List of airships

This is a list of airships and other aerial means of mechanized transportation in the Final Fantasy series.

Sky Warriors' Airship
This airship was built by the Sky Warriors hundreds of years ago, and is found and used again by the Light Warriors after they raise it from the desert using the Floater Stone. In the remakes since Dawn of Souls, it is revealed that a Lufenian called Cid built it. This the games fastest means of transportation. However, it can only be exited in open fields.

Dreadnought
The Dreadnought was an airship from Final Fantasy II. It was built by the Palamecia Empire as a warship, and has the power to level whole towns. While your characters do get to go in it, they never get to actually fly it. Instead, they destroy it from the inside.

Cid's Airship
Never named, Cid's airship is the only airship in the world, before the Dreadnaught is finished. Cid flies it and uses it to ferry people, using the money he gets from ferrying people to upgrade it. Upon his death, he gives the airship to the player party to use.

Cid's Airship
Initially, Cid's airship is found in the desert west of Kazus. Cid allows Warriors of the Light to borrow his airship to save the kingdom of Sasune from the Djinn's curse. In the Nintendo DS version, Luneth and Arc meet the third party member, Refia, inside the airship, who decides to join them to save her father and the people of Kazus. The airship is required to reach the Sealed Cave where the Djinn lies, as the lake in front of the cave prevents entrance by foot. At Cid's request, Refia and her surrogate father Takka later fit a mythril ram on the airship's bow to destroy a boulder lying in Nelv Valley, in order to gain access to Canaan. Unfortunately, the airship is destroyed in the process.

According to Refia, she and Takka forged the parts for the ship in Kazus.

Enterprise
The Enterprise is a ship awarded to the player by Vikings for appeasing the sea serpent Nepto. Later, the Enterprise is modified by Cid using the "Time Gear" to transform into an airship. The Airship Enterprise may only land in water. It is later shot down over Saronia.

Nautilus
The Nautilus is a high-speed Saronian airship used to fly against intense winds. It is obtained after defeating the Garuda in Saronia's Dragon Spire. It is later enchanted to dive underwater. While in this submarine form, the party can explore the ocean floor and several dungeons that were previously inaccessible. The Nautilus is still available for the party to use after the Invincible is obtained, and is faster than the Invincible, but lacks the healing, shop, and Fat Chocobo benefits.



Invincible
The Great Ship, Invincible, is the final airship found in Final Fantasy III. It is found in the Ancient Ruins and obtainable only after awakening Unei. The Invincible does not land. Rather, the party exits the airship via a ladder that hangs beneath it. Though it is not submersible nor as fast as the Nautilus, the Invincible can go into "high gear" allowing it to pass over small mountain ranges which previous airships of the game were unable to do. It is unique in the fact that you can go inside the ship, unlike other obtainable airships in the game. Inside are 4 beds for restoring HP and MP; shops for magic, weapons, armor, and items; a place to summon Fat Chocobo; and (in the DS version) a Moogle to access Mognet. The Invincible also sports a cannon which it fires at the beginning of a random encounter.

Big Whale
Big Whale, also known as Lunar Whale, is an airship from Final Fantasy IV that is bestowed on the party with the aid of the elder of Mysidia. It is essentially the skeleton of a huge whale that has been given flight through a mix of magic and technology. The ship is necessary to reach the Moon and defeat Zeromus.

The ship has free recovery beds and a Big Chocobo.

Unnamed Airship/Catapult
An Airship was discovered in some ancient ruins that would come to be known as the Airship Base. Cid Previa and Mid Previa "discover" it at around the same time as Bartz, Lenna, Galuf, and Faris do. Initially, it is able to fly over mountains as well as land on water, where it can then be used as a regular ship. Cid and Mid would repair the airship using Adamantite to make it travel higher so the Floating Ruins could be reached. The Airship was rediscovered in the Third World after the destruction of the Fork Tower. Cid and Mid would remodel it into a submarine.

In the Game Boy Advance port of Final Fantasy V, the Airship's name is Catapult.

Blackjack


The Blackjack is an airship in Final Fantasy VI. It is one of two airships in the world, the other being the Falcon. It has a casino, an item shop, and a free recovery point.

Falcon


The Falcon is an airship from the game Final Fantasy VI. It was originally owned and built by Darryl, the girlfriend of Setzer Gabbiani. Setzer, who owned his own airship, the Blackjack, wanted the Falcon badly. Darryl told Setzer that the Falcon would be his if she died, however, Setzer challenged her to a race around the world, and said he would get the Falcon if he won. The race happened, and Setzer won. However, Darryl died in a crash as a result. Setzer waited for Darryl for hours at their favorite place, however, she never showed up. Setzer rebuilt the Falcon and buried it in Darryl's Tomb as a memory.

However, Setzer had to utilize the Falcon again in order to defeat Kefka because the Blackjack was destroyed in the Apocalypse. He took Edgar and Celes (and Sabin if you have him at the point) to Darryl's Tomb, and salvaged the Falcon.

The Falcon is a simple airship, and does not have a casino, shop, or inn, however, it still has someone who can remove equipment from party members.

Highwind
The Highwind is the stolen airship adopted by Cid Highwind and the cast of Final Fantasy VII, and serves as transport for the entire group of characters. Even though it has no visible weapons, it is used in a Limit Break named Highwind by Cid, where several missiles are launched from the ship. The picture seen on the left was one of the causes for the great debate of whether or not it was possible to revive Aeris Gainsborough in the game, as the Highwind isn't acquired until after she dies, yet she is standing there, ready to board. Alternately it is speculated as adding to the ironic elements of Final Fantasy VII's plot, as it is on the cover of the CD sleeve and one of the most famous images released before the game.

In Final Fantasy Tactics, there's an errand related with this airship. Ramza's party must raise the Highwind from the ocean to the surface.

Balamb Garden
In Final Fantasy VIII there are structures called Gardens that act as schools to help train and educate SeeD hopefuls. One such Garden is the Balamb Garden, the player spends a lot of time here during the course of the game and is instrumental in enabling it's ability to fly. The Garden contains save points, beds, a Triple Triad side-quest, a shop and a training area.



Galbadia Garden
Another Garden school-like structure except that the party does not get to control this one. They visit the school during it's time as an immobile complex but later, when it is apprehended by the Galbadian Army, it is used against the party during the Battle of the Gardens and is the scene of a major turning point in the plot.

Ragnarok
The Ragnarok is the primary airship in Final Fantasy VIII. Created by the nation of Esthar during the Sorceress War, it is heavily armed and capable of space travel. It was originally used, along with two others, to banish the Sorceress Adel to space. Squall Leonhart and Rinoa Heartilly encounter the ship while lost, adrift in space. They rid it of monsters and guide it back to their planet. Selphie Tilmitt, Zell Dincht, or Irvine Kinneas (it depends on which character is not in the fighting party) eventually becomes the ship's pilot.

Cargo Ship
The Cargo Ship was used to transport completed Black Mages from Dali to Alexandria. Zidane, Vivi, Steiner, and Princess Garnet stowed away on board the airship. Zidane was insistent on taking Garnet to Lindblum, but Steiner insisted on going back to Alexandria. The Black Waltz No. 3 attacked the Airship in order to kidnap Garnet, but Vivi was able to turn the Black Mages against the Black Waltz. The tussle lead to an accident involving South Gate, however, Garnet was able to safely pilot the airship to Lindblum.

Hilda Garde I
The Hilda Garde was seen as an amazing piece of technical engineering as it was the first Airship to run without the use of a Mist-engine, effectively meaning that it would be able to work outside of the Mist Continent. It ran on steam-power instead. The Hilda Garde I was designed by Cid Fabool IX, the regent of Lindblum and made in Zebolt Shipyards by Zebolt. It was named after his wife Hilda. However, after a fight with Hilda, due to her discovering the Regent's womanizing, she turned him into an oglop (a small bug-like creature) and then stole the Hilda Garde I. It was later taken from her by Kuja.

Hilda Garde II
After the theft of Hilda Garde I, the regent soon began working on Hilda Garde II. However, due to his hampered skills as an oglop (and later on as a frog), the Hilda Garde II was poorly constructed and deemed a failure. It was eventually destroyed by the Invincible, along with a large portion of Alexandria.

Hilda Garde III
After reconciling with Hilda, and being turned back into a human, Regent Cid began working on Hilda Garde III. Many of the materials used to build the Hilda Garde III came from the Blue Narciss, a ship the player could use to ferry Zidane and his party across the the oceans of Gaia. This is the first airship freely usable by the player on the World Map.

Cid may have constructed a Hilda Garde IV, as indicated near the end of the game when he claims that "my new Hilda Garde is faster than ever." It's unclear whether he means that he's built an entirely new ship, or if he's still talking about the Hilda Garde III.

Invincible
The Invincible is the battle-type airship initially commanded by Garland. It is able to destroy entire cities with a great beam of light from the bottom of the ship, like it did at Madain Sari. Princess Garnet escaped this destruction, but still has faint memories of "the eye in the sky", referring to the red bottom of the Invincible. It has the power to capture Eidolons, which is what Garland uses it for in the game. At one time, it is hi-jacked by Kuja, but after the destruction of Terra, it becomes available to the player (Zidane and company steal it to escape from Terra) for Disc 4.

Prima Vista


The M.S. Prima Vista is a luxury liner with theater used by the Tantalus Theatre Troupe from Final Fantasy IX. It measures 8235 tonnes and has a guest capacity of 288. It runs off a "veil energy propulsion system" (i.e. a Mist-powered engine) and was built in Zebolt Shipyards. The Prima Vista is registered in Lindblum and acts as the thieves' mobile base of operations. The theatership's stage is used to perform I Want to be Your Canary.

Red Rose
The Red Rose is Queen Brahne's personal airship and is named after her favorite flower. It makes three separate appearances in the game, one being where Queen Brahne summoned Odin to destroy Cleyra, the second being when Alexandria invades Lindblum, the third being when it clears a path, along with the Lindblum air fleet, to let Zidane and the party fly into Memoria and face Kuja.

Fahrenheit


Unlike previous Final Fantasy titles, there is no World Map overview and the player cannot actually fly this airship around Spira. Instead it is used more for quick transportation from one location to another.

Celsius
In Final Fantasy X-2, the group of sphere hunters known as the Gullwings, consisting of Yuna, Rikku, Paine, Brother, Shinra, Buddy and the Hypello known simply as Barkeep, use the airship Celsius as a headquarters as well as a means of transportation. It was named Celsius by Brother to spite his father, Cid, with whom Brother had fallen out with. The "joke" in this is that Celsius and Fahrenheit, the latter of which is the name of Cid's airship from Final Fantasy X, are two different ways of measuring temperatures.

Final Fantasy XI
Airships in Final Fantasy XI can be accessed to allow players to travel much more swiftly over the large open world of Vana'diel. They access only the major cities--Grand Duchy of Jeuno, the Republic of Bastok, the Federation of Windurst, and the Kingdom of San d'Oria--and the player must complete either the Rank 5 mission or pay to obtain a pass in order to be able to utilize them.

Final Fantasy XII
Final Fantasy XII offers a variety of airships. They come in a variety of sizes and shapes, and run off a combination of magic and electricity. History recorded that airships were first invented by the Moogles. The discovery of Bhujerba by House Ondore has been credited to one of the first airship expeditions.

A variety of Magicite, called "Skystone" is used to power the airships. Airships in Ivalice run on glossair rings, in which fuel produced from the mist within Skystones run through glossair engines. These shiny rings of blue can be seen in many airborne vehicles, from the small air cabs in the streets of Archades to the large Archadian military fleets invading the skies.

There are certain areas known as Jagds that standard airships cannot access because of the large amount of Mist in the air of those areas, as well as the rich amount of magicite in Jagd soil. By using Nethicite, airships are able to fly over jagd territory.

Strahl
The Strahl is the main airship for the party. It is owned by the party members Balthier and Fran. Unlike previous games, the Strahl can't be boarded. Instead, boarding the Strahl will instantly bring up the world map and a list of destinations you can travel to, similar to Final Fantasy X.

Originally a new prototype ship for the Archadian Empire, its unique folding-wing design proved to be too expensive. As such, the ship was going to be scrapped. However, while Balthier was escaping from Archades, he stole the Strahl. As shown in the game when being chased by Archadians, Balthier doesn't use any weapons on the Strahl and because it is a prototype ship it is safe to say it doesn't have any, why Balthier didn't equip it with any giving his profession is unknown.

The Strahl has since been upgraded so much, it no longer resembles its original design. New features include invisibility, and a skystone that allows it to travel over jagd.

Alexander
Shares its name with the recurring summon, Alexander. The Alexander is the flagship of the 12th Fleet of the Archadian Imperial Army and is commanded by Judge Zargabaath. It is classified as a No. 1 Heavy Carrier class airship.

Atomos
Shares its name with the Final Fantasy V enemy and Final Fantasy IX summon, Atomos. The Atomos is a class of carrier ship, meant to transport people quickly. It is similar to Pandaemonium, though it is painted in a white hue.

Bahamut
Shares its name with the recurring summon, Bahamut. A Sky Fortress under the command of Vayne Solidor, it is powered by a great amount of Mist, taken from the Sun-Cryst. Even when not at full power, its Mist Cannon is powerful enough to blow entire airships out of the sky in one shot. Built by the Archadian Empire, Bahamut serves as a gigantic base for the Archadian military. At the end of the game it is heavily damaged and crash lands, narrowly missing the city of Rabanastre. It crashes just outside of the city, and embedding itself in the ground. In the epilogue, it is shown to have been covered with plant life, and a small lake had been formed at the base.

Carbuncle
Shares its name with the recurring summon, Carbuncle.

Catoblepas
Shares its name with the recurring monster, Catoblepas. Originally the Destroyer-class airship of the 12th fleet, it has been a standard to include Catoblepas in every fleet.

Ifrit
Shares its name with the recurring summon, Ifrit. It was one of these types of ships that stopped the resistance from invading the Royal Palace of Rabanastre while Vayne Solidor was visiting. Part of the 8th fleet, it can be assumed they sunk with the Leviathan.

Leviathan
Shares its name with the recurring summon, Leviathan. The Leviathan is the flagship of the 8th Fleet of the Archadian Imperial Army and is commanded by Judge Ghis. It is classified as a No. 1 Dreadnought class airship. It was fitted with a special type of skystone, able to resist the effects of the Jagd, which usually disables the use of airships. It was destroyed in an explosion cause by the Dawn Shard, when Judge Ghis attempted to use the shard as the airship's primary source of energy instead of the skystone.

Odin
Shares its name with the recurring summon, Odin. It is part of the Imperial 1st Fleet.

Pandaemonium
Shares its name with a Mark in Final Fantasy XII, two locations and a summon in other Final Fantasy, Pandemonium. The Pandaemonium is a carrier ship similar to Atomos, only differs in its hue which is black.

Remora
Shares its name with the Final Fantasy V summon, Remora. Unlike the other airships, the Remora is a class of light fighter. Several Remora are seen, including ones called Antlion and Tonberry. It's official name is the Draklor CB56 Remora Fighter.

Shiva
Shares its name with the recurring summon, Shiva. Part of the original 8th fleet, it was destroyed when the Leviathan sank. It is classified as a Lightweight Cruiser.

Valfarre
Possibly shares its name with the Final Fantasy X summon, Valefor. An improved light fighter, the Valfarre is seen directly after the party leaves Raithwall's tomb, and during the battle between the resistance and Archadia. It's official name is the Draklor CB58 Valfarre Fighter.

Galuf-Val
Shares its name with the character of Final Fantasy V, Galuf and his home, Val Castle. Was shot down during the battle between the resistance and Archadia.

Garland
Shares its name with two villains of the Final Fantasy series. Garland, the boss of Final Fantasy and Garland, one of the antagonists of Final Fantasy IX. The flagship of the resistance, it is under the command of Marquis Ondore.

It is similar in capabilities to the Alexander, except the Garland has guns.

Queen Hilda
Shares its name with one of the characters of Final Fantasy II, Queen Hilda. This cruiser-class provides support and defense for the resistance airship fleet against Archadia.

Xezat Surgate
Shares its name with one of the characters of Final Fantasy V, Xezat Matias Surgate. It was designed as an aircraft carrier, and the main force of the resistance with many of these class, similar to know the Archadians use many Ifrits.

Galbana
Vaan owns his own airship in Final Fantasy XII: Revenant Wings. Even though it is called the Galbana, the player may call it whatever they like.

The ship acts as a base for Vaan's entire party. The ship runs with no skystone or Glossair Rings and it is unknown how Tomaj fixed it after it was shot down by Bahamut.

The ship is much bigger than one would first believe. The entire back section contains a bazaar, where every character Vaan meets gather, some even setting up shops like Cu Sith. The moogle, Nono, is in charge of the ship's maintenance.

Luftschiff