Ascension (ability)

Ascension is a recurring ability in the series. It is an ability used exclusively by Warrior of Light.

Dissidia Final Fantasy
Ascension is a ground physical Bravery attack for Warrior of Light, learned at level 30. It requires 30 CP to equip (15 when mastered), 90 AP to master, has Melee Low priority, and induces both Chase and Wall Rush. Warrior of Light throws his shield to drag the opponent closer, then performs a sword combo to knock them into the air. The attack generates 40 EX Force.

Dissidia 012 Final Fantasy
Ascension returns as a Bravery attack for Warrior of Light, learned at level 19, requiring 120 AP to master, and generating 90 EX Force. It is otherwise identical to its previous incarnation.

Final Fantasy Record Keeper
Ascension is an enemy ability used by Warrior of Light. It inflicts non-elemental physical damage to one party member.