20 Votes in Poll
What's on your mind?
22 Votes in Poll
Alright, tell me I was not the only one who noticed that the victory fanfare and what I believe is the main theme of FFXII played during the opening of the Olympics
You could literally hear the famous victory fanfare from Final Fantasy, and the melody that followed was the one from FFXII. The music that played before that was also from FFXII, and if I'm not wrong it is considerated, or can be seen as the main theme of the game. I am 100% sure of that.
I just noticed that the Circlet accessory seems to be missing from the navigation menu with the equipment for Final Fantasy VII Remake. I don't know how to add it myself so can someone please put that into the menus?
75 Votes in Poll
27 Votes in Poll
Say, do they ever explain why some characters from the 2D era celebrate only with one hand?
Like, in FFII, I know Guy(Gus in my version) and Josef celebrate with only one hand. So does Cyan in FFVI. In FFIV, Yang has a different animation in relation to the others, but still uses both hands.
My best theory for Josef and Cyan is due to their age. Since they're the oldest, they celebrate only with one hand to "not get too tired", or something around those lines.
For Guy, I can only think, since his main weapon is the axe, a quite heavy weapon, he celebrates with only one hand due to him being used to lift heavy weights, and so only one hand to "rest one arm" or something like that.
Or like, does this happens because the devs said: "Hey, let's put some characters celebrating with only one hand because yes"?
First of all this is only my opinion, but am I the only one who thinks "why the F are you removing old versions from Steam and replacing them with Pixel Remaster?" Why not sell them both, like they do with FFVIII (they have both the 2013 Steam version and the Remaster, even though the only things different are Graphics and absense of Chocobo World in Remaster).
I mean, sure, the graphics on V and VI are not what most people like, but there are plenty, me included, who do not care about graphics as much. I, personally, prefer the crisp graphics of PC version to pixel graphics of SNES/GBA and the graphics of PR.
And then there's the issue of content. From what I know, PR will be purely based on original releases, which is great for III (it never had a 2D rerelease anyway), meh for I, II (I and II have mechanical changes between pre-GBA/post-GBA versions, and Soul of Rebirth aside, their GBA/PSP content is not exactly great, and IIRC their mobile versions were abandoned and kinda stopped working as the OS was changed) and kinda bad for IV, V and VI. I mean, IV pretty much already has a perfect 2D look with its PSP version, so PR both downgrades its graphics and cuts the postgame, the only consolation is that it doesn't replace anything. Meanwhile V and VI both change the graphics so that both those who hate and those who don't hate Mobile graphics are not gonna like them (the first group because while the new sprites are based on SNES/GBA, they are still different in bad ways and will exact screams of "HOW DARE THEY CHANGE THE SACRED SPRITES", while for the second group PR is a downgrade), the postgame is still cut and PR completely replaces already existing and perfectly working iOS/Android/PC versions.
Also the PR sprite style AND its fonts sure look to me as similar to what was used in Wii version of IV TAY (or in some cases, original mobile phone release of Dimensions), 12 years ago, and in particular sprites for PR version of IV seem to be almost direct lifts from Mobile Phone release of the game.
Honestly I think I will stick to my guns except for III, maybe get I and II if I want to experience them as they were pre-GBA without the lags of PS1 or, well, NES-ness of NES version.
52 Votes in Poll
I find myself constantly going “ride ze shoopuf?” Does anyone else have a random FF quote that sticks with them?
First, we need to understand what is an antagonist. Antagonist is someone/something that stays in the way of a character. Furthermore, it doesn't need to necessarily evil.
Normally, the antagonist is the same for all characters, or at least for the main ones (protagonist and deuteragonist).
For example, Emperor Mateus is the antagonist of all the Rebel Army, and both Firion and Maria, together with others, belong to the Rebel Army, making Emperor Mateus the antagonist of FFII. Another example, Vaan and Ashe, or if you prefer, Balthier and Ashe, or Basch and Ashe (whoever you want to consider the main protagonist) share Vayne as the antagonist because he is the leader of the Archadian Empire, and they know that, and the Archadian Empire is their main antagonist (except Larsa, Larsa is chill). Taking FFVI in consideration, a game with no main protagonist, we can still say correctly that Kefka is the antagonist, as he is the one who gets in the way of the most main characters (Terra, Celes, Edgar, Locke, and others); however, Kefka isn't necessarily the antagonist of everyone; I would say that Gau's antagonist is his father, while Gogo and Umaro wouldn't have an antagonist and are simply in the team because yes; but this characters don't even have anything that connects them to Kefka, making them less important characters.
If we were to examine all games, we would reach the conclusion that at least the protagonist and the deuteragonist share the same antagonist.
However, FFX is different.
And that is because FFX can be divided in two different stories, with two different protagonists who don't share the same antagonist: Tidus's story and Yuna's story.
These two stories are interwinded, thus making this perception of difference a bit difficult.
In Tidus's story, the antagonist is Jecht. Tidus always showed us how much did his father get in his way and how much did he hated him. His determination to go after Sin increased after discovering than Sin is Jecht; with also a bit of sadness, especially shown when they reunite (family will always be family, wether you like them or not; deep down, you care for them). Because Tidus is a protagonist, Jecht is surely a main antagonist; however, Jecht is only the antagonist for Tidus.
In Yuna's story, the antagonist is Seymour Guado. Everyone can clearly see that Seymour is up to no good, and he uses Yuna to achieve his goal (but fails, and then refuses to die, and then you wish that he never existed in the first place). Yuna's life starts going downhill after meeting Seymour, and that clearly shows that Seymour is an antagonist as well. Seymour's main interest is Yuna and he doesn't care about the other party members; he caused Kinoc and the Ronsos' deaths, which affected Auron and Kimahri respectively, but he isn't the one who gets in the way of those two. Seymour only gets in Yuna's way; the others end up getting dragged in there as they are Yuna's guardians.
If we were to examine the other characters, we would find more antagonists; however, Tidus and Yuna are the protagonists from the game, thus making their antagonists the main antagonists of the game.
Auron, for example, shares his antagonist with Rikku, and that is none other than Yevon itself. While Yevon gets in Auron's way as he already knows their secrets, for Rikku is due to a cultural difference, as Al Bhed and Yevonites aren't really good friends. It is for different reasons, but the antagonist is the same.
For Lulu and Wakka, the antagonist is Sin. Now, you might be asking: But doesn't that make Jecht their antagonist? No, and for a simple reason. They only discovered Sin was Jecht at the end of the game; before that, for them, Sin was Sin. Now, why is Sin their antagonist? First, Sin was the one who killed Chappu, a character with a deep connection to both. Sin was also the one who attacked Besaid and destroyed it (although they weren't even born at that time, I think). Nevertheless, we can see how Sin gets in both their ways, and if we want to name someone, we must name Yu Yevon, and not Jecht, as Yu Yevon is the creator of Sin and the one who keeps it alive (and if I remember well, the one who controls Sin).
Kimahri has two antagonists: Biran and Yenke. Seymour claims he killed all the other Ronso, but I think that's a big fat lie; I mean, they're still there, and in FFX-2 they keep there; that claim was only for Kimahri to get mad and desperate. However, Biran and Yenke have caused a very big impact in Kimahri's life and that is clearly shown whenever they encounter each other. Unlike most antagonists, who end up dying, Biran and Yenke follow the redemption path, similar to Golbez.
By analising the other characters, we see the antagonist(s) of their stories, but like I said before, Tidus and Yuna are the main characters of FFX, and so these other antagonists aren't the main one(s); unless you want to see them as so (Yevon and Yu Yevon at least).
If we consider Yevon as the main antagonist, we need to see it how we see the Archadian Empire, and by that I mean we should consider Master Mika as the antagonist as he is the leader and the one who commands the religion, like Vayne is the one who commands the Archadian Empire, thus making the actions of the empire his responsability; the same for Master Mika.
Yu Yevon, on the other hand, can be seen as an antagonist because he was the one who created Sin, but who made him do that? Bevelle. 1000 years ago. I guess that in the end Bevelle carries all the fault of what happens.
Anyway, sticking with the time of FFX, Jecht and Seymour are the main antagonists, for Tidus and Yuna respectively, and so both of them are the main antagonists of FFX. The mastermind behind all events, the villain of the game, lies in the war between Bevelle and Zanarkand 1000 years ago.
I have a feeling this is very confusing
Hello all. I want to start FF14. Can anyone tell me the difference between “Heavensward”, “Stormblood”, and “Shadowbringers”? Like I know there’s an expansion pack with all 3, but is there an order to these? Or are they just names of different expansion packs with all of the same content? Thanks!
After getting FFVI for GBA, I decided to buy the FFVIII taking advantage of the sales but ...
From what I understand the PC port of FFVIII (the original) brings the soundtrack in midi but I don't know if it affects the small bonus of Chocobo World, please someone help me with this question.
I found a way to change the midi to the PS1 OST but I don't see that it changes the song of Chocobo World
Hi, I would like you to tell me which is the best version of FFVI for you? Rather, I would like to know if the pc port at present is a good way to play it or if not wait for the pixel remasters or at last I play it in an emulator for the other versions.
85 Votes in Poll
78 Votes in Poll
A character whose existence is meant to be lore justification for a reboot