Four Fiends (Final Fantasy)



The Four Fiends are the primary bosses in the original Final Fantasy. The four fiends consist of Lich of Earth, Marilith of Fire (Kary in the NES version), Kraken of Water, and Tiamat of Wind.

Story
The Four Fiends are in an alliance with Garland, who had traveled 2000 years back in time to create a time loop in which he would constantly be reborn after being defeated by the Warriors of Light. In exchange for helping Garland accomplish this feat, the Fiends were released into the future. Four hundred years before the Warriors of Light appear in Cornelia, Tiamat destroyed the Lufenian civilization and made their Flying Fortress, home of the Wind Crystal, her roost. Two hundred years later, Kraken invaded the Sunken Shrine, home of the Mermaids and the Water Crystal. Closer to the game's beginning Lich had begun to rot the land near Melmond from the Cavern of Earth where the Earth Crystal awaited restoration, and after Lich's defeat Marilith awoke and took up residence in Mount Gulg alongside the Fire Crystal. Each Fiend must be defeated at least twice, first at the above areas to restore the elemental crystals, and then at the Chaos Shrine, 2000 years in the past, to gain access to Chaos.

Trivia

 * The Four Fiends return in Dissidia Final Fantasy and Dissidia 012 Final Fantasy as summons.

Cuatro Demonios (Final Fantasy)