Sleep (status)


 * For the Final Fantasy VI enemy, see Rest

Sleep (スリプル, Suripuru) is a recurring status effect in the Final Fantasy series. It is also the name of a spell available usually through Black Magic that will induce this effect; although later games have re-classified the spell as Green or Arcane Magic. A character who is hit by a Sleep-inducing attack will be rendered unable to act for the duration of the sleep effect. These attacks have in the past take the form of pollen, dust, a spell, or a Bard's lullaby.

Sleep generally does not last a great period of time and will wear off if a character is either cured of Sleep (for example, by use of Esuna or a Remedy) or physically damaged, meaning that magic attacks can still be used without risk of waking up the target. Inflicting other status ailments and any associated damage that occurs as a results of the ailment (for example, Poison) generally don't wake the targets either. An example of this is Diabolos' attack in Final Fantasy XI, which both Bios and puts its victims to Sleep. Damage then caused by the Poison status ailment will not wake the target.

Final Fantasy
Sleep renders a unit unable to act. While physically attacking the afflicted unit will not wake them up, there is a chance of recovery at the end of each turn and does not last after battle.

Final Fantasy II
Sleep renders a unit unable to act. While physically attacking the afflicted unit will not wake them up, there is a chance of recovery at the end of each turn and does not last after battle. It can be cured with Basuna at level 2 or higher.

Final Fantasy VII
Sleep is a status effect that is caused by the spell "Sleepel".

Final Fantasy IX
Unlike previous games, in Final Fantasy IX the sleeping character's ATB gauge will still charge up, and if a command is issued but the character is put to sleep before taking that command, that command is canceled and their ATB gauge is reset.

Final Fantasy XI
There are dozens of additional spells, creature abilities, and job abilities that can cause a sleep status in Final Fantasy XI.

Final Fantasy XII

 * "The character has fallen into a deep sleep and cannot move or act. Remove with an Alarm Clock."