Dark Anima

Dark Anima is an optional boss in the International and PAL versions of Final Fantasy X. It can be encountered by repeating Wakka's ball trial on Mt. Gagazet.

Strategy
Dark Anima has 8,000,000 HP, and it is recommended to have Strength, Defense, Agility, and Accuracy as high as possible, as well as high Luck. Every character should have Stoneproof/Ribbon, to avoid being ejected from battle by Anima's physical attack. The enemy can also inflict Poison, Zombie, and Curse statuses by attacking, but they are not that dangerous. The Pain attack kills one character instantly, so Auto-Phoenix is useful. Dark Anima's most powerful regular attack is Mega-Graviton, which deals Gravity damage and inflicts Silence, Darkness, Sleep, Doom, and Slow.

Dark Anima's Overdrive is Oblivion, which deals extremely high damage to the entire party. However, the aeon is slow, so usually there is enough time to cast Auto-Life on everybody. Unlike Dark Bahamut, Dark Anima does not counterattack, which makes the battle easier. With Auto-Haste, the characters can execute long series of attacks, dealing massive damage to Anima.

As with any other enemy, it can be killed instantly by Yojimbo's Zanmato attack.

Related enemies

 * Anima
 * Dark Bahamut
 * Dark Cindy
 * Dark Ifrit
 * Dark Ixion
 * Dark Mindy
 * Dark Sandy
 * Dark Shiva
 * Dark Valefor
 * Dark Yojimbo

Final Fantasy X-2

 * Anima