Cyclone (ability)

Cyclone is a recurring ability in the Final Fantasy series. Usually exclusive to enemies, it deals wind-elemental damage. In earlier games, Cyclone was called Tornado, but had its name changed in remakes of these games.

Final Fantasy
Cyclone, called Tornado in the NES release, is an enemy ability used by Chaos and, in the Dawn of Souls and 20th Anniversary versions, by Barbariccia. It inflicts moderate to massive non-elemental damage to the party.

Final Fantasy II
Cyclone XIII, originally called Tnad 13 and Tornado 13, is an enemy ability exclusive to the Abyss Worm, and inflicts 65 - 250 Mind-elemental damage to the entire party. The party can use this ability through the Zephyr Flute.

Final Fantasy XI
Cyclone is a dagger Weapon Skill which deals Wind damage in an area-of-effect.

Final Fantasy XII
Cyclone is an enemy ability used exclusively by Yiazmat, which deals Wind-elemental damage and inflicts Sap on the party.

Final Fantasy Tactics
Cyclone is a Monk ability, learned for 150 JP, that deals physical damage to an enemy in an adjacent square.

Dissidia Final Fantasy
Cyclone is an HP attack for Garland, learned at level 37. It creates two large funnels of wind that reflect attacks and slowly move towards the opponent before dispersing.