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Advance (ふみこむ, Fumikomu?), also known as Enrage, is a recurring ability in the Final Fantasy series. It is an ability of the Warrior class which reduces the user's Defense but increases their Strength.
Appearances
Final Fantasy III
Advance is the command ability of the Warrior class. Advance lets the Warrior sacrifice some defense in order to strike harder.
Both the damage bonus and defense reduction are related to the Warrior's current job level using the following formulas:
- Damage Bonus = Original Damage x (1.5 + JobLv / 110)
- Defense Reduction = Original Defense x (1.5 + JobLv / 110)
Which give the following results:
Job Level | Damage Multiplier | Defense Reduction |
---|---|---|
1-10 | 1.5 | 1.5 |
11-21 | 1.6 | 1.6 |
22-32 | 1.7 | 1.7 |
33-43 | 1.8 | 1.8 |
44-54 | 1.9 | 1.9 |
55-65 | 2.0 | 2.0 |
66-76 | 2.1 | 2.1 |
77-87 | 2.2 | 2.2 |
88-98 | 2.3 | 2.3 |
99 | 2.4 | 2.4 |
Final Fantasy: The 4 Heroes of Light
Reckless is the initial ability of the Hero class, costing 2 AP to use. It increases the user's Attack power at the cost of lowering the user's Defense.
Bravely Default
Stomp is the job level 1 ability for the Knight. It deals damage 1.25 times that of a conventional attack. However, the users' physical defense and magic defense will decrease by 25% for two turns. The lower limit for P.Def and M.Def is 75%.
Bravely Second: End Layer
Stomp is the level 1 command ability for the Knight. It deals a powerful physical attack. However, the user's P.Def and M.Def will decrease by 25% for two turns. The lower limit for P.Def and M.Def is 75%.
Final Fantasy Dimensions
Final Fantasy Airborne Brigade
Final Fantasy Artniks Dive
Final Fantasy Record Keeper
Advance is a Soul Break for Luneth, attached to the Tyrfing Relic. It grants the user an extremely large Attack boost but lowers their Defense slightly.
Final Fantasy Brave Exvius
Boost ATK and reduce DEF for caster
Description
Advance is a special ability exclusive to Luneth, who learns it at Level 92 (6★). It costs 20 MP and allows the caster to greatly boost their own ATK (60%) while reducing their DEF (30%). The effect lasts for three turns.