Rising Sun

The Rising Sun is a recurring weapon in the Final Fantasy series. It is usually a throwing item or Claw.

Final Fantasy III
Rising Sun is a thrown weapon, only usable by the versatile Onion Knight, Thief and Ninja.

Final Fantasy IV
In the Finest Fantasy for Advance remake, the Rising Sun is the most powerful Star that Edge can Throw.

Final Fantasy VI
The Rising Sun is a Boomerang for Locke Cole. He can Steal it form the Punisher enemy.

Final Fantasy VII
The Rising Sun is a ring-like shuriken for Yuffie Kisaragi and can be stolen from the Diamond Weapon near the end of disk 2. Sadly, it has no materia growth.

Final Fantasy VIII
One of Rinoa's Blasting Edges is called the Rising Sun. The July issue of Weapons Monthly Magazine contains an excerpt on this weapon.

Final Fantasy IX
The Rising Sun is the second-strongest of the Stars that Amarant Coral can Throw.

Final Fantasy X
The Rising Sun is one of Rikku's Claws. Its dominant ability is three elemental strikes.

Final Fantasy Tactics Advance
The Rising Sun is a Knuckle used by White Monks and Gadgeteers. The Rising Sun teaches the Exorcise ability to the White Monk and the Red Spring ability to the Gadgeteer. A common knuckle, it may be bought in every Shop.

Final Fantasy Tactics A2: Grimoire of the Rift
White Monks, Berserkers and Tinkers can equip the Rising Sun knuckle. The Rising Sun is crafted at the Bazaar and is a Rank D item in the Flash of Dawn series.