Rising Sun



The Rising Sun, also known as Razor Ring or Rising Suns, is a recurring weapon in the Final Fantasy series. It may appear as a throwing weapon, a shuriken, or a staff or a knuckle.

Final Fantasy III
Rising Sun is a thrown weapon usable by the Onion Knight, the Thief, and the Ninja. It can be found at Doga's Grotto and has an attack power of 70.

Final Fantasy IV
In the Advance and Complete Collection versions the Rising Sun is the strongest boomerang Edge can wield. It can be bought at the Lunar Ruins for 410,000 gil and has an Attack of 85 and an Accuracy of 35. The weapon is bugged in the North American and original Japanese releases, and doesn't have the Throw-element. The bug was fixed in the second Japanese release and the European port.

Final Fantasy IV: The After Years
The Rising Sun is the strongest boomerang in the game, providing 50 Attack and Accuracy, as well as +10 Speed. It is found in the Depths after defeating Marilith.

Final Fantasy V
The Rising Sun, known as the Razor Ring in the Anthology translation, is a boomerang the Thief, Ninja, and Mime classes can equip. It is the strongest boomerang and has the highest hit rate, with 68 Attack and 71 Accuracy. One can be found in the Island Shrine and more can be stolen from Belphegor in the Interdimensional Rift later in the game.

Final Fantasy VI
The Rising Sun is a boomerang for Locke Cole. He can steal it from the Punisher enemy or get it by betting a Pinwheel at the Dragon's Neck Colosseum. It has an attack power of 117.

Final Fantasy VII
The Rising Sun is a weapon equipped by Yuffie. It can be obtained by stealing from Diamond Weapon in the versions where it is present as a boss; in the original Japanese version, it is programmed into the game, but cannot be obtained without hacking. It gives Double Materia Growth, has 68 Battle power, a Hit rate of 108, and boosts Magic by 16.

Final Fantasy VIII
The Rising Sun is one of Rinoa's blaster edges. It costs 400 gil to model the weapon from a Saw Blade and Screw x8. The July issue of Weapons Monthly magazine contains an excerpt on this weapon.

Final Fantasy IX
Rising Sun is the second-strongest of the throwing weapons that Amarant can throw. It can be bought in Esto Gaza, Ipsen's Castle, Daguerreo, and Bran Bal for 500 gil. It's Attack Power is 36.

Final Fantasy X
Rising Sun is one of Rikku's claws. Its dominant ability is three elemental strikes.

Final Fantasy XI
The Rising Sun is a throwing weapon equippable by Thieves, Ninjas, Blue Mages, and Dancers at level 68. It has a damage of 30 and a delay of 294. It can only be created via synthesis. Its higher quality version has a damage of 31, a delay of 286, and adds 10 to Ranged Accuracy.

Final Fantasy XIII
Rising Sun is a dummied boomerang for Hope Estheim which reuses the model of Nue.

Lightning Returns: Final Fantasy XIII
The Rising Sun is a staff-type weapon available to Lightning via the Shining Prince downloadable style. It raises Strength by 180 points and Magic by 250 points, reduces Stagger Power by 25%, boosts ATB Speed by 5, and has the Sweet Spot auto-ability.

Final Fantasy XIV
Rising Suns is a Monk item level 210 weapon usable at level 60. It provides physical damage of 76, auto-attack damage of 64.85, with an auto-attack delay of 2.56. It provides the bonuses of Strength +109, Vitality +115, Critical Hit Rate +102 and Skill Speed +71.

Final Fantasy Tactics Advance
The Rising Sun is a low-rank Fire-elemental knuckle used by White Monks and Gadgeteers with an Attack power of 31. It teaches Exorcise to White Monks and Red Spring to Gadgeteers. A common knuckle, it may be bought in every shop for a base cost of 1,000 gil.

Final Fantasy Tactics A2: Grimoire of the Rift
The Rising Sun returns as a low-rank, Fire-elemental knuckle equippable by White Monks, Berserkers, and s, and teaches Exorcise to White Monks and Red Spring to Tinkers. In the Bazaar, it is a Rank D item in the Flash of Dawn series and requires a Fire Stone, Adamant Alloy, and a Bomb Shell.

Final Fantasy: The 4 Heroes of Light
The Rising Sun has an attack of 5 and can be found in a chest in the Moonlight Tower.

Final Fantasy Dimensions
Rising Sun is a wind-elemental thrown weapon. It provides 65 Attack Power.

Dissidia Final Fantasy
Rising Sun is a level 57 throwing weapon that adds 48 to Attack, decreases Bravery by 28, and increases EX Force Absorption amount by 30%. It can be obtained from the shop by trading 17,810 gil, a Throat Wolf Fang, and Chimera Fang x2.

Dissidia 012 Final Fantasy
Rising Sun returns as a level 30 throwing weapon that provides -42 Bravery, +44 Attack, -2 Defense, and +5% EX Force Absorption. It can be obtained by trading 73,640 gil, Pinwheel, and a Skull Knight Shard.

Etymology
The Japanese word for the country of is Nippon that literally means "the sun's origin," and is often translated as the Land of the Rising Sun. This nomenclature comes from Imperial correspondence with Chinese Sui Dynasty and refers to Japan's eastward position relative to China.