Narshe



Narshe (ナルシェ Narushe), also known as Narche, is a city in Final Fantasy VI. It is a coal mining town at the northern edge of the world, governed by an Elder. The town is one of the game's most important locations - it is where the player party makes their base of operations for much of the game, and several storyline events, including the beginning, take place here.

World of Balance
At the beginning of the game, Narshe is a neutral city that strives to keep the war between the Gestahlian Empire and the Returners away. The miners dug up a frozen Esper shortly before the game's events attracting the attention of both factions. The Empire sends Terra, Biggs and Wedge to Narshe to investigate. The Narshe guards try to stop them, but fail. Once Biggs, Wedge and Terra reach the Esper, it kills Biggs and Wedge and frees Terra from imperial control by breaking the Slave Crown. Terra is rescued by Arvis, a Returner living in Narshe, who helps her escape. The guards catch up to her and corner her in the mines. Locke Cole, a "Treasure Hunter,", along with Mog and ten other Moogles, rescue her, and Locke takes her out of Narshe.

When Terra returns to the town in the company of Edgar and Banon, Arvis is attempting to convince the town to side with the Returners to no avail. Locke returns from the imperial-occupied South Figaro and, with information supplied by the traitor imperial general Celes, warns the townspeople of an imperial force on its way to seize the Esper, lead by Kefka. The Mayor of Narshe accepted the Returners' help and the rebels are able to defend the town and drive Kefka off. In the aftermath, Terra confronts the frozen Esper and transforms into an Esper herself, flying away. Banon and a handful of Returners remain in the town while another group departs to look for Terra. A great deal of time later, Terra is recovered and the people of Narshe agree to join the Returners, giving them enough strength to plot a direct attack on the imperial capital Vector.

During the third visit to the town, a sidequest can be undertaken involving Mog and Lone Wolf the Pickpocket. Lone Wolf steals a treasure from a house on the eastern side of town, and the player must pursue him to the bluffs above where Lone Wolf holds Mog hostage. After several moments of inaction by the player, Mog struggles and the two are thrown to the sides of the cliff. The player may choose to rescue Mog and recruit him into the party, or to approach Lone Wolf and claim the Gold Hairpin he had stolen earlier.

World of Ruin
After the apocalypse, Narshe is overrun by monsters, and most of the townsfolk fled or were killed. Many doors are locked and require Locke in the party to open them. Mog returns to the moogle camp in the mines and can be found and recruited by the player. A man in a home in the town gives the player the Cursed Shield, and the owner of the weapon shop will offer the player a choice between the magicite Ragnarok, or a sword forged from the same Magicite shard. Ice Dragon, one of the Eight Dragons, lurks in the cliffs overlooking the town, and the frozen Esper Valigarmanda can be battled and unfrozen. Defeating it allows access to another section of the town mines where Umaro makes his home. Finding and defeating Umaro in battle with Mog in the party will allow the player to recruit him into the party.

World of Balance

 * Elixir x2
 * Potion
 * Sleeping Bag
 * Ether
 * Thief's Knife
 * Hyper Wrist
 * Thief's Bracer
 * Reflect Ring
 * Earrings
 * Monster-in-a-box: Silver Lobo

World of Ruin

 * The sword Ragnarok or the magicite Ragnarok
 * Cursed Shield
 * The magicite Valigarmanda

Mines
The mines of Narshe form an expansive system of caves leading through and above the cliffs overlooking the town. There are three distinct sets of caves: one leads from just inside the town's entrance to Arvis's house, and includes the moogles' home. The second set of caves can be found north of the town and leads onto the cliffs where the frozen Esper is located for most of the game. A rear passage in these caves is where the Esper is first found at the beginning of the game. The third set of caves, known as the Yeti's Cave, is only accessible after unthawing Valigarmanda in the World of Ruin, and leads to Umaro's home. A drop-off within the cave drops the party back on the path leading up to the cliffs.

Monster Formations

 * For monsters located in the mines and on the cliffs, see Narshe Mines and Yeti's Cave.

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World of Balance

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World of Ruin

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Music
"The Mines of Narshe" is the track used as the background theme for Narshe, but it's replaced by the theme "Dark World" in the World of Ruin.

Trivia

 * Narshe may have been a monarchy at some point in its history, as Terra's second alternate costume in Dissidia 012 Final Fantasy is called "Narshean Princess."
 * Also in Dissidia 012, there is a trade material named "Narshe Ore".

Narshe