Shockwave

Shockwave (衝撃波, Shōgekiha) is a recurring enemy ability in the series. It tends to inflict between minor to massive non-elemental damage, and either to one party member or the entire party, and is usually used by bosses.

Final Fantasy VI
Shockwave is an enemy ability used first by Dadaluma, and then later in the Advance remake by Kaiser Dragon. It inflicts minor non-elemental damage to one character.

Dirge of Cerberus -Final Fantasy VII-
Grand Shockwave, which is used by both Weiss Empowered and Azul, and Ground Shockwave, which is used by Rosso, are enemy abilities that deal non-elemental damage which will only connect if Vincent is still on the ground.

Final Fantasy IX
Shockwave, used by SoulCage, Nova Dragon, and Silver Dragon, inflicts major non-elemental damage to the party, while Blue Shockwave is an ability used by Necron, cutting a single character's HP down to one.

Final Fantasy X
Shockwave is an enemy ability used by One-Eye, which inflicts major non-elemental damage to one character as well as inflicting Blind, Sleep, Slow, Poison, and Silence.

Final Fantasy XI
Shockwave is a Great Sword Weapon Skill which deals area of effect damage and inflicts Sleep.

Final Fantasy XII
Shock Wave, used by several enemies in the game, inflicts physical damage and may cause knockback.