Final Fantasy Wiki

MP Absorb in Final Fantasy VII.

Absorb MP (使用MP吸収, Shiyō MP Kyūshū?), also known as Absorb Used MP and MP Absorb (MPきゅうしゅう, MP Kyūshū?), is a recurring ability in the Final Fantasy series. It restores MP to the user.


Final Fantasy VI[]

The Soul Sabre has this ability. It damages the target's MP and the user is healed for an equivalent amount of MP when attacking.

Final Fantasy VII[]

The MP Absorb Materia is a Support Materia that restores the user's MP when the paired ability is used. The amount restored is 1% of the damage dealt, but if the ability heals the target, MP Absorb will hurt the character instead.

When linked to Magic and Summon Materia, MP Absorb will apply its effect to all abilities the Materia grants. When linked with a regular Command Materia, MP Absorb will apply its effect to the ability that is highlighted on the Materia. The darkened ability will only gain the effect if the character has another source for that ability; for example, if a character has Level 2 Throw, which grants Coin, the MP Absorb applies to Coin only, and not Throw, unless the character also equips another Throw Materia at Level 1. When linked with Master Command, MP Absorb will apply its effect to all commands in the Materia, plus the Attack and Item commands.

Final Fantasy IX[]

Quina gains MP when hit by enemy spell.

Absorb MP is an support ability exclusive to Quina. They gain some MP when struck by an enemy's spell. The amount of MP restored is equal to the MP that was needed to cast that spell. Absorb MP is learned from Promist Ring for 80 AP and takes six Magic Stones to equip.

Absorb MP is also an enemy ability that acts like the Black Magic spell Osmose where it drains the target's MP. Tiamat and his crystal form, along with Ozma can use this ability.

Final Fantasy X-2[]

Absorb MP from one enemy.

"Help" description

Absorb MP is a command used by the Black Mage dressphere, which requires Focus to be learned and requires 10 AP to master. It drains MP from the target, and is used as a Command ability.

Final Fantasy Tactics[]

Recover MP equal to the amount used by the opponent.


Absorb MP is a reaction ability, the Mystic class learns for 250 JP. It functions by restoring the character's MP with the same amount the enemy has used to cast a spell on the character.

Final Fantasy Tactics Advance[]

Absorbs MP used to cast a spell against you.


Absorb MP restores MP to a unit equal to the spell just used on it. The Elementalist and the Illusionist can learn Absorb MP from the Lordly Robe for 300 AP.

Final Fantasy Tactics A2: Grimoire of the Rift[]

Absorb MP restores MP equal to the MP cost of attacks used on the unit. It can be learned by a Green Mage or Illusionist and mastered for 250 AP.

Final Fantasy Brave Exvius[]

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