss of the "World of Darkness - Part 4" Core Dungeon. It can use Firaga, Blizzaga, Thundaga, and Quake, to deal fire, ice, lightning, and earth-elemental damage to the entire party, while its physical attacks can inflict Petrify, and it may attack two targets on the same turn. When weakened it will use Curaja to heal itself and gains access to the Meteor spell. It is weak to wind-elemental attacks and is vulnerable to Slow.

Gallery

Etymology

Angra Mainyu in the Avestan language and Ahriman in Middle Persian is the Zoroastrian idea of the devil, meaning "destructive spirit".

Trivia

FFIII Manga Puking Ahriman

Ahriman in the Yūkyū no Kaze Densetsu: Final Fantasy III Yori manga.

  • In the Yūkyū no Kaze Densetsu: Final Fantasy III Yori manga, several Ahriman-type enemies appear, however only the Ahriman ejected from Echidna's mouth has its crown and striped legs, and is specifically referred to as Ahriman. During the battle, Ahriman summons the lesser stripeless crownless variants by ejecting eyeballs from its mouth that then transform. Ahriman-type enemies also appear during the party's first battle at the Temple of Wind, and final battle against Xande.
  • This is Ahriman's first appearance in the series. This same boss reappears as a cameo, along with the other guardians of the Dark Crystals, in the remakes of the original Final Fantasy and the 2D versions of Final Fantasy IV: The After Years. In the latter, upon its defeat, many characters will comment on how this Ahriman was much more powerful than the regular Ahriman of their world.
  • Ahriman is the only one of the guardians of the Dark Crystals not to have a recolor.

Related enemies