Paramina Rift

The Paramina Rift is a location in the land of Ivalice in Final Fantasy XII. It is a mountain pass that must be crossed to get to Mt Bur-Omisace.

Location
In Final Fantasy XII, The Paramina Rift is located on Jagd Ramooda, to the northeast of the Ozmone Plain, and is only accessible via the Golmore Jungle. Mt Bur-Omisace lies to the north of the mountain range. To the west, the Rift connects with the Feywood, and the Stilshrine of Miriam is accessible to the south.

Weather
Paramina Rift has three different weather conditions:
 * Sunny
 * Cloudy (sky is grey, snow specks in the air)
 * Blizzard

When the Paramina Rift is in a blizzard, entering the Frozen Brook area resets the weather to cloudy. Ice Elementals come out during cloudy weather in the Frozen Brook and Silverflow's End areas. Only during a blizzard, can a Leshach Entite be encountered in the Head of the Silverflow and Icebound Flow areas, and the mark Fafnir appears in Silverflow's End.

Paramina Rift is of snow terrain and therefore all Ice damage is boosted. During a blizzard Fire, Ice and Wind attacks are all boosted, and Water damage is halved.

Treasures


The most common item treasures are Phoenix Downs and Blue Fangs. With the Diamond Armlet equipped, the common item treasure is Knot of Rust, and the rare item treasure is X-Potion.

The treasure in south and east of the Head of the Silverflow area may have the Osafune. In the dead-end to the east and north the player may find the Betelgeuse.

In Freezing Gorge there is a treasure that spawns 50% of the time, has 50% chance to contain gil, but when it is an item, it can be either Golden Armor or Serpent Rod. The treasure respawns, so the player may try it repeatedly. In the Frozen Brook area, the treasure that spawns nearest to the northern exits may contain the Quasimodo Boots. The treasure to the east and north may have the Golden Helm, the treasure in the middle is Bangle unless it is gil, and the treasure in the southwest can have the Musk Stick.

In Icebound Flow, the treasure that spawns between the two northern exits may have the Glacial Staff. The treasure right before exit to Feywood can have the Ice Shield. In Karydine Glacier, the player may find another Glacial Staff in the northeast dead-end above the frozen river. The treasures in the southeast and southwest may have gambits for attacking foes that are weak or vulnerable to Ice.

In the western cutoff area of the Silverflow's End many treasures can spawn at the southern end. The player may find Thief's Cuffs, Burgonet and Shielded Armor in there.

Path of the Firstfall
This chest only appears in the International Zodiac Job System version of the game.

Spine of the Icewyrm
These chests only appear in the International Zodiac Job System version of the game.


 *  - Chest does not respawn.

Rarydine Glacier

 *  - Chest does not respawn.

Locations

 * Fading Vale (to Golmore Jungle)
 * Head of the Silverflow
 * Icebound Flow (to the Feywood)
 * Frozen Brook
 * Freezing Gorge (to Mt Bur-Omisace)
 * Karydine Glacier
 * Path of the Firstfall
 * Spine of the Icewyrm
 * Silverflow's End (to the Stilshrine of Miriam)

Monsters

 * Garuda-Egi
 * White Wolf
 * Lizard
 * Yeti
 * Baritine Croc
 * Wild Onion (Docile)
 * Slaven Warder
 * Twintania
 * Emperor Aevis
 * Dark Skeleton
 * Skull Knight
 * Ice Elemental
 * Leshach Entite (Blizzard only)
 * Ancbolder (Rare)
 * Anchag (Rare)
 * Fafnir (Mark, Blizzard only)
 * Feral Retriever (Mark)
 * Trickster (Elite Mark)

Final Fantasy XII: Revenant Wings
' In Final Fantasy XII: Revenant Wings'', the party revisits the Paramina Rift after they learn the true location of the Judge of Wings.

Mission 36: Ye Who Rest
Mydia travels to the Paramina Rift to view the war memorial to her fallen love, Velis, who died at Battle of Nalbina Fortress. As the party approaches, Mydia taunts and incapacitates Basch, saying he is responsible for the deaths of so many of the soldiers now honored on the memorial. Basch breaks through Mydia's spell and says he can do nothing now but atone for his sins and put the dead to rest. Mydia departs, leaving the party to deal with a horde of undead monsters.

Monsters

 * Zombie
 * Vampyr

Rewards

 * Silk Coat
 * Winged Helm
 * Auracite

Goblin Pouch

 * Destrier Mane/Dragon Whisker

Mission 74: Dance of the Dead
The scion Zalera is battled in this mission, flanked by a massive number of undead creatures. Upon his defeat, he is summonable on the Ring of Pacts, and Basch gains his Quickening, Apocalypse Shield.

Monsters

 * Zombie
 * Vampyr
 * Zalera

Rewards

 * 22,500 gil
 * Volcano
 * Maximillian
 * Auracite

Goblin Pouch

 * Oakwood Stick/Oakwood Log

Leaders

 * Monk
 * Monk
 * Monk
 * White Mage
 * White Mage

Monsters

 * Shivan
 * White Hare
 * Tonberry
 * Diabolos
 * Shiva

Rewards

 * 12,500 gil
 * Auracite

Goblin Pouch

 * Death Powder/Soul Powder

Map

 * Note: areas highlighted in red are hidden passages that do not appear on the map.