Dark Knight (Final Fantasy X-2)



The Dark Knight is a dressphere in Final Fantasy X-2. It is obtained in the Bevelle Underground in Chapters 2, 3, or 5, in a treasure chest near the end of the area. In addition to Darkness and self-damaging skills, they use a number of status-inflicting spells like Bio and Death.

Appearance
The Dark Knight dons heavy black and spiked battle armor. For their weapons of choice, Yuna wields Tidus's Caladbolg, Rikku wields Auron's Masamune, and Paine wields her own customized sword. Yuna's armor design is reminiscent of Cecil Harvey's while Rikku's bears a resemblance to Gaffgarion's Fell Knight armor.

Commands

 * Attack
 * Darkness
 * Arcana
 * Charon
 * Item

Abilities
Mastering Dark Knight requires 490 Ability Points. Arcana abilities can be used outside of the Dark Knight dressphere by equipping the Arcane Lore accessory or the Chaos Maelstrom Garment Grid. Yuna has access to her Arcana abilities through the Mascot dressphere.

Trivia

 * From a design standpoint, Paine's Dark Knight is Tsukamoto's favorite of Paine's dresspheres. "I handled a lot of monster designs prior to working on the costumes for FFX-2," he says. "It feels like the scales of the monsters apply to this design. That's why I like it a lot." He also reveals that each of the girls' head pieces reflect their personalities, with the sharp edges of Paine's head piece to reflect her prickly outlook.
 * Yuna's battle stance is similar to Cecil's pose while using Darkness.
 * Even though it is classified as an Arcana magic, Osmose is unavailable. It is accessible through the Covetous Garment Grid.
 * Spellspring can reduce Darkness's HP costs to 0, despite it being meant to apply only to MP costs.
 * The Charon ability's name is taken from the Greek mythology's, the ferryman who transports the newly deceased across the river Styx.