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- "Chúng tôi không có tuổi. Chúng tôi được tạo ra như vậy. Theo thời gian, chúng tôi nhận được linh hồn. Linh hồn sẽ giúp chúng tôi lớn lên."
- —Một Genome

Genome là một tộc người trong Final Fantasy IX. Họ được Garland tạo ra.
Hồ sơ[]
According to the Ultimania[1], Garland began creating Genomes around 3000 years prior to the game's beginning to act as vessels for the Terran souls so that Terra's civilisation could one day be revived. Terra was an old planet whose civilisation attempted to save it by fusing it with a younger planet, however, the Fusion between Terra and Gaia was a failure. The Terran people gave up their physical bodies and laid to rest, giving Garland the job of finishing the Fusion. Garland then created the Genomes as bodies the Terran souls could embody once the Fusion would be complete.
Being created as empty vessels, the majority of Genomes do not have souls, and they have little emotional response. Genomes are ageless beings who aren't normally born as children, but are created as they appear in the game. The Genomes frequently mention that their bodies only begin to grow once they receive a soul. Genomes are created as males and females due to asexual beings lacking the genetic diversity to adapt to new environments. The Genomes' entire lives are dedicated to exercising and staying in good health in preparation for receiving a soul, but before gaining one, their lives remain incomplete. It appears that Genomes never sleep, and also find Gaia's blue light "painful", but it is mentioned that adapting to pain is part of their "training". The Genomes also seem to be rather knowledgeable of the world and the soul cycle and Garland's plan concerning their lives. It is mentioned, that although fleeting knowledge is useless to vessels, information is given to prevent mental atrophy. The Genomes themselves are continually bred to higher standards and a laboratory has been set up in Bran Bal for the purpose of measuring their suitability as vessels for research in order to create and grow even higher breeds of Genome.
Garland eventually made three Genomes with souls, who were more powerful than regular Genomes. The first of the three, Kuja, was considered a failure, but his will was too strong to be turned into a normal Genome, so instead Garland sent him to Gaia to wreak havoc in order to accelerate its soul cycle. Garland, however, made Kuja only to last until his replacement, Zidane, came of age. Kuja felt threatened by his younger "brother" and left him on the very planet he was to destroy - leaving him alive as a testament of his will. Sometime after, Garland created a third Angel of Death model, Mikoto, to continue working as Garland's hand on Gaia when Kuja died.
Cốt truyện[]

Genomes in Bran Bal.
Zidane does not learn of his identity as a Genome until he and the party travels through the Shimmering Island to Terra. There, Mikoto leads the otherworlders to Bran Bal, the village of Genomes. Zidane and his companions are shocked to discover that the Genomes look exactly like him. However, all the Genomes, save Mikoto, are unresponsive, and Zidane asks Mikoto about their true nature. Mikoto's explanations serve only to send Zidane into a brooding state, unsure of his exact nature. Later, Garland appears before Zidane and reveals his entire plan for Gaia, Terra, Genomes, and his trio of Angels of Death.
After escaping Kuja's destruction of Terra on the Invincible, the party leaves the Genome survivors with the Black Mages, where they live for the remainder of the game. What becomes of the Genomes afterwards is uncertain.
Bên lề[]
"Genome" was likely taken from the molecular biology term of the same name. In science, a genome is "the entirety of an organism's hereditary information. It is encoded either in DNA or, for many types of virus, in RNA".
Tham khảo[]
v · e · d |
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Characters |
Playable characters |
Zidane Tribal - Vivi Orunitia - Adelbert Steiner - Garnet til Alexandros XVII - Freya Crescent - Quina Quen - Eiko Carol - Amarant Coral |
Temporary playable characters |
Marcus - Blank - Cinna - Beatrix |
Villains |
Black Waltz No. 1 - Black Waltz No. 2 - Black Waltz No. 3 - Brahne Raza Alexandros XVI - Garland - Kuja - Lani - Necron - SoulCage - Zorn and Thorn |
Other characters |
Artania - Artemicion - Lord Avon - Baku - Black Mage No. 288 - Bobby Corwen - Choco - Erin - Cid Fabool VIII - Cid Fabool IX - Fratley - Gilgamesh - Hildagarde Fabool - Hippaul - Jane - Lowell Bridges - Mikoto - Mog - Morrid - Nero Brothers - Knights of Pluto - Puck - Quale - Quan - Ruby - Queen Stella - Stiltzkin - Doctor Tot - Zebolt |
Gaia - Terra |
Mist Continent |
Alexandria - Evil Forest - Ice Cavern - Dali - Morrid's Tower - Lindblum - Gizamaluke's Grotto - Burmecia - Aerbs Mountains - Treno - Gargan Roo - Cleyra - Pinnacle Rocks - Fossil Roo - Chocobo's Forest - Quan's Dwelling |
Outer Continent |
Conde Petie - Black Mage Village - Conde Petie Mountain Path - Madain Sari - Iifa Tree - Desert Palace - Earth Shrine - Mognet Central |
Forgotten Continent |
Oeilvert - Daguerreo - Ipsen's Castle - Wind Shrine - Water Shrine - Chocobo's Lagoon |
Lost Continent |
Esto Gaza - Mount Gulug - Fire Shrine - Shimmering Island |
Terra |
Bran Bal - Pandemonium |
Other |
Chocobo's Air Garden - Chocobo's Dream World - Crystal World - Memoria - Chocobo's Paradise - Qu's Marsh - Hill of Despair - |
Races and creatures |
Black Mage - Burmecian/Cleyran - Dwarves - Eidolon - Genome - Gargant - Human - Mole People - Moogle - Oglop - Qu - Summoner |
Terms |
Active Time Event - Airship - Battle of the Iifa Tree - Blackjack - Chocobo Hot and Cold - Chocograph - Crystal - Festival of the Hunt - Frog Catching - Gulug Stone - Invincible - Jump Rope - Magic Stone - Mognet - Siege of Burmecia - Siege of Cleyra - Siege of Lindblum - Tantalus Theater Troupe - Tetra Master |
Music |
Original Soundtrack - Original Soundtrack PLUS - Uematsu's Best Selection - Melodies of Life -Final Fantasy IX- - Piano Collections "Melodies of Life" - "Grand Cross" - "Hunter's Chance" - "Not Alone" - "The Place I'll Return to Someday" - "Rose of May" - "Vamo' Alla Flamenco" |
Archives |
Abilities - Add-on - Allusions - Armor - Characters - Eidolons - Enemies - Enemy Abilities - Items - Jewels - Locations - Merchandise - Spells - Timeline - Translations - Walkthroughs - Wallpapers - Weapons |