Gil Turtle (Final Fantasy V)

Gil Turtle is an optional boss in Final Fantasy V. A deadly enemy in early levels, it can be found in two locations: the Gil Cave in the Second World, and the Third World's bonus dungeon - the Sealed Temple's River of Souls. Despite being undead, Life spells and items have no effect on it.

Its attacks include Earthquake and Turtle. Turtle hits two party members at one turn and can inflict Confuse, similar to the Shield Dragon's Knock Silly.

Upon being defeated it will cast Earthquake which will do heavy damage unless Float is cast.

Strategy
A good strategy is to cast Float before the battle to dodge his Earthquake spell at the end of battle. Once the battle starts, the player should immediately cast Blink, which will help dodge Gil Turtle's attacks, as well as summoning Golem as backup, in case Blink wears off before the party has time to recast it. One should cast Blink and Golem regularly, while using the Bard's Requiem Song, which harms the undead, and Blizzaga, as Gil Turtle is weak to Ice.

Related Enemies

 * Grass Tortoise
 * Land Turtle
 * Adamantoise (Boss)