Final Fantasy VII stats

This is a list of stats in Final Fantasy VII.

Exp
Accruing Experience Points allows party members to level up, enhancing their other stats. Experience Points are acquired from battles, but party members must not be flagged defeated at the end of battle to receive it (thus they cannot be petrified or KO'ed). Exp is only earned from battles that have a battle results screen and thus battles at the Battle Square earn no Exp. Equipping the EXP Plus Materia boosts the amount of EXP earned from battles.

This is a comparison of table of how much Exp is needed to achieve the given level.

HP
HP is the unit's health. At 0 HP a party member is knocked out. A variable amount of HP is gained by leveling up. HP can be boosted by equipping the HP Plus Materia. Equipping Magic and Summon Materia lowers the party member's HP and Strength, but they gain MP and Magic Power in return.

Usually HP can only be lost in battles, but in Cave of the Gi and Ancient Forest some traps exist as field elements that lower HP if triggered. HP can be restored via items, curative magic, enemy skills and Limit Breaks, and by linking HP Absorb Support Materia with another command and using said command to gain 10% of the damage inflicted as HP.

If a unit has exactly 7777 HP in battle they enter All Lucky 7s status. Cloud's and Cait Sith's ultimate weapons' damage depends on Cloud and Cait Sith's HP.