Mini (ability)

Mini (ミニマム, Minimamu) is a recurring White Magic spell in the series. It inflicts the status of the same name, and is often found within the game's first quarter.

Final Fantasy II
The spell Mini is a White Magic spell which attempts to inflict Mini on one or all enemies. The success rate increases with the spell's level. Any character can learn Mini by having them use the Mini Tome (called the Mini Scroll in the Origins release).

Final Fantasy III
Mini is a level 2 White Magic spell that can be bought in Gysahl for 700 gil, and is first received from Desch after freeing Bahamut on Dragon's Peak. In the NES version, it effectively works as an Instant Death spell against monsters, and can be used by the White Mage, Sage, Ranger, Red Mage, Devout, and Mystic Knight classes.

The party needs to be in Mini status to access some of the dungeons and a town.

Final Fantasy IV
Rosa, Fusoya, Tellah, and Porom can cast Mini, known as Size in the J2e version. It costs 20 MP in the DS version and 6 MP in all other versions, and has a 100% accuracy in the DS version (50% in other versions).

Final Fantasy IV: The After Years
Rosa and Fusoya both start with the Mini spell, while Porom learns it at level 31 and Leonora learns it at level 32. It costs 6 MP to cast.

Final Fantasy V
Mini is a level 2 White Magic spell, bought in Phantom Village for 300 gil or found in a chest at Catapult. It costs 5 MP to cast.

Final Fantasy VII
The Transform Materia has Mini as its Level 1 spell. It costs 10 MP to cast and has the success rate of 72%. When casting it on a target that is already in Mini status, it heals the status with 100% accuracy.

Final Fantasy IX
Dagger and Eiko can cast Mini. It costs 8 MP to cast and 40 AP to master, and can be learned through Magic Racket, Asura's Rod, and Feather Boots. The bosses Ozma and Quale are the only enemies in the game to utilize the spell against the party. The spell has a 50% accuracy, unless when cast on a target already in Mini status, in which case the spell will always heal the status.

Chocobo Racing
Minimize is a Magic Stone which causes all of the other racers on the track to decrease in size and speed. It can be powered up twice to enhance its effect.