Ironside (Final Fantasy X-2)

Ironside is an enemy in Final Fantasy X-2 found in the Kilika Woods and in the Zanarkand Ruins starting in Chapter 3, and in the Fiend Haunt dungeon in Thunder Plains starting at the end of Chapter 4. It is a powerful enemy with high stats that can deal 1,020 HP damage to the whole party on its sixth turn. When it opens up its chest cavity to cast Storm Cannon, physical attacks can do ten times as much damage as otherwise. One Alchemist with a Mega Potion Stash, or a White Mage healing the party can keep any party alive. If Ironside's Body Splash kills party members outright, Protect will help. Storm Cannon's damage can be halved with with Shell.

Ironside's normal attack reduces a character's HP to 1 and always does this attack on the character with the highest HP and no part of its attack sequence is random. Its first, third, fourth, and fifth attacks are always a normal attack, its second is always Body Press, and its sixth is always Storm Cannon, which takes a long time to prepare, leaving it open to physical attacks.

In Oversoul, Ironside only uses magic attacks as long as its Reflect is not dispelled. Ironside will spend six rounds casting the lowest level magic and -Ra spells, before it gets to the -Ga spells. When Oversouled, Ironside always casts Reflect on itself as first move. If this is dispelled it will do one spell attack, then a normal attack, followed by Storm Cannon. If a character has Reflect on it will cast Dispel on the party. Other than that Oversouled Ironside does only magical attacks; the whole range of elemental magic, element by element and level by level, starting at Fire and going all the way to Waterga, and finishing with Ultima.

The Stamina Tablets it drops double a party member's HP max, and are even more useful as a Mix item; an Alchemist combining them with a simple Potion makes the Mega Vitality effect of doubling both current and maximum HP for the entire party.

Related enemies

 * Stalwart

Final Fantasy X

 * Barbatos
 * Vorban