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Aeshma (Final Fantasy X-2)

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== Battle ==
 
== Battle ==
The Aeshma is immune to physical attacks and normally casts [[Flare (ability)|Flare]] on the character with the highest remaining HP, dealing 975~1,100 damage before Magic Defense and Shell are taken into account. If it has 99 MP or less remaining, it will use [[Osmose (ability)|Osmose]] on the entire party.
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Aeshma is immune to physical attacks, and can cast the powerful [[Flare (ability)|Flare]] and [[Ultima (ability)|Ultima]] spells and use [[Final Fantasy X-2 enemy abilities#Emblem of Thanatos|Emblem of Thanatos]]. It can steal HP and MP from a character with [[Drain (ability)|Drain]] and [[Osmose (ability)|Osmose]], respectively.
 
Once it has less than 1,255 HP remaining, it has a 2/3 chance of using [[Drain (ability)|Drain]] on all characters, stealing 52~59 HP before Magic Defense is taken into account, and a 1/3 chance of using [[Ultima (ability)|Ultima]], which deals only 1,911~2,158 damage before Magic Defense and Shell due to its damage constant of 42.
 
 
The Aeshma operates on an action counter. After having a turn and being attacked by a character a total of ten times, it will use [[Final Fantasy X-2 enemy abilities#Emblem of Thanatos|Emblem of Thanatos]], which hits all characters for 62.5% of max HP and reduces stats by one level.
 
 
=== AI script ===
 
<pre class="ai">
 
Basic Pattern:
 
Does it have less than 1/7 of its max HP remaining?
 
Yes - 2/3 chance - Drain on all characters
 
1/3 chance - Ultima (if it has less than 100 MP remaining, Osmose on all
 
characters)
 
 
No - Flare on character with highest remaining HP (if it has less than 100
 
MP remaining, Osmose on all characters)
 
 
Action Count Pattern:
 
if it performs an attack, or if it gets hit by a character, Action Count
 
goes up 1. when its Action Count reaches 10, go to zero and Emblem of
 
Thanatos
 
</pre>
 
   
 
=== Strategy ===
 
=== Strategy ===
The party should hit it with their strongest abilities, such as a [[Dark Knight (Final Fantasy X-2)|Dark Knight's]] [[Souleater|Darkness]] or, if using captured fiends, an [[Elder Drake]]'s Pyroplexy (which always breaks the damage limit).
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The party should hit it with their strongest abilities, such as a [[Dark Knight (Final Fantasy X-2)|Dark Knight's]] [[Souleater|Darkness]] or, if using captured fiends, an [[Elder Drake]]'s Pyroplexy.
 
Aeshmas often appear in groups with other enemies.
 
   
 
== [[Creature Creator]] ==
 
== [[Creature Creator]] ==
Automatically recruited after completing [[Aka Manah]]'s fiend tale, Aeshma comes knowing Firaga, Cure, and Drain. It also has Ailment Def., which protects it from any status ailment. It has high Magic, Magic Def., Accuracy, and Agility. Its Strength and Defense are mediocre, and its Luck and Evasion are low. Unlike an enemy Aeshma, this one is not immune to physical attacks, although it can learn Thanatos Emblem (deals major magic damage to all enemies and lowers their stats by one level) and Total Limit Break (allows dealt damage and max HP to reach 99,999) like with its lesser counterparts.
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Automatically recruited after completing [[Aka Manah]]'s fiend tale, Aeshma comes knowing Firaga, Cure, and Drain. It also has Ailment Def., which protects it from any status ailment. It has high Magic, Magic Def., Accuracy, and Agility. Its Strength and Defense are mediocre, and its Luck and Evasion are low. Unlike an enemy Aeshma, this one is not immune to physical attacks, although it can learn Thanatos Emblem and Total Limit Break (allows dealt damage and max HP to reach 99,999) like with its lesser counterparts.
   
 
It has no life readings. Its age is 10. As such, it has developed linguistic abilities. It claims to be an envoy from the [[Fiend (Final Fantasy X)|fiend]] world, a world between [[Spira]] and the [[Farplane (Final Fantasy X)|Farplane]].
 
It has no life readings. Its age is 10. As such, it has developed linguistic abilities. It claims to be an envoy from the [[Fiend (Final Fantasy X)|fiend]] world, a world between [[Spira]] and the [[Farplane (Final Fantasy X)|Farplane]].
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