Midlight's Deep (Tactics)

Midlight's Deep, also known as Deep Dungeon, (ディープダンジョン, Dīpu Danjon) is an optional dungeon in Final Fantasy Tactics. It serves as a sidequest. Located on an island east of the Port City of Warjilis, it consists of ten levels of caves, each of which consist of an independent battlefield. It is home to the most difficult enemies in the game, and the best treasure through the Treasure Hunter ability. This sidequest is needed to be passed in order to recruit The Byblos.

Midlight's Deep can be unlocked after completing the battles in Mullonde. When the player enters Warjilis again, a scene will play, and then Midlight's Deep appears on the World Map. From the start, only one of the ten levels can be accessed. In order to get deeper, the player must fight a battle, all of which function like random battles. Simply defeating every enemy on the screen will not work, instead the player must find a passageway which leads to the next level. This passage is always hidden in one of five different squares on each floor. To find the exit, a unit only needs to step on that square. The Treasure Hunter ability is not required but it's highly recommended if want to find rare items. After finding the next passage, the heroes must then defeat all enemies on the current level to complete the current battle and unlock the next one.

Every battlefield is completely dark, though the player can see the units and the movement squares. To light the areas, the player must kill enemies to create Crystals, which light up the area slightly. When there are five crystals on the ground, the area is completely lit.

The tenth level is special, in that it holds a regular storyline battle with the secret Lucavi demon Elidibus. Following that battle, it can be accessed as a normal level like all the others.

The Crevasse (NOGIAS)

 * Goblin
 * Black Goblin
 * Gobbledygook
 * Red Panther
 * Coeurl
 * Bomb
 * Grenade
 * Exploder
 * Wisenkin
 * Piscodaemon
 * Squire
 * Knight
 * Archer
 * Thief
 * Monk
 * Black Mage
 * Time Mage (Dragqueen)
 * Summoner

The Stair (TERMINATE)

 * Goblin
 * Black Goblin
 * Skeleton
 * Bonesnatch
 * Ghoul
 * Ghast
 * Floating Eye
 * Ahriman
 * Dragon
 * Blue Dragon
 * Knight
 * Archer
 * Monk
 * Ninja
 * Black Mage
 * Time Mage
 * Summoner

The Hollow (DELTA)

 * Red Panther
 * Coeurl
 * Bomb
 * Grenade
 * Skeletal Fiend
 * Wisenkin
 * Minotaur
 * Jura Aevis
 * Steelhawk
 * Cockatrice
 * Piscodaemon
 * Squidraken
 * Mindflayer
 * Elder Treant
 * Behemoth
 * Behemoth King
 * Squire
 * Knight
 * Archer
 * Thief
 * Geomancer
 * Dragoon
 * Black Mage
 * Mystic
 * Orator

The Catacombs (VALKYRIES)

 * Gobbledygook
 * Minotaur
 * Sekhret
 * Jura Aevis
 * Steelhawk
 * Cockatrice
 * Mindflayer
 * Floating Eye
 * Ochu
 * Malboro
 * Greater Malboro
 * Hydra
 * Archer
 * Monk
 * Black Mage
 * Summoner
 * Mystic

The Oubliette (MLAPAN)

 * Gobbledygook
 * Red Panther
 * Ahriman
 * Dryad
 * Treant
 * Elder Treant
 * Squire
 * Knight
 * Archer
 * Thief
 * Monk
 * Chemist
 * Black Mage
 * White Mage
 * Time Mage
 * Summoner
 * Mystic
 * Orator

The Palings (TIGER)

 * Chocobo
 * Black Chocobo
 * Goblin
 * Black Goblin
 * Red Panther
 * Coeurl
 * Vampire Cat
 * Exploder
 * Wisenkin
 * Minotaur
 * Sekhret
 * Piscodaemon
 * Squidraken
 * Mindflayer
 * Floating Eye
 * Ahriman
 * Plague Horror
 * Behemoth
 * Behemoth King
 * Dark Behemoth
 * Dragon
 * Knight
 * Archer
 * Ninja
 * Samurai
 * Black Mage

The Crossing (BRIDGE)

 * Skeleton
 * Bonesnatch
 * Skeletal Fiend
 * Wisenkin
 * Minotaur
 * Sekhret
 * Ghast
 * Revenant
 * Piscodaemon
 * Squidraken
 * Mindflayer
 * Behemoth
 * Behemoth King
 * Dragon
 * Hydra
 * Archer
 * Thief
 * Monk
 * Dragoon
 * Black Mage
 * White Mage
 * Summoner
 * Mystic

The Switchback (VOYAGE)

 * Red Panther
 * Coeurl
 * Bomb
 * Grenade
 * Exploder
 * Dryad
 * Treant
 * Elder Treant
 * Ochu
 * Malboro
 * Greater Malboro
 * Behemoth
 * Behemoth King
 * Dark Behemoth
 * Dragon
 * Blue Dragon
 * Red Dragon
 * Hydra
 * Greater Hydra
 * Archer
 * Black Mage
 * Summoner
 * Arithmetician

The Interstice (HORROR)

 * Chocobo
 * Black Chocobo
 * Red Chocobo
 * Red Panther
 * Sekhret
 * Cockatrice
 * Behemoth
 * Dragon
 * Blue Dragon
 * Red Dragon
 * Hydra
 * Knight
 * Archer
 * Dragoon
 * Ninja
 * Samurai
 * Black Mage
 * Time Mage
 * Summoner
 * Mystic

Terminus (END)

 * Chocobo
 * Black Chocobo
 * Red Dragon
 * Hydra
 * Greater Hydra
 * Tiamat
 * Pig
 * Swine
 * Archer
 * Black Mage
 * White Mage
 * Time Mage
 * Summoner
 * Mystic

Trivia

 * The names for each level from the PS1 version pertain to the movie Apocalypse Now, with order to the plot:
 * "NOGIAS" is "Saigon" spelled backwards, which happens to be the opening location for the movie.
 * "TERMINATE" refers to the orders given to Captain Williard to "terminate" the rogue Colonel Kurtz.
 * "DELTA" is the "Mekong Delta", the first step on Williard's journey.
 * "VALKYRIES" is a reference to the song played during a helicopter attack on a VC village, Richard Wagner's "Ride of the Valkyries".
 * "MLAPAN" is a "napalm" spelled backwards, a reference to the classic line "I love the smell of napalm in the morning" spoken by Lt. Colonel Bill Kilgore after the helicopter attack.
 * "TIGER" refers to an event during Williard's journey up the river, in which one of his men leaves the PBR for mangoes, only to be attacked by a wild tiger.
 * "BRIDGE" refers to the chaotic passage past the Do Long Bridge, which is under siege by North Vietnamese forces.
 * "VOYAGE" refers to the last leg of the journey to Colonel Kurtz's jungle hideout.
 * "HORROR" is a reference to Colonel Kurtz's famous last line: "The horror... the horror..."
 * "END" is the end of the movie, as well as a reference to The Doors' song "The End", which is used prominently during the movie.


 * Deep Dungeon is a series of RPGs published by SquareSoft for the Famicom Disk System between 1986 and 1990. It comprises 4 games.