A star pupil with a cool demeanor, Ace can be reckless, and anger sometimes gets the best of him. He wields magic cards in battle, and as his name would suggest, he is one of the most capable members of Class Zero.
Character profile
Ace is a playable character in Final Fantasy Record Keeper who could be initially recruited during the Challenge Event Type-0: Into the Fray as a First Time Reward for completing Liberating Akademeia stage on Classic difficulty.
Profile[]
Although he can equip thrown weapons like a Ranger, this high card in Class Zero's deck is unquestionably a Black Mage and Summoner. The current balance of power places Ace behind many of the more seasoned members of the job class, such as Lulu from Final Fantasy X. There is a lot of room for him to move up in rank, but none can call him weak based on his skillset.
Stats[]
Level | HP | Attack | Defense | Magic | Resistance | Mind | Accuracy | Evasion | Speed |
---|---|---|---|---|---|---|---|---|---|
1 | 186 | 10 | 7 | 12 | 9 | 9 | 20 | 20 | 102 |
10 | 723 | 24 | 15 | 38 | 22 | 22 | 20 | 20 | 106 |
20 | 1,321 | 41 | 25 | 61 | 37 | 36 | 20 | 21 | 112 |
30 | 1,918 | 57 | 36 | 83 | 51 | 51 | 21 | 21 | 117 |
40 | 2,516 | 74 | 47 | 104 | 66 | 65 | 21 | 22 | 124 |
50 | 3,114 | 91 | 59 | 124 | 81 | 80 | 22 | 22 | 130 |
60 | 3,711 | 107 | 72 | 144 | 96 | 95 | 23 | 23 | 137 |
65 | 4,010 | 115 | 78 | 153 | 103 | 102 | 23 | 23 | 140 |
70 | 4,309 | 124 | 84 | 163 | 111 | 109 | 23 | 23 | 144 |
80 | 4,906 | 140 | 97 | 181 | 125 | 124 | 24 | 24 | 151 |
Rank Max: 5 | 3 | 3 | 1 | 5 | 2 | 2 | 3 | 3 | 4 |
Record Spheres[]
Sphere | S.Lv 1 | S.Lv 2 | S.Lv 3 | S.Lv 4 | S.Lv 5 |
---|---|---|---|---|---|
Black Mage | +1 MAG | +40 HP | +1 RES | +2 MAG | +3% Black Magic Damage |
Red Mage | +1 MND | +1 RES | +1 MAG | +60 HP | +2 MAG |
White Mage | +1 MND | +40 HP | +1 RES | +1 RES | +2 MND |
Magus* Requires mastery of Black Mage's Sphere. | +3 MAG | +100 HP | +3 RES | +6 MAG | +6% Black Magic Damage |
Time Mage* Requires mastery of Black Mage and Red Mage's Spheres. | +3 MAG | +3% Fire Damage | +120 HP | +5 MAG | +6% Fire Damage |
Illusionist* Requires mastery of Red Mage and White Mage's Spheres. | +3 MND | +3 RES | +3 RES | +130 HP | +6 MAG |
Abilities[]
Ace can use Black Magic abilities up to rarity rank 5, White Magic abilities up to rarity rank 4, Summoning abilities up to rarity rank 5, Celerity abilities up to rarity rank 5, and Sharpshooter abilities up to rarity rank 5.
His default Soul Break is Avoidance, which at the expense of one Soul Gauge segment blurs the image of the user, enabling him to avoid one physical attack.
Equipment[]
Ace can equip the following weapon types: daggers, rods, staffs, and thrown.
He can equip the following armor types: hats, light armor, robes, and bracers.
He can equip accessories.