Poison (status)

Poison (ポイズン, Poizun) is a common status ailment in the Final Fantasy series, and appears in every single installment. Poisoned units take damage each turn during battle, and may take damage out of battle depending on the game.

In some games, the poison may remain after the battle, depending on what monster poisoned the character. This does not necessarily mean that the character will take damage while walking, but the character will be poisoned at the start of battles, and the poison will remain throughout the battle until it is cured. However, some monsters' poisons are temporary and the characters recover from it during the battles.

The damage from poison usually occurs after the character's turn. In some games, the damage will not occur if the poisoned character slays all of the enemies the party is facing, but this bug was fixed in later games. In some later games using the ATB system, poison damage occurs every couple seconds, more often when Haste is in effect.

Poison can be cured by using an Antidote. Several games also have a spell called Poisona which cures Poison. Depending on the type of poison, the Esuna or Basuna spells can also cure it.

Final Fantasy
Poison removes one twentieth of the afflicted character's maximum HP at the end of every turn. This status remains after battle and, if not cured, will remove one HP every time the player takes a step in the field, reducing the victim to just 1 HP in the worst-case scenario. This status can be removed by an Antidote and the White Magic spell Esuna.

Final Fantasy II
Poison removes a small amount of HP from the afflicted character at the end of every turn. This status remains after battle and, if not cured, will remove one HP every time the player takes a step in the field, reducing the victim to just 1 HP in the worst-case scenario. This status can be removed by an Antidote and the White Magic spell Esuna at any level.

Final Fantasy VII
Poison inflicts damage upon an afflicted unit periodically, but does not remain after battle. It can be cured using an Antidote, Remedy, or the magic Poisona.

Final Fantasy VIII
Poison inflicts damage after the afflicted unit takes an action and remains after battle until cured with an Antidote, Remedy, or the magic Esuna.

Final Fantasy X
Poison is far more dangerous in this game than in others (where it is merely a nuisance). After taking a turn it inflicts 25% of a unit's maximum HP for characters. This percentage varies for each enemy. Can be cured by an Antidote, Remedy, Al Bhed Potion, or the magic Esuna.

Final Fantasy XII
The status effect Poison damages a character's HP at certain intervals, but wears off over time. It can be cured using the items Antidote and Remedy and the spell Poisona and Esuna. Its higher form is Toxify.

Final Fantasy Tactics Advance
Poison damages an unit at the beginning of its turn.

Abilities that cause Poison

 * Poison Claw, learned by Blue Mages.
 * Poison, learned by Alchemists and Red Mages.
 * Bio, learned by Sages.
 * Swarm Strike, learned by Fencers.
 * Beso Toxico, learned by Snipers.
 * Green Gear, learned by Gadgeteers.

Final Fantasy Fables: Chocobo Tales
Poison is a status effect that results in the victim gaining double damage against green zones.

Cards that cause Poison

 * Tonberry's Poison Cloud
 * Cactuar's 1000 Needle's plus
 * Typhon's Chow Time
 * Cactuar's Poison Barb
 * Adamantoise's Miraculous Shell+