Rage (Final Fantasy VI command)


 * For the Final Fantasy VI enemy ability, see: List of Final Fantasy VI Enemy Abilities

Rage (あばれる) is Gau's ability in Final Fantasy VI. It replaces his Attack command and allows Gau to use enemy attacks. The attacks Gau uses are dependent upon which enemy he Rages. Most regular enemies in the game have a Rage, as well as several bosses. When Gau Rages, control over him is lost either until he is KO'd or for the remainder of the battle. Gau will have a 50% chance of either using a physical attack or an ability the enemy normally uses. It could be a special attack, a magic spell, a Dance move, a Lore, or just an Enemy Skill that does not fit into a particular skillset. Gau also picks up the elemental resistances and weaknesses, status immunities, and innate statuses (such as Protect or Float) of the enemies he Rages. For example, if Gau decides to Rage the Bomb, he will absorb Fire and be under Float. If Gau rages Magitek Armor, he will get the Protect status automatically. The hidden character Gogo may also use the Rage command, but cannot use the Leap command to learn new Rage abilities.

Gau can only learn new Rages on the Veldt. Once an enemy formation is encountered (it does not have to be defeated), it will show up on the Veldt. Once Gau encounters a monster which the player wants to learn a Rage for, a special command that only appears on the Veldt, Leap, must be used. Gau leaves the battle and the battle ends there. Gau will randomly return at the end of another battle, and he will have learned the Rages of not only the enemy he Leapt onto, but also those that were defeated in the battle he came back on. Gau will not appear if there are four members in the party, or if the fight was a Back Attack, Pincer Attack, or Side Attack. He will also escape if he is damaged by a party member while he is returning. Gau also can't leap if he's the only member in the party.

Several enemies that have Rages, Typhon, Siegfried, and Death Warden, do not appear on the Veldt in the game's SNES version. This is corrected for Death Warden in the GBA release; however, even in the updated release, Siegfried and Typhon will never appear on The Veldt, meaning players cannot obtain these two Rages without a cheat device. There is a bugfix patch for the SNES version that allows players to get these three Rages.

Not all enemies appearing on the Veldt have Rages. The enemy Tonberries has a Rage that was dummied out. Its rage can be obtained and added to Gau's Rage list on the GBA version, but it cannot be selected during battle. It, and the Proto Armor (which does not have a Rage), both appear on The Veldt anyway.

Bosses that have Rages include the Guard Leader, Hell's Rider, Behemoth King (Undead), and Holy Dragon.

In the SNES version, if Gau is equipped with the Genji Glove, he will attack twice with the selected Rage's physical attack or the special attack such as Guard's Critical, which ever Gau uses to attack with. In all versions, if Gau is equipped with the Master's Scroll, he will not only attack four times, but if the Rage uses the monsters special attack, he will perform that four times as well. Magic spells and enemy spells such as Blaster or Flare Star are not affected by the Master's Scroll.

Rage List
In the following sections, the rages are sorted alphabetically by ability, then by enemy.

Other rages
This section is a stub.