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'''Abyss Worm''' is an enemy in ''[[Final Fantasy VIII]]'' fought on the [[desert]] regions. When first encountered, it appears as a creature's head protruding from the ground - complete with its mound - flailing around with small flaps on its sides. After removing a certain amount of its [[HP]], the Abyss Worm will crawl out to show its segmented body.
 
'''Abyss Worm''' is an enemy in ''[[Final Fantasy VIII]]'' fought on the [[desert]] regions. When first encountered, it appears as a creature's head protruding from the ground - complete with its mound - flailing around with small flaps on its sides. After removing a certain amount of its [[HP]], the Abyss Worm will crawl out to show its segmented body.
   
The Abyss Worm uses both physical and magical attacks. Players can avoid its Sand Shake by casting [[Float (Ability)|Float]] on the [[party]], or by [[Junction System|junctioning]] [[Quake#Final Fantasy VIII|Quake]] to [[Junction System#Element and Status Effect Junctioning|Elemental Defense]] so that the damage [[Absorb (Ability)|replenishes]] HP. It is weak to [[Water (Element)|Water]] and [[Wind (Element)|Wind]] attacks. One can try [[Draw|drawing]] and using [[Tornado (Ability)|Tornado]].
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The Abyss Worm uses both physical and magical attacks. Players can avoid its Sand Shake by casting [[Float (Ability)|Float]] on the [[party]], or by [[Junction System|junctioning]] [[Quake#Final Fantasy VIII|Quake]] to [[Junction System#Element and Status Effect Junctioning|Elemental Defense]] so that the damage [[Absorb Stat|replenishes]] HP. It is weak to [[Water (Element)|Water]] and [[Wind (Element)|Wind]] attacks. One can try [[Draw|drawing]] and using [[Tornado (Ability)|Tornado]].
   
 
Like many other monsters, Abyss Worm has the spells it is weak against as draw spells. Use of [[Dualcast#Final Fantasy VIII|Triple]] in conjunction with the Water spell can deal large amounts of damage at any [[level]]. Abyss Worm is a good enemy to draw Tornados from as it is a good spell to [[Junction System|raise stats]] with.
 
Like many other monsters, Abyss Worm has the spells it is weak against as draw spells. Use of [[Dualcast#Final Fantasy VIII|Triple]] in conjunction with the Water spell can deal large amounts of damage at any [[level]]. Abyss Worm is a good enemy to draw Tornados from as it is a good spell to [[Junction System|raise stats]] with.

Revision as of 18:34, 21 June 2013

Template:FFVIII Enemy Template:See Also Abyss Worm is an enemy in Final Fantasy VIII fought on the desert regions. When first encountered, it appears as a creature's head protruding from the ground - complete with its mound - flailing around with small flaps on its sides. After removing a certain amount of its HP, the Abyss Worm will crawl out to show its segmented body.

The Abyss Worm uses both physical and magical attacks. Players can avoid its Sand Shake by casting Float on the party, or by junctioning Quake to Elemental Defense so that the damage replenishes HP. It is weak to Water and Wind attacks. One can try drawing and using Tornado.

Like many other monsters, Abyss Worm has the spells it is weak against as draw spells. Use of Triple in conjunction with the Water spell can deal large amounts of damage at any level. Abyss Worm is a good enemy to draw Tornados from as it is a good spell to raise stats with.

Stats

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Triple Triad

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Gallery

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