Black Waltz No.3 (Boss)

First Battle
The battle begins with Vivi going into Trance, with Zidane and Steiner providing backup. Despite the Waltz's use of high level magic (Thundara, Blizzara, Fira), the battle can be won by the time Vivi falls out of Trance. Defeating him before Vivi loses his Trance is also an option, but the end result is the same.

After the battle he jumps away and lands on Zorn and Thorn's small aircraft and commandeers it to follow the escaping Cargo Ship. When it gets close it begins to charge another Thundaga spell, but Vivi blows it away with a Fire-based attack, being hurt by the back draft. It tries once more to attack but winds up blowing up his own engine with his Thundaga and crashing into the South Gate.

Second Battle
Later in the story, it returns to fight Princess Garnet, Steiner, and Marcus when their train stops just in time to miss it on the tracks. This time around, it is much more volatile and its attacks do more damage, but the player cannot lose this battle unless they command Steiner and Marcus to attack and knock out Garnet. This is because Black Waltz No. 3 will never attack Garnet, and if she is the only ally left standing the boss will inflict damage upon itself, eventually leading to its defeat. It is recommended that Marcus is kept alive, because Black Waltz 3 has some valuable items that Marcus can Steal, which are useful for Vivi later on. This final defeat of Black Waltz 3 ends the legacy of the Black Waltzes.

Related Enemies

 * Black Waltz No. 1
 * Black Waltz No. 2