Binding Coil of Bahamut

The Binding Coil of Bahamut is a dungeon in Final Fantasy XIV: A Realm Reborn, available after the first main storyline is completed. It is a series of five dungeons located below Castrum Occidens.

Story
In the aftermath of the Battle of Carteneau, a fragment of Dalamud landed on an area of land on which a force from the Garlean Empire build the fortress Caestrum Occidens on. After the declaration of the Seventh Astral Era, Alisaie Leveilleur recruits the Adventurer to aid her in not only exploring the Binding Coil of Bahamut to discover the fate of both Bahamut and her grandfather Louisoix, but to ensure Garlean forces do not obtain the Allagan technology that Dalamud's still active defensive systems possess.

Locations

 * First Coil: Composed of Turn 1, Turn 2, Turn 3, Turn 4, and Turn 5
 * Second Coil: Composed of Turn 6, Turn 7, Turn 8, Turn 9

Turn 1

 * Dark Matter Mantis
 * Dark Matter Pelican
 * Dark Matter Pteroc
 * Dark Matter Coeurl
 * ADS (Boss)
 * Caduceus (Boss)

Turn 2

 * ADS (Boss)

Turn 4

 * Clockwork Bug
 * Clockwork Soldier
 * Clockwork Knight
 * Spinner-Rook
 * Clockwork Dreadnought (Boss)

Turn 5

 * Scourge of Meracydia
 * The "Elevator Boss"
 * Twintania (Boss)

Trivia

 * It was originally called the Great Labyrinth of Bahamut; this is a direct translation of the Japanese name for the dungeon, which remains Dai Meikyuu Bahamut.
 * Various models of enemies from previous Final Fantasy games, namely Final Fantasy XII and Final Fantasy XIII, are used.
 * The Turn 5 of this dungeon is actually a hand of Bahamut.