Imdugud (Final Fantasy XII)

The Imdugud is a Rare Game enemy found in Nam-Yensa Sandsea in Final Fantasy XII. Its a stronger version of Zu. Imdugud is a flying enemy, so the party must use ranged weapons, magick, or the Technick Telekinensis.

Bestiary Entry
Derivation: Zu

''Zu with needle-sharp teeth that can be spotted flying over the desert sands. This strain, as yet unrecorded in the Camp annals, is hunted in the Nam-Yensa Sandsea.''

Requirement
Imdugud spawns in the Withering Shores zone in the Nam-Yensa Sandsea in the portion of the zone accessible only through the Zertinan Caverns. After the player defeats every Bagoly in the area the player must then position the party on the center of the circular platform and wait a few seconds. (The platform where the party faces Ba'Gamnan for the second time). Imdugud will spawn near the shore on opposite side of the zone and fly over towards the platform. Exact positioning on the center of the platform is key to spawning this enemy.

Etymology
Imdugud, in Mesopotamian legend, is a lion-headed bird and the son of the sky god Anu. It is also known as Anzu.

Related enemies

 * Dive Talon
 * Zu
 * Vulture
 * Garuda-Egi
 * Pyrolisk
 * Charybterix
 * Phoenix (Elite Mark)
 * Garuda (Boss)