Remedy (item)



The Remedy, also known as Cureall and Heal, is a recurring item in the Final Fantasy series. It heals all status ailments for one character with the exception of Knocked Out, and in some cases, Curse. A similar item called Unicorn Horn existed in the early installments.

Final Fantasy
The Remedy is only found in the 20th Anniversary and iOS releases. It cures all status effects except for Stone and KO. It can be bought at Onrac for 1,500 gil. It is also commonly found in the Bonus Dungeons.

Final Fantasy II
The Unicorn Horn acts as a Remedy casting Basuna. It can only be won from enemies or found in some treasure chests throughout the game. It can be sold for 500 gil.

Final Fantasy III
The Angel's Sigh in the Nintendo DS and iOS version acts as a Remedy, casting Esuna when used. No equivalent item exists in the NES version. It is only obtained by finding it or winning/stealing from enemies.

The Angel's Sigh can be obtained from following enemies: Griffon, Knocker, Lamia, Lemur, Red Cap, Slime, Tangie, and Giant Rat.

Final Fantasy IV
Originally translated as Heal, it cures all negative statuses except Doom. The Unicorn Horn acts as a semi-Remedy by removing Sleep, Hold, Berserk, and Confuse statuses on the entire party.

Final Fantasy IV: The After Years
Both Remedy and Unicorn Horn reappear in the game, being obtained in various ways. The Unicorn Horn, however, still cannot be bought.

Final Fantasy V
Remedy is an item only created with the Chemist's Mix command. It can be created by mixing a Phoenix Down with a Turtle Shell and it cures all negative status ailments of the mixer.

Final Fantasy VI
Should players wager Remedy in the Dragon's Neck Coliseum to fight against Typhon, an Elixir will be granted.

Crisis Core -Final Fantasy VII-
The Remedy item cures all negative status effects and are very common. They cost 200 gil and are dropped or stolen from many different enemies and are found in chests.

Remedy is also an enemy ability. It is used by Combatant, Ensign, Guard, Sergeant Major, Special Ops Officer and Warrant Officer and has the same effect as the user-used item.

Final Fantasy VIII
A stronger incarnation called Remedy+ is not purchasable. It can only be obtained through Alexander's Med Lv Up ability by refining 10 Remedies into 1 Remedy+.

Final Fantasy IX
Remedy cures various status effects, and also one of the items to synthesize the Garnet in Hades's Synthesis Shop. It can be bought later in the game for 350 gil.

Final Fantasy X-2
The Remedy item removes all negative Status Effects. They can be found in various locations throughout the game, and they are also available freely to the Alchemist using their Stash ability. Remedy is also an outcome through the Mix ability.

Final Fantasy XI
Remedy cures almost all status ailments with the exception of Curse or Amnesia. A unit can only use Remedies on him or her self, meaning that it cannot be used be used to cure status effects that prohibit actions entirely such as Petrification or Sleep. If a player suffers paralysis from a Paralyze status effect while using a Remedy, it will be lost like any other item.

Final Fantasy XII
Remedy is an item that can only be commonly bought after the party defeats Judge Bergan, although it can be found in coffers before that. It can also be bought earlier on by a visit to a merchant in the Mosphoran Highwaste, accessible after receiving the Dawn Shard. It costs 400 gil and restores Poison, Slow, Blind, and Silence should no Remedy Lores be mastered.

A total of 3 Remedy Lores can be accessed via the License Board, and it restores nearly all negative status ailments once they are all learned, including Stop, Slow, Doom and Disease. The exceptions are KO, Stone, X-Zone, Reverse, and HP Critical.

Final Fantasy XII: Revenant Wings
Remedy is an enemy skill learned by Bwagi at level 12 and enemy Archers at level 24. It restores lowered stats.

Final Fantasy XIII-2
Remedy is identical to Esuna from Final Fantasy XIII; it has the same animation and it removes the most recent ailment inflicted. Remedies are obtained from various enemies in the game as drops or can be bought from Chocolina's shop.

Remedy is also an enemy ability used by the Ghoul. However, the animation shown is actually the one for Cure.

Final Fantasy Tactics
Remedy cures the statuses Toad, Petrify, Blind, Oil, Poison, Sleep, Silence, and Confuse. It costs 350 Gil to buy and can only be used through the Chemist's Item command, after learning it for 700 JP. It can be found with the Treasure Hunter ability at Dugeura Pass, Eagrose Castle, Fort Besselat, Free City of Bervenia, Grogh Heights, Limberry Castle Gate, Keep and Undercroft, inside the Lionel Castle, Mining Town of Gollund, Monastery Vaults and Mount Germinas.

Final Fantasy Tactics Advance
Known as Cureall, it is a small black item that cures all status ailments. It can also be fed to monsters in the Monster Bank to raise their stats.

Curealls are bought for 350 gil at Baguba Port and are not affected by price deflation via liberating territories. They can be sold for 175 gil.

Final Fantasy Tactics A2: Grimoire of the Rift
Remedy cures all debuffs, but may also by Mirrored by a Ranger to inflict a multitude of debuffs on an opponent. This tactic is particularly effective when paired with a Trickster's Traumatize ability.

Final Fantasy Crystal Chronicles
Remedy is not a normal item, but a crafting item found in Conall Curach. It can be sold for 250 gil.

Final Fantasy Adventure
The Unicorn is this game's Remedy, and cannot be bought from any store. It removes all abnormal conditions except Death.

Final Fantasy: The 4 Heroes of Light
Remedies can be bought for 400 G Urbeth, Spelvia, the Kingdom of Horne, and in both Guera and Arbor after the darkness has fallen. It can also be found in Spelvia and Liberte. In addition to curing all statuses, the Remedy can also restore 100 HP in this game.