Knights of the Round (summon)

Knights of the Round, also known as Knights of Round, is a recurring summon in the series.

Final Fantasy VII
Knights of the Round is the most powerful summon in Final Fantasy VII. It can be obtained from Round Island, a hidden island in the northeast of the map, which can only be accessed with a gold chocobo, or as part of the Master Materia set received from the Kalm Traveler after defeating Emerald Weapon. When summoned, thirteen medieval knights appear and slash the enemy party.

Obtaining the Knights of Round Materia gains the player the Knights of the Round achievement in the PC version re-release of Final Fantasy VII.

The attack is called Ultimate End and strikes the enemy party multiple times. The knights themselves each attack with different weapons and spells (according to Final Fantasy VII Ultimania Omega).


 * The first knight attacks with a long sword that looks like Cloud's Rune Blade.
 * The second knight attacks with a lance.
 * The third knight attacks with a rod and casts what looks like Fire magic.
 * The fourth knight attacks with a mace.
 * The fifth knight attacks with a long sword.
 * The sixth knight attacks with a hammer.
 * The seventh knight attacks with a wand and casts what looks like Blizzard magic.
 * The eighth knight attacks with a trident.
 * The ninth knight attacks with a staff and casts Comet on the target.
 * The tenth knight attacks with a naginata.
 * The eleventh knight attacks with a battle axe.
 * The twelfth knight attacks with a sword.
 * And the thirteenth knight attacks with Excalibur.

Although not stated in the game, the final knight is King Arthur and he has a grander entrance and attack. This particular knight was released as a figure as part of the first Final Fantasy Creatures set, with the given name of Arthur, which confirms the knight's identity. The next-to-last two knights should be Gawain and Lancelot, since it's believed that Gawain wielded an axe and Lancelot a sword, the Arondight.

Pairing it with a Steal As Well Materia will allow for 13 attempts at stealing from the enemy.

Knights of the Round is the only Summon Materia that will not work with Quadra Magic, regardless of whether it is linked to the specific Knights of the Round Materia or to the Master Summon Materia, although there is a cumbersome way around this: If the player equips Magic Counter with Master Summon, and Quadra Magic with another Master Summon, there is a small chance to counterattack with four Knights of the Round attacks.

Knights of the Round is a series of 13 individual attacks hitting all enemies with damage that ignores target's defensive stats each time at the cost of 250 MP. At its maximum, Knights of Round can do up to 129,987 damage to a single target. It takes one use of Knights of the Round to destroy most enemies. The only exceptions are the Weapons, Emerald and Ruby, Safer∙Sephiroth and chocobos. Knights of the Round's spell power is equal to 5x the base magic damage.

Final Fantasy Type-0
In the official novel version of Final Fantasy Type-0 The Knights of the Round appeared as a powerful Eidolon instead of Alexander in the game. They are thirteen 30-meter tall warriors in red armors summoned by Kurasame, who has become a l'Cie soon after Caetuna died earlier in the story.

Theatrhythm Final Fantasy: Curtain Call
The Knights of the Round are set to appear in Theatrhythm Final Fantasy: Curtain Call as a summon. At the end of the Feature Drive, they perform their Ultimate End attack.

Final Fantasy: Unlimited After
The Knights of the Round also appear in Final Fantasy: Unlimited After, when Kaze summons them to destroy the Object Novas around the world.

Followed by saying: "Slaughter! I summon you, KNIGHTS OF THE ROUND!"
 * A bladestorm of bonds, Sword Viridian!
 * The squall of fortitude, Kingdom Blue!
 * And finally, a prideful gale, Warrior Platinum!

Blood of Bahamut
In the Japan-only game, Blood of Bahamut, Gration, the upgraded version of Gigant, bears a strong resemblance to the Knights of the Round.

Merchandise
Knights of the Round appear in the Final Fantasy Creatures range of figurines.

Trivia

 * Knights of the Round has the longest summon animation in Final Fantasy VII, which can be an annoyance as the option to skip or shorten summon sequences is not available. If a player uses the Vincent Mug Glitch, they can bypass the long sequence.