Promathia (boss)

Promathia is fought as the Final Boss of the Chains of Promathia expansion campaign in the battlefield Dawn. The fight consists of two phases which feature him in different attack patterns.

Prishe and Selh'teus assist players in this battlefield.

Special Attacks

 * Empty Salvation: AoE damage, dispels up to 3 effects
 * Pestilent Penance: Conal damage, inflicts Plague
 * Malevolent Blessing: Conal damage, inflicts Curse
 * Infernal Deliverance: Targeted AoE damage and Stun effect
 * Chains of Apathy: Terror effect. Targets Humes only. No effect due to the Light of Vahzl.
 * Chains of Arrogance: Terror effect. Targets Elvaan only. No effect due to the Light of Mea.
 * Chains of Cowardice: Terror effect. Targets Tarutaru only. No effect due to the Light of Holla.
 * Chains of Envy: Terror effect. Targets Mithra only. No effect due to the Light of Dem.
 * Chains of Rage: Terror effect. Targets Galka only. No effect due to the Light of Al'Taieu.

In the 2nd phase, Promathia gains access to these moves


 * Seal of Quiescence: AoE Mute (silence, cannot be removed until it wears off)
 * Winds of Oblivion: AoE Amnesia, lasts up to 75 seconds
 * Bastion of Twilight: Magic Shield (the ring color will be green)
 * Wheel of Impregnability: Invincible (the ring color will be red)