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(Blow Fish is actually the Woosley translated name for 1k Needs in the SNES/PSX localization of FFVI. It was also the PSX name for the attack in FFV.)
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[[File:FFIX 1000 Needles 2.png|thumb|right|250px|1,000 Needles in ''[[Final Fantasy IX]]''.]]
 
[[File:FFIX 1000 Needles 2.png|thumb|right|250px|1,000 Needles in ''[[Final Fantasy IX]]''.]]
{{Q|Shoots tiny needles at an enemy, dealing 1000 damage.|''[[Final Fantasy VI]]'' description}}
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{{Quote|Shoots tiny needles at an enemy, dealing 1000 damage.|''[[Final Fantasy VI]]'' description}}
'''1000 Needles''' {{J|針千本|Hari Sen-bon}}, also known as '''Blowfish''', is a [[Blue Magic]] spell and a monster ability. Although it is by no means exclusive to them, the attack has become something of a trademark ability for the [[Cactuar]]. True to its name, the spell always involves spraying a steady stream of needles at the target, and deals exactly 1,000 HP damage regardless of [[Defense (stat)|Defense]], armor, [[Protect (status)|Protect]] or (at times) [[Evasion]].
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'''1000 Needles''' {{J|針千本|Hari Sen-bon}}, also known as '''Blowfish''', is a [[Blue Magic]] spell and a monster ability. Although it is not exclusive to them, the attack has become the trademark ability for the [[cactuar]]. The spell sprays a steady stream of needles at a target, and deals [[Fixed damage|exactly]] 1,000 HP damage regardless of [[Defense (stat)|Defense]], armor, [[Protect (status)|Protect]] or (at times) [[Evasion]].
   
This makes the attack useful against enemies with low HP and high defensive abilities. There is sometimes a stronger version exclusive to enemies called [[10000 Needles]], which can [[Break Damage Limit|break the damage limit]] and inflict exactly 10,000 damage. A weaker version called [[100 Needles]] can also be used by enemies in ''[[Final Fantasy VII]]'' and low level Cactuar type of enemies in ''[[Final Fantasy XIV]]''.
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It is useful against enemies with low HP and high defensive abilities. There is sometimes a stronger version exclusive to enemies called [[10000 Needles]]. A weaker version called [[100 Needles]] can also be used by enemies in ''[[Final Fantasy VII]]'' and low level cactuar type in ''[[Final Fantasy XIV]]''.
   
{{See Also|100 Needles|2000 Needles|10000 Needles}}
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{{See|100 Needles|2000 Needles|10000 Needles}}
   
 
==Appearances==
 
==Appearances==
 
===''[[Final Fantasy V]]''===
 
===''[[Final Fantasy V]]''===
 
{{Quote|Deals 1,000 damage to one enemy.|Description}}
{{sideicon|FFV}}
 
 
1000 Needles (also known as Blowfish) is a spell taught by [[Lamia (Final Fantasy V)|Lamia]] and [[Hedgehog (Final Fantasy V)|Hedgehog]] to a [[Blue Mage (Final Fantasy V)|Blue Mage]]. It costs 25 MP to cast. The player can also use it by [[Catch (Final Fantasy V)|catching]] and releasing a Lamia, [[Cactus (Final Fantasy V)|Cactus]], or Hedgehog.
{{Q|Deals 1,000 damage to one enemy.|Description}}
 
The [[Lamia (Final Fantasy V)|Lamia]] and [[Hedgehog (Final Fantasy V)|Hedgehog]] teach the skill to a [[Blue Mage (Final Fantasy V)|Blue Mage]]. It costs 25 MP to cast. The player may utilize this ability by [[Catch (Final Fantasy V)|catching]] and releasing a Lamia, [[Cactus (Final Fantasy V)|Cactus]], or Hedgehog.
 
   
 
===''[[Final Fantasy VI]]''===
 
===''[[Final Fantasy VI]]''===
 
The [[Cactuar (Final Fantasy VI enemy)|Cactuar]] can use 1000 Needles (also known as Blowfish) up to ten times in a row for a total of 10,000 HP damage. The [[Brainpan (Final Fantasy VI)|Brainpan]] and [[Face (Final Fantasy VI)|Face]] also know the spell. [[Strago Magus/Gameplay|Strago]] can learn 1000 Needles as a [[Lore (Final Fantasy VI)|Lore]], which costs 50 MP to cast. It can be learned from [[Angler Whelk]], [[Brainpan (Final Fantasy VI)|Brainpan]], [[Cactuar (Final Fantasy VI enemy)|Cactuar]], [[Dark Force (Final Fantasy VI)|Dark Force]], [[Face (Final Fantasy VI)|Face]], [[Humbaba (Final Fantasy VI)|Humbaba]], [[Samurai Soul]], and [[Gilgamesh (Final Fantasy VI boss)|Gilgamesh]].
{{sideicon|FFVI}}
 
The [[Cactuar (Final Fantasy VI enemy)|Cactuar]] can use 1000 Needles up to ten times in a row for a total of 10,000 HP damage. The [[Brainpan (Final Fantasy VI)|Brainpan]] and [[Face (Final Fantasy VI)|Face]] also know the spell. [[Strago Magus/Gameplay|Strago]] can learn 1000 Needles as a [[Lore (Final Fantasy VI)|Lore]], which costs 50 MP to cast. It can be learned from [[Angler Whelk]], [[Brainpan (Final Fantasy VI)|Brainpan]], [[Cactuar (Final Fantasy VI enemy)|Cactuar]], [[Dark Force (Final Fantasy VI)|Dark Force]], [[Face (Final Fantasy VI)|Face]], [[Humbaba (Final Fantasy VI)|Humbaba]], [[Samurai Soul]], and [[Gilgamesh (Final Fantasy VI boss)|Gilgamesh]].
 
   
 
The [[Cactuar (Final Fantasy VI summon)|Cactuar]] [[Esper (Final Fantasy VI)|esper]], When summoned for 50 MP, randomly uses 1000 Needles on all enemies that does 1,000 damage, or an attack called 10,000 Needles? that does 9,999 damage.
 
The [[Cactuar (Final Fantasy VI summon)|Cactuar]] [[Esper (Final Fantasy VI)|esper]], When summoned for 50 MP, randomly uses 1000 Needles on all enemies that does 1,000 damage, or an attack called 10,000 Needles? that does 9,999 damage.
   
 
===''[[Final Fantasy VII]]''===
 
===''[[Final Fantasy VII]]''===
 
The [[Cactuer (Final Fantasy VII)|Cactuer]] on [[Cactus Island]] may use [[Final Fantasy VII enemy abilities#1000 Needles|1000 Needles]] to deal exactly 1000 damage to its target.
{{sideicon|FFVII}}
 
The [[Cactuer (Final Fantasy VII)|Cactuer]] on [[Cactus Island]] may use [[List of Final Fantasy VII enemy abilities#1000 Needles|1000 Needles]] to deal exactly 1000 damage to its target.
 
   
The [[Death Machine (Final Fantasy VII)|Death Machine]] uses a similar named attack, [[List of Final Fantasy VII enemy abilities#100 Needles|100 Needles]], but it is a normal attack and its damage can range.
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The [[Death Machine (Final Fantasy VII)|Death Machine]] uses a similar named attack, [[Final Fantasy VII enemy abilities#100 Needles|100 Needles]], but it is a normal attack and its damage can range.
   
 
====''[[Dirge of Cerberus -Final Fantasy VII-]]''====
 
====''[[Dirge of Cerberus -Final Fantasy VII-]]''====
 
The [[Cactuar (Dirge of Cerberus)|Cactuar]] can use the [[Dirge of Cerberus -Final Fantasy VII- enemy abilities#1000 Needles|1000 Needles]] ability.
{{sideicon|VIIDoC}}
 
The [[Cactuar (Dirge of Cerberus)|Cactuar]] can use the [[List of Dirge of Cerberus -Final Fantasy VII- enemy abilities#1000 Needles|1000 Needles]] ability.
 
   
 
====''[[Crisis Core -Final Fantasy VII-]]''====
 
====''[[Crisis Core -Final Fantasy VII-]]''====
{{sideicon|VIICC}}
 
 
Enemies have access to 1000 Needles, 10,000 Needles and 100,000 Needles, which deal ten hits of 100 damage, 1,000 damage and 10,000 damage respectively. 1000 Needles is also [[Cactuar#Crisis Core -Final Fantasy VII-|Cactuar's]] [[Limit Break (ability)|Limit Break]] on [[Digital Mind Wave#Chocobo Mode|Chocobo Mode]]. It deals 18 consecutive hits, whose damage depends on the level, to every enemy on the field.
 
Enemies have access to 1000 Needles, 10,000 Needles and 100,000 Needles, which deal ten hits of 100 damage, 1,000 damage and 10,000 damage respectively. 1000 Needles is also [[Cactuar#Crisis Core -Final Fantasy VII-|Cactuar's]] [[Limit Break (ability)|Limit Break]] on [[Digital Mind Wave#Chocobo Mode|Chocobo Mode]]. It deals 18 consecutive hits, whose damage depends on the level, to every enemy on the field.
   
 
The damage dealt for each hit is as follows:
 
The damage dealt for each hit is as follows:
{|class="half-width VIICC table" style="text-align:center"
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{|class="half-width VIICC article-table" style="text-align:center"
 
|-class="a"
 
|-class="a"
 
!style="width:20%"|Level 1
 
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===''[[Final Fantasy VIII]]''===
 
===''[[Final Fantasy VIII]]''===
{{sideicon|FFVIII}}
 
 
The [[Cactuar (Final Fantasy VIII enemy)|Cactuar]] uses 1000 Needles when it is attacked. Humorously, the attack itself displays hundreds of '1's to signify each needle attacking the target, but this is only done for comedic effect as the actual damage is shown after the attack has ended.
 
The [[Cactuar (Final Fantasy VIII enemy)|Cactuar]] uses 1000 Needles when it is attacked. Humorously, the attack itself displays hundreds of '1's to signify each needle attacking the target, but this is only done for comedic effect as the actual damage is shown after the attack has ended.
   
 
===''[[Final Fantasy IX]]''===
 
===''[[Final Fantasy IX]]''===
 
{{Quote|Reduces the enemy's HP by 1,000.|Description}}
{{sideicon|FFIX}}
 
 
The [[Cactuar (Final Fantasy IX)|Cactuar]] counters all attacks with [[Final Fantasy IX enemy abilities#1000 Needles|1000 Needles]] when hidden in the ground. It can't be [[Reflect (status)|reflected]] and works with [[Magic Counter|Return Magic]]. [[Quina Quen/Gameplay|Quina]] can learn 1000 Needles by [[Eat (command)|eating]] a Cactuar. It costs 8 MP to use. 1000 Needles can be useful to deal controlled damage to reduce an enemy's HP to low digits, giving Quina the chance to eat it.
{{Q|Reduces the enemy's HP by 1,000.|Description}}
 
The [[Cactuar (Final Fantasy IX)|Cactuar]] counters all attacks with [[List of Final Fantasy IX enemy abilities#1000 Needles|1000 Needles]] when hidden in the ground. It can't be [[Reflect (status)|reflected]] and works with [[Magic Counter|Return Magic]]. [[Quina Quen|Quina]] can learn 1000 Needles by [[Blu Mag (Final Fantasy IX)|eating]] a Cactuar. It costs 8 MP to use. 1000 Needles can be useful to deal controlled damage in order to reduce an enemy's HP to low digits, giving Quina the chance to eat it.
 
   
 
===''[[Final Fantasy X]]''===
 
===''[[Final Fantasy X]]''===
 
[[Qactuar]]s can use 1000 Needles while [[Cactuar (Final Fantasy X)|Cactuars]] have the 10,000 Needles attack. The [[Cactuar King (Final Fantasy X)|Cactuar King]] from the [[Monster Arena]] can use 10,000 Needles and 99,999 Needles, which kills instantly.
{{sideicon|FFX}}
 
[[Qactuar]]s can use 1000 Needles while [[Cactuar (Final Fantasy X)|Cactuars]] have the 10,000 Needles attack. The [[Cactuar King (Final Fantasy X)|Cactuar King]] from the monster arena can use 10,000 Needles and 99,999 Needles, which kills instantly.
 
   
 
====''[[Final Fantasy X-2]]''====
 
====''[[Final Fantasy X-2]]''====
 
1000 Needles is a [[Blue Bullet]] learned from [[Cactuar (Final Fantasy X-2)|Cactuars]]. It costs 24 MP to cast. 3000-Needle Special is used by an [[Oversoul (Final Fantasy X-2)|Oversoul]] Cactuar, which does three 1,000 damage attacks to random party members.
{{sideicon|X2}}
 
1000 Needles is a [[Blue Bullet]] skill learned from enemy [[Cactuar (Final Fantasy X-2)|Cactuars]]. It costs 24 MP to cast. 3000-Needle Special is only used by an [[Oversoul (Final Fantasy X-2)|Oversoul]] Cactuar, which does three 1,000 damage attacks to random party members.
 
   
 
===''[[Final Fantasy XI]]''===
 
===''[[Final Fantasy XI]]''===
  +
1000 Needles is a [[Blue Magic (Final Fantasy XI)|Blue Magic]] ability learned from [[Sabotender (Final Fantasy XI)|Sabotenders]] for the [[Blue Mage (Final Fantasy XI)|Blue Mages]] (level 62). It shoots multiple needles at enemies within range. It costs 5 Blue Magic Points to set. When set, it grants VIT +3 and AGI +3. It takes 12 seconds to cast and can be recast every 120 seconds.
{{sideicon|FFXI}}
 
Nearly all the members of the Sabotender family of creatures can perform the special [[Limit Break (ability)#Final Fantasy XI|TP Move]] 1000 Needles. The attack does 1000 damage divided among all members of the [[party]] or alliance. This damage cannot be reduced by [[Protect (status)|Protect]] or [[Phalanx (Final Fantasy XI)|Phalanx]], although [[Stoneskin (ability)|Stoneskin]] absorbs some. As damage is divided among members, this makes the attack particularly effective against one person. Because of the specific damage inflicted to players, the advanced community has used the attack to test the true mathematics behind the Stoneskin spell and the nature of equipment that enhances its effect.
 
   
  +
1000 Needles is also an enemy ability used by the Sabotender family.
1000 Needles can be learned by [[Blue Mage (Final Fantasy XI)|Blue Mages]] from Cactuars. It shoots multiple needles at enemies within range for [[Holy (element)|Light]]-elemental damage adding up to 1000 points. This spell costs 5 Blue Magic Points to set, but at 350 MP per cast, it proves to be an unpopular spell.
 
 
Many variants of the spell exist among higher-level monsters, including but not limited to 2000, 4000, and 10,000 Needles. The High [[Notorious Monster]] Cuijatender utilizes a unique version called ??? Needles, which can deal a maximum of 68,000 damage divided among unfortunate recipients.
 
{{-}}
 
   
 
===''[[Final Fantasy XII]]''===
 
===''[[Final Fantasy XII]]''===
 
1000 Needles is a [[Technicks|Technick]]. Only the [[Flowering Cactoid]] [[Hunt (Final Fantasy XII)#Marks|Mark]] uses this attack, as [[Cactite]]s and related enemies are docile and often asleep.
{{sideicon|FFXII}}
 
1000 Needles is a [[Technicks|Technick]] skill purchased at the [[Mosphoran Highwaste]] for 7,000 gil. It takes 35 LP to learn. Only the [[Flowering Cactoid]] [[Hunt (Final Fantasy XII)#Marks|Mark]] uses this attack, as all [[Cactite]]s and related enemies are docile and often asleep.
 
   
  +
In the original version it is purchased at the [[Mosphoran Highwaste]] for 7,000 gil and it takes 35 LP to learn. In the ''Zodiac'' versions, 1000 Needles costs 40 LP and can be used by the [[Archer (Final Fantasy XII)|Archer]], [[Bushi]] and [[Shikari]]. Many jobs can give Archer access to the 1000 Needles Technik by virtue of having [[Technicks#Infuse|Infuse]], which is next to 1000 Needles on the Archer's board. [[Shikari]] does the reverse; it has 1000 Needles, and thus gives Archer Infuse. Otherwise, Archer can only access 1000 Needles and Infuse by unlocking [[Zodiark (Final Fantasy XII)|Zodiark]] or [[Ultima (Final Fantasy XII)|Ultima]]. The spell can be found in the [[Sochen Cave Palace]]. [[Reddas]] also knows it.
Curiously, even if the user is [[Blind (status)|blinded]], 1000 Needle's base hit chance barely decreases at all. Using it to end an enemy after inflicted by [[Sight Unseeing]] (in which the user must be in Blind status to use) always hit, and very rare to miss.
 
   
In the ''Zodiac'' versions, 1000 Needles costs 40 LP and can be used by the [[Archer (Final Fantasy XII)|Archer]], [[Bushi]] and [[Shikari]]. It is useful for the controlled demise of enemies when paired with [[gambits]] such as "Foe: HP<=1000: 1000 Needles". It can only be found in the Sochen Cave Palace.
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Even if the user is [[Final Fantasy XII statuses#Blind|blinded]], 1000 Needle's base hit chance barely decreases; helpful when using [[Sight Unseeing]], which requires its user to be blind. 1000 Needles can expedite the controlled demise of enemies, such as bosses whose defense powers up when in HP Critical, when paired with [[gambits]] such as "Foe: HP<=1000: 1000 Needles". Its controllability can also aid in the precise HP percentage required for [[Poach#(Final Fantasy XII)|Poaching]].
   
 
====''[[Final Fantasy XII: Revenant Wings]]''====
 
====''[[Final Fantasy XII: Revenant Wings]]''====
{{sideicon|XIIRW}}
 
 
1000 Needles is the [[Esper (Revenant Wings)|Esper]] [[Cactoid (Revenant Wings)|Cactoid's]] attack, but it does not necessarily inflict 1000 HP of damage.
 
1000 Needles is the [[Esper (Revenant Wings)|Esper]] [[Cactoid (Revenant Wings)|Cactoid's]] attack, but it does not necessarily inflict 1000 HP of damage.
   
 
===''[[Final Fantasy XIII]]''===
 
===''[[Final Fantasy XIII]]''===
 
1000 Needles is [[Cactuar Prime]]'s main attack, and inflicts 1000 damage with every hit, as well as containing a possibility of inflicting [[Pain (status)|Pain]] or [[Silence (status)|Fog]]. The [[Gigantuar (Final Fantasy XIII)|Gigantuar]] Mark uses 10 000 Needles, which has a base damage of 10 000 and the same chance of inflicting Pain and Fog. However, it is considerably slower compared to the Cactuar Prime.
{{sideicon|FFXIII}}
 
1000 Needles is [[Cactuar Prime]]'s main attack, and inflicts 1000 damage with every hit, as well as containing a possibility of inflicting [[Pain (status)|Pain]] or [[Silence (status)|Fog]]. The Gigantuar Mark uses a 10 000 Needles ability, which has a base damage of 10 000 and the same chance of inflicting pain and fog. However, it is considerably slower to utilize this ability compared to the Cactuar Prime.
 
   
 
====''[[Final Fantasy XIII-2]]''====
 
====''[[Final Fantasy XIII-2]]''====
 
The [[Gigantuar (Final Fantasy XIII-2)|Gigantuar]] uses 1000 Needles, an attack that hits one party member. It has a high chance of inflicting Pain and/or Fog. The [[Metal Gigantuar (Final Fantasy XIII-2)|Metal Gigantuar]] uses 10000 Needles as a group attack that is deployed every 7 turns. The regular [[Cactuar (Final Fantasy XIII-2)|Cactuar]] can also use 1000 Needles as a [[Feral Link]].
{{sideicon|XIII2}}
 
The [[Gigantuar (Final Fantasy XIII-2)|Gigantuar]] uses 1000 Needles, an attack that hits one party member. It has a high chance of inflicting pain and/or fog on the target. The [[Metal Gigantuar (Final Fantasy XIII-2)|Metal Gigantuar]] uses 10000 Needles as a group attack that is deployed every 7 turns. The regular Cactuar can also use 1000 Needles as a Feral Link ability.
 
   
 
====''[[Lightning Returns: Final Fantasy XIII]]''====
 
====''[[Lightning Returns: Final Fantasy XIII]]''====
 
1000 Needles can be used by the [[Cactuar (Lightning Returns)|Cactuar]], [[Cactair]] and [[Cactuar Ω]]. [[Lightning (Final Fantasy XIII)/Gameplay|Lightning's]] Guard abilities do little to mitigate the damage. The Cactair's first two 1000 Needles attacks fail as the needles get stuck in its hair.
{{sideicon|LR}}
 
1000 Needles can be used by the Cactuar, Cactair and Cactuar Ω. Lightning's Guard abilities do little to mitigate the damage from this attack. The Cactair's first two 1000 Needles attacks fail to work, as the needles get stuck in its hair.
 
   
 
===''[[Final Fantasy XIV]]''===
 
===''[[Final Fantasy XIV]]''===
 
The cactuar family can use 1000 Needles and its variants. Since cactuars are encountered at low-to-mid levels, most only use weaker forms, like 100 Needles. The full 1000 Needles move is generally reserved for boss-type cactuars seen in FATEs or quests.
{{sideicon|FFXIV}}
 
  +
The Cactuar family all can use 1000 Needles and variants. Since cactuars are generally encountered at low-to-mid levels, most only use weaker forms like 100 Needles. The full 1000 Needles move is generally reserved for boss-type cactuars seen in FATEs or quests.
 
  +
[[Blue Mage (Final Fantasy XIV)|Blue Mages]] can also learn 1000 Needles. The spell has a 6-second cast time and hits a 4-yalm radius around the caster, dealing 1000 points of damage that is evenly split between all enemies struck by the attack (500 on two enemies, or 333 on three, etc.)
   
 
===''[[Final Fantasy XV]]''===
 
===''[[Final Fantasy XV]]''===
{{sideicon|FFXV}}
 
 
[[File:Cactuar-Needle-Attack-FFXV.png|thumb|Cactuar's needle attack.]]
 
[[File:Cactuar-Needle-Attack-FFXV.png|thumb|Cactuar's needle attack.]]
Enemy attacks are not named, but [[Cactuar (Final Fantasy XV)|cactuar]]-type enemies shoot needles at the party. The bestiary entry mentions it thusly:
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Enemy attacks are not named, but [[Cactuar (Final Fantasy XV)|cactuar]]-type enemies shoot needles. The [[Bestiary (Final Fantasy XV)|bestiary]] entry mentions it thusly:
{{Q|Quick-footed creature shrouded in mystery. Rumors about this legendary spiny sprinter running across the continent date back to antiquity, yet few have actually seen the cactuar with their own eyes. It is said to launch exactly 1,000 needles at its foes in self-defense, but biologists have yet to find an explanation for the precision of its attack.}}
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{{Quote|Quick-footed creature shrouded in mystery. Rumors about this legendary spiny sprinter running across the continent date back to antiquity, yet few have actually seen the cactuar with their own eyes. It is said to launch exactly 1,000 needles at its foes in self-defense, but biologists have yet to find an explanation for the precision of its attack.}}
{{-}}
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{{clear}}
   
 
===''[[Final Fantasy Type-0]]''===
 
===''[[Final Fantasy Type-0]]''===
 
{{Ability section|Final Fantasy Type-0}}
{{sideicon|Type0}}
 
{{Abil-stub|Final Fantasy Type-0}}
 
   
 
===''[[Final Fantasy Crystal Chronicles]]''===
 
===''[[Final Fantasy Crystal Chronicles]]''===
  +
1000 Needles exists according to [[Cactuar (Crystal Chronicles)|Cactuar]], but it is not listed on [[Final Fantasy Crystal Chronicles enemy abilities]].
{{sideicon|FFCC}}
 
1000 Needles exists according to [[Cactuar (Crystal Chronicles)|Cactuar]], but it is not listed on [[List of Final Fantasy Crystal Chronicles enemy abilities]].
+
{{Ability section|Final Fantasy Crystal Chronicles}}
{{Abil-stub|Final Fantasy Crystal Chronicles}}
 
   
 
===''[[Final Fantasy Dimensions]]''===
 
===''[[Final Fantasy Dimensions]]''===
{{sideicon|FFD}}
 
 
[[Gigantuar (Dimensions)|Gigantuar]] can use a version of 1000 Needles: instead of hitting a single target for 1000 points of damage it attacks randomly 5 times, each time dealing 1000 points of damage, and potentially inflicting Stun. It can also use a single-shot version of 1000 Needles as a counterattack.
 
[[Gigantuar (Dimensions)|Gigantuar]] can use a version of 1000 Needles: instead of hitting a single target for 1000 points of damage it attacks randomly 5 times, each time dealing 1000 points of damage, and potentially inflicting Stun. It can also use a single-shot version of 1000 Needles as a counterattack.
   
 
===''[[Final Fantasy Dimensions II]]''===
 
===''[[Final Fantasy Dimensions II]]''===
 
{{Ability section|Final Fantasy Dimensions II}}
{{sideicon|FFD2}}
 
{{Abil-stub|Final Fantasy Dimensions II}}
 
   
 
===''[[Dissidia Final Fantasy (2008)|Dissidia Final Fantasy]]''===
 
===''[[Dissidia Final Fantasy (2008)|Dissidia Final Fantasy]]''===
 
1000 Needles is the ability of the [[Cactuar]] [[Summon (Dissidia 2008)|summon]]. It instantly inflicts 1000 points of [[Bravery (stat)|Brave]] damage to the opponent. If their Brave is lower than 1000, 1000 Needles reduces their Brave to zero instead of inflicting Break status.
{{sideicon|DFF2008}}
 
1000 Needles is the ability of the [[Cactuar]]. It instantly inflicts 1000 points of [[Bravery (stat)|Brave]] damage to the opponent. If their Brave is lower than 1000, 1000 Needles reduces their Brave to zero instead of inflicting Break status.
 
   
 
====''[[Dissidia 012 Final Fantasy]]''====
 
====''[[Dissidia 012 Final Fantasy]]''====
  +
1,000 Needles is the ability of the [[Cactuar]] [[Summon (Dissidia 012)|summon]] and like in Dissidia, it deals 1000 damage to the opponent's [[Bravery (stat)|Bravery]]. It has an Auto and Manual version.
{{sideicon|D012}}
 
{{stub|Dissidia 012 Final Fantasy}}
 
   
 
====''[[Dissidia Final Fantasy Opera Omnia]]''====
 
====''[[Dissidia Final Fantasy Opera Omnia]]''====
  +
1,000 Needles is a Ranged BRV attack dealing 1000 damage and used by Cactuar and Gold Cactuar.
{{sideicon|DFFOO}}
 
{{Abil-stub|Dissidia Final Fantasy Opera Omnia}}
 
   
 
===''[[Pictlogica Final Fantasy]]''===
 
===''[[Pictlogica Final Fantasy]]''===
 
{{Ability section|Pictlogica Final Fantasy}}
{{sideicon|PFF}}
 
{{Abil-stub|Pictlogica Final Fantasy}}
 
   
 
===''[[Final Fantasy Airborne Brigade]]''===
 
===''[[Final Fantasy Airborne Brigade]]''===
 
{{Ability section|Final Fantasy Airborne Brigade}}
{{sideicon|FFAB}}
 
{{Abil-stub|Final Fantasy Airborne Brigade}}
 
   
 
===''[[Final Fantasy All the Bravest]]''===
 
===''[[Final Fantasy All the Bravest]]''===
{{sideicon|FFATB}}
 
 
1,000 Needles is the enemy ability that is used by the Cactuar during battle.
 
1,000 Needles is the enemy ability that is used by the Cactuar during battle.
   
 
===''[[Final Fantasy Record Keeper]]''===
 
===''[[Final Fantasy Record Keeper]]''===
{{sideicon|FFRK}}
 
 
1000 Needles is used by Cactuars when they appear in various dungeons, as well as by boss-type Cactuar variants such as the Jumbo Cactuar. It always deals 1000 damage to the target.
 
1000 Needles is used by Cactuars when they appear in various dungeons, as well as by boss-type Cactuar variants such as the Jumbo Cactuar. It always deals 1000 damage to the target.
   
 
===''[[Final Fantasy Explorers]]''===
 
===''[[Final Fantasy Explorers]]''===
 
{{Quote|Launch a blur of needles straight ahead that deals exactly 1,000 damage (or 2,000 for criticals).|Blue Magic description}}
{{sideicon|FFE}}
 
 
[[Final Fantasy Explorers abilities#1,000 Needles|1,000 Needles]] is used by Cactuars and Gigantuars. A [[Blue Mage (Explorers)|Blue Mage]] can learn it by defeating an enemy who has used it in the presence of the Blue Mage. As a Blue Magic, 1,000 Needles costs 100 AP to cast, has a cooldown time of five seconds, and hits the target once for 1,000 damage. It can be moderately useful early in the game, but is outclassed when other abilities become capable of dealing more than 1,000 damage per hit.
{{Q|Launch a blur of needles straight ahead that deals exactly 1,000 damage (or 2,000 for criticals).|Blue Magic description}}
 
[[List of Final Fantasy Explorers abilities#1,000 Needles|1,000 Needles]] is used by Cactuars and Gigantuars. A [[Blue Mage (Explorers)|Blue Mage]] can learn this ability by defeating an enemy who has used it in the presence of the Blue Mage. As a [[Blue Magic]], 1,000 Needles costs 100 AP to cast, has a cooldown time of five seconds, and hits the target once for 1,000 damage. It can be moderately useful early in the game, but later is outclassed when other abilities become capable of dealing more than 1,000 damage per hit.
 
   
1,000 Needle Mode is a Crystal Surge that, when activated, makes all attacks deal 1,000 damage. Critical hits during 1,000 Needle Mode deal 10,000 damage. It can be useful for racking up fast damage by attacking as rapidly as possible, and even basic attacks from mashing the Y-button deal the same damage. It can also be very dangerous for the players, since enemy attacks are also affected by the Crystal Surge, and a single critical hit can instantly kill an [[Explorer (character)|explorer]]. 1,000 Needle Mode can add the ability mutation [[List of Final Fantasy Explorers mutations#Critical Power↑|Critical Power↑]].
+
1,000 Needle Mode is a Crystal Surge that, when activated, makes all attacks deal 1,000 damage. Critical hits during 1,000 Needle Mode deal 10,000 damage. It can be useful for racking up fast damage by attacking as rapidly as possible, and even basic attacks from mashing the Y-button deal the same damage. It can be dangerous for the players, since enemy attacks are also affected by the Crystal Surge, and a single critical hit can kill an [[Explorer (character)|explorer]]. 1,000 Needle Mode can add the ability mutation [[Final Fantasy Explorers mutations#Critical Power↑|Critical Power↑]].
   
 
===''[[Final Fantasy Brave Exvius]]''===
 
===''[[Final Fantasy Brave Exvius]]''===
 
{{Ability section|Final Fantasy Brave Exvius}}
{{sideicon|FFBE}}
 
{{Abil-stub|Final Fantasy Brave Exvius}}
 
   
 
===''[[World of Final Fantasy]]''===
 
===''[[World of Final Fantasy]]''===
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1,000 Needles is an active, physical ability that inflicts a fixed amount of neutral physical damage to a single target for 4 AP. It can be used by Cactuar and Master Cactuar★.
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===''[[Final Fantasy Fables: Chocobo Tales]]''===
 
===''[[Final Fantasy Fables: Chocobo Tales]]''===
 
{{Ability section|Final Fantasy Fables: Chocobo Tales}}
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=== ''[[Final Fantasy Trading Card Game]]'' ===
 
=== ''[[Final Fantasy Trading Card Game]]'' ===
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The Cactuar card can use an ability based on 1000 Needles. By Dulling the Cactuar, the player deals 1000 damage to a Forward of their choice.
 
The Cactuar card can use an ability based on 1000 Needles. By Dulling the Cactuar, the player deals 1000 damage to a Forward of their choice.
   
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1000Needles plus.JPG|Plus version in ''[[Final Fantasy Fables: Chocobo Tales]]''.
 
1000Needles plus.JPG|Plus version in ''[[Final Fantasy Fables: Chocobo Tales]]''.
 
Mario Sports Mix Cactuar 1000 Needles.png|''Mario Sports Mix''.
 
Mario Sports Mix Cactuar 1000 Needles.png|''Mario Sports Mix''.
</gallery>{{galleryincomplete|''[[Dirge of Cerberus -Final Fantasy VII-]]''|''[[Final Fantasy X]]'' (PS3)|''[[Final Fantasy X-2]]'' (PS3)|''[[Final Fantasy XIV]]''|''[[Final Fantasy Type-0]]''|''[[Final Fantasy All the Bravest]]''|''[[Final Fantasy Trading Card Game]]''}}
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</gallery>{{Gallery incomplete|''[[Dirge of Cerberus -Final Fantasy VII-]]''|''[[Final Fantasy X]]'' (PS3)|''[[Final Fantasy X-2]]'' (PS3)|''[[Final Fantasy XIV]]''|''[[Final Fantasy Type-0]]''|''[[Final Fantasy All the Bravest]]''|''[[Final Fantasy Trading Card Game]]''}}
   
 
==Etymology==
 
==Etymology==
1000 Needles (harisenbon) is Japanese for [[wikipedia:Tetraodontidae|blowfish]].
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1000 Needles (''harisenbon'') is the colloquial Japanese name for a [[wikipedia:Porcupinefish|blowfish]].
 
==Trivia==
 
*In Japan, there is a popular children's rhyme that is recited while making pinky promises, which says if someone breaks the promise, they must swallow a thousand needles.
 
 
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{{enemy abilities}}
 
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In Japan, there is a popular children's rhyme recited while making {{w|Pinky swear|pinky promises}}, which says if someone breaks the promise, they must swallow a thousand needles.
   
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[[Category:Non-elemental enemy abilities]]
 
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Revision as of 03:36, 28 January 2020

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FFIX 1000 Needles 2

1,000 Needles in Final Fantasy IX.

Shoots tiny needles at an enemy, dealing 1000 damage.

Final Fantasy VI description

1000 Needles (針千本, Hari Sen-bon?), also known as Blowfish, is a Blue Magic spell and a monster ability. Although it is not exclusive to them, the attack has become the trademark ability for the cactuar. The spell sprays a steady stream of needles at a target, and deals exactly 1,000 HP damage regardless of Defense, armor, Protect or (at times) Evasion.

It is useful against enemies with low HP and high defensive abilities. There is sometimes a stronger version exclusive to enemies called 10000 Needles. A weaker version called 100 Needles can also be used by enemies in Final Fantasy VII and low level cactuar type in Final Fantasy XIV.

Appearances

Final Fantasy V

Deals 1,000 damage to one enemy.

Description

1000 Needles (also known as Blowfish) is a spell taught by Lamia and Hedgehog to a Blue Mage. It costs 25 MP to cast. The player can also use it by catching and releasing a Lamia, Cactus, or Hedgehog.

Final Fantasy VI

The Cactuar can use 1000 Needles (also known as Blowfish) up to ten times in a row for a total of 10,000 HP damage. The Brainpan and Face also know the spell. Strago can learn 1000 Needles as a Lore, which costs 50 MP to cast. It can be learned from Angler Whelk, Brainpan, Cactuar, Dark Force, Face, Humbaba, Samurai Soul, and Gilgamesh.

The Cactuar esper, When summoned for 50 MP, randomly uses 1000 Needles on all enemies that does 1,000 damage, or an attack called 10,000 Needles? that does 9,999 damage.

Final Fantasy VII

The Cactuer on Cactus Island may use 1000 Needles to deal exactly 1000 damage to its target.

The Death Machine uses a similar named attack, 100 Needles, but it is a normal attack and its damage can range.

Dirge of Cerberus -Final Fantasy VII-

The Cactuar can use the 1000 Needles ability.

Crisis Core -Final Fantasy VII-

Enemies have access to 1000 Needles, 10,000 Needles and 100,000 Needles, which deal ten hits of 100 damage, 1,000 damage and 10,000 damage respectively. 1000 Needles is also Cactuar's Limit Break on Chocobo Mode. It deals 18 consecutive hits, whose damage depends on the level, to every enemy on the field.

The damage dealt for each hit is as follows:

Level 1 Level 2 Level 3 Level 4 Level 5
300 500 1000 1500 2000

1000 Needles is a level 8 Independent Materia that boosts the chance of Cactuar appearing on the Digital Mind Wave. It begins at 5x, and increases by 1x each level up to 9x. It is a reward for Mission 9-4-3 and is bought from Junon Souvenirs.

Final Fantasy VIII

The Cactuar uses 1000 Needles when it is attacked. Humorously, the attack itself displays hundreds of '1's to signify each needle attacking the target, but this is only done for comedic effect as the actual damage is shown after the attack has ended.

Final Fantasy IX

Reduces the enemy's HP by 1,000.

Description

The Cactuar counters all attacks with 1000 Needles when hidden in the ground. It can't be reflected and works with Return Magic. Quina can learn 1000 Needles by eating a Cactuar. It costs 8 MP to use. 1000 Needles can be useful to deal controlled damage to reduce an enemy's HP to low digits, giving Quina the chance to eat it.

Final Fantasy X

Qactuars can use 1000 Needles while Cactuars have the 10,000 Needles attack. The Cactuar King from the Monster Arena can use 10,000 Needles and 99,999 Needles, which kills instantly.

Final Fantasy X-2

1000 Needles is a Blue Bullet learned from Cactuars. It costs 24 MP to cast. 3000-Needle Special is used by an Oversoul Cactuar, which does three 1,000 damage attacks to random party members.

Final Fantasy XI

1000 Needles is a Blue Magic ability learned from Sabotenders for the Blue Mages (level 62). It shoots multiple needles at enemies within range. It costs 5 Blue Magic Points to set. When set, it grants VIT +3 and AGI +3. It takes 12 seconds to cast and can be recast every 120 seconds.

1000 Needles is also an enemy ability used by the Sabotender family.

Final Fantasy XII

1000 Needles is a Technick. Only the Flowering Cactoid Mark uses this attack, as Cactites and related enemies are docile and often asleep.

In the original version it is purchased at the Mosphoran Highwaste for 7,000 gil and it takes 35 LP to learn. In the Zodiac versions, 1000 Needles costs 40 LP and can be used by the Archer, Bushi and Shikari. Many jobs can give Archer access to the 1000 Needles Technik by virtue of having Infuse, which is next to 1000 Needles on the Archer's board. Shikari does the reverse; it has 1000 Needles, and thus gives Archer Infuse. Otherwise, Archer can only access 1000 Needles and Infuse by unlocking Zodiark or Ultima. The spell can be found in the Sochen Cave Palace. Reddas also knows it.

Even if the user is blinded, 1000 Needle's base hit chance barely decreases; helpful when using Sight Unseeing, which requires its user to be blind. 1000 Needles can expedite the controlled demise of enemies, such as bosses whose defense powers up when in HP Critical, when paired with gambits such as "Foe: HP<=1000: 1000 Needles". Its controllability can also aid in the precise HP percentage required for Poaching.

Final Fantasy XII: Revenant Wings

1000 Needles is the Esper Cactoid's attack, but it does not necessarily inflict 1000 HP of damage.

Final Fantasy XIII

1000 Needles is Cactuar Prime's main attack, and inflicts 1000 damage with every hit, as well as containing a possibility of inflicting Pain or Fog. The Gigantuar Mark uses 10 000 Needles, which has a base damage of 10 000 and the same chance of inflicting Pain and Fog. However, it is considerably slower compared to the Cactuar Prime.

Final Fantasy XIII-2

The Gigantuar uses 1000 Needles, an attack that hits one party member. It has a high chance of inflicting Pain and/or Fog. The Metal Gigantuar uses 10000 Needles as a group attack that is deployed every 7 turns. The regular Cactuar can also use 1000 Needles as a Feral Link.

Lightning Returns: Final Fantasy XIII

1000 Needles can be used by the Cactuar, Cactair and Cactuar Ω. Lightning's Guard abilities do little to mitigate the damage. The Cactair's first two 1000 Needles attacks fail as the needles get stuck in its hair.

Final Fantasy XIV

The cactuar family can use 1000 Needles and its variants. Since cactuars are encountered at low-to-mid levels, most only use weaker forms, like 100 Needles. The full 1000 Needles move is generally reserved for boss-type cactuars seen in FATEs or quests.

Blue Mages can also learn 1000 Needles. The spell has a 6-second cast time and hits a 4-yalm radius around the caster, dealing 1000 points of damage that is evenly split between all enemies struck by the attack (500 on two enemies, or 333 on three, etc.)

Final Fantasy XV

Cactuar-Needle-Attack-FFXV

Cactuar's needle attack.

Enemy attacks are not named, but cactuar-type enemies shoot needles. The bestiary entry mentions it thusly:

Quick-footed creature shrouded in mystery. Rumors about this legendary spiny sprinter running across the continent date back to antiquity, yet few have actually seen the cactuar with their own eyes. It is said to launch exactly 1,000 needles at its foes in self-defense, but biologists have yet to find an explanation for the precision of its attack.


Final Fantasy Type-0

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Final Fantasy Crystal Chronicles

1000 Needles exists according to Cactuar, but it is not listed on Final Fantasy Crystal Chronicles enemy abilities.

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Final Fantasy Dimensions

Gigantuar can use a version of 1000 Needles: instead of hitting a single target for 1000 points of damage it attacks randomly 5 times, each time dealing 1000 points of damage, and potentially inflicting Stun. It can also use a single-shot version of 1000 Needles as a counterattack.

Final Fantasy Dimensions II

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Dissidia Final Fantasy

1000 Needles is the ability of the Cactuar summon. It instantly inflicts 1000 points of Brave damage to the opponent. If their Brave is lower than 1000, 1000 Needles reduces their Brave to zero instead of inflicting Break status.

Dissidia 012 Final Fantasy

1,000 Needles is the ability of the Cactuar summon and like in Dissidia, it deals 1000 damage to the opponent's Bravery. It has an Auto and Manual version.

Dissidia Final Fantasy Opera Omnia

1,000 Needles is a Ranged BRV attack dealing 1000 damage and used by Cactuar and Gold Cactuar.

Pictlogica Final Fantasy

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Final Fantasy Airborne Brigade

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Final Fantasy All the Bravest

1,000 Needles is the enemy ability that is used by the Cactuar during battle.

Final Fantasy Record Keeper

1000 Needles is used by Cactuars when they appear in various dungeons, as well as by boss-type Cactuar variants such as the Jumbo Cactuar. It always deals 1000 damage to the target.

Final Fantasy Explorers

Launch a blur of needles straight ahead that deals exactly 1,000 damage (or 2,000 for criticals).

Blue Magic description

1,000 Needles is used by Cactuars and Gigantuars. A Blue Mage can learn it by defeating an enemy who has used it in the presence of the Blue Mage. As a Blue Magic, 1,000 Needles costs 100 AP to cast, has a cooldown time of five seconds, and hits the target once for 1,000 damage. It can be moderately useful early in the game, but is outclassed when other abilities become capable of dealing more than 1,000 damage per hit.

1,000 Needle Mode is a Crystal Surge that, when activated, makes all attacks deal 1,000 damage. Critical hits during 1,000 Needle Mode deal 10,000 damage. It can be useful for racking up fast damage by attacking as rapidly as possible, and even basic attacks from mashing the Y-button deal the same damage. It can be dangerous for the players, since enemy attacks are also affected by the Crystal Surge, and a single critical hit can kill an explorer. 1,000 Needle Mode can add the ability mutation Critical Power↑.

Final Fantasy Brave Exvius

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World of Final Fantasy

1,000 Needles is an active, physical ability that inflicts a fixed amount of neutral physical damage to a single target for 4 AP. It can be used by Cactuar and Master Cactuar★.

Final Fantasy Fables: Chocobo Tales

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Final Fantasy Trading Card Game

The Cactuar card can use an ability based on 1000 Needles. By Dulling the Cactuar, the player deals 1000 damage to a Forward of their choice.

Non-Final Fantasy guest appearances

Mario Hoops 3-on-3

1000 Needles is the special shot of the unlockable Cactuar character.

Gallery

Etymology

1000 Needles (harisenbon) is the colloquial Japanese name for a blowfish.

In Japan, there is a popular children's rhyme recited while making pinky promises, which says if someone breaks the promise, they must swallow a thousand needles.