Sniper (Tactics A2)



The Sniper Job class is available to Viera in Final Fantasy Tactics A2: Grimoire of the Rift. They can turn invisible and attack opposing units (or their gear) from afar. In order to become a Sniper, mastery of two Archer A-abilities is required. One technique is pairing the Doubleshot ability with the Archer's Focus ability. The Sniper also takes a page from the Thief with Wallet Shot, which steals gil from distant enemies.

Snipers have the highest Attack stat among other viera classes, and they can equip Greatbows, which means she is deadly at far range, also capable of utilizing Vanish to pass foes unnoticed, then striking twice in the next turn with Doubleshot at their backs as well as abilities like Death Sickle, which can inflict status effects. Her Speed is slightly higher than average, while they have average HP growth, but are poor in other areas.

A suitable secondary A-Ability would have to be Blade Arts; despite costing MP, its effectiveness is based upon the Weapon Attack stat, the Sniper's area of expertise. Using Turbo MP as a passive benefits this setup - on turns when the sniper can't use a blade art, she can use doubleshot. Since Turbo MP multiplies both weapon attack and the attack stat the damage is much higher even than doubleshot, and may come with a status to boot, as well as the extra 15% accuracy boost. Another is Assassination; a possible 1-hit kill Ultima Masher at a range.

Requirements

 * To Use: Master 2 Archer A-Abilities

Sharpshooting
SNIPERS end the lives of their victims with shots of uncanny accuracy.

Note

 * Snipers have excellent Attack growth, they have slower Speed growth than Archers, but their Sharpshooting ability is excellent to combine with either Fencing(Fencer) or Blade Arts(Spellblade) or typically Precision(Archer).
 * Sniper's highly useful abilities such as Armor Shot and Weapon Shot is highly reliable with Concentration Support and bestowed by Tranq. Marksman Spite is also reliable to fight against enemies with MP Shield Reaction. Snipers may not want to equip Regenerate when using it.
 * An easy way to fight against Snipers as to Blind them, since their abilities mostly have low Accuracy, one may want to have high Resilience units to battle against them. Having Rangers to equip Awareness can always detect them if they use Camouflage.
 * To easily defeat Snipers, one may want to equip Archer's Bane to avoid their Greatbow attacks. Surprise attack them with Gria units on the field is also effective, they are highly prone to back attacks for their bad Defense growth. Be sure to use Sneak Attack combined with Critical↑ status from Advice by Hunters to easily foul play them.