Hunter (Tactics Advance)

Hunter is a job from Final Fantasy Tactics Advance and is available only to Humans after mastering two Archer skills. Hunters wield the almighty Greatbows, and use them in combat most proficiently against monsters. Almost all of their skills are centered around monster fighting. Their stat growths are almost ideal for leveling up and make them exceptional for battle.

Capture FAQ
Capture is a complicated attack to fully understand, as there are a number of factors that need to be in place in order for it to be fully functional. First, you need to actually get in a fight with a monster. During the fight, you need to steadily weaken the monster, but not kill it. Some advice in fighting the monster is to use the Hunter's Hunting ability and the Paladin's Subdue ability to slowly weaken the monster. After it is suitably weakened, you need to start trying to capture it. There are a number of things you need to consider before actually trying to capture it. If you ever see a 0% chance of being captured, go through the following checklist: Also, the success rate of Capture, quite frankly, sucks. The best success rate you will ever get is 24%, and Concentrate, Turbo MP, status ailments (including Stop and Sleep), and the facing does not in any way affect the success rate. The success rate is determined solely on the monster's remaining HP. For every 24th of max HP that you take off of the monster, you get 1% added to the success rate. The only thing you can do to aid in your capture is to either bring in more Hunters (or at least units with 'Hunt' as the secondary A-Ability with Capture) or Haste the Hunter. After you capture the monster, you can proceed to raising your monster.
 * The monster cannot be at full health, or have at least 23/24 of it. Remedy this by attacking it.
 * The monster cannot be the last remaining enemy on the battle field. Remedy this by reviving another enemy on the battlefield, preferably rendering it asleep, disabled, or in Stop status.
 * The following enemies cannot be captured: Undead (Zombies & Vampires), Tonberrykind (Ton- and Masterberries), Rockbeasts (Toughskins and Blade Biters), and Fairies (Sprite and Titania)
 * Any monster with a Hero Medal cannot be captured.
 * Any monster that is not a normal species of the game cannot be captured. An example would be in mission #085 ForeignFiend, the "Malboro" on the battlefield is called an "Ochu" and, as such, unable to be captured.
 * Be sure that a previously captured monster of the same species does not already occupy the available slot in the Monster Bank.