Selphie Tilmitt/Gameplay

Selphie is a playable character in Final Fantasy VIII. She wields nunchaku in battle, and her Limit Break is Slots. Selphie is also available as a Triple Triad card and challenger.

Weapons
Selphie utilizes oversized nunchaku in battle. Equipping more advanced models will increase Selphie's attack power and hit accuracy. Selphie's ultimate weapon, the Strange Vision, is the only weapon apart from the gunblade that has natural 255% accuracy.

Selphie's weapon is called "Nunchaku" in the NTSC versions of Final Fantasy VIII, but in the PAL versions they are known as "Shinobou" due to nunchaku's status as an illegal weapon at the time.

There are four nunchaku models available for Selphie:
 * Flail – Initial model. Described in Weapons Monthly, March Issue.
 * Morning Star – Described in Weapons Monthly, June Issue.
 * Crescent Wish – Described in Weapons Monthly, July Issue.
 * Strange Vision – Described in Weapons Monthly, 1st Issue.

Limit Break
Selphie's Limit Break, Slots, allows her to cast spells from a random spell pool. Each spell can be cast up to three times in succession. The player can "Do over" the Slots indefinitely. In the game's PlayStation version it is possible to "cheat" while executing the Limit Break: before selecting a spell, one can open the disc cover and the enemy will not attack, thus one can "Do over" until one encounters the desired spell.

Aside from the usual magic encountered throughout the game, Selphie has four spells solely available for her in Slots:
 * Full Cure - Restores all party members' HP and removes all status effects.
 * Wall - Casts Protect and Shell on all party members.
 * Rapture - Wings appear and carry enemies away. It does not work on enemies immune to eject.
 * The End - The party instantaneously wins the battle. Works against all enemies apart from undead creatures and the percentile range for this particular slot coming up is low.

In the Japanese version Selphie's spell Rapture is named Levitaga, i.e. a third level Float spell.

Challenger
After Balamb Garden becomes mobile, Selphie becomes available to challenge to a match of Triple Triad. When not in Squall's party she frequents the Balamb Garden second floor classroom (possibly updating her site) where she can be challenged, but she doesn't play any rare cards.