Raid (Dimensions II)

Raids are special types of campaigns in Final Fantasy Legends II. Players are given the opportunity to fight against powerful bosses. This feature was first introduced on March 24, 2016.



Overview
Players can participate in a raid battlefield through the entrance located at the bottom-right corner of the game menu.

The event emphasizes the value of players teaming up to defeat bosses with high HP. When facing raid bosses, players are given twelve turns to deal as much damage as possible. The higher the damage, the more the points the player receives at the end. If the boss manages to kill the party while the twelve turn limit is active, the battle will end. In addition, should the player fail to defeat a raid boss within that limit, other players will automatically assist until the boss is down. In addition, the turns Mootie use are also counted towards the twelve turn limit. As a bonus, summoning phantom stones doesn't use up Raid turns. All bosses increase their own level by 1 and their max lv is 99.

Upon defeat, each player that participated in the kill will be rewarded with RAID weapons and accessories, Babil points, etc. When the indicated level of the boss increases by one, All the stats and max HP of the bosses will rise significantly. Super effective skills deal 200% damage, while same elemental skills deal 75% damage.

At the end of each battle, the system calculates the three bonuses together and adds them up:


 * Participating Bonus
 * This bonus is added every battle; different bosses provide different amount of points.


 * Damage Bonus
 * The higher the damage the player deal, the more points he/she obtain at the end of the round.


 * Finishing Bonus
 * Normally 0, only changes if the current boss or his defensive "barrier" is defeated.

SP Upgrade Stars


Rarely dropped by Lv60 Raid main bosses and above, SP Upgrade stars are used to "Rank up" three different event phantom stones currently. They can also be used as enhancement materials for phantom stones, where they provide a humongous amount of experience.

Mini bosses
Starting from the 3rd RAID event, the game introduced a hidden boss called "cactuar". This boss is rare and weak against every element and attack. On the 6th RAID event, the game introduced Golbez, which replaced Cactuar. The mechanics between Golbez and Cactuar are basically the same, but Golbez will cast Barrier Shift once at the start of the battle.

Raid AP
Different AP is used for RAID events, it has a maximum of five slots, and refills once every fifteen minutes. When their RAID AP runs out, players must wait for the refill in order to challenge the event again. However, players have the option to recover all their Raid AP via a recovery voucher in order to continue playing.

Team RAID bonuses
Players can spend their Raid points to enhance various skills similar to the Crystarium system. There are six different elemental tables. By spending Raid points on the corresponding table, players will learn elemental attack boosts and resistances based on that element. Players can also learn useful skills such as "Attack down resistance", "Instant death resistance", "Earth Attack Power +16%", "Max Attack/Magic +10%". etc. However, these extra bonuses are only usable in RAID events.

Rewards
After defeating a monster, the player earns Raid points. Bonus points are given if the player manages to kill the boss within the set amount of turns. The more points the player accumulate, the more rewards they obtain. At the end of the event, all the players are ranked and given rewards accordingly. Players receive different ranks of the boss phantom stone depending on how well they scored in the event (5★ - 8★). Players are also rewarded with Cash shop vouchers, Space time stones, Babil points, Event weapons and accessories, Master crystals etc. In addition, rewards can include certain event components to rank up the summon's associated with the current event.

Clear rewards
Below are the possible rewards from the Raid event.
 * AP recovery vouchers will expire on the end of the month.

List of Raid Events

 * Event duration delayed due to game version update.

Weekly Raids
Weekly Raids take place immediately after the "Monthly Raid" ends, which one out of four elemental beasts is randomly chosen, and represents the focus of that event alone. At least three of such events take place throughout the month, each having a duration of 6 to 8 days. They, however, do not reward the players with various in-game items as more points are accumulated. The items they reward after the event are also different. The song that represents them is called "Gods of the Rainbow".


 * Red (Crimson Behemoth), Fire.
 * Yellow (Eternal Zeiss Mirch), Earth.
 * Green (Gale Plaisir), Wind.
 * Blue (Glacial Archangel), Water.


 * Cos = Costumes that change the character's appearance in battle.
 * Babil = Babil points for usage in Tower of Babil.
 * STS = Space time stone, the game's in game currency.
 * M.C = Master Crystals that upgrade SS+ phantom stones.
 * Vouc = Cash shop one time free summon.
 * EPS = Event phantom stone. Changes rank according to the rank of the player.