Shop

Shops are a recurring feature in the Final Fantasy series. Appearing in every game, they provide the player with areas where items, weapons, armor and magic can be bought and sold for Gil. There are four recurring types of Shop, which are named according to what they sell: Armor Shops sell Armor, Magic Shops sell Magic, Weapon Shops sell Weapons, and Item Shops sell Items.

Not every game has the same kind of shops available, for example, in the original Final Fantasy, there were shops for both Black and White Magic, while in most games, there is no division. Final Fantasy VIII also marked this tradition, featuring only two kinds of Shops: the recurring Item Shops and the Junk Shop, which would act as a Weapon Shop.

Final Fantasy
Final Fantasy started the shop theme with five types of shops: Weapon, Armor, White Magic, Black Magic, and Item Shops were available in each town. In the Whisperwind Cove, a village of mages exists, where magic of all levels and magic-related equipment is sold.

Final Fantasy II
In Final Fantasy II, Item, Weapon, Armor, and Magic shops exist, the latter being divided no more. All towns have one of each.

Final Fantasy III
Weapon, Armor, Item, and Magic shops reappear in this game. Unlike the previous games, not every town has at least one of these, which can be seen in the case of Saronia or Doga's Manor. Also, Doga's Village has magic shops that sell all kinds of magic, except for level 8 spells, which can only be purchased at Eureka. In this same area exists a shop that sells both armor and weapons.

Final Fantasy IV
In Final Fantasy IV, Magic shops were removed, as each character learned their spells individually by leveling. All towns now have at least one Armor, Weapon, and Item shop.

Final Fantasy IV -Interlude-
Due to the linearity and shortness of the game, there are few shops. There are shops in the Cave of Eblan and the Feymarch, the former doesn't have anyone living there anymore while the later nobody sells anything.

Final Fantasy V
Magic shops were revived in Final Fantasy V, with the return of the job system. Black Magic, White Magic, Time Magic, and the first level of Summon Magic can be purchased. Item, Weapon, and Armor shops exist in every town as well. A new feature to the series was that all the shops could share the same building.

Final Fantasy VI
Magic Shops do not appear in this game, and while armor and weapon shops can share the same building, item shops are always distinct from both. Final Fantasy VI introduced a new type of shop in the series, the Auction House, only found at Jidoor.

Final Fantasy VII
The shops of Final Fantasy VII are of different style to the shops in previous installments. While there are general shops that sell all kinds of items, there is no distinction between armor and weapon shops, and the Materia shops serve as the magic shops of this game. Shops that sell only accessories also exist.

The Sector 7 shops become unavailable not too far into the game, which makes certain early game armor unavailable if the player didn't buy them. In Junon the shops' inventory updates on disc 2, all but for the Materia shop. Game data suggests the Materia shop's inventory was intended to update as well, and it not doing so is a glitch. This is notable as it would have sold the Magic Plus Materia that isn't available from any shop in the retail version of the game.

In Wutai the shops will not sell the items to the player if Yuffie is still hiding in the town; the player must complete the side quest of reuniting with her for the shops to open. In Mideel most of the shops close after an earthquake ravages the town, but the player can still buy the items for an increased price from a shopper with a white chocobo.

Crisis Core -Final Fantasy VII-


Zack can access an online shop feature of the Worldwide Network, which the player uses from the menu. New shop online addresses can be obtained in story events or as mission rewards or in special story events.

Dirge of Cerberus -Final Fantasy VII-
The item shops resemble 1950's style jukeboxes, and are found in various places in each of the levels during the game. They are also found at the end of each stage. They all sell the same items, and offer a range of gun upgrades.

Final Fantasy VIII
Final Fantasy VIII has no common equipment shops and instead features Junk Shops where weapons can be remodeled. Shops can be accessed anywhere using the Guardian Force Tonberry's Call Shop ability, and Junk Shops can be accessed anywhere using the Guardian Force Doomtrain's Junk Shop ability.

All regular shops have the exact same items in all of them. The exceptions are the shops in Esthar City with some unique shops, and the pet shop in Timber. Some shops in Esthar City are closed: Cheryl's Shop will give a Rosetta Stone randomly when one tries to access the shop, and Johnny's Shop is initially closed but will open at a random time when the player tries to enter it. The player must open Johnny's Shop from the shopping arcade terminal in Esthar City to get it for Tonberry's Call Shop ability.

There is a dummied shop that was intended to be found somewhere in Trabia, but it didn't have any unique items.

Final Fantasy IX
Shops are commonly found in cities and towns, but some merchant moogles roam Gaia, offering their services when spoken to in dungeons and other places that have no physical shops. The moogles sell various items and equipment but in towns equipment shops and item shops are usually separate.

An Auction House can be found at Treno, and Final Fantasy IX introduces another type of shop: the synthesis shops. These can be found at most towns. There is also a hidden synthesis shop that opens after the player defeats the optional boss Hades.

Final Fantasy X
Other than the common shops found at travel agencies and towns, the wandering merchant O'aka XXIII and his brother Wantz provide the party their services along the journey. Their stock is varied. Most shops offer both equipment and items and so, the number of shops per area rarely surpasses the three (counting with O'aka).

If the player meets with Wantz he will sell weapons with empty ability slots in Macalania at end game. The player can buy Clear Spheres from the Monster Arena to clear out nodes in the Sphere Grid to replace with more potent stat boosts to max out their stats.

Final Fantasy X-2
Shops appear in most of the locations throughout the game within travel agencies and merchants, just like they did in Final Fantasy X. Barkeep has a shop on board the party's airship, the Celsius, and if the player saves O'aka from his Al Bhed debtors, he will come on board the airship as well and sell the player items to pay his debt. The player can no longer equip weapons in Final Fantasy X-2, so the shops' inventories consist of accessories and items.

If the player saves the travel agency at Lake Macalania from fiends and has O'aka reunite with his brother Wantz, they will find good accessories from their shop in Chapter 5. If the player has Clasko open a Chocobo Ranch at the former Monster Arena, he will balance your chocobo related items for catching chocobos.

Final Fantasy XI
Every town and city in Vana'diel has at least one NPC selling weapons, armors, items, and magic scrolls. The big cities (except Jeuno) also host the headquarters of crafting guilds and their guild shops can be found in their cities. Guild shops, unlike regular shops, have opening and closing hours and have a holiday on a specific day each week. Despite the existence of NPC merchants, players generally trade with each other through the use of Auction House since they can get a better price and most of the best items are not sold by NPC merchants.

Final Fantasy XII


In the major towns of Ivalice, shops are divided into magick, weapons, armor, gambits, technicks, and items, like in the past games of the series, and in minor areas there are usually merchants selling base provisions. Many of the more remote shops update their stock late in the game to sell special magick spells and equipment that are not available from any other shop. Necrohol of Nabudis has a hidden shop that the player can find by inspecting a corner of a room in an area off the map. The Clan Centurio shop in Muthru Bazaar in Royal City of Rabanastre sells items based on the player's rank in the clan.

A new kind of shop in Final Fantasy XII is the Bazaar that is available in every normal shop, but the items in the Bazaar only become available as the player sells specific loot items in specific quantities to the shops. Many of the best equipment are only available through the Bazaar.

Maps can be purchased from Cartographers' Guild moogles. The only time a map can be purchased from a normal vendor is if the player missed the map of Royal City of Rabanastre while they were there, in which case the map will be available in a shop in Old Archades.

The Skyferries also sell items, and different airship routes have slightly different stock.

Shop prices were dropped for the Final Fantasy XII: International Zodiac Job System re-release of the game.

Final Fantasy XII: Revenant Wings
The only shops are Tomaj's equipment shop, Cu Sith's smithy that forges equipment from materials, and Llyud's material shop. They are onboard the Galbana. Throughout the game the shops evolve from small shacks to buildings, and accommodate more items to sell.

Final Fantasy XIII


In Final Fantasy XIII shops are accessed via Save Stations and new shops are found and added to the shop list along the storyline. Certain shops are only opened after having completed certain missions, similar to Crisis Core -Final Fantasy VII-. Most of the weapons in the game are found in treasure spheres along the terrain, but the same weapons come available in the shops soon after in case the player missed them, or wants another copy of it.

Some of the weapons with special abilities are only found in shops that are acquired after completing missions. Shops sell weapons, accessories, upgrade materials, items and there is also one shop that sells Shrouds.

Final Fantasy XIII-2


The shopkeeper in Final Fantasy XIII-2 is Chocolina, who appears in numerous locations to sell wares. The further in the game the player progresses, the more items they can buy from her. The player can buy regular battle items, adornments for Paradigm Pack monsters, and equipment for Serah and Noel. Some equipment requires the player to trade in items dropped by monsters to make.

Serendipity also has a shop, where the player can trade their coins for prizes.

Lightning Returns: Final Fantasy XIII
It has been confirmed that physical shops can be found in towns. Chocolina will appear in the game, but will not sell items like she did in Final Fantasy XIII-2. Instead, shops are manned by people and have specific opening times, either during night or day.

The following is list of shop types available in Lightning Returns: Final Fantasy XIII:
 * Equipment Shop – shop selling garb, accessories, and adornments.
 * Blacksmith – shop selling weapons and shields.
 * Magic Store – shop allowing to strengthen abilities by combining abilities dropped by enemies. It possible to synthesize abilities to creatore more powerful abilities.
 * General Store – shop selling various items.
 * Restaurants – show allowing to eat different meals at different prices allowing to restore HP.
 * Inn – sleeping here or resting for a chosen time percetally heals Lightning's HP.
 * Information Shop – shop selling secret reports, like detailing enemies weakspots and knockout methods.
 * Prayer Canvas – a board which shows available quests, most being of "fetch" type. Completing those quests earns Chocolina's gratitude.
 * Black Market – a merchant named Tenio runs a mobile market. He has limited item supply.

Final Fantasy Type-0
Shops in Final Fantasy Type-0 are indicated by the icon for "shop" above the shopkeeper's head. There are three main shops located within Magic Academy Peristylium Suzaku, which will sell more wares as the player fulfills certain achievements, such as completing missions on increased difficulty levels. Other shops, which are found in towns on the World Map, retain their set of wares throughout the entire game.

In addition to the usual "Buy" and "Sell" options in shop menus, players can also access their equipment menu through shops, due to the Main Menu being available only at Save Points.

Final Fantasy Tactics
Shops are called Outfitters and exist in every town. There are differences in each town's outfitter stocks, as heavier armor and weapons like swords and heavy armor are sold in castles, while a wider range of weapons, like katana and rods, are sold at trading cities. The shops' inventories may update between chapters.

Final Fantasy Tactics Advance
Shops exist on every town that have their own set prices, giving discounts on weapons usable by the town's dominant race while other weapons are sold at higher prices. A good example is spears being cheaper in Sprohm than anywhere else, as they are usable by bangaa-only jobs, while Rapiers, a viera-exclusive weapon, are cheaper in Muscadet.

Each town has their own shopkeeper, whose race is the dominant one in the town. The only shopkeeper whose name is known is Ellen, a viera shopkeeper who sells at Muscadet. She's mentioned in the mission "No Answers" along with a member from Clan Ritz.

Final Fantasy Tactics A2: Grimoire of the Rift
Shops can be found in any town of Jylland, and all of them possess the same stock, which can be increased by using the Bazaar. The Cyril shopkeeper makes a reappearance here, selling items at every shop. Auction Houses also appear being an important feature. One exists on each region capital.

Final Fantasy Mystic Quest
Shops can be found in every town, except for Foresta, though Seeds are not available for sale until Fireburg. The pricing for every shops is the same. They all sell Cure Potion for 25 GP, Seed for 50 GP, and Explosives for 10 GP.

Final Fantasy Adventure
Weapon and item shops appear in this game. Weapon shops sells both weapons and armor.

Final Fantasy Legend II
Weapon and Item shops appear in this game. Venus' City and Final Town are the only cities that have 2 shops of every type. The shop's signs are identical to those of Final Fantasy Legend III.

Final Fantasy Legend III
Weapon, Armor, Item, and Magic shops appear in this game. Knaya, a city located in Pureland is the only city that has 4 shops of every types.

Final Fantasy Crystal Chronicles: Ring of Fates
There are two areas that feature shops in Ring of Fates: Rebena Te Ra and the Sinner's Island. The latter has a shop run by moogles.

Final Fantasy Crystal Chronicles: Echoes of Time
Shops can only be found in the Town. Like in Ring of Fates, there is an Equipment shop and a Crafting shop, although there is nothing to sell Magicite nor Consumables, since magicite is obtained in the beginning of the game and infinite, and items are found in the field.

Bravely Default
Traders sell the consumable items. Armory shops sell weapons, armor, and accessories. Magic shops sell magic scrolls that are required for learning magic.

Dissidia Final Fantasy


The shop can be accessed in customize menu. It sells equipment and special abilities, like accessory slots or weapon usage abilities. Also, the PP Catalog is available in the main menu, and sells special game features, such as bonus tracks; characters, alternate costumes, in-battle voice samples, Player Icons and arenas.

Dissidia 012 Final Fantasy
The PP Catalog and shop in Dissidia 012 functions the same as it did in the first Dissidia. Also, while on the world map during the course of the story, the player will encounter Moogle Shops around the world. These shops sell various special equipment and summons at the price of KP or Kupo.