Final Fantasy XII enemy abilities

List of enemy abilities
Aeroja
 * wind-elemental damage with a chance to cause Confuse.

Angelsong
 * Angelsong grants Regen.

Annul
 * Annul reduces the target's MP to 0.

Blaster
 * Blaster inflicts

Blizzaja
 * ice-elemental damage with a chance to cause Sap.

Chain Magick
 * Chain Magick reduces the charge time for magicks to 0.

Cloying Breath
 * Cloying Breath inflicts

Cyclone
 * Cyclone does wind-elemental damage

Darkja
 * dark-elemental damage with a chance of blind and instant death.

Deathstrike
 * Deathstrike inflicts instant death.

Eerie Soundwave
 * physical area attack

Enrage Enrage lowers the charge time for physical attacks

Fangs
 * Fangs damages the target by a percentage

Fear
 * Fear reduces MP.

Fearga
 * Fearga reduces targets' MP in an area.

Firaja
 * fire-elemental damage with a chance to cause Oil.

Flatten
 * physical damage in an area

Gnaw
 * Gnaw is a physical attack

Greater Barrier
 * Greater Barrier grants Protect, Shell and Damage Resistance (total damage is reduced by roughly one-third)

Growing Threat
 * Growing Threat doubles the user's level.

Hero's March Hero's March gives the user Haste

Leech
 * Leech is a physical attack; user heal HP equal to damage inflicted

Magick Shield
 * Magick Shield renders the user immune to magical damage for roughly two minutes.

Mana Spring
 * 0 MP cost

Quakeja
 * earth-elemental damage with a chance to cause Slow.

Paling
 * Paling renders the user immune to physical attacks for roughly two minutes.

Perfect Defense
 * Perfect Defense is a combination of Paling and Magick Shield.

Purify
 * Purify removes all negative statuses

Putrid Breath

Pyromania
 * Pyromania does fire-based damage in an area.

Rake
 * Rake is a physical attack. It is slightly faster than a normal attack.

Restore
 * Restore heals roughly 1/4 on the user's HP.

Saber
 * Saber enhances physical attacks at the cost of the user's HP.

Shock Wave
 * Shock Wave does damage and knockback

Smite of Rage
 * Smite of Rage does physical damage when the user is at low HP?

Sonic Fangs

Sonic Spin
 * physical damage to all enemies in an area

Spellspring
 * MP cost 0; used when critical?

Spinkick
 * physical attack to all enemies in an area.

Thundaja
 * thunder-elemental damage with a chance to cause Stop.

Time Requiem Time Requiem casts Stop on all targets.

Tri-Attack
 * Tri-attack does physical damage and can inflict Slow.

Unleash
 * Unleash reduces magick CT to 0 and MP cost to 0.

Vespersong

Warsong

White Wind
 * White Wind renders the user immune to status effects for roughly two minutes.