Lunafreya Nox Fleuret

Unreleased

Lunafreya Nox Fleuret, also known simply as Luna , is a character in Final Fantasy XV who first appeared in the Tokyo Game Show 2014 Trailer. In the aforementioned trailer glimmering motes surround her, likely alluding to the nature of souls. Luna is from Tenebrae and resides in Altissia, potentially taking refuge there as it was initially believed that she died during Idola Aldercapt's conquest of Lucis. She is a childhood friend of Noctis, but becomes his fiancée in a political marriage, and is said to play a big role in the story.

Lunafreya replaces Stella Nox Fleuret, the previous major female character of the game during its time as Final Fantasy Versus XIII. The overhaul of her character was due to changes in the game's plot which featured Stella in a different role in the story than what is planned for Luna.

Appearance
Luna has long blonde hair styled in side-swept bangs with a double braid headband and the rest twisted and pinned up. She has purple-blue eyes and a white dress embossed with flower patterns and embellished with silver studs. She wears a necklace with a pendant of a star inside a crescent moon. The primary differences between her and the "Stella" character seen in earlier material is a rounder face, down-turned almond eyes and a smaller nose.

Personality
Luna has been described as a strong-willed woman who talks about her hopes and dreams and acts on her own initiative.

Story
The Kingdom of Lucis is to sign an armistice to end the long conflict with Niflheim. Ahead of the ceremony, Prince Noctis, heir to the Lucian throne, sets forth from his homeland to formalize the union of states through his marriage to Lady Lunafreya of the imperial province of Tenebrae. The peace offer is but a ruse and the imperial army invades the crown city and takes its sacred crystal. En route to his destination, Noctis is shocked to learn that he, his father the king, and his betrothed, are believed dead.

Creation and Development
Luna was created to replace Stella, a character envisioned for the game when it was known as Final Fantasy Versus XIII. Within the overall theme of "journey," the developers needed to decide the position a heroine should take, and thought that rather than having a passive heroine who needs to be saved, a more determined heroine who actively engages with the events in the story would suit better, and to play that role they thought they needed a different character.