Bard (Final Fantasy XIV)

The Archer is a Discipline of War in Final Fantasy XIV.

Overview
The enduring popularity of the bow is a testament to its elegant design, but this simple weapon would be of little worth without the surpassing skill of those who master it - the archers. Projectile techniques such as high-angle fire enable archers to assail their foes with deadly precision even at great distances.

Constant assessment of the battlefield enables them to carefully determine the most advantageous ground from which to loose, as well as the nature of the arrows best suited to their enemy. Together with the longbow sentries of the Elezen military, the shortbow hunters among the Miqo'te are widely regarded as the most skilled with a bow. The guild's teachings cover a variety of projectile weapons, down to the simplest throwing rock.

Role
Archers possess a situational awareness in combat which allows them to assault enemies from great range while simultaneously providing support to their companions.

Though weak at close range and limited by their quivers, an archer's expertise in positioning and arrow selection can easily determine the outcome of battle.

Abilities
Replenish - Invoke a blessing of renewal, consuming MP to replenish your projectiles to capacity. Chameleon - Blend in with your surrounding, consuming TP to reduce enmity. Quickstride - Quicken your stride, increasing movement speed. Retrieval - Search your surroundings, consuming HP to find and gather projectiles. Hawk's Eye - Your eyes gain hawklike precision, increasing the accuracy of your next attack.

Weapon Skills
Shadowbind - Fetter an enemy's shadow, rendering the target immobile. Wide Volley - Launch a wide-ranged assault, increasing attack power and dealing projectile damage to the target and nearby enemies. Quick Nock - Nock and release with blinding speed, shooting multiple arrows at a time in a cone before you. Increases attack power and deals projectile damage. Scouring Strike - Delivers a debilitating blow, increasing attack power and dealing projectile damage. Removes a single enhancement effect from the target. Shrieker - Loose an attack with a terrifying sound, dealing projectile damage and causing the target to flee in terror.