Missions (Type-0)/The Battle of Judecca

The Battle of Judecca is a mission taking place on Tem. XVII, 842 in Final Fantasy Type-0. Its mission level is 29.

S-Rank Requirements

 * Time: 35:00 with no Eidolon at the boss/22:00 with an Eidolon at the boss
 * Phantoma: 64
 * Casualties: 0

Rewards

 * Clearing the mission earns a Shock Armor
 * Clearing the mission with Bahamut ZERO earns a Fire MIS magic.

Strategy
The player must take control of the unmanned autocannon and fight off the wyverns for one minute. The wyverns never attack from the propeller side, so it is best to focus attention to the left. The player should pay attention to the upper-left corner of the screen it is easy to miss the wyverns coming from that angle.
 * Aximo Deck

Eventually the Commanding Officer wyvern, Zuiun, lands on the deck. After taking it out the player should return to the autocannon for another assault similar to the first attack. After a minute a Five-Star Dragon appears. The player needs to shoot at it to deplete its HP. It keeps firing at the party and the player can step off the autocannon when it attacks to dodge to the far side of the ship. Using a fast cadet makes this easier.

The cadets end up on a frozen trail with a relic terminal and a recovery portal. The next area has Créme Brûlées and Pyronades controlled by their Dracoknight handlers. The area after has a Dracoknights with a Demonicorn. After a while the Seiku dragon Commanding Officer appears, and killing it wins the area. A ranged cadet makes this battle easier. The next area has Dracoknights, Pyronades and a Snowsquatch. The next area has Mikazuchi dragon accompanied by Créme Brûlées. A ranged cadet can avoid most of its attacks.
 * Frozen Trail

The cadets are attacked by the dragon Commanding Officer, Ginga. It is accompanied by Dracoknights. Taking it out turns the area into a safe zone with a recovery portal and a relic terminal. There is an Ether on the crates. Naghi is over to the waypoint and after speaking to him the player can interact with the cadet being healed to receive a Knowing Tag. The cadets should follow the marker on the minimap to the next destination.
 * Dominion HQ Pro Tem

In the Yugumo Approach the cadets will face a Dracoknight, a Demonicorn and Petrifeyes. In the next area they will face a dragon Commanding Officer Ryusei alongside more Petrifeyes. The end of this area has a recovery portal.
 * Yugumo Approach

This area has Pyronades and a Behemoth. The cadets should defeat the enemies in the area before accepting the area's Special Order, then head to the flaming wreckage to the left of the south path to find the Knowing Tag needed to fulfill it, earning an Elixir.
 * Glacial Plain

There is a safe zone with a relic terminal and a recovery portal, as well as another Knowing Tag lying on the ground. After leaving this area a timer initiates. There is a Flyvern and a Toxifeye, and an SO for collecting another Knowing Tag that is found along the path, earning a Phoenix Down. The cadets should hurry into the next area, the Eastern Station, to take out the Blancmanges and Dracoknights. The cadets can then continue down the west path and toward the Central Station.
 * The Yugumo Crash Site

Attacking the Flyvern here scares it away, and starts another timer. There is also a Cryonade here. The cadets must take down the enemies marked on the map as quickly as possible. The next area is random depending on which station the Flyvern flies off to, but the Knowing Tag for the Special Order is located in front of the burning wreckage in the center, earning a Megalixir.
 * The Stations

The cadets should engage the Flyvern until it flees and starts the timer. After taking out any remaining enemies and receiving a Hi-Potion from the saved cadet, the cadets should follow the yellow marker to the Western Station to save another cadet. The cadets should attack the Flyvern until it flees then finish off the Snowsquatch to receive an Ether from the cadet, then head south to the Southern Station. The cadets should engage the Flyvern again, then take out the Demonicorns to receive an Mega-Potion. The cadets should follow the marker to the Eastern Station to drive the Flyvern away and earn an Elixir. These events are accomplished in random order depending on which station the dragon flies off to.

The cadets should now head back to the Yugumo, and head north and up the ladder to the safe zone. From there the player should climb the ladder to return to the Glacial Plain.

The cadets must fight the dragon rider Sanzashi and his Flyvern. It is best to cycle through the targets until focusing on Sanzashi. A ranged cadet is good. There is a Breaksight strike chance while the Flyvern is charging a fireball. It's best to attack when the Flyvern is grounded after a Breaksight strike. There is an SO to take down Sanzashi without taking out the Flyvern to earn Reaper's Scythe for Sice. Talking to the surrendered Flyvern afterward also yields an item. The cadets should head north to get to the Dracobaltian Dreadnought safe zone with a relic terminal and a recovery portal.
 * Glacial Plain

Heading north from the safe zone eds up with the cadets falling to the First Deck. It's important to stay on the move while fighting the Dracobaltians as remaining still will get hit. It is best to attack then dodge until the area is cleared. The Special Order item, Wyvern Femur, is in front of the Dracobaltian, earning an U1-Shock Damper. The cadets should head to the Second Deck to find the item needed for the next Special Order, Kingdom Helmet, on the last outcropping, earning an Elixir.
 * Dracobaltian Dreadnought

The Third Deck has more Dracobaltians with the Special Order item, Kingdom Armor, located on an outcroppings, earning a Plated Armor. The player should head to the Bottom Deck and follow the yellow marker down the path and engage the Dracobaltians, then head north to the Crystal Cloudfield for a relic terminal and a recovery portal.

Going through the Dominion HQ Pro Team finds Naghi in danger, being attacked by Shinryu Celestia. Approaching Shinryu chases it away. The cadets should follow Naghi to the Crystalline Cloudfield. If accepting the SO to not engage with enemies the player should put away their weapon and wait for the timer to run out before crossing the threshold into the Ark Moorage. Completing the SO earns Blizzard-MIS II. This area has Pyronades and Wingverns as well as their Dracoknight handlers.
 * Helping Naghi

In Ark Moorage the cadets must clear out the Wingverns and Dracobaltians to create a safe zone before the upcoming boss battle at the Cimmerian Icefield against Shinryu Celestia. If the player completes the SO to kill five Dracobaltians with the party leader they earn a Magicite Prime for Cater.

It will be tough to win this fight with the cadets during the first playthrough, as Shinryu Celestia is LV50 and can one-hit KO the player. It is best to stay away to make dodging easier. The Avoid magic should be used. When Shinryu Celestia is in the dark the player should pay attention to the red eyes to dodge the following attacks by staying on one side of the area, then rushing to the other side as soon as she attacks. It is best to keep Shinryu Celestia in front. With ranged attacks the player can hit Shinryu's Breaksight strike stunning it and dealing many Breaksight strikes in a row until it recovers. However, as it takes numerous such Breaksights to kill it, and the player is likely to die in one hit, the cadets are likely to perish one by one.
 * Shinryu Celestia

If the party is wiped out a LV99 Bahamut ZERO emerges to save them. The player can use Grand Buster physical attack to deal 2800-3500 of damage, or charge the Megaflare until it turns into Gigaflare, and then to Teraflare. The battle can only be won by using Teraflare, as depleting Shinryu Celestia's HP to 0 is not enough. Defeating Shinryu Celestia completes the mission.