FANDOM


FFRK wiki icon

A star pupil with a cool demeanor, Ace can be reckless, and anger sometimes gets the best of him. He wields magic cards in battle, and as his name would suggest, he is one of the most capable members of Class Zero.
—Character profile

Ace is a playable character in Final Fantasy Record Keeper who could be initially recruited during the Challenge Event Type-0: Into the Fray as a First Time Reward for completing Liberating Akademeia stage on Classic difficulty.

ProfileEdit

Although he can equip thrown weapons like a Ranger, this high card in Class Zero's deck is unquestionably a Black Mage and Summoner. The current balance of power places Ace behind many of the more seasoned members of the job class, such as Lulu from Final Fantasy X. There is a lot of room for him to move up in rank, but none can call him weak based on his skillset.

StatsEdit

Level HP Attack Defense Magic Resistance Mind Accuracy Evasion Speed
1 186 10 7 12 9 9 20 20 102
10 723 24 15 38 22 22 20 20 106
20 1,321 41 25 61 37 36 20 21 112
30 1,918 57 36 83 51 51 21 21 117
40 2,516 74 47 104 66 65 21 22 124
50 3,114 91 59 124 81 80 22 22 130
60 3,711 107 72 144 96 95 23 23 137
65 4,010 115 78 153 103 102 23 23 140
70 4,309 124 84 163 111 109 23 23 144
80 4,906 140 97 181 125 124 24 24 151
Rank (Max: 5) 3 3 1 5 2 2 3 3 4

Record SpheresEdit

Sphere S.Lv 1 S.Lv 2 S.Lv 3 S.Lv 4 S.Lv 5
Black Mage +1 MAG +40 HP +1 RES +2 MAG +3% Black Magic Damage
Red Mage +1 MND +1 RES +1 MAG +60 HP +2 MAG
White Mage +1 MND +40 HP +1 RES +1 RES +2 MND
Magus*(Requires mastery of Black Mage's Sphere.) +3 MAG +100 HP +3 RES +6 MAG +6% Black Magic Damage
Time Mage*(Requires mastery of Black Mage and Red Mage's Spheres.) +3 MAG +3% Fire Damage +120 HP +5 MAG +6% Fire Damage
Illusionist*(Requires mastery of Red Mage and White Mage's Spheres.) +3 MND +3 RES +3 RES +130 HP +6 MAG

AbilitiesEdit

Ace can use Black Magic abilities up to rarity rank 5, White Magic abilities up to rarity rank 4, Summoning abilities up to rarity rank 5, Celerity abilities up to rarity rank 5, and Sharpshooter abilities up to rarity rank 5.

His default Soul Break is Avoidance, which at the expense of one Soul Gauge segment blurs the image of the user, enabling him to avoid one physical attack.

EquipmentEdit

Ace can equip the following weapon types: daggers, rods, staffs, and thrown.

He can equip the following armor types: hats, light armor, robes, and bracers.

He can equip accessories.

GalleryEdit

ReferencesEdit

Community content is available under CC-BY-SA unless otherwise noted.