D's Journal/Terms

The following is a list of D's Journal entries for Terms in Bravely Default.

Crystals
Crystals (Entry 1): These huge crystals have been venerated by humankind since ancient times. They are worshiped as sacred entities that bring peace and blessings to Luxendarc.

Crystals (Entry 2): There are four crystals in all: fire, water, wind, and earth, each of which continues to grow through the accumulation of energy bestowed by the vestals' prayers. For each of the natural forces they represent, they bring about balance and vitality, and enable all life on Luxendarc to live in peace.

Crystals (Entry 3): The moment the Great Chasm appeared in the Norende region of Caldisla, the Wind Crystal was shrouded in darkness and the wind ceased to blow. The other crystals also lost their power, causing the seas to turn putrid, volcanos to erupt with unrelenting fury, and the earth to quake and change its very shape.

Added after visiting the Altar in the Temple of Wind

Awakening the Crystals: The vestals' act of exorcising the evil that has befallen a crystal is known as "awakening." It is said that a vestal arrayed in sacred vestments can awaken a crystal and return it to its normal state by continually praying until her breathing aligns with its natural rhythm.

Added after visiting the Yulyana Woods Needleworks

Vestal Garb: A vestal must wear these vestments when performing the Rite of Awakening, which exorcises any evil that has befallen the crystal. The garb is specific to each vestal, and cannot be borrowed.

Rainbow Thread: This is the main material of the vestal garb that a vestal must wear when performing the Rite of Awakening on a crystal, and the vestal must fetch it herself.

D's Journal
Mysterious Journal: This unusual tome, part of which you are reading now, was the only item in my possession when I was first found bereft of memory. I call it "D's Journal" for the large D on its cover, and it contains many prophecy-like writings.