Final Fantasy XI SpellAeroja
|Effect||Deals Wind damage to enemies within area of effect. Successive use enhances spell potency.|
|Casting Time||7.5 seconds|
|Recast Time||47.5 seconds|
|Magic Type||Elemental Magic|
Aeroja is an area of effect spell available to high-level Black Mages (level 87). It deals Wind damage, and successive use enhances spell potency. It can be obtained in Windurst Waters in Shadowreign era from a merchant, or found in Sturdy Pyxides in Abyssea.
Aeroja is used only by the Esper Chaos. It deals heavy wind-elemental damage and may inflict Confuse to the entire party. The spell shares the same animation with the Windburst Quickening concurrence.
Aeroja is a level 1 Diabolism for the Yōkai. It allows the user to unleash a wind-based magic attack to deal a tremendous amount of damage to all enemies. This spell cannot be reflected. It cost 99 MP to use. it is obtained after defeating Lucifer near Eternia.
Aeroja is a summon attack available only for Maina when she equipped with the Grand Black Mage Vivi or the Plasir signets. The attack deals heavy wind-elemental damage to all enemies and inflicts continuous wind damage for three turns. Aeroja also deals extra damage against flying enemies. It costs 3 summon gauges to perform.
In the original free-to-play versions, Aeroja was the summon ability of the Kain and Grand Black Mage Vivi god-tier signets. The ability functioned the same as the premium release, however it was significantly weaker in potency.
Aeroja is a tier four wind spell. It can be unlocked by having 2 members in a stack with tier three wind spells.
It is also used by Exnine Bahamut in his second battle.
Aero is a Greek prefix relating to air and flight. Common usages in modern times include the words "aeroplane" and "aerospace." The "-ja" suffix denotes it is the level four form of the base Aero spell.