Command Macros

Ctrl + [#1 - 9] = Use scripted "Macros" or shortcuts that the player makes to quicky cast spells and use abilities.

Alt + [#1 - 9] = Use macros #10 - 18, 10 being 1 and 18 being 9.

[Alt or Ctrl] + [Up or Down] = Change between macro configurations, good when the player decides to switch jobs or use a different macro set up.

Commands

Rules

Multiple command lines in a single macro require an intervening command, /wait //integer//, which makes the macro wait for //integer// seconds for one line to resolve before performing successive commands.

e.g. is not a real world example, Cure does not take 5 seconds to cast. Party members may not appreciate being told that they are cured.

/ma Cure1 (casts Cure 1 spell)

/wait 5 (Waits 5 seconds)

/p You're Cured! (message to Party members: You're Cured!)

Activators

/magic or /ma requires specific spell name as above e.g.

Modifying commands

/wait

Targets

In /ma Cure1 , casting cure 1 on the caster/macro controller,  denotes a target

 actions target the current target of the macro controller at thte time the macro is activated (Target)

 the macro will wait for the controller to select a target before activating (Select Target)

 as , targets macro controller

 thru  targets players 1-6 of the controller's party