Black Magic (Final Fantasy IV)



Black Magic, also called Black, is an ability in Final Fantasy IV used by Rydia, Tellah, Palom, and Fusoya. Black Magic is the counterpart to White Magic, focusing on damaging the target. The Black Magic command's Charge Time varies, and its charge time is taken from the spell the player selects to cast. Fusoya knows all the Black Magic spells, while Tellah eventually learns all these spells, except for Quake, Death, and Flare via a story event. Abel's Lance and Flare Sledgehammer introduced in the Game Boy Advance version have the ability to randomly cast a specific Black Magic spells that randomly activate when using the Attack command when a party member is equipped with the specific weapon. Abel's Lance randomly cast Tornado while Flare Sledgehammer cast Flare. The Tornado spell from Abel's Lance works on any enemy, including bosses.

In the 3D versions of the game, Dualcast is an Augment ability that is compatible with all forms of magic.

Black Magic Command
The following is a list of Black Magic spells that can be learn and used through the Black Magic battle command.

Item Magic
In the 3D versions, Magic Arrow and Dancing Dagger were classified into Black Magic spells. Most spells are used via the Black Magic command, but some spells can be used via the Items command. Item Magic is cast by using specific weapons from the Item menu during battle. The weapon must be equipped and unlike magic used via the Black Magic command, Item Magic spells do not cost MP. All spells can be reflected, except for the Dancing Dagger spell. Item Magic's spell names are hidden as when the player uses an item, the name used will be that of the name of the item which overrides the spell's name. Item Magic can be used even if the user is silenced. In the 3D versions, Item Magic's power increases and decreases with the modification of the Spirit and Intelligence stats.

Twincast
In the 3D versions, some of the original and new spells were classified into Black Magic spells.