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List of Materia Combinations: |
List of Materia Combinations: |
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− | * [[Magic Materia (Final Fantasy VII)#Contain|Contain]]: [[Petrify (status)|Petrify]], [[Confuse (ability)|Confuse]], |
+ | * [[Magic Materia (Final Fantasy VII)#Contain|Contain]]: [[Petrify (status)|Petrify]], [[Confuse (ability)|Confuse]], [[Paralysis|Paralyze]] |
* [[Magic Materia (Final Fantasy VII)#Destruct|Destruct]]: [[Instant Death]] |
* [[Magic Materia (Final Fantasy VII)#Destruct|Destruct]]: [[Instant Death]] |
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* [[Magic Materia (Final Fantasy VII)#Mystify|Mystify]]: [[Confuse (ability)|Confuse]], [[Berserk (status)|Berserk]] |
* [[Magic Materia (Final Fantasy VII)#Mystify|Mystify]]: [[Confuse (ability)|Confuse]], [[Berserk (status)|Berserk]] |
Revision as of 05:06, 15 October 2016
Add Status (追加効果発動, Tsuika Kōka Hatsudō?) is a recurring ability or an effect found innate in a weapon that adds status effects to a character's physical attack. Abilities with the "Touch" (攻撃) suffix allow the player to inflict statuses with attacks.
Template:See Also
Appearances
Final Fantasy II
Template:Sideicon There are four weapons that inflict opponents with statuses on hit: The Dark Bow, which inflicts targets with Blind, the Ancient Sword, which inflicts Curse, the Sleep Sword, which inflicts Sleep, and the Poison Axe, which inflicts Poison. Using Poison Axe is the only way to poison opponents, but the damage is negligible—usually 2.
Final Fantasy III
Template:Sideicon Several weapons inflict opponents with statuses on hit:
- Poison Dagger: Poison
- Ancient Sword: Paralysis
- Break Blade: Gradual Petrify
- Sleep Arrow: Sleep
- Poison Arrow: Poison
- Medusa Arrow: Petrify
- Hellish Claws: Poison
- Earthen Bell: Paralysis
- Lamia Harp: Confuse
- Dream Harp: Sleep
- Apollo Harp: Silence
Final Fantasy IV
Template:Sideicon Several weapons inflict opponents with statuses on hit:
Weapon | Status | Rate |
---|---|---|
Deathbringer | Instant Death | 30% |
Ancient Sword | Curse | 30% |
Sleep Blade | Sleep | 30% |
Stoneblade | Gradual Petrify | 10% |
Hog Call | Pig | 100% |
Poison Axe | Poison | 30% |
Gigant Axe | Poison | ? |
Medusa Arrow | Petrify | 30% |
Blinding Arrow | Blind | 30% |
Poison Arrow | Poison | 30% |
Silencing Arrow | Silence | 30% |
Angel Arrow | Confuse | 30% |
Perseus Arrow | Confuse | ? |
All Whips | Paralyze | 30% |
Mage Masher | Silence | ? |
Assassin's Dagger | Instant Death | ? |
Faerie Claws | Confuse | 30% |
Hell Claws | Poison | 30% |
Cat Claws | Sleep | 30% |
Tiger Fang | Paralyze | 30% |
Power Staff | Berserk | 30% |
Rune Staff | Silence | 30% |
Dream Harp | Sleep | 30% |
Lamia Harp | Confuse | 30% |
Gigant Axe | Poison | ? |
Perseus Arrow | Confuse | ? |
Mage Masher | Silence | ? |
Assassin's Dagger | Instant Death | ? |
Final Fantasy IV -Interlude-
Template:Sideicon Several of the same weapons return in the sequel to Final Fantasy IV, inflicting opponents with statuses on hit:
Weapon | Status | Rate |
---|---|---|
Stoneblade | Gradual Petrify | 10% |
Medusa Arrow | Petrify | 30% |
Poison Arrow | Poison | 30% |
Blitz Whip | Paralyze | 30% |
Faerie Claws | Confuse | 30% |
Hell Claws | Poison | 30% |
Cat Claws | Sleep | 30% |
Power Staff | Berserk | 30% |
Rune Staff | Silence | 30% |
Final Fantasy IV: The After Years
Template:Sideicon
Weapon | Status | Rate |
---|---|---|
Poison Axe | Poison | ? |
Gigant Axe | Poison | ? |
Poison Axe | Poison | ? |
Medusa Arrow | Gradual Petrify | 30% |
Blinding Arrow | Blind | 30% |
Poison Arrow | Poison | 30% |
Silence Arrow | Silence | 30% |
Angel Arrow | Confuse | 30% |
Perseus Arrow | Confuse | 30% |
Faerie Claws | Confuse | 30% |
Hell Claws | Poison | 30% |
Cat Claws | Sleep | 30% |
Tiger Fangs | Paralyze | 30% |
Mage Masher | Silence | ? |
Assassin's Dagger | Instant Death | ? |
Sledgehammer | Confuse | ? |
Assassin's Dagger | Instant Death | ? |
Dream Harp | Sleep | 30% |
Lamia Harp | Confuse | 30% |
Dark Harp | Blind | ? |
Ancient Sword | Curse | 30% |
Stoneblade | Gradual Petrify | 10% |
Queen's Whip | Pig | ? |
Whip | Paralyze | 30% |
Thorn Whip | Paralyze | 30% |
Chain Whip | Paralyze | 30% |
Ice Whip | Paralyze | 30% |
Blitz Whip | Paralyze | 30% |
Flame Whip | Paralyze | 30% |
Dragon Whisker | Paralyze | 30% |
Mystic Whip | Paralyze | 30% |
Final Fantasy V
Template:Sideicon The Mystic Knight's Spellblade command can be used with status spells. When Spellblade is used with a status effect inflicting spell, the status will be inflicted onto the target 100% of the time, unless the target is immune.
Several weapons also have a chance of inflicting opponents with statuses. Weapons that inflict status on hit and ones that cast a spell on hit are different; some weapons like the Sleep Blade don't actually inflict the Sleep status on hit, but the blade has a chance of randomly casting the Sleep spell, which in turn may inflict the status.
Weapon | Status | Rate |
---|---|---|
Death Sickle | Instant Death | 33% |
Dark Bow | Blind | 66% |
Killer Bow | Instant Death (even on the undead) | 8% |
Fairy's Bow | Confusion | 12% |
Lamia's Harp | Confusion | 100% |
Mage Masher | Silence | 33% |
Assassin Dagger | Instant Death | 25% |
Demon's Rod | Instant Death | 16% |
Kagenui | Stop | 20% |
Ancient Sword | Old | 33% |
Non-elemental Whips | Paralysis | 50% |
Final Fantasy VI
Template:Sideicon Final Fantasy VI has fewer weapons that add a status on the opponent then previous games. Weapons that inflict Instant Death revive undead opponents in full health, apart from the Zantetsuken, which slices opponents in half. Again, weapons that inflict a status upon hit, and weapons that have a chance of casting a spell on hit, are different; such as the Stoneblade can cast the spell Break on hit, but the weapon itself has no status.
Weapon | Status | Rate |
---|---|---|
Assassin's Dagger | Instant Death | 25% |
Ichigeki | Instant Death | 25% |
Zantetsuken | Instant Death | 25% |
Wing Edge | Instant Death | 25% |
Viper Darts | Instant Death | 25% |
Final Fantasy VII
Template:Sideicon The Added Effect Materia adds the linked Materia's status to the character's physical attacks when used in a linked slot in a character's weapon. This enables the character to attack with various statuses.
The paired Materia's level does not matter, the user will automatically gain all the paired Materia's effects; e.g. when paired with a Level 1 Transform, the wielder will still gain the effects of both Mini and Toad, even though the Materia hasn't learned Toad yet. The chance of inflicting the target with the status(es) during a physical attack is 19%.
List of Materia Combinations:
- Contain: Petrify, Confuse, Paralyze
- Destruct: Instant Death
- Mystify: Confuse, Berserk
- Poison: Poison
- Seal: Silence, Sleep
- Time: Slow, Stop
- Transform: Mini, Toad
- Choco/Mog: Stop
- Hades: Sleep, Poison, Confusion, Silence, Toad, Mini
- Odin: Instant Death
Crisis Core -Final Fantasy VII-
Template:Sideicon Status Attack is a Support Materia, which allows for statuses from the other equipped Materia to be added to physical attacks. The game also has various accessories that add a status to Zack's physical attack.
List of accessories that add a status to physical attack:
- Mortal Shock: Instant Death
- Venom Shock: Poison
- Mute Shock: Silence
- System Shock: Stop
- Paralyzing Shock: Stun
Final Fantasy VIII
Template:Sideicon ST-Atk-J enables the player to junction status magic into a character's attack, which will inflict the status at fixed percentages (1% for every stock of the spell junctioned). Pain is the only spell to inflict multiple statuses. ST-Atk-J can be learned from the Guardian Forces Siren, Carbuncle, Cerberus and Doomtrain for 160 AP, or can be taught to any GF by using the Status Atk item.
Status-attack effectiveness is calculated by the following formula:
- If (StatusDefense >= 200) Target doesn't get the status
- else: Infliction% = AttackerStr / 4 - TargetVit / 4
- Infliction% = Infliction% - StatusDefense + StatusAttack
- StatusDefense and StatusAttack start at 100 (0%).
Final Fantasy IX
Template:Sideicon When the support ability is equipped, there is a small chance to inflict the target with the equipped weapon's status. The skill can be learned by Zidane, Vivi, Steiner, Freya, Quina Quen, and Amarant, and is learned from the Bone Wrist, Chimera Armlet, Bracer, Feather Hat, Twist Headband, Glass Buckle, and Thunder Gloves. Add Status costs 3 Magic Stones to equip. Zidane learns it for 35 AP, Vivi for 25 AP, Steiner for 50 AP, Freya for 25 AP, Quina for 35 AP and Amarant for 20 AP.
The player can find out the weapon's status (if it has any) by the press of the while in the menu. Only the weapons that have status ailments attached to them are listed in the following table. For Zidane, Add Status only works with daggers; in order to use the Thief Swords' statuses the player must use the Soul Blade skill. Add Status takes three Magic Stones to equip.
The formula for each of these weapons to inflict said status is as follows:
- If Chance > Rnd (0...99), Add Status is successful.
Weapon | Status | Type | Hit chance |
---|---|---|---|
Mage Masher | Silence | Dagger | 20 |
Gladius | Slow | Dagger | 35 |
Ice Brand | Freeze | Sword | 10 |
Flame Saber | Heat | Sword | 10 |
Rune Blade | Blind | Sword | 25 |
Ultima Sword | Sleep | Sword | 20 |
Ragnarok | Slow | Sword | 30 |
Oak Staff | Slow | Staff | 20 |
Cypress Pile | Confuse | Staff | 20 |
Octagon Rod | Trouble | Staff | 10 |
High Mage Staff | Silence | Staff | 15 |
Mace Of Zeus | Mini | Staff | 15 |
Ice Lance | Freeze | Spear | 10 |
Trident | Darkness | Spear | 20 |
Heavy Lance | Stop | Spear | 20 |
Obelisk | Petrify | Spear | 10 |
Needle Fork | Petrify | Fork | 10 |
Silver Fork | Slow | Fork | 15 |
Bistro Fork | Sleep | Fork | 20 |
Gastro Fork | Stop | Fork | 10 |
Poison Knuckles | Poison | Knuckle | 40 |
Scissor Fangs | Venom | Knuckle | 15 |
Avenger | Instant Death | Knuckle | 5 |
Kaiser Knuckles | Trouble | Knuckle | 15 |
Duel Claws | Berserk | Knuckle | 25 |
Rune Claws | Darkness | Knuckle | 30 |
Final Fantasy X
Template:Sideicon Template:See Also Touch abilities add a status to a character's physical attack. Touch inflicts opponents with a status 50% of the time, compared to Strike auto-abilities which inflict the status 100% of the time as long as the target is not immune. Touch weapons are received as drops from opponents, and can be customized into weapons with items.
The Darktouch auto-ability gives a weapon a 50% chance of inflicting the Dark status, and can be customized to a weapon with 60 Eye Drops items. The Silencetouch auto-ability gives a weapon a 50% chance of inflicting the Silence status, and can be customized to a weapon with 60 Echo Screen items.
The Sleeptouch auto-ability gives a weapon a 50% chance of inflicting the Sleep status and can be customized to a weapon with ten Sleeping Powder items. The Poisontouch auto-ability gives a weapon a 50% chance of inflicting the Poison status, and can be customized to a weapon with 99 Antidote items.
The Stonetouch auto-ability gives a weapon a 50% chance of inflicting the Petrify status, and can be customized to a weapon with ten Petrify Grenade items. The Deathtouch auto-ability gives a weapon a 50% chance of causing instant death, and can be customized to a weapon with 30 Farplane Shadow items.
The Zombietouch auto-ability gives a weapon a 50% chance of inflicting the Zombie status, and can be customized to a weapon with 70 Holy Water items. The Slowtouch auto-ability gives a weapon a 50% change of inflicting the Slow status, and can be customized to a weapon with 16 Silver Hourglass items.
Final Fantasy X-2
Template:Sideicon The player can add statuses to regular physical attacks and other skills with accessories.
Accessory | Status | How to obtain |
---|---|---|
Mortal Shock | Deathtouch | Steal from Barong, Chocobo Treasure (Mt. Gagazet Lv 5). |
Stone Shock | Stonetouch | Chocobo Treasure (Bikanel Lv 5), Bribe from Gucumatz and Kukulcan. |
Dream Shock | Sleeptouch | Shop in Guadosalam (Ch3+, 15,000 gil), Chocobo Treasure (Djose Lv5). |
Mute Shock | Silencetouch | Shop in Guadosalam (Ch 1, 2, 5, 15,000 gil), Chest in Calm Lands - Cactuar Hollow (Ch 5), Chocobo Treasure (Mi'ihen Lv 5), steal from Ochu. |
Blind Shock | Darktouch | Shop in Guadosalam (Ch 5, 15,000 gil), Rare Drop from Ochu, Bribe from Zu (normal) or Shantak (Oversoul). |
Venom Shock | Poisontouch | Shop in Guadosalam (15,000 gil), Chocobo Treasure (Kilika Lv 5), Drop from Taromaiti. |
Chaos Shock | Confusetouch | Shop in Bikanel Oasis and Wantz in Macalania (15,000 gil), steal from Mindy. |
Fury Shock | Berserktouch | Shop in Bikanel Oasis and Wantz in Macalania (15,000 gil), Chocobo Treasure (Macalania Lv 5), steal from Anima. |
Lag Shock | Slowtouch | Shop in Bikanel Oasis and Wantz in Macalania (15,000 gil), Chocobo Treasure (Zanarkand Lv 5), Bribe from Aka Manah. |
System Shock | Stoptouch | Shop in Bikanel Oasis, Wantz in Macalania (15,000 gil), Chocobo Treasure (Calm Lands Lv 5), Bribe from Aeshma. |
Another way to add statuses to physical attacks is via Garment Grids. The player must pass through gates on the grid to activate the abilities.
Garment Grid | Status | How to obtain |
---|---|---|
Restless Sleep | Silencetouch, Poisontouch | Chapter 1: After "Foggy Fiend Frenzy" on Mushroom Rock Road, the Garment Grid can be found in Youth League Headquarters. |
Still of Night | Silencetouch, Poisontouch | "Can You Dig It" mission in Bikanel. |
Mortal Coil | Stonetouch | Get a high score of 1150 in Gunner's Gauntlet on Besaid Island. |
Raging Giant | Confusetouch, Berserktouch | Chapter 3: The player must obtain second set of four ciphers on Besaid Island and unlock the second door found in the cave. |
Bitter Farewell | Deathtouch, Doomtouch | Chapter 2: After completing "Track down the troupe" mission in Macalania, the Hypello near the southern entrance of the Woods gives the Grid. |
Disaster in Bloom | Sleeptouch, Silencetouch, Darktouch, Poisontouch, Stonetouch | Chapter 5: Open Air must attain level 5 publicity. After Episode Complete in Calm Lands, the Grid appears as ???? in the trade menu and costs 200,000 credits. |
Final Fantasy X-2: Last Mission
Template:Sideicon
Final Fantasy XII
Template:Sideicon A number of weapons have an added effect and may inflict targets with negative statuses on hit.
Measures | ||
---|---|---|
Weapon | Status | Rate |
Gilt Measure | Protect | 50% |
Arc Scale | Shell | 50% |
Multiscale | Bravery | 50% |
Cross Scale | Vanish | 50% |
Caliper | Haste | 50% |
Euclid's Sextant | Bubble | 50% |
Rods | ||
Weapon | Status | Rate |
Healing Rod | Regen | 100% |
Rod of Faith | Faith | 60% |
Daggers | ||
Weapon | Status | Rate |
Mage Masher | Silence | 15% |
Assassin's Dagger | Instant Death | 5% |
Chopper | Sap | 10% |
Avenger | Berserk | 10% |
Orichalcum Dirk | Slow | 10% |
Platinum Dagger | Immobilize | 10% |
Swords | ||
Weapon | Status | Rate |
Ancient Sword | Petrify | 15% |
Blood Sword | Sap | 100% |
Deathbringer | Instant Death | 10% |
Hammers | ||
Weapon | Status | Rate |
Sledgehammer | Disable | 20% |
Maces | ||
Weapon | Status | Rate |
Thorned Mace | Poison | 15% |
Chaos Mace | Confuse | 15% |
Doom Mace | Doom | 15% |
Greatswords | ||
Weapon | Status | Rate |
Ragnarok | Immobilize | 25% |
Katana | ||
Weapon | Status | Rate |
Yakei | Poison | 10% |
Ninja Swords | ||
Weapon | Status | Rate |
Kagenui | Slow | 10% |
Orochi | Disable | 10% |
Spears | ||
Weapon | Status | Rate |
Heavy Lance | Slow | 10% |
Poles | ||
Weapon | Status | Rate |
Iron Pole | Slow | 10% |
Staves | ||
Weapon | Status | Rate |
Judicer's Staff | Stop | 15% |
Arrows | ||
Weapon | Status | Rate |
Bamboo Arrows | Poison | 25% |
Assassin's Arrows | Instant Death | 25% |
Bolts | ||
Weapon | Status | Rate |
Long Bolts | Slow | 25% |
Stone Bolts | Disable | 25% |
Lead Bolts | Immobilize | 25% |
Black Bolts | Blind | 25% |
Time Bolts | Doom | 25% |
Sapping Bolts | Sap | 25% |
Shots | ||
Weapon | Status | Rate |
Silent Shot | Silence | 25% |
Mud Shot | Blind | 25% |
Stone Shot | Petrify | 25% |
Bombs | ||
Weapon | Status | Rate |
Poison Bombs | Poison | 25% |
Stun Bombs | Stop | 25% |
Stink Bombs | Sap | 25% |
Oil Bombs | Oil | 25% |
Chaos Bombs | Confuse | 25% |
Final Fantasy XII: Revenant Wings
Template:Sideicon
Weapon | Status | Type |
---|---|---|
Earthsabre | Slow | Sword |
Storm Wand | Slow | Rod |
Earth Wand | Blind | Rod |
Rime Wand | Silence | Rod |
Lava Wand | Confusion | Rod |
Terra Rod | Immobilize | Rod |
Perseus Bow | Stop | Bow |
Fumarole | Blind | Hand Bomb |
Final Fantasy Tactics
Template:Sideicon
Weapon | Type | Status |
---|---|---|
Slasher | Axe | Slow |
Knightslayer | Crossbow | Blind |
Poison Bow | Crossbow | Poison |
Chaosbringer | Fell Sword | Blind |
Deathbringer | Fell Sword | Doom |
Arondight | Fell Sword | Slow |
Balmung | Fell Sword | Stop |
Valhalla | Fell Sword | KO |
Lamia's Harp | Harp | Confuse |
Fairie Harp | Harp | Charm |
Blind Knife | Dagger | Blind |
Mage Masher | Dagger | Silence |
Assassin's Dagger | Dagger | Doom |
Zwill Straightblade | Dagger | Sleep |
Chaos Blade | Knight's Sword | Stone |
Spellbinder | Ninja Blade | Disable |
Gokuu Pole | Pole | Atheist |
Poison Rod | Rod | Poison |
Rod of Faith | Rod | Faith |
Nagrarok | Sword | Toad |
Ancient Sword | Sword | Immobilize |
Sleep Blade | Sword | Sleep |
Final Fantasy Type-0
Template:Sideicon
Name | Status | Type | Rate |
---|---|---|---|
Reaper's Card | Instant Death | Cards | 10% |
Final Trump | Instant Death | Cards | 10% |
Poison Bow | Poison | Bow | 30% |
Reaper's Bow | Instant Death | Bow | 10% |
Yoichi Bow | Instant Death | Bow | 10% |
Flame Mace | Burn | Mace | 30% |
Ice Mace | Freeze | Mace | 30% |
Thunder Mace | Shock | Mace | 30% |
Reaper's Scythe | Instant Death | Scythe | 10% |
Poison Scythe | Poison | Scythe | 30% |
Persephone's Scythe | Instant Death | Scythe | 20% |
Flame Bute | Burn | Whip | 30% |
Ice Bute | Freeze | Whip | 30% |
Thunder Bute | Shock | Whip | 30% |
Killer Knuckles | Instant Death | Knuckles | 10% |
Flame Spear | Burn | Spear | 30% |
Ice Spear | Freeze | Spear | 30% |
Thunder Spear | Shock | Spear | 30% |
Mukademaru | Poison | Katana | 30% |
Tengoku | Instant Death | Katana | 10% |
Death Penalty | Instant Death | Handguns | 10% |
Valkyrie | Instant Death | Handguns | 10% |
Assassin's Dagger | Instant Death | Daggers | 10% |
Witch's Perfume | Instant Death, Poison, Burn | Accessory | 20% (Instant Death), 50% (Poison and Burn) |
Final Fantasy Mystic Quest
Template:Sideicon
Weapon | Type | Status |
---|---|---|
Cat Claw | Claws | Poison, Paralyze |
Charm Claw | Claws | Poison, Paralyze, Sleep, Confuse, Blind |
Dragon Claw | Claws | Poison, Paralyze, Sleep, Confuse, Blind, Petrify, Silence |
Ninja Star | Shuriken | Poison, Paralyze |
Bow of Grace | Bow | Blind |
Final Fantasy Legend II
Template:Sideicon
Weapon | Type | Status |
---|---|---|
StunGun | Gun | Para |
Wizard | Staff | Stun |
Whip | Whip | Winded the whip |
Blitz | Whip | Winded the whip |
ChainSaw | Other | Stun |
Temptat | Other | Conf |
Final Fantasy Legend III
Template:Sideicon
Weapon | Type | Status |
---|---|---|
Para | Axe | Para |
Poison | Claw | Poison |
Poison | Fire Arm | Poison |
Petrify | Hammer | Petri |
Saw | Other | Fatal |
Final Fantasy Dimensions
Template:Sideicon
Gallery
Template:Support abilities Template:FFIX