Phoenix (Final Fantasy VIII)

Phoenix is a pseudo-Guardian Force in Final Fantasy VIII. It is a flaming bird that revives fallen party members summoned via a Phoenix Pinion. After being summoned once, it has a chance to appear randomly to save the player from a Game Over if all party members fall in battle.

Profile
The Phoenix is colossal a flame-colored bird. The tips of its wings are red, and the plumage has flame-like patterns. The long feathers under the wings are rainbow-colored. It has an elaborate tail, like that of a bird of paradise, with the same flame-like pattern.

Obtained
The player can obtain a Phoenix Pinion from the 5th floor Triple Triad player in the D-District Prison with 3/256 chance. One is given as a reward for completing the Shumi Village sidequest. A Phoenix Pinion is also found in Lunatic Pandora with the present-day party, and in Winhill Chocobo Road as a reward for running into the chicobo (although the screen incorrectly says the reward was a Phoenix Down). Three Mega-Phoenixes refine into a Phoenix Pinion with Siren's Tool-RF.

Battle
Phoenix is summoned when the player uses the Phoenix Pinion item in battle. It deals Fire-elemental damage to all opponents and revives knocked out party members. When called upon, a line of fire draws Phoenix's silhouette on the ground and it emrges through it, taking of into the sky in a burst of fire.

After being summoned once, Phoenix will randomly appear when all party members have been knocked out or afflicted with the Petrify status (although it cannot heal Petrify), with a 65/256 chance (25.4%) to save the player from a Game Over. Adding more Phoenix Pinions to the inventory does not increase the chances that Phoenix will appear.

Rebirth Flame damages enemies with fire, and revives KO'd party members with 12.5% of their Max HP. Despite it appearing even when characters are not knocked out, but in the Petrify status, it will not heal the status, and the player will get a Game Over anyway. Additionally, in the final dungeon, if Phoenix appears while Resurrection is sealed, its attempt to revive the party will fail, resulting in a Game Over.

Its damage is calculated as follows:
 * $$Damage = 254 * Level / 10 + 30 + 50 $$
 * $$Damage = Damage * (265 - TargetSpr) / 8 $$
 * $$Damage = Damage * 30 / 256 $$
 * $$Damage = Damage * (900 - ElemDef) / 100:$$

Elemental Defense starts at 800 (0%), 900 nullifies damage and 1000 absorbs it. If an enemy is shown to be weak against an element, its Elemental Defense is below 800. If damage becomes negative (due to high Elemental Defense), the target is healed by that amount.

Dissidia Final Fantasy (2008)
Phoenix appears as a summon whose Flames of Rebirth protects the summoner from Bravery Breaks for a short time—if the summoner would be inflicted with a Bravery Break while Phoenix is in effect, their Bravery Points are restored to full. Phoenix's manual summon shows the artwork of its Final Fantasy VIII appearance. It is obtained from the second stage of the Destiny Odyssey III story.

Dissidia 012 Final Fantasy
Phoenix returns as a summon with the same function as in Dissidia. The manual version can be purchased from certain Moogle Shops for 30 KP.