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Aero II in FFXI

Aero II in Final Fantasy XI.

Aero II (エアロII, Earo II?) is a recurring spell in the Final Fantasy series, appearing only in the online installments of the series. It is an upgraded version of the Aero spell.

Appearances[]

Final Fantasy XI[]

Aero II
MP 22
Effect Deals wind damage to an enemy.
Duration Instant
Casting Time 1.5 seconds
Recast Time 6 seconds
Magic Type Elemental Magic
Element Wind
Jobs BLM 34, SCH 38, GEO 42, RDM 45, DRK 54

Aero II appears as a Black Magic spell available to a large number of jobs. The spell inflicts wind-elemental damage to a single enemy. The spell can be purchased from Chutarmire in Selbina or from Hilkomu-Makimu in the Windurst Waters for 13,832 gil or less, depending on fame.

Automatons can also learn this spell automatically with the following setup: Spiritreaver Head and Stormwaker Frame.

Aero II is also a Rage ability for Garuda at level 10. It deals minor wind magic damage. It costs 24 MP to cast.

Legacy Final Fantasy XIV[]

Aero II icon.
Aero II icon.

Aero II appeared as an ability. At the initial release, Aero II was a spell learned by Conjurers at rank 24. The ability inflicted wind-elemental damage to all enemies within an area of effect. After patch 1.20, the Conjurer class could no longer use Aero II and the spell was replaced with Aerora.

Pictlogica Final Fantasy[]

Aero II is a rarity 1 Black Magic spell that deals minor Wind magic damage to one enemy. It has a maximum level of 6, an initial charge of 45, a maximum charge of 35, and an effect of 12.

Gallery[]