Garif Adventurer

The Garif Adventurer is an enemy in Final Fantasy XII. He is the only enemy that can gain the player the Garif in the bestiary. He is extremely endemic and can only be found in the Greensnake area of the Ozmone Plain.

Finding and Battle
Garif Adventurer is arguably the most annoying enemy in the game in terms of gaining his bestiary file, or completing it totally. He has a small chance of spawning on either the north or the west entrance to the Greensnake. The fact that this is the only area in the entire game that spawns a Garif enemy, and that he only appears rarely, makes it somewhat difficult to obtain him. Furthermore, he's docile and won't attack the party unless provoked, in which case he'll hunt the party down until they leave the area. This Garif is hostile to the other enemies, especially the Wus, but not the Ozmone Hares, so he's probably present if there's a commotion in the area; therefore if it's a commotion he needs, the player should eliminate all Wus in the Greensnake and the Shred, then zone back and forth between the Greensnake and another zone until it appears, then go two zones away and repeat. He has several status effects on himself, including Protect and Haste, so unless the party's level is high enough, it is not advisable to approach this enemy.

The player may also find other types of Garif roaming this area, in Giza Plains (during rains), and just outside Jahara. These can be attacked and killed, but doing so won't add them to the Garif file in the bestiary since they're treated as allies instead of enemies.

Trial Mode
Garif Adventures can also be found in Trial Mode in the International Zodiac Job System version.

Related enemies

 * Bangaa
 * Baknamy
 * Seeq
 * Urutan-Yensa