Chaos (Final Fantasy)



Chaos is the antagonist and the final boss of the original Final Fantasy. He is an incarnation of Garland occurring 2,000 years prior to the majority of the plot of Final Fantasy. The Warriors of Light travel to the past and discover Garland there. He transforms into Chaos and attacks, but is ultimately defeated.

Story
The ending of the game reveals that 2,000 years prior to the start of the game, Garland's immense hatred manifested itself into the Four Elemental Fiends (the Lich, Marilith, the Kraken, and Tiamat).

2,000 years later, he becomes a rogue knight and kidnaps the princess of Cornelia with the intention of exchanging her life for the kingdom. However, his plot is foiled by the Warriors of Light, who seemingly kill him while rescuing the princess in the ruined Chaos Shrine. Before he dies, the Four Elemental Fiends of the past summon him 2,000 years back in time. When he reaches the past, he sends them the present to cause mass destruction. These actions create a time-loop that allow Garland to live forever and become Chaos at some point.

The Warriors of Light return to the ruined Chaos Shrine to use the restored Crystals to travel two thousand years into the past, where they meet Garland who remembers them, transforming through the powers of the Fiends to become Chaos and exact his revenge. He is defeated by the Warriors of Light, breaking the time loop that sustained him, thus ending his threat. As the Warriors return to their time, it is stated during the game's ending that Garland waits for them, confirming that he still exists as he had before the time loop.

Gameplay


Chaos is always fought as the last boss of the game. While in the NES version he just used the standard battle theme, later editions would give him his own music, as well as increasing the difficulty of the fight.

In the NES version of the game, his battle's music is "Battle Scene", while in the Wonderswan Color version of the game Last Battle is playing.

Dissidia Final Fantasy


Chaos makes an appearance in Dissidia Final Fantasy as the God of Discord and the main antagonist. He summons villains from other universes in order to defeat Cosmos, who has summoned heroes to fight Chaos's forces, in a cycle of war that seemingly has no end. Dissidia and Dissidia 012 give conflicting explanations for Chaos and his relation to Garland, particularly as the Cosmos Reports and Chaos Reports from Dissidia and the Reports in Dissidia 012 present a different origin. In the series storyline, Chaos was a manikin created by Onrac researchers and Cid of the Lufaine to be used as a weapon of war against other nations. Raised by Cid and his wife until he matured, Chaos was taken away by the Onrac military at a later time, and a manikin of his mother, Cosmos, is used to coerce him into obeying. When Cid and his wife attempt to rescue Chaos, his mother is shot, and in his hatred Chaos opens a portal to the Interdimensional Rift, which draws him, Cid and Cosmos into World B, where the events of Dissidia and Dissidia 012 take place.

In this new world, the three are met by Garland who feels he and Chaos are linked as Cid makes a deal with Shinryu that Chaos and Cosmos will war to perfect Chaos's power, at which point they will return home to seek revenge on Onrac. However, Chaos's memories fade over time, and by the time of Dissidia 012 his memories of his past with Cid and Cosmos are gone, the only fragments left coming to him in dreams. In a cutscene in both games, Garland tells Chaos that before Cid called him to World B to take part in the cycles and how Chaos is to send him back in time 2000 years to become Chaos himself. As the cutscenes of the original Dissidia were unchanged for Dissidia 012, it may be that this cutscene's revelations were retconned by the Reports and are no longer canon, or that Garland's transformation into the Final Fantasy Chaos might have influenced the creation of the Dissidia Chaos via the memories used to create the deity. But the truth of this relationship is left uncertain.

Dissidia 012 Final Fantasy
Chaos is returning as the God of Discord in this prequel to Dissidia Final Fantasy along with all his previous warriors from the game. A bestial form of Chaos, Feral Chaos, is also introduced as a playable character. This incarnation of Chaos is the result of Chaos when he goes insane and berserk after winning too many times against Cosmos in a dark nightmare world Cid is imprisoned in by Shinryu. When five warriors mysteriously manifest in this nightmare world, they destroy Feral Chaos, shattering the nightmare world and freeing Cid. As he dies, Feral Chaos regains his senses, and thanks the five warriors for freeing his father.

Theatrhythm Final Fantasy


Chaos appears as the "final boss" in Theatrhythm Final Fantasy. He is fought after accumulating 10,000 Rhythmia. The song for this Battle Music Sequence (BMS) is an arranged version of the Chaos Shrine, which can also be heard in the menus for the Chaos Shrine section of the game.

Theatrhythm Final Fantasy: Curtain Call
Chaos appears as a playable character. To unlock him, 20000 Rhythmia points must be collected, leading to an automatic encounter with Chaos. Defeating him will unlock him for play. As an enemy, he returns as a normal encounter, in addition to his Feral Chaos form, who is fought automatically after accumulating 40000 Rhythmia points.

He is an Overpowered character. His Limit, Utter Chaos, deals damage in proportion to his Strength and Magic.

Pictlogica Final Fantasy
Chaps appears in Pictlogica Final Fantasy as an enemy.

Final Fantasy Airborne Brigade
Chaos appears in Final Fantasy Airborne Brigade.

Final Fantasy Trading Card Game
Chaos appears as a card in the Final Fantasy Trading Card Game. He is depicted in his Dissidia Final Fantasy appearance, and Theatrhythm Final Fantasy and Yoshitaka Amano artworks.

Trivia

 * Chaos is often remembered for his noteworthy death animation, which showed him being disintegrated after he is defeated, a somewhat innovative phenomenon in games for the NES. This style of death was repeated for final bosses of future games in the series, including Neo Exdeath in Final Fantasy V, Kefka in Final Fantasy VI, and Safer∙Sephiroth in Final Fantasy VII. However, this pattern was discontinued in Final Fantasy VIII where Ultimecia was shown convulsing in a circular fashion and then vanishing in a form resembling static interference. It was revived as the death scene for Yu Yevon and the Weapon-type fiends in Final Fantasy X and Final Fantasy X-2.
 * Chaos's demonic appearance may have been based on Gustave Doré's illustrations of Satan (Devil or Lucifer) from John Milton's Paradise Lost.
 * The "copies" his CollectaCard mentions are likely the Four Fiends, since they were beings produced by Garland's hatred; it may be a mistranslation as well, since in Japan the Fiends are known as "Chaoses", which could lead to a misunderstanding by the translation team. This was changed to the Four Fiends in Curtain Call, supporting the theory that the original was a mistranslation.