Island

Islands are a recurring type of location found throughout the Final Fantasy series. They are usually remote locations and can only be accessed by Boat, Airship or even by riding a special Chocobo. They often are home to Dungeons, precious treasure, or powerful monsters.

Final Fantasy
The Cardia Islands are home to the Dragon Caves, where the king of Dragons, Bahamut resides. An Airship is required to reach them, as there are no docks nearby.

Final Fantasy II
The Tropical Island is a remote island where the Black Mask is kept. It is home to several exotic monsters and a peculiar tribe of masked men.

The Mysidian Tower is located on an island southwest of Altair and north of Mysidia, and access to it is protected by a round mountain range with a small entrance. Leviathan protects this way into the small sea.

Final Fantasy III
In the Floating Continent, the Dwarven Hollows and the Molten Cave are located at an island to the north.

When the Warriors of Light first reach the Surface World, all they find is an island where the Temple of Water and the Cave of Tides can be found. Later, when the Water Crystal is restored, and, with it, the entire Surface World, the town of Duster can be found in a small island located between the three continents.

Final Fantasy IV
In the Earth overworld, the Lodestone Cavern is located at an island filled with forests and mountains, and a Black Chocobo is necessary to land there; Mythril and the Adamant Isle Grotto are found in the archipelago north of the Mysidian continent; finally, a Chocobo Forest can be found in a remote island located between Troia and the Kaipo area.

At the Underworld, only one island can be found, which holds the Passage of the Eidolons. An Airship shielded from the lava heat is necessary to reach it.

Final Fantasy V
In Bartz's World, Crescent is a remote town located in a fertile island.

In the Merged World, Crescent is now connected to the rest of the world due to the overlap between Bartz and Galuf's Worlds. However, the Island Shrine is now accessible as well, as it is now located in the middle of the Big Bridge.

Final Fantasy VI
In the World of Balance, the Crescent Island is the region where Thamasa and the Esper Caves are located. Only another island exists: the Triangle Island, and it is home to the extremely powerful Intangirs.

However, after the Apocalypse, the world's two large continents are torn into several islands. While Crescent Island and Triangle Island remain untouched, several new islands appear:
 * The Northern Continent is split into seven islands: the kingdom of Figaro; Narshe; Kohlingen; Jidoor and Zozo; Doma; The Veldt; and a small island where Gau's Father's House can be found.
 * The Southern Continent is split in three: Maranda, which is connected to Jidoor; a small island connected to the Serpent Trench where Albrook and Tzen are located; and a new location called the Solitary Island.

Final Fantasy VII
The small number of islands present in The Planet are generally home to Materia Caves.

List of Islands:
 * South of Junon exists a great island where the Temple of the Ancients can be found.
 * The Mideel area is made of three long islands. A Materia Cave can be found at one.
 * The Goblin Island is located east of the Northern Continent.
 * The Cactus Island can be found to the south of the Gongaga area.
 * The remote and unaccessible Round Island can only be entered with a Gold Chocobo. The most powerful Summon Materia, Knights of the Round lies in a cave inside.

Final Fantasy VIII
Several islands exist in the world of Final Fantasy VIII, but only the following are noteworthy:


 * The country of Balamb is located in an island between Trabia and the Galbadian continent.
 * Fisherman's Horizon was built at an island between the Esthar and Galbadian continents and was once used as connection between the two.
 * The Long Horn Island at Galbadia is located north of Deling City and is home to many Adamantoise.
 * The Cactuar Island is located in the Centra continent, and can only be accessed by the Ragnarok.
 * The Islands Closest to Heaven and Hell are located at the Grandidi Forest in Trabia and in the far west of the Galbadian continent, respectively. Vicious enemies of the highest strength, and Draw points with powerful spells can be found in both islands, and only the Ragnarok can land in them.

Final Fantasy IX
Few islands exist in Gaia:
 * Daguerreo, Chocobo's Lagoon and a Qu's Marsh can all be found at the Salvage Archipelago at the Forgotten Continent.
 * The Shimmering Island south of the Lost Continent is a gateway between Gaia and the dying planet of Terra.
 * The Chocobo's Paradise is, much like the Round Island from Final Fantasy VII, located at the edge of the world.

Final Fantasy X
Spira features a long archipelago in the southern and western areas.


 * Baaj is an island located directly south of Bikanel. An abandoned temple can be found inside.
 * Besaid is an exotic island located in the south of Spira. It is home to a temple of Yevon, where the Fayth of Valefor lies. It is also the hometown of Yuna, Wakka and Lulu.
 * Kilika is an island located north of Besaid, and also has a temple of Yevon inside, which houses the Fayth of Ifrit. It is attacked by Sin early in the story.
 * Bikanel island is the homeland of the sacrilegious Al Bhed. Their city of Home is located deep inside the Sanubia Sands.
 * The remote Omega Ruins are located in an archipelago on the far east of Spira, and is home to powerful fiends spawned by Omega's hatred.

Final Fantasy XII
The Purvama consists of a beautiful archipelago of floating landmasses located in the skies of Naldoan Sea. It includes the Sky Continent of Dorstonis, where the Skycity of Bhujerba and the Lhusu Mines are located.

Jagd Naldoa is another archipelago located deep into the Naldoan Sea. The ancient region of Ridorana is located here, at the Ridorana Cataract.

Final Fantasy XII: Revenant Wings
In Revenant Wings, an hidden Purvama is revealed: The Purvama of Lemurés. It is enhabited by the flying Aegyl, and the Yahri, a summonable race of monsters. The following islands can be explored in this region:
 * Zephyr is an Aegyl settlement where Vaan and his crew meet Llyud.
 * Tormelados is sacred grounds to the Aegyl due to the presence of an Auralith.
 * The Muruc Cashuac Skysea is the greatest island and features three smallers islands inside the expanse lake inside:
 * Cebe, Isle of Treasures
 * Isshu, Jewel of the Skysea
 * Oghu, the Veiled Isle
 * Tswarra is an abandoned island filled with lush jungle and ferocious monsters.
 * Arda is an enormous landmass hosting a mountain range with high peaks.
 * Lesrekta is a mystical area, where the Yahri origin from.
 * High in the skies is located the Keep of Forgotten Time where Feolthanos himself resides.

Final Fantasy Tactics
The locations of Mullonde, Nelveska Temple and Midlight's Deep are located at islands in different areas of post-Cataclysm Ivalice.

Final Fantasy Tactics A2: Grimoire of the Rift
The region of Jylland has three islands: Zellea, the Forbidden Land, the Neslowe Passage and Goug.

Dissidia 012 Final Fantasy
The Cardia Islands, named "Bahamut Isles" in this game, make an appearance in this game, as its world is based on the original Final Fantasy. Other several islands surround the continents and can only be accessed by magical rails. A wholy new island called "Shinryu's Isle" is located directly east of the Ryukahn Desert.