South Shroud

South Shroud is a location in Final Fantasy XIV.

Locations
The South Shroud lies along the southern border of the Twelveswood.

This zone connects to Central Shroud along the road north of Buscarron's Druthers, to East Shroud through Mun-Tuy Cellars, and to Eastern Thanalan by following the road south of Camp Tranquil.

Aetherytes
There are two Aetherytes: at Quarrymill and Camp Tranquil.

Areas
South Shroud contains the following areas:


 * Upper Paths - The northwestern roads around Buscarron's Druthers.
 * Silent Arbor – The northeastern forest near Quarrymill.
 * Rootslake – A swampland to the south.
 * Lower Paths - The southern most point of the Twelveswood.
 * Snakemolt - A winding corridor that passes by Amdapor Keep.
 * Urth's Gift - A secluded marsh to the east.

Buscarron's Druthers
A tavern and hamlet run by former Wood Wailer, Buscarron, for travelers in South Shroud. Triple Triad is permitted within the establishment.

Quarrymill
A village originally built by the first settlers to emerge from Gelmorra in order to quarry stones for construction of their new city, Gridania. It's notable for being the main hub of levequests for crafters/gathers in the 20s.

Camp Tranquil
This camp is used by the Wood Wailers to guard the border between Black Shroud and Thanalan. It is situated on several large platforms connected by bridges.

Weather
South Shroud's climate may exhibit any of the following weather conditions:


 * Clear Skies
 * Sunshine
 * Fog
 * Overcast
 * Thunder
 * Thunderstorm
 * Tension (only when Odin is roaming the Black Shroud)

The Thousand Maws of Toto-Rak
A gaol named for a man-eating beast of Padjal folklore. These natural caverns were used to incarcerate the worst of Gridania's criminals until recently, when it was abandoned in favor of a new gaol closer to the city-state. It has since been claimed by wildlife.

Redbelly Hive
Originally a settlement called Boughbury, it has since become a stronghold for the Redbelly bandits.

Taker's Rot
This remote enclave is home to a group of mi'qote poachers known as the Coeurlclaws.

Amdapor Keep
A citadel constructed by the old Amdapori civilization. It has since been occupied by the Lambs of Dalamud.

The Lost City of Amdapor
The original city-state of Amdapor. Until the Calamity, the Elementals had quarantined the ancient capital away from the current denizens of Twelveswood.

Urth's Fount
In ancient times, a heroine named Urth sealed away the primal Odin in this crystal structure. That elder primal has since gotten free, having been seen walking the Twelveswood atop his dark steed.

Enemies

 * Antelope Doe
 * Antelope Stag
 * Couerlclaw Hunter
 * Couerlclaw Poacher
 * Goblin Thug
 * Kedtrap
 * Qiqirn Beater
 * Redbelly Larcener
 * Redbelly Lookout
 * Redbelly Sharpeye
 * River Yarzon
 * Bark Eft
 * Midland Condor
 * Hoverfly Swarm
 * Adamantoise
 * Revenant
 * Stroper
 * Deepvoid Deathmouse
 * Lesser Kalong
 * Wild Hog
 * Ked
 * Water Sprite
 * Monarch Ogrefly (B-Rank Elite Mark)
 * Ghede-Ti-Malice (A-Rank Elite Mark)
 * Mindflayer (S-Rank Elite Mark)