Humbaba (Final Fantasy X-2)

The Humbaba is an enemy in Final Fantasy X-2.

Strategy
This is a formidable foe that does not fall easy. To prepare against this enemy, it is advisable to use Samurais and White Mages, and augment DEF to the limit, for Humbaba has enormous STR. Dark Knights are not recommended for this battle as they requires quite some time before they can attack again.

As soon as battle starts, Humbaba will cast Mighty Guard - use the Samurai's Fingersnap to clear off stat boosts, while the White Mage's Dispel takes care of statuses Humbaba has gained. Alternately, Humbaba's weakness is in the MP field - have a Thief on hand and make her steal all of Humbaba's MP in order to stop Humbaba from using Mighty Guard (which is used once again when Humbaba loses 66% of its HP) and Thundaga (400 damage to all). All that is left to worry about are Humbaba's PATK.

These are still formidable - Uppercut (1,500 damage) carries a huge delay, so having fast characters is highly recommended (as said, Dark Knights would have difficulties). Once Humbaba loses 66% of HP, it gains access to Tyrant Tail attack - it hits all girls for about 800 damage and has small delay effect. Swipe inflicts moderate damage of about 400 to one girl. Apply Protect against these attacks.

Once Humbaba is defeated, it will cast Meteor as a last resort to kill the party. The only way to not see Meteor is using Eject techs on Humbaba (also the fastest way to win the battle) or bribing it. Prior to ending the battle make sure the HP is at its peak, in order to survive Meteor.

Another option to survive Meteor is to finish the battle with a special Dressphere.

Related enemies

 * Behemoth

Final Fantasy X

 * Behemoth
 * Behemoth King
 * Catoblepas