Sahagin

The Sahagin (サハギン Sahagin) is a recurring enemy from the series. It appears in most games, and often has stronger counterparts. The Sahagin is usually portrayed as a fish that walks on land, though in Final Fantasy VII and Final Fantasy IX, they appear as spear-carrying turtles who can hide in their shells to nullify physical damage. While they are usually aquatic, in some games there is a species of Sahagin that lives in the desert. In Spanish it's translated as "Gurami."

Final Fantasy


Sahagins are enemies in Final Fantasy. Two palette swaps of the Sahagin, the Sahagin Prince and the Sahagin Chief, appear in the original version and a third, the Sahagin Queen, is featured only in the Dawn of Souls and 20th Anniversary versions.

Final Fantasy III


Sahagins in Final Fantasy III are fought on the seas of the Floating Continent. They provide the least amount of Experience points of the enemies encountered in the sea. A pink version, the Merman, appears as an enemy in the Subterranean Lake.

In Spanish it's translated as "Quelonoide" instead of "Gurami."

Final Fantasy IV


Two other forms exist in this game: the Desert Sahagin and Sahagin Prince.

Final Fantasy IV: The After Years
Various versions of Sahagins appear in-game, and are all weak to Lightning-elemental attacks, save for the Desert Sahagin which is weak to Ice elemental attacks. They tend to not be very powerful when they are encountered.
 * Desert Sahagin
 * Sahagin
 * Sahagin Knight
 * Sahagin Prince

Final Fantasy V


The Sahagins appear as a normal enemy in Final Fantasy V. It is a rare enemy that can be found at one area only, the waters south west of the Phoenix Tower. It only relies on physical attacks. The Nix and Merrow are other forms of Sahagin.

Final Fantasy VII


In Final Fantasy VII, the Sahagins appear as an enemy in the Midgar sewers. They mostly just use "Water Gun" and "Harpoon" to inflict minor damage, but if they use "Shell Defense" their Defense increases greatly. It is best to use magic to fight them. A variation, the Desert Sahagin appears in the area around Cosmo Canyon.

Dirge of Cerberus -Final Fantasy VII-
Sahagin is an enemy in Chapter 5 of Dirge of Cerberus -Final Fantasy VII-. It can fight both in long range and short range battles, using its trident when the player gets too close. Its weak point is in its head. Sahagins are fought in Nibelheim Sewers.

Crisis Core -Final Fantasy VII-
This foe may seem tough, but is easily dealt with using physical attacks provided one is quick. Sahagin appears as a regular enemy and comes in many varieties. Related Enemies:
 * A-Sahagin
 * Emperor Sahagin
 * Experiment No. 112
 * King Sahagin
 * Sahagin Chief
 * Sahagin Prince
 * Water Warrior

Final Fantasy IX
The Sahagin is an enemy from Final Fantasy IX. It can be found in the Qu's Marsh on the Outer Continent. They can go into their shell to nullify physical attacks.

Final Fantasy X
Unlike previous games, Sahagins appear as green-yellow scaly fish. Most Sahagins can only travel underwater, though some also have webbed feet so that they can walk on land. Tidus first encounters Sahagins in the Submerged Ruins. Sahagin Chiefs were also released within the Sphere Pool in Luca after the first Blitzball Tournament. Sahagins also dwell in the Via Purifico underneath Bevelle.

Final Fantasy X-2


The Sahagin is an enemy from Final Fantasy X-2. They are not particularly powerful and can be dealt with easily with a simple Thunder spell or Thunder Blade attack.
 * Sahagin
 * Sahagin Chief
 * Sahagin Prince

Final Fantasy XI


Sahagin are one of the beastmen who appear in Final Fantasy XI. They live on the remote Islands of Elshimo, far from the major cities, but some of the unsavory neighbors for citizens of Kazham or the pirates of Norg. Sahagin can be found in greatest numbers in the Sea Serpent Grotto.

Final Fantasy XII: Revenant Wings


Sahagin appears as an enemy and summon. Sahagin is an Esper in Final Fantasy XII: Revenant Wings. The Rank I Water Melee summon, it costs 10 affinity points to summon. Its normal attack, Smack, deals damage to one foe.

Final Fantasy XIII


Sahagin are found in Gran Pulse, in missions and in the Font of Namva where the Chocobos are. Upon completion of the mission 14 the player is able to ride Chocobos while on Gran Pulse. They are scaly aquatic Water-elemental enemies, despite walking on land, and appear in groups.

Final Fantasy Mystic Quest
Sahagins appear in Final Fantasy Mystic Quest, although they are called Water Hag in the English version. The Desert Hag is a weaker variation.

Final Fantasy Crystal Chronicles
Sahagins appear as enemies in Conall Curach and the Selepation Cave. They jump out of water and have the ability to freeze players. Sand Sahagins also appear in the Lynari Desert. Contrary to series tradition, Sahagins are weak against Fire rather than Thunder.

Final Fantasy Crystal Chronicles: Ring of Fates
Sahagin appears as normal enemy in the game. Other versions of the Sahagin are Dark Sahagin and Sahadon.

Final Fantasy Crystal Chronicles: My Life as a Darklord
Sahagin appears as a summon in Final Fantasy Crystal Chronicles: My Life as a Darklord. It is a magic summon that costs 1 slot to summon.

Final Fantasy Crystal Chronicles: Echoes of Time
Sahagin appears as normal enemy in the game. Another version of the Sahagin is the Sahagin Ghost.

Chocobo Series


Sahagin also appears in the Chocobo Series in most games. He is an enemy in both Chocobo's Mysterious Dungeon and Chocobo's Mysterious Dungeon 2; a rival in Dice de Chocobo and a Dueler in Final Fantasy Fables: Chocobo Tales.

There is also a few minigames related with him in Final Fantasy Fables: Chocobo Tales, where a frog controlled by player must avoid Sahagin; and the direct sequel from this game where he shoots tridents to the Chubby Chocobo's Ship.

Etymology
The sahuagin, often misspelled or transliterated sahagin, is a fish-like humanoid in the Dungeons &amp; Dragons Role-Playing Game. They have an affinity for sharks and can go into a blood frenzy, but as marine creatures they are harmed by swimming in fresh water.