Nightmare (enemy)

Nightmare, also called Nitemare, is a recurring enemy in the series. It generally takes the form of a dark horse, and tends to favor inflicting various status effects upon the player's party.

Final Fantasy


Nightmare is fought within the third floor of the Citadel of Trials, as well at the Waterfall Cave, the first floor of Mirage Tower, the first floor of Flying Fortress, and the fourth floor of Past Chaos Shrine. They are no threat to the player, but are capable of inflicting the Blind status.

Final Fantasy III


Nightmare is fought within Goldor Manor, and are the most dangerous enemies fought within the manor due to their innate Confusion in their regular attacks.

Final Fantasy XII


Nightmare is an enemy fought within the Henne Mines and are semi-powerful foes to fight. They have the ability to teleport and cannot be damaged while in mid-teleport, and have access to the Poison, Blind, and Slow spells. In addition, their most dangerous attack comes in the form of the powerful Dark spell.

Final Fantasy Mystic Quest


Nitemare is fought within the Volcano and aren't a major threat.

Final Fantasy Legend II
Nitemare is an enemy that can be encountered in Nasty Dungeon, Valhalla World, and inside Valhalla Palace. It is and also a possible monster that the party's monster unit(s) can transform into.

Final Fantasy Legend III
The Nitemare is an enemy and also a possible monster that the party can transform into.