Mah'habara Subterra

The Mah'habara Subterra is a location on Gran Pulse in Final Fantasy XIII. It is a vast network of underground tunnels carved by the fal'Cie Atomos, who is seen rolling through the area. Before the War of Transgression, people used to mine precious minerals in the tunnels, but by the time of the game, only the remnants of mining operations can be found, including a variety of excavation robots.

Datalog
''Mah'habara is an underground labyrinth of tunnels excavated by the fal'Cie Atomos. The advanced civilization of Gran Pulse once established mining operation here, targeting the mineral and ore deposits exposed by the fal'Cie's digging. Long-abandoned engineering and excavation drones are now the only traces of human society that remain, the miners having disappeared long ago.''

Story
The party enters the Subterra after finding it to be the only way out of the Archylte Steppe. While in the Flower-filled Fissure, Fang says she became Ragnarok during the War of Transgression and left Gran Pulse in its current state. The shock of Fang's claim and Vanille's denial causes her to summon her Eidolon, Hecatoncheir.

After the battle, Fang scolds Vanille for lying to her, but then tells her she is not alone anymore and that they have a new family. Later on, when Hope tampers with a Dreadnought and falls off into Atomos's path, other nearby Dreadnoughts jump down to stop the fal'Cie, which allows the party to board it and ride to the tunnels' end to the Sulyya Springs near Taejin's Tower and one step closer to Oerba.

Grinding Spot
In the optional area of the mines (access granted by riding Atomos back from Sulyya Springs) one will eventually come across an area with six bombs. They can easily be killed in a matter of seconds for 7,140 CP each time. The bombs will respawn when the player backtracks a little.

Another spot or rather route useful for leveling back in Chapter 11 is at the beginning of the Subterra. By going from the entrance to the spot with the five Hoplites right before the Juggernaut and back to the entrance, one can easily gain around 21,400 CP in one round.

Areas

 * Maw of the Abyss
 * The Earthworks
 * Twilit Cavern
 * Flower-filled Fissure
 * Dusktide Grotto
 * Deep in the Dark

Optional Areas
(The hidden areas of Mah'habara Subterra can be accessed by riding the fal'Cie Atomos from Sulyya Springs.)
 * An Asylum from Light
 * Abandoned Dig

Missions

 * Mission 18: Name: So Close, Yet So Far
 * Cie'th Stone location: Mah'habara – Twilit Cavern (Waystone)
 * Mission 53: Freedom from Fear
 * Cie'th Stone location: Mah'habara – An Asylum from Light
 * Mission 29: Faltering Faith
 * Cie'th Stone location: Mah'habara - Maw of the Abyss

Maw of the Abyss

 * Hoplite x3
 * Hoplite x2
 * Hoplite x4
 * Cryohedron x2
 * Cryohedron x3, Hoplite x2
 * Cryohedron x3
 * Hoplite x5
 * Juggernaut
 * Boxed Phalanx, Hoplite x2

The Earthworks

 * Cryohedron x 4
 * Pulsework Centurion x2
 * Pulsework Centurion
 * Rust Pudding x2
 * Humbaba, Pulsework Centurion (Mark 58)

Twilit Cavern

 * Pulsework Centurion, Hoplite x2
 * Boxed Phalanx, Hoplite x3
 * Rust Pudding
 * Ambling Bellows, Hoplite x4 (Mark 18)

Flower-filled Fissure

 * Hecatoncheir (Boss)

Dusktide Grotto

 * Pulsework Centurion vs. Rust Pudding x2
 * Pulsework Centurion, Cryohedron x2
 * Rust Pudding x2
 * Juggernaut
 * Pulsework Centurion x2, Cryohedron x3
 * Cryohedron vs. Rust Pudding x3

Deep in the Dark

 * Hoplite x2
 * Boxed Phalanx, Hoplite x3

An Asylum from Light

 * Yaksha x2
 * Yakshini, Skata'ne x2
 * Ferruginous Pudding, Rust Pudding x2
 * Rust Pudding, Ferruginous Pudding x2
 * Yaksha, Yakshini
 * Cryohedron x6
 * Yaksha
 * Yakshini x2, Skata'ne x2
 * Skata'ne, Yaksha x3
 * Tyrant, Centaurion Blade
 * Yaksha x2
 * Yakshini, Yaksha x2

Abandoned Dig

 * Strigoi
 * Vetala
 * Strigoi x2
 * Syphax, Numidia x26 (Mark 30)

Music
The theme "The Vile Peaks" plays here as the background theme.

Gallery
Mah'habara-Stollen