Loot (Final Fantasy XII)



Loot are items dropped by enemies in Final Fantasy XII that can be sold at shops. Since most enemies don't drop money in Final Fantasy XII, selling Loot is the main way of making Gil. Depending on the items and quantities sold, the shop will put some special weapons, armor and items for sale in the Bazaar.

There are two key items that influence the dropped Loot: Monographs add the chance of obtaining special Loot items from different types of enemies, (typically Pebbles), while the Canopic Jar adds the chance of enemies dropping Arcana or High Arcana.

Selling 1,000 pieces of Loot unlocks Migelo's sprite in the Sky Pirate's Den and grants the player the title of Privateer.

Battle Chain


A Battle Chain is built by killing enemies of the same type, e.g: from Wolf to Wolf or Hyena or Tartarus. At the lower right hand corner of the screen, a Chain Level will show the player their Chain Number. Battle Chains influence the dropped loot; the higher the Battle Chain Level, the higher the chance of rare drops.

The player must not confuse "Chain Level" with "Chain Number". The Chain Level is represented by the icon of the dropped loot. There are four levels to be exact; a "Small Bag" icon signifies the lowest Chain Level, and a "Huge Coin" icon signifies the highest. Higher Chain Numbers influence the chances to increase Chain Level, however, picking up loot early will decrease the chances. At Chain Level 2 or higher, picking up loot may restore HP or MP and at Chain Level 3 or above, picking up loot may bestow Protect or Shell.

A Battle Chain is broken when the player touches a Gate or Save Crystal, walks into a settlement where the player controls only Vaan, or kills a different type of enemy. The player can kill another type of enemy and keep the chain intact by using the Break or Poison spells.