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Final Fantasy Wiki
49,209
pages
Explore
Main Page
Discuss
All Pages
Community
Interactive Maps
VII Rebirth
Characters
Cloud Strife
Tifa Lockhart
Aerith Gainsborough
Barret Wallace
Red XIII
Yuffie Kisaragi
Cait Sith
Cid Highwind
Vincent Valentine
Zack Fair
Locations
Kalm
Junon
Costa del Sol
Gold Saucer
Gongaga
Cosmo Canyon
Nibelheim
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Final Fantasy XVI
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===''[[Final Fantasy VII]]''=== Dirt appears as a terrain in ''[[Final Fantasy VII]]''. Dirt usually appears as a layer above grass terrain, as an alternative to grass. All major areas of the World Map except the [[Grasslands Area]], the [[Icicle Area]], the [[Gongaga Area]], and the [[Rocket Launch Pad Area]], feature dirt in portions. The ''[[Highwind (Final Fantasy VII transportation)|Highwind]]'' cannot land on dirt, however, the [[Buggy]] can park on it. Enemies fought on the dirt terrain often match the enemies fought on the grass with few exclusives. [[Midgar]] is [[Midgar Wasteland|surrounded by dirt]] due to the [[mako reactor]]s killing the surrounding countryside. No islands use dirt terrain. In the [[Midgar Area]], the only place the [[Custom Sweeper]] enemies can be fought is on the dirt terrain, which is the only place they can be fought other than the [[Battle Square]] in the fifth battle, albeit only preceding the party obtaining the ''[[Tiny Bronco]]''. In the [[Junon Area]], the dirt terrain exclusively contains the [[Hell Rider VR2]] enemy, which otherwise can only be fought in the eighth battle of the [[Battle Square]] preceding the appearance of the Tiny Bronco. The [[Zemzelett (Final Fantasy VII)|Zemzelett]] enemy, although appearing on other terrains, is more likely to appear on the dirt than in other terrains. The [[Cosmo Area]] features dirt heavily. Due to this, a distance must be traveled after the player departs from the ''[[Highwind (Final Fantasy VII transportation)|Highwind]]'' in the Cosmo Area before they can reach [[Cosmo Canyon (Final Fantasy VII field)|Cosmo Canyon]]. The first time, the Buggy can take the player to Cosmo Canyon, however, this does not avoid [[random encounter]]s. Contrary to its name, the [[Desert Sahagin (Final Fantasy VII)|Desert Sahagin]] enemy is fought in the dirt and canyon areas. Additionally, the [[Griffin (Final Fantasy VII)|Griffin]], [[Bagrisk]], [[Golem (Final Fantasy VII)|Golem]], and [[Skeeskee (Final Fantasy VII)|Skeeskee]] enemies are fought here. The [[Wutai Area]] also heavily features dirt aside from small areas of grass and its [[beach]]es. The dirt in the Wutai Area is exclusive to the [[Thunderbird (Final Fantasy VII)|Thunderbird]] and [[Bizarre Bug (Final Fantasy VII)|Bizarre Bug]] enemies. Like on the grass terrain of the same area, the [[Tail Vault]] enemy dominates its formations. The [[Tonadu (Final Fantasy VII)|Tonadu]] enemy is fought in the dirt of the [[Woodlands Area]], however, it is also more prominently fought in the beaches, with the [[Under Lizard]] enemies appearing more often on the terrain despite also having a small chance of appearing in the grass area. Palette-swap of the Griffin, the [[Hippogriff (Final Fantasy VII)|Hippogriff]] enemy has the highest chance of occurring in the dirt areas of the [[Mideel Area]]. The [[Spiral (Final Fantasy VII)|Spiral]] enemy dominates the dirt terrain, while also having a small chance of appearing on the grass.
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