Imperial Magus

The Imperial Magus is an enemy in the game Final Fantasy XII. They are located in every Archadian structure in the game. Stronger than the Imperial Hoplite, they will cast strong magic spells on your party.

Bestiary Entry
Note: All "Imperial" soldiers share one bestiary entry.

Genus: Archadian Empire Class: Imperial

Page 1: Imperial Soldier
"Being the rank and file of the Archadian Imperial Army. The greater part of the Imperial army is comprised of swordsmen. In addition are hoplites in heavy armor for charging enemy fortifications, mages for ranged support, and others still for various more specialized roles."

Page 2: Mastiff
"Dogs specially trained for battle. Their ability to follow commands and unswerving loyalty make them a vital part of the Imperial war machine. Training takes place at the hands of skilled "beast tamers", with a mastiff usually requiring two to three years before it is ready to see combat."

Related Enemies

 * Imperial Swordsman
 * Imperial Marksman
 * Imperial Hoplite
 * Mastiff
 * Judge
 * Imperial Gunner
 * Imperial Pilot
 * Imperial Beastmaster
 * Rook
 * Sphere-Rook
 * Spinner-Rook
 * Helm-Rook
 * Judge Ghis (boss)
 * Judge Bergan (boss)
 * Gabranth (boss)
 * Doctor Cid (boss)
 * Vayne (boss)
 * Vayne Novus (boss)
 * Sephira (boss)
 * The Undying (boss)