êúô0(äñ) is a test enemy from Final Fantasy VII, hidden within the game data. In the Japanese version of the game, it uses the Guard Hound enemy's model.
Despite the fight against this enemy being only possible mainly through hacking devices, it can still be fought legitimately in the Japanese version of the game. A group of four could be fought at the bottom of the well in Corel Prison. In the original PC version of Final Fantasy VII, if the player switches the CD just before the beginning of any battle, a glitch will trigger and a fight with êúô0(äñ) will ensue; upon either killing it or by running away, the player will return to the world map at the point they left it the last time.
êúô0(äñ)s are notoriously easy to beat as they do not fight back - they only say "it hurts" and beg for the player to stop. They take a long time to defeat, however, as the levels of the party members at the time they enter Corel Prison are too low to inflict decent damage (and êúô0(äñ)s have high Speed and Evasion stats).
They are believed to have been used for debugging purposes by the programmers, who seemingly forgot to remove them or left them in the game as an Easter egg (even the current developers at Square Enix do not know what exactly happened[1]).
Among the debug enemies, the êúô0(äñ) is unique in that it made a return as an official enemy in Final Fantasy VII Rebirth under the name Test 0.
Stats[]
Formations[]
| # | Formation |
|---|---|
| 000 | êúô0(äñ) |
| 001 | êúô0(äñ)A, êúô0(äñ)B, êúô0(äñ)C, êúô0(äñ)D |
| 002 | êúô0(äñ) |
| 003 | Row 1: êúô0(äñ) Row 2: êúô1(), êúô2(ñ) |
| 009 | Row 1: êúô0(äñ)A, êúô0(äñ)B Row 2: êúô0(äñ)C (Covered by êúô0(äñ)A, êúô0(äñ)B) Row 3: êúô0(äñ)D (Covered by êúô0(äñ)A, êúô0(äñ)C), êúô0(äñ)E (Covered by êúô0(äñ)B, êúô0(äñ)C) Row 4: êúô0(äñ)F (Covered by êúô0(äñ)A, êúô0(äñ)B, êúô0(äñ)C, êúô0(äñ)D, êúô0(äñ)E) |
| 011 | êúô0(äñ) (Back Attack) |
| 022 | êúô0(äñ) (Side Attack) |
| 023 | êúô0(äñ) |
| 024 | êúô0(äñ)A, êúô0(äñ)B (Attack from both sides) |
| 025 | êúô0(äñ) (Back Attack) |
| 952 | êúô0(äñ)A, êúô0(äñ)B, êúô0(äñ)C, êúô0(äñ)D, êúô0(äñ)E, êúô0(äñ)F |
| 953 | êúô0(äñ)A, êúô0(äñ)B, êúô0(äñ)C, êúô0(äñ)D, êúô0(äñ)E, êúô0(äñ)F |
| 954 | êúô0(äñ)A, êúô0(äñ)B, êúô0(äñ)C, êúô0(äñ)D, êúô0(äñ)E, êúô0(äñ)F |
| 955 | êúô0(äñ)A, êúô0(äñ)B, êúô0(äñ)C, êúô0(äñ)D, êúô0(äñ)E, êúô0(äñ)F |
| 957 | êúô0(äñ)A, êúô0(äñ)B, êúô0(äñ)C, êúô0(äñ)D, êúô0(äñ)E, êúô0(äñ)F |
| 958 | êúô0(äñ)A, êúô0(äñ)B, êúô0(äñ)C, êúô0(äñ)D, êúô0(äñ)E, êúô0(äñ)F |
| 959 | êúô0(äñ)A, êúô0(äñ)B, êúô0(äñ)C, êúô0(äñ)D, êúô0(äñ)E, êúô0(äñ)F |
| 996 | êúô0(äñ)A, êúô0(äñ)B, êúô0(äñ)C, êúô0(äñ)D, êúô0(äñ)E, êúô0(äñ)F |
| 997 | êúô0(äñ)A, êúô0(äñ)B, êúô0(äñ)C, êúô0(äñ)D, êúô0(äñ)E, êúô0(äñ)F |
Video[]
Final Fantasy VII - The Mysterious Test Battle
Video Displaying êúô0(äñ)
Related enemies[]
Citations[]
- ↑ (n.d.) . Final Fantasy VII Rebirth Post-Release Interview (Part 4) – Devs Discuss Battles, Enemies and Summons. Archived from the original on April 20, 2024.