Mage Masher (weapon)



The Mage Masher, also known as the Mute Knife and Mage Slasher, is a recurring weapon in the Final Fantasy series. It is typically a dagger or short sword that inflicts the Silence status ailment as well as damaging the enemy. In more recent releases, it has occasionally been depicted as Zidane Tribal's signature weapon.

Final Fantasy
The Mage Masher was included in the Dawn of Souls and 20th Anniversary remakes of the game. It can be found in the lower levels of the Whisperwind Cove, and provides 20 Attack, 30 Accuracy, 25 Critical, and +5 Intelligence. It may also cast Silence when used as an item and can be used by all classes except White Mage and Monk and their upgrades.

Final Fantasy IV
The Mage Masher is a dagger found in the Sylph Cave. In the original US release, it was called the Mute Knife. It deals quadruple damage when used against Mage-type enemies, and provides 35 Attack, 42 Accuracy, and +5 Intelligence, and inflicts Silence. This weapon is metallic.

Final Fantasy IV: The After Years
The Mage Masher returns from Final Fantasy IV with the same stats. It is found near the Tower of Trials in a chest in a secret section of the forest during the The Crystals: Planet Eater tale.

Final Fantasy V
The Mage Slasher is a dagger that can be purchased in Jachol for 900 gil or stolen from Sorcerer. It has a 33% chance of inflicting Silence on the target every attack, and provides 28 Attack, 31 Accuracy, and 1 Magic.

Final Fantasy IX
The Mage Masher is a weapon for Zidane with 14 Attack and can inflict Silence when used with Add Status. It teaches the abilities Flee and Detect and can be stolen from Baku in the first fight of the game, found in the Ice Cavern, or purchased in Dali for 500 gil.

It can later be bought at other locations. Synthesis shops use it for the Butterfly Sword, The Ogre and Exploda. As it is seen in Zidane's Play Arts figure, it can be considered one of his trademark weapons.

Final Fantasy X
Any of Tidus' swords can become a Mage Masher if it has Silencestrike as its dominant ability, which can be customized by using 20 Silence Grenades. A Mage Masher can be purchased for 120,375 gil at Mt. Gagazet after attaining control of the airship.

The Grendel, Malboro Menace, Jormungand, Don Tonberry, Catoblepas, Fenrir, Sleep Sprout, or Catastrophe may drop this weapon.

Kimahri's Mage Hunter and Rikku's Mage Husher are similar both in name and effect.

Final Fantasy XII
The Mage Masher is a dagger type weapon learned with the Dagger 1 license for 15 LP. It can be purchased in Rabanastre, Bhujerba, Nalbina, and in the Barheim Passage for 700 gil. It can also be found in the North Spur Sluiceway of the Garamsythe Waterway, Op Sector 37 in the Barheim Passage, and the Primary Tank Complex in the Ogir-Yensa Sandsea. It has a 15% chance to inflict Silence on hit. Mage Masher is among the slowest daggers in Final Fantasy XII with 2.06s charge and 1.2s action time, but it is still faster than all other types of weapons, apart from Ninja Swords.

In the International Zodiac Job System version of the game, only the Shikari Job class can use it.

Final Fantasy Tactics
The Mage Masher is a dagger that can be bought in Chapter One for 1,500 gil after the first battle with Milleuda Folles at the Brigands' Den, though it can be first obtained by stealing from a Thief in said battle. It can also be found as a rare treasure in Windmill Hut. It is a fairly weak weapon with an Attack stat of only 4, but may occasionally induce the Silence status.

Final Fantasy Tactics Advance
The Mage Masher is a weapon for a Fencer. Rather than inflicting Silence, it teaches the skill Manastrike, which attacks MP rather than HP. It can be bought from Muscadet for 6,000 gil and from any other town for 6,800 gil.

Final Fantasy Tactics A2: Grimoire of the Rift
The Mage Masher is a rapier for a Fencer, Red Mage, or Elementalist. Each of the abilities it teaches are made to combat enemy mages. Fencers will learn Manastrike, which attacks MP, Red Mages will learn Shell, and Elementalists learn Thunderous Roar, which inflicts Silence, like most Mage Mashers in other games. It can be bought for 1,200 gil in the shop after creating it in the Bazaar after using a Sanative Needle, Sturdy Bone, and Aqua Galac.

Final Fantasy Crystal Chronicles
The Mage Masher is an artifact which increases the character's Strength by 1.

Final Fantasy Crystal Chronicles: My Life as a King
Mage Masher is a level 15 dagger that provides +14 Attack and is bought for 102 gil.

Dissidia Final Fantasy
The Mage Masher is a level 22 dagger. It gives +17 attack and increases the EX Gauge by 15% at the start of battle. It can be traded for in the shop for 5,500 gil, a Dagger, a Resilience Shard, and eight Transmogridusts, or acquired as a stage bonus in Destiny Odyssey IX by finishing a stage with six Destiny Points.

Zidane dual-wields the Final Fantasy IX version of the Mage Masher, and can combine them to create The Ogre when attacking. Despite being daggers, they are much longer in this game; Zidane also wields them more as swords than daggers.

Dissidia 012 Final Fantasy
The Mage Masher is now at level 1 and increases ATK +20, DEF+2, and fills the player's EX bar by +5% at the start of a battle. Zidane continues to dual-wield two Mage Mashers in battle. It can be bought at most moogle shops for 200KP.

Theatrhythm Final Fantasy
Zidane's weapons used in-battle are the Mage Mashers.

Final Fantasy Airborne Brigade
The Mage Masher appears as an equippable weapon. Zidane dual-wields the Final Fantasy IX Mage Mashers.

Final Fantasy All the Bravest
Mage Masher grants +3 to Attack. It can be equipped by Thief, Dancer, Locke, and Rinoa.

Gallery
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