- "The Dynast-King’s treasure. The Dawn Shard is but one of the riches that lie waiting in King Raithwall's tomb."
- —Ashe
Raithwall's Tomb is a location in the land of Ivalice in Final Fantasy XII. It is the resting place of the Dynast King and his treasures.
Location[]
Raithwall's Tomb is located west of the Nam-Yensa Sandsea, and must be conquered to obtain a key item, the Dawn Shard.
Story[]
Raithwall was the Dynast King; the most powerful and successful king to have ever ruled. Upon his death, his followers built a massive complex buried in a mountain beyond the Nam-Yensa Sandsea. The area is one of the parts of Ivalice known as Jagd making air travel to the tomb impossible by regular means.
For adventurers seeking treasure, or glory, they must travel by foot through the Sandsea and, upon arriving, are greeted by an enormous flying creature that has killed all other travelers before. If the adventurer is successful in passing the gate guardian, they must then travel into the tomb by way of the waystone.
Inside, the tomb is massive. It stretches off for a great distance with only one obvious doorway on a perilous path. This path is protected by a Demon Wall, a living wall that wants nothing more than to kill intruders with either its many arms and magical abilities, or by crushing them into the opposing wall. If the adventurer successfully kills or eludes this obstruction, they greet another Demon Wall on the other side of the doorway which also must be defeated. Also note that only the second Demon Wall needs to be defeated to move on.
The rest of the tomb is filled with undead, bats and living statuary. An adventurer would be lucky to make it to the final chamber to face the threat of Belias, the Gigas, who protects one of the greatest treasures of the Dynast King, the Dawn Shard.
Ashe's quest[]
The party visits the Tomb on their quest to find the Dawn Shard in order to prove Ashe's lineage so she could assume the throne of Dalmasca. She promises to take only the nethicite and let the sky pirate Balthier have the rest of King Raithwall's treasures. On their journey the party is joined by Vossler, Ashe and Basch's old comrade from the Resistance.
The party make their way to the heart of the Tomb and fight the Esper Belias, only to discover that Belias was the treasure. Balthier is unimpressed, having expected the treasure to be something financially measurable. Ashe finds the Dawn Shard, but on their way out the party finds Vossler has betrayed them and they are captured by the Empire.
Demonsbane Sword[]
- Bài viết chính: Demon Wall (Final Fantasy XII)
After defeating the optional Demon Wall the player gains access to an unlimited amount of Demonsbane Swords.
Monsters[]
- Seeker
- Ragoh
- Lost Soul
- Lich
- Tallow
- Skull Warrior
- Lesser Chimera
- Zombie Mage
- Garuda (Boss)
- Demon Wall (Boss)
- Belias (Esper)
- Barmuu (Rare)
- Cultsworn Lich (Rare)
- Zombie Lord (Rare)
Map[]
Musical Themes[]
"The Tomb of Raithwall" | |
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Tập tin:FFXII - The Tomb of Raithwall.ogg |
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The background music for the Tomb of Raithwall is the eponymous track "The Tomb of Raithwall".
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Characters |
Playable characters |
Vaan - Penelo - Balthier - Fran - Basch - Ashe |
Guest Characters |
Reks - Larsa - Vossler - Reddas |
Non-playable characters |
Al-Cid - Ba'Gamnan - Dr. Cid - Daguza - Old Dalan - Elza - Filo - Gerun - Gibbs and Deweg - Emperor Gramis - Gran Kiltias Anastasis - Chairman Gregoroth - Gurdy - Havharo - Horne - Hurdy - Jote - Jovy - Jules - July - Kytes - Marquis Ondore - Migelo - Mjrn - Monid - Montblanc - The Moogles Eight - Nono - Pilika - Dynast-King Raithwall - King Raminas - Lord Rasler - Raz - Rikken - Sorbet - War-chief Supinelu - Tomaj - Great-chief Uball-Ka - Vayne Solidor - Venat - Weather Eye |
Archadian Judges |
Gabranth - Drace - Ghis - Bergan - Zargabaath |
Nations and Locations in Ivalice |
Countries |
Archadian Empire - Kingdom of Dalmasca - Republic of Landis - Kingdom of Nabradia - Rozarrian Empire |
Other Regions |
Bancour - Jagd Difohr - Jagd Naldoa - Jagd Ramooda - Jagd Yensa - Purvama |
Locations |
Nalbina Fortress - Garamsythe Waterway - Royal City of Rabanastre - Dalmasca Estersand - Giza Plains - Royal Palace of Rabanastre - Nalbina Dungeons - Barheim Passage - Skycity of Bhujerba - Lhusu Mines - Dreadnought Leviathan - Dalmasca Westersand - Ogir-Yensa Sandsea - Nam-Yensa Sandsea - Tomb of Raithwall - Ozmone Plains - Jahara - Golmore Jungle - Eruyt Village - Henne Mines - Paramina Rift - Mt. Bur-Omisace - Stilshrine of Miriam - Mosphoran Highwaste - Salikawood - Phon Coast - Tchita Uplands - Sochen Cave Palace - Imperial City of Archades - Draklor Laboratory - Port at Balfonheim - Cerobi Steppe - Feywood - Ancient City of Giruvegan - Great Crystal - Sky Fortress Bahamut - Ridorana Cataract - Pharos at Ridorana - Zertinan Caverns - Nabreus Deadlands - Necrohol of Nabudis - Subterra |
Races |
Baknamy - Bangaa - Garif - Helgas - Hume - Moogle - Nu Mou - Occuria - Rev - Seeq - Urutan-Yensa - Viera |
Terms |
Airship - Clan Centurio - Dynast King - Esper - Fishing - Galtean Alliance - Gambits - Genus - House Solidor - Hunt - Imperial Senate - Kiltia - Knockback - License Board - Loot - Magicite - Magick - Moogling - Nethicite - Quickening - Rare Game - The Resistance - Skyferry - Sky Pirate - Sun-Cryst - Technick - Trial Mode - Withered Trees - Zodiac Job System |
Soundtracks |
Original Soundtrack - Kiss Me Good-Bye - Selections from Final Fantasy XII Original Soundtrack - Symphonic Poem "Hope" "Opening Movie" - "Boss Battle" - "Kiss Me Good-Bye" - "The Battle for Freedom" |
Archives |
Augments - Accessories - Allusions - Armor - Bazaar - Enemies - Enemy Abilities - Insights - Items - Jobs - Technicks - Magic - Walkthrough - Wallpapers - Weapons - Gambits |