Aero II (エアロII, Earo II?) is a recurring spell in the Final Fantasy series, appearing only in the online installments of the series. It is an upgraded version of the Aero spell.
Appearances[]
Final Fantasy XI[]
Final Fantasy XI spell Aero II
| |
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MP | 22 |
Effect | Deals wind damage to an enemy. |
Duration | Instant |
Casting Time | 1.5 seconds |
Recast Time | 6 seconds |
Magic Type | Elemental Magic |
Element | Wind |
Jobs | BLM 34, SCH 38, GEO 42, RDM 45, DRK 54 |
Aero II appears as a Black Magic spell available to a large number of jobs. The spell inflicts wind-elemental damage to a single enemy. The spell can be purchased from Chutarmire in Selbina or from Hilkomu-Makimu in the Windurst Waters for 13,832 gil or less, depending on fame.
Automatons can also learn this spell automatically with the following setup: Spiritreaver Head and Stormwaker Frame.
Aero II is also a Rage ability for Garuda at level 10. It deals minor wind magic damage. It costs 24 MP to cast.
Legacy Final Fantasy XIV[]
Aero II appeared as an ability. At the initial release, Aero II was a spell learned by Conjurers at rank 24. The ability inflicted wind-elemental damage to all enemies within an area of effect. After patch 1.20, the Conjurer class could not longer use Aero II and the spell was replaced with Aerora.