Protect (ability)

Protect (プロテス, Purotesu), also known as Barrier, Fog, Armor, Shield, or Safe, is both a status enhancement and the White Magic spell that causes it. It appears in various games in the series and generally, halves all physical damage dealt to the target. In all cases it will increase a target's resistance to physical attack, but in some games, like Final Fantasy XI, it increases the Defense of a single character by 10. Some games feature a stronger spell called Protect 2, Protera or Protectga.

Final Fantasy
FOG is a level-1 White Magic that can be purchased in Cornelia for 100G. It can be cast by anyone with the ability to use White Magic. In the Dawn of Souls and PSP remake the spell is renamed Protect, costs 50 gil and uses 3 MP under the new magic system.

Final Fantasy II
Protect can be bought in Paloom, Poft, and Mysidia and costs 300 gil. Its effectiveness increases with its level.

Final Fantasy III
Protect is a level-5 White magic that can be purchased in Saronia, Doga's Manor, and Doga's Village for 5000 gil. It can be used by the White Mage, Red Mage, Devout, Sage, and Onion Knight. Aria can cast Protect on the whole party when she joins the party as a guest. The weapon Defender also casts Protect.

Final Fantasy IV
This spell is absent from the SNES version of the game, although the Zemus's Malice enemy uses an enemy skill called Armor. Rosa Farrell and Porom learn this spell at level 12, Tellah learns it after completing Mt. Ordeals, and Fusoya joins the party with it. It uses 9 MP. Cecil learns it as a Paladin in the DS version.

Final Fantasy V
It is a level-2 White Magic spell that costs 280 gil and can be found in Carwen, Karnak, and Jachol. It uses 3 MP.

Final Fantasy VI
Also known as Safe, it can be learned from Unicorn at a rate of x1, Carbuncle at a rate of x2, and Golem at a rate of x5. Celes learns it automatically at level 22. It uses 12 MP.

Final Fantasy VII
Known as Barrier in this game, it can be learned by equipping a Barrier Materia. It costs 16 MP.

Before Crisis -Final Fantasy VII-
Barrier is the only defensive Non-elemental Magic Materia.

Crisis Core -Final Fantasy VII-
Barrier is a Magic Materia. It costs 16 MP to cast.

Final Fantasy VIII
Protect is a Support Magic spell. 1 spell can be refined from a Protect Stone, 30 from a Turtle Shell, 60 from a Giant's Ring, or 100 from a Steel Curtain using Leviathan's Supt Mag-RF ability. It can be drawn from Blobra, Gesper, Armadodo, Righty, Wendigo, Adamantoise, Hexadragon, Iron Giant, X-ATM092, and Sacred/Minotaur.

Final Fantasy IX
Dagger and Eiko can learn this spell from a Steepled Hat, Desert Boots, Rod, Mythril Racket, and Wizard Rod. It needs 30 AP to master and uses 6 MP.

Final Fantasy X
It is on Yuna's path of the Sphere Grid and uses 12 MP.

Final Fantasy X-2
A White Mage that has learned Shell can use this spell for 30 AP. It uses 12 MP.

Final Fantasy XI
Protect is a spell that can be learned by Red Mages, White Mages, Scholars, and Paladins, though because it is such a low level spell it can be used by many characters with any of these jobs as a subjob. It is the earliest in a line of spells that go up to Protect IV. Protect grants +10 Defense.


 * See Also: Protect, Protect II, Protect III and Protect IV

Final Fantasy XII

 * "The character is enveloped in a magick field, increasing defense and reducing physical damage taken. The effect is temporary."

Protect is on the Green Magick 1 license which requires 25 LP to unlock. It costs 200 gil and can be found in Rabanastre after obtaining the Crescent Stone, in Nalbina Fortress, Bhujerba, in the Barheim Passage before obtaining the Treaty Blade, and the Dalmasca Westersand between escaping the Leviathan and obtaining the Treaty-Blade. Also, Protectga, which targets all allies in a certain radius, can be purchased in Balfonheim for 9400 gil after obtaining the Treaty Blade. Its license, Green Magick 7, costs 105 LP. The spell uses 36 MP.

In the International Zodiac Job System version, Protect is listed as White Magick 3 License, along with Shell. It can be used by the job class White Mage and Red Mage. Protectga is White Magick 12 License, and can only be obtained from a chest in the Necrohol of Nabudis.

Final Fantasy XII: Revenant Wings
Basch can grant the Protect status to multiple allies by casting Protectga.

Final Fantasy Tactics
Protect is a White Magick spell, and costs 70 JP to unlock. It consumes 6 MP and has a speed of 25. In the PS1 version, there is a chance that the caster will say, upon using the spell: "Precious light, be our armor to protect us! Protect!"

Final Fantasy Tactics Advance
Protect is a White Mage spell can be learned by equipping a Guard Staff. It needs 100 AP to master, and uses 6 MP.

Final Fantasy Crystal Chronicles: Ring of Fates
Barrier is cast by piling Fire and Clear. It lasts for a short amount of time.

Final Fantasy Fables: Chocobo Tales
Protect is a status effect that halves damage until the end of the next round.

Cards that cause Protect

 * Cat Sith's Megaphone
 * Phoenix's Blazing Barrier
 * Adamantoise's Might Guard

Protes