Descendant of the ancient Cetra, a race of beings possessing the ability to speak with and nurture the planet, Aerith is a determined optimist who embarks on a journey to discover her own destiny.

Character Profile

Aerith appears as a playable character in Final Fantasy Record Keeper, representing Final Fantasy VII. She is the realm's primary White Mage, with access to numerous curative Soul Breaks.

She could initially be recruited to the party by exchanging 3,000 Magicite Shards during the event Countdown to Destruction. Alternatively, she could be recruited in the Challenge Events Footsteps of the Cetra, Aspiring Hero, and A Night to Remember.

Overview[edit | edit source]

Aerith is first and foremost a White Mage, with numerous healing Soul Breaks. With 209 Mind at Level 99, she ties with Rosa and Deuce for the 15th-highest Mind stat. This makes Aerith a very effective healer, and with several Soul Break Relics that increase her Mind upon mastery, she could potentially have one of the highest Mind stats if the player can amass many relics for her. She is also the only VII character with access to Rank 5 Summoning.

Beyond this her skillset is very limited; as an offensive mage she is outmatched by Vincent, who has a much larger pool of offensive abilities and higher Attack and Magic to use them with, and as a supporter she is rivaled by Cait Sith, who has Rank 5 Bard and Dance and various debuffing Soul Breaks, and can act as a back-up healer due to Rank 4 White Magic.

Stats[edit | edit source]

Level HP Attack Defense Magic Resistance Mind Accuracy Evasion Speed
10 622 17 13 25 26 37 20 20 96
20 1,137 28 21 42 42 60 20 21 101
30 1,651 40 31 60 57 81 21 21 106
40 2,165 51 40 89 82 101 21 22 112
50 2,680 63 51 109 97 120 22 22 118
60 3,194 75 61 128 112 139 22 23 124
65 3,451 80 67 138 120 148 23 23 127
70 3,708 86 72 148 127 157 23 23 130
80 4,222 98 83 168 142 175 23 24 136
90 4,737 109 94 188 156 193 24 24 143
99 5,200 120 105 206 169 209 25 25 149
Rank (Max: 5) 2 1 2 4 3 5 3 3 3

Record Spheres[edit | edit source]

+1 MND
4xSpirit Mote 3 1xWisdom Mote 3
+1 MAG
1xSpirit Mote 3 4xWisdom Mote 3
+1 MND
2xSpirit Mote 3 xVitality Mote 3 2xWisdom Mote 3
+40 HP
7xSpirit Mote 3 3xWisdom Mote 3
+40 HP
3xSpirit Mote 3 7xWisdom Mote 3
+1 RES
4xSpirit Mote 3 2xVitality Mote 3 4xWisdom Mote 3
+1 RES
10xSpirit Mote 3 5xWisdom Mote 3
+1 MAG
5xSpirit Mote 3 10xWisdom Mote 3
+1 MAG
6xSpirit Mote 3 3xVitality Mote 3 6xWisdom Mote 3
+2 MND
13xSpirit Mote 3 7xWisdom Mote 3
+2 RES
7xSpirit Mote 3 13xWisdom Mote 3
+60 HP
8xSpirit Mote 3 4xVitality Mote 3 8xWisdom Mote 3
+3% White Magic Healing
16xSpirit Mote 3 9xWisdom Mote 3
+2 MAG
9xSpirit Mote 3 16xWisdom Mote 3
+2 MND
10xSpirit Mote 3 5xVitality Mote 3 10xWisdom Mote 3
Total
50xSpirit Mote 3 25xWisdom Mote 3
Total
25xSpirit Mote 3 50xWisdom Mote 3
Total
30xSpirit Mote 3 15xVitality Mote 3 30xWisdom Mote 3
+3% White Magic Healing
4xSpirit Mote 4 1xWisdom Mote 4
+3 MAG
2xSpirit Mote 3 xDexterity Mote 4 2xWisdom Mote 4
+3 RES
2xSpirit Mote 3 xDexterity Mote 4 2xWisdom Mote 4
+100 HP
7xSpirit Mote 4 3xWisdom Mote 4
+3 MAG
4xSpirit Mote 3 2xDexterity Mote 4 4xWisdom Mote 4
+120 HP
4xSpirit Mote 3 2xDexterity Mote 4 4xWisdom Mote 4
+5 MND
10xSpirit Mote 4 5xWisdom Mote 4
+120 HP
6xSpirit Mote 3 3xDexterity Mote 4 6xWisdom Mote 4
+5 MND
6xSpirit Mote 3 3xDexterity Mote 4 6xWisdom Mote 4
+6 MND
13xSpirit Mote 4 7xWisdom Mote 4
+6 MAG
8xSpirit Mote 3 4xDexterity Mote 4 8xWisdom Mote 4
+6 MND
8xSpirit Mote 3 4xDexterity Mote 4 8xWisdom Mote 4
+6% White Magic Healing
16xSpirit Mote 4 9xWisdom Mote 4
+6% Summon Damage
10xSpirit Mote 3 5xDexterity Mote 4 10xWisdom Mote 4
+3% Holy Damage
10xSpirit Mote 3 5xDexterity Mote 4 10xWisdom Mote 4
Total
50xSpirit Mote 4 25xWisdom Mote 4
Total
50xSpirit Mote 4 25xDexterity Mote 4 50xWisdom Mote 4
Total
50xSpirit Mote 4 25xDexterity Mote 4 50xWisdom Mote 4


FFRK Blank Record Dive.png

FFRK Record Dive - LR Diagonal.png
FFRK Record Dive - LR Diagonal.png
FFRK Record Dive - LR Diagonal.png
FFRK Record Dive - Vertical.png
FFRK Record Dive - RL Diagonal.png
Legend Sphere
White Mage
Black Mage
Red Mage
Devout
Summoner
Illusionist


Legend Sphere[edit | edit source]

Total
DEF +10 RES +10 MND +10
2xSpirit Mote 5 2xWisdom Mote 5 2xSpirit Mote 5 2xWisdom Mote 5 2xSpirit Mote 5 2xWisdom Mote 5
Minor Silence resistance HP +200 +3% White Magic healing MAG +10
3xSpirit Mote 5 3xWisdom Mote 5 3xSpirit Mote 5 3xWisdom Mote 5 3xSpirit Mote 5 3xWisdom Mote 5 3xSpirit Mote 5 3xWisdom Mote 5
DEF +10 Daughter of Ancients MND +10
5xSpirit Mote 5 5xWisdom Mote 5 8xSpirit Mote 5 8xWisdom Mote 5 5xSpirit Mote 5 5xWisdom Mote 5
Moderate Silence resistance RES +20 +6% White Magic healing MAG +10
7xSpirit Mote 5 7xWisdom Mote 5 7xSpirit Mote 5 7xWisdom Mote 5 7xSpirit Mote 5 7xWisdom Mote 5 7xSpirit Mote 5 7xWisdom Mote 5
HP +300 Daughter of Ancients MND +20
10xSpirit Mote 5 10xWisdom Mote 5 16xSpirit Mote 5 16xWisdom Mote 5 10xSpirit Mote 5 10xWisdom Mote 5


FFRK - White Mage Legend Sphere.png

DEF +10
RES +10
MND +10
Minor Silence resistance
HP +200
+3% White Magic healing
MAG +10
DEF +10
Daughter of Ancients Legend Materia
MND +10
Moderate Silence resistance
RES +20
+6% White Magic healing
MAG +10
HP +200
Motherly Protector Legend Materia
MND +20

Abilities[edit | edit source]

Aerith can use Black Magic abilities up to Rank 3, White Magic abilities up to Rank 5 (Rank 6 after relevant Nightmare Dungeon is completed), Summoning abilities up to Rank 5 (Rank 6 after relevant Nightmare Dungeon is completed), and Support abilities up to Rank 2.

Soul Breaks[edit | edit source]

Name Designation Relic Effects
Gauge Type Duration Power (Including potency of stat increase(s) and chance of effect(s) occurring)
Seal Evil

Seal Evil

Default N/A 2 WHT N/A 70%
High chance to inflict Stop and Silence to all enemies.
Healing Wind

Healing Wind

Unique Guard Stick (VII)

Guard Stick

2 WHT N/A 56
Restore a moderate amount of HP to the party.
Fury Brand

Fury Brand

Unique Prism Rod (VII)

Prism Rod

2 N/A 25s 50%
Temporarily raise the critical hit chance of all allies a large amount, and enable each ally to avoid one magic attack. Effective against most spells.
Dragon Force

Dragon Force

Unique Aurora Rod (VII) Aurora Rod 2 N/A N/A N/A
Blur the party's image, enabling each member to avoid one physical attack.
Planet Protector

Planet Protector

Unique Keepsake Ribbon (VII)

Keepsake Ribbon

2 N/A 25s 50%
Temporarily raise the party's Attack a large amount.
Pulse of Life

Pulse of Life

Super Wizard Staff (VII)

Wizard Staff

2 WHT N/A 50 (heal)
40% (Reraise)
Grant Reraise and restore a moderate amount of HP to all allies. Allies are raised with moderate HP.
White Materia
FFRK White Materia Icon.png
Burst FFRK Wizer Rod FFVII.png
Wizer Rod (VII)
2 WHT N/A 1.90 (dmg)
85 (heal)
Deal five white magic holy attacks to all targets, restore a large amount of HP to all allies, and grant Haste and Burst Mode to the user.
FFRK Paean to Gaia Icon.png WHT N/A 25
Paean to Gaia: Restore a small amount of HP to all allies.
FFRK Wonders of the Cetra Icon.png WHT N/A 105 (heal)
30% (mind)
Wonders of the Cetra: Restore a very large amount of HP to one ally, and temporarily raise their Mind a moderate amount.
Prayer of Salvation
FFRK Planet's Prayer Icon.png
Burst FFRK Holy Rod FFVII.png
Holy Rod (VII)
2 WHT N/A 85
Restore a large amount of HP to all allies, raise their dark resistance a small amount, and grant Haste and Burst Mode to the user.
FFRK Unknown Aerith BSB Icon.png WHT N/A 105
Breath of the Planet: Instantly restore a very large amount of HP to one ally.
FFRK Unknown Aerith BSB Icon 2.png WHT N/A 30%
Blessing of the Ancients: Raise the Attack of one ally a moderate amount and Resistance a small amount, and grant them major Regen.
Hidden Bloom

Hidden Bloom

Ultra Umbrella
Umbrella (VII)
2 WHT N/A 85
Instantly restore a large amount of HP to all allies, automatically heal damage they take (up to 2000 HP in total), and grant them Shell.
Innocent Cure

FFRK Innocent Cure Icon.png

Ultra

FFRK Healing Rod FFVII.png
Healing Rod (FFVII)

2 WHT N/A 85
Instantly restore a large amount of HP to all allies, reduce delay of their physical attacks for three turns, and grant them Last Stand.
Refreshing Breeze

FFRK Refreshing Breeze Icon.png

Glint

FFRK Seraphim Rod FFVII.png
Seraphim Rod (FFVII)

0 WHT N/A ?
Instantly grant Protect, Shell, and Haste to all allies. Does not deplete the Soul Break gauge.
Star Pulse

FFVII Star Pulse Icon.png

Awakening

FFRK Wonder Wand FFVII.png
Wonder Wand (FFVII)

2 WHT N/A ?
Instantly restore a very large amount of HP to all allies, raise any KO'd allies and restore a very large amount of their HP, reduce delay of all allies' physical attacks for three turns, grant them Haste and Last Stand, and temporarily grant the user Awoken Savior Mode.

Awoken Savior Mode: Grant unlimited use of white magic abilities, reduce delay of the user's white magic abilities, and cause white magic abilities used by the user to trigger the follow-up ability Holy Wave, restoring HP to damaged allies, and automatically healing additional damage any allies take. Total amount of HP restored depends on the triggering ability's rank (up to 5 ranks).

Materia[edit | edit source]

Record Materia[edit | edit source]

Materia Description Acquirement
Prayer of the Cetra
FFRK Prayer of the Cetra Icon.png
Deal slightly more holy damage. Awarded for breaking character level cap.
Cetra's Destiny
FFRK Cetra's Destiny Icon.png
Restore significantly more HP with white magic abilities. Break Aerith's level cap 2 times and obtain the Prayer of the Cetra record materia. Chance to obtain with Aerith in the party.
Planet's Salvation
FFRK Planet's Salvation Icon.png
Gain a moderate amount of Magic and a small amount of Mind when a rod is equipped. Break Aerith's level cap 3 times and obtain the Cetra's Destiny record materia. Awarded for raising Aerith to level 99.

Legend Materia[edit | edit source]

Materia Description Acquirement
Daughter of Ancients
FFRK Daughter of Ancients Icon.png
Increase white magic healing a small amount. Daughter of Ancients Legend Sphere
Motherly Protector
FFRK Motherly Protector Icon.png
Moderate chance to restore a small amount of HP to all allies when using a white magic ability. Motherly Protector Legend Sphere
Flower of the Slums
FFRK Selling Flowers in the Slums Icon.png
Small chance for White Magic abilities to trigger twice. Aerith's Jacket (VII)
FFRK Aerith's Jacket FFVII.png

Equipment[edit | edit source]

Aerith can equip the following weapon types: daggers, rods, and staves.

She can equip the following armor types: hats, robes, and bracers.

Gallery[edit | edit source]

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