Cecil Harvey

Cecil Harvey is the main protagonist of Final Fantasy IV, who also appears in the sequel Final Fantasy IV: The After Years, and the interquel Final Fantasy IV -Interlude- that bridges the gap between the two games. Cecil is one of the few characters in the series to change his job during the game, starting out as a Dark Knight, but after a trial and the battle with the first of the Four Elemental Archfiends, transforms into a Paladin.

In the English version of the 3D remake originally released for Nintendo DS, as well as in Dissidia Final Fantasy, Cecil is pronounced (seh-sil). However, the bonus disc included with the Final Fantasy XII collector's edition pronounces it as (see-sil).

Appearance


Cecil wears dark armor that covers his body and face while he is a Dark Knight (the 3D render shows his eyes). When he becomes a Paladin, Cecil wears a blue and white armor that reveals his appearance: shoulder-length white hair, blue eyes, pale skin, and a tinge of purple on his lips. Even though Fusoya claims Cecil resembles his father, Kluya, in his youth, it is stated Cecil greatly resembles his mother, Cecilia, even being named after her.

In Final Fantasy IV: The After Years, Cecil wears a suit of white armor, but with dark spikes on the knees and pauldrons, and a brown cloak with blue stripes around the neck.

Personality


Cecil is a strong and gifted knight, gaining the respect and admiration of his men during his captaincy of the Red Wings. Although being raised by the King of Baron, Cecil is modest and shy and struggles showing his emotions. His most remarkable traits are his bravery and firm beliefs. Towards his friends Cecil is loyal and exceptionally forgiving, able to forgive even those who betray him.

Final Fantasy IV
Cecil was born to a Lunarian named Kluya and a woman named Cecilia from Earth. Cecil's father was killed before he was born, and his mother died in labor. His older brother, Theodor, ran away with him, but abandoned him outside the town of Baron. The King of Baron found him and named him Cecil, since he resembled his late mother.

Cecil was raised by the king, initially causing friction between him and the young Kain Highwind who thought Cecil received special treatment and wanted to fight him, but Rosa intervened. As the three grew up, they became close friends. Kain and Rosa followed in the footsteps of their parents and became a Dragoon and a White Mage respectively, while the king had Cecil train to be a Dark Knight. Cecil harnessed the job's dark powers and became one of the kingdom's top warriors and was promoted the captain of Baron's airship fleet, the Red Wings. Cecil had a strong bond with Baron's airship engineer, Cid Pollendina, whom he viewed almost like a father to him.

Cecil commands a raid on the town Mysidia to steal the Water Crystal for the king. He succeeds, but he and his crew grow suspicious of the king, wondering whether robbing national treasures from innocent people is right. Cecil reminds his crew they are the Red Wings, and must represent Baron at all times.

When Cecil returns to Baron Castle, Baigan, the captain of the guards of Baron, notices something strange about Cecil, and takes him to meet the king. Cecil hands over the Crystal, and is appalled the king does not even thank him. Cecil complains he and his crew do not understand the reasons for robbing Crystals from innocent people.

The king discharges Cecil from the captaincy and orders him to hunt Eidolons in the Mist Valley, and to deliver the Carnelian Signet to the village of Mist. Kain comes to Cecil's defense, but the king orders him to accompany Cecil. That night, Rosa comes to Cecil's room to show him sympathy. Cecil is torn between doing what he believes in and doing what the king orders and swears to never perform another act of evil on behalf of Baron. Despite loving Rosa, he knows they can never be together because of his profession as a Dark Knight.

The next morning, Cecil and Kain leave for Mist. They pass through the Mist Cave where a voice orders them to return to Baron, and when Cecil and Kain refuse, the mist gathers and the pair battles the Mist Dragon. After slaying the dragon they head to Mist, but the package they were supposed to deliver turns out to be an incendiary bomb that torches the village. A little girl who stays alongside her dead mother explains that whenever a summoned monster dies, its summoner dies as well. Cecil and Kain realize they defeated the Mist Dragon and thus accidentally killed the girl's mother, and offer to take her to safety and pledge not to follow any more orders from the king. She does not listen and summons Titan and an earthquake separates Mist from the rest of the valley.

Cecil wakes up with Kain gone and the girl lying wounded. Cecil takes her to Kaipo and allows her to recover at the inn, but she refuses to speak to him. That night soldiers from Baron arrive and demand Cecil hand over the girl, saying the king decreed the summoners of Mist too dangerous to be left alive. Cecil does not allow the soldiers to kidnap her, and fights them off. The next morning the girl thanks Cecil for protecting her, introduces herself as Rydia of Mist and joins Cecil's party formally.

Cecil and Rydia hear of a sick girl from Baron who had contracted Desert Fever and find Rosa resting in a nearby home. The doctors say they have to find the Sand Pearl to cure her and Cecil and Rydia go north through the Underground Waterway to Damcyan meeting an old man, Tellah, on the way. The three arrive at Damcyan in time to see the Red Wings, now commanded by a man called Golbez, steal the Fire Crystal and find Tellah's daughter, Anna, who dies of her wounds. Tellah vows revenge on Golbez and leaves despite Cecil's protests.

Anna's lover, Prince Edward, mourns for her death but Cecil and Rydia snap him out of it. Cecil tells him he is now the king of Damcyan and must act as such. Edward agrees to take them to the Antlion's Den where they find the Sand Pearl and use it to cure Rosa. They decide to defend the remaining Crystals, deducing the Air Crystal in Fabul the next target.

To reach Fabul, the party crosses Mt. Hobs, and on the summit finds a Monk named Yang Fang Leiden fighting off Golbez's troops. Cecil and his friends help Yang defeat them. Cecil warns Yang of the danger ahead, and joins Yang in the journey back to Fabul.

In Fabul, Yang warns the king of Baron's incoming attack, and Cecil and Edward back him up. The king is skeptical because he cannot trust the Dark Knight Cecil. Yang convinces him of Cecil's loyalty, and Cecil, Yang, and Edward help defend the castle with Rosa and Rydia put on relief. After the battle against the Baronian army, Kain, who is now working for Golbez, corners Cecil in the crystal room. The two duel, but Cecil fails to beat Kain. Golbez defeats Edward and Yang and takes Rosa hostage, while Kain takes the Crystal.

Cecil decides to sneak into Baron and get an airship from Cid Pollendina, who was also skeptical of Baron's activities. The party boards a ship provided by the king of Fabul and sets sail to Baron, but on the way the ship is attacked by Leviathan and Cecil, Rydia, Edward, and Yang are blown off the deck.

Cecil lands on a beach near Mysidia, the town he raided as the captain of the Red Wings, and learns he is unwanted. Cecil meets the Elder of Mysidia and explains him his plight. The Elder tells Cecil if he wants to defeat Golbez he would have to relinquish his Dark Sword and acquire the acceptance of the Holy Light by becoming a Paladin. Cecil accepts the challenge, and the Elder sends him to Mount Ordeals with Palom, a Black Mage, and Porom, a White Mage. On Mount Ordeals they meet Tellah again, who has been searching for the legendary magic Meteor to defeat Golbez.

Tellah agrees to help them and at the mountain summit they arrive at a room full of mirrors, and a mysterious light who refers to Cecil as "my son" commands him to take a sword, which transforms him into a Paladin. Cecil has to overcome his hatred by facing himself as a Dark Knight. Succeeding by not raising his sword against his darkness, Cecil becomes a full-fledged Paladin. Tellah learns Meteor but finds he is not strong enough to cast it.

Cecil, Tellah, Palom, and Porom return to Mysidia where the Elder congratulates them and speaks of the Mysidian Legend of the sword Cecil now holds, and how only a chosen one can wield it. Cecil agrees to defeat Golbez and the Elder opens the Devil's Road to Baron where Cecil and his friends learn Cid has a new airship, but was arrested when he refused to let the king see it. Cecil tries to enter the castle, but the guards stop him.

Cecil overhears a martial-artist was invited to be an officer in Baron, and that he hangs out at the inn. Cecil discovers it is Yang who orders the guards to attack Cecil, and then attacks him himself. Cecil snaps Yang back to reality, and Yang realizes he was under the control of the king of Baron. Yang rejoins Cecil's party and finds the Key of Baron in his pocket, which the party uses to enter Baron Castle via the Ancient Waterway.

Cecil's party reaches the castle and meets up with Baigan who tells Cecil he is not under Golbez's control, and that he is loyal only to the King of Baron. He offers to help Cecil, and Cecil accepts it, but Palom and Porom smell a monster in the area and point Baigan out. Cecil's party fights Baigan, and Cecil meets the king who is upset Cecil has become a Paladin. When Cecil mentions the king of Baron's true name, the king lets out that he killed the real king, and Cecil demands the king reveal himself.

The king is Cagnazzo, the Archfiend of Water, whom Cecil's party defeats in battle. Cid escapes prison and joins Cecil's party, but Cagnazzo has one last trick up his sleeve: when Cecil tries to escape, the walls cave in. Palom and Porom save Cecil's party by petrifying themselves to hold the walls back. Tellah tries to heal them, but to no avail, and Cid takes them to his newest airship: the Enterprise.

Kain issues an ultimatum: Cecil must either get the Earth Crystal in Troia or Rosa will die. In Troia Cecil learns from the Epopts that the Dark Elf, a monster who lives in Lodestone Cavern to the north, has stolen the Crystal. He finds Edward recovering from the Leviathan attack who gives Cecil a Whisperweed as he is too weak to help Cecil out.

Cecil's party heads to the cave to meet with the Dark Elf, but the cave is covered in a magnetic field and Cecil and his friends cannot equip metallic weapons or armor. The Dark Elf thus defeats Cecil. Edward plays a melody on his harp and the Whisperweed reacts making the Dark Elf lose control of himself and allowing Cecil to attack him with his sword. Cecil claims the Earth Crystal and he and his party return to Troia, where Kain makes him get on the Enterprise.

Kain guides Cecil's party to the Tower of Zot where Golbez is holding Rosa prisoner. Cecil's party climbs the tower and meets Golbez at the top who takes the Crystal but does not free Rosa. Tellah wounds Golbez by casting Meteor and Cecil rushes forward to strike, but Golbez knocks him down. As Golbez is about to strike the finishing blow he stops and backs away, silently realizing Cecil is his younger brother. He tells Cecil it is not over, and escapes. Everyone surrounds Tellah, who is dying due to the effects of casting Meteor. He asks Cecil, Yang, and Cid to avenge Anna for him, and dies.

Kain is freed of Golbez's control and takes the party to Rosa and Cecil, who share a kiss. Rosa and Kain join the group, but they cannot escape the tower without fighting Barbariccia, the Archfiend of Air. Before she dies, Barbariccia tries to kill the party by collapsing the tower, but Rosa casts the Exit spell and the party is warped to Cecil's room in Baron.

Golbez now possesses all four Crystals, but Kain speaks of the Dark Crystals hidden in the Underworld and explains Golbez needs the Crystals to open "the way to the Moon". Cecil decides to head underground to protect the remaining Crystals and Kain shows Cecil the Key of Magma used to enter the Underworld. The party enters the Underworld via the Enterprise, but they are too late: the Red Wings are already battling the dwarves' tanks.

The Enterprise is damaged and Cecil's party seeks help from the dwarves in the Dwarven Castle where they meet King Giott. He asks the party for help, but Cid has to take a leave of absence to repair the Enterprise and wrap its body in Mystic Silver to help the airship withstand the intense heat of the Underworld. Yang senses something in the crystal room behind the throne and Giott opens it up for Cecil's party. They find Luca's dolls, the Calcabrina, under Golbez's control and Cecil's party defeats them.

Golbez shows up and places the party in a magical hold. He summons the Shadow Dragon to eliminate everyone except for Cecil. The Mist Dragon appears and defeats the Shadow Dragon releasing Cecil and an adult Rydia appears and defeats Golbez. The party, Cecil and Rosa in particular, are happy to see Rydia who has been living in the Feymarch ever since the Leviathan incident and thus aged into adulthood in a faster pace than normal, and she offers her help. The weakened Golbez steals the Crystal and escapes.

The party heads for the Tower of Babil to retrieve the other Crystals and finds Dr. Lugae, a scientist under Golbez working with Rubicante, the Archfiend of Fire. Rubicante is teleported away and Cecil's party defeats Lugae. The party finds the key to stopping the Super Cannon, but when they reach the cannon its operators would not go down without a fight or making the cannon unstoppable. Yang is determined to stop the cannon himself, and is left behind.

Golbez catches the party escaping the tower and drops them off a bridge, but Cid catches them on the Enterprise before they fall into the lava. The Red Wings chase the Enterprise, and Cid sacrifices himself to save the party and the airship, which escapes the Underground back into the Overworld. Before he jumps off the Enterprise Cid asks Cecil to return to Baron and talk to his workers. Cecil does so, and the workers attach a hook to the airship used to pick up and carry the Hovercraft which is used to enter Cave of Eblan.

In the cave, the party finds Rubicante fighting Edge, the prince of Eblan. Rubicante defeats Edge and the party tries to convince him to join them. Edge agrees because he has taken a liking to Rydia. The party enters the upper half of the Tower of Babil and finds Edge's parents at the top murdered by Rubicante and transformed into monsters by Dr. Lugae. Edge brings them to their senses and Rubicante appears and attacks the party. Cecil's party defeats him and enters the crystal room, where they fall back to the Underground and find a new airship: the Falcon.

The Falcon cannot fly over the lava, so the party returns to the Dwarves' Castle to visit King Giott who says it is time to defend the last Crystal in the Sealed Cave. He gives Cecil's party the key to opening the cave. To get the Falcon fly over the lava Cecil heads for the hospital to find Cid recovering who remodels the airship.

The party heads for the Sealed Cave and work their way to the bottom where they find the Crystal. Golbez possesses Kain who steals the Crystal and runs off. The party heads back to the Upper World (after Cid attaches a drill to the head of the Falcon) and heads for Mysidia, where the Elder prays for something to help the party. That something is the Lunar Whale, the "Ship of Light from The Moon", which lets the party fly to the Moon.

On the Moon the party finds a palace where a man named Fusoya sleeps. Fusoya wakes up and explains Golbez is being controlled by a Lunarian named Zemus and reveals the real reason Golbez is gathering the Crystals: the Crystals are the key to activating the Giant of Babil which can grant wishes. Zemus wishes for the Earth to be destroyed, and he is using Golbez to do it. The party returns to Earth with Fusoya, but they are too late: the Giant of Babil has awakened, and goes on a destructive spree.

A fully-recovered Cid leads an army of leaders from all over the world, as well as Cecil's friends, to do battle with the Giant. They help Cecil and his friends enter the Giant and after defeating the CPU an angry Golbez appears. Fusoya knocks Golbez back to reality and Cecil learns he is his older brother, Theodor. Fusoya and Golbez head to the Moon to fight Zemus, and Kain rejoins the party.

On the Lunar Whale, Cecil asks Rydia and Rosa to leave the ship as he feels it is too dangerous for them to go to the Moon. They oblige but stow away to the Moon anyway, and convince Cecil they should join. They head to the Lunar Core where they witness Fusoya and Golbez defeat Zemus. The hatred possessing Zemus, Zeromus, jumps out and attacks the party. With help from old friends, they defeat Zeromus using the crystal.

Back on Earth, Cecil and Rosa marry and take the throne of Baron with all but Kain attending.

Final Fantasy IV -Interlude-
While attending the ceremony of Damcyan's reconstruction, Cecil joins Yang in investigating an incident at Mt. Hobbs by the Dad Bomb. Saving the two monks, Cecil accompanies Yang to Fabul and learns of Yang's daughter Ursula being born, naming him as the baby girl's godfather. The Falcon arrives and Cecil joins Cid, Palom, Porom and Luca in dealing with the monsters emerging from the Sealed Cave while Rosa remains in Fabul.

Finding Rydia, Cecil takes her to the Tower of Babil where he and the twins lose her and Edge comes to their aid. Upon finding her, Edge realizes it is not the real Rydia and the group nearly loses to her until the real Rydia arrives, and they defeat the imposter together. Though he never discovers the fake Rydia's true identity, Cecil learns Rosa is to bear him a child and reveals the news to his friends.

Final Fantasy IV: The After Years


Seventeen years later, Cecil rules over Baron with Rosa as his queen and their son, Ceodore, as prince. While Ceodore is at Mythril training to be a knight, Baron Castle is attacked by monsters. Cecil, Rosa and Cid fight them off but Cecil has Cid take Rosa away to Damcyan via airship when their numbers don't relent. Shortly after a Mysterious Girl arrives, riding Bahamut, and unleashes him on Cecil, who slumps down.

Ceodore returns to Baron with a Hooded Man who rescued him from monsters after his airship crashed, and the two find Baron peaceful, the townsfolk claiming Cecil fended off the monsters. When the two sneak into the castle the Hooded Man finds Cecil in the throne room, not recognizing him and acting strangely. Suspicious and unwilling to let Ceodore see his father this way, the Hooded Man takes him out of the castle and they flee Baron. However, Cecil is also suspicious of him, and sends soldiers to pursue them.

Word spreads that Baron's Red Wings are again attacking kingdoms and stealing Crystals, and several of the former heroes seek to travel to Baron to investigate. Edward sails to Baron and meets with Cecil when Cecil orders Damcyan to leave the investigation of the meteor impact to Baron. Though Cecil acts strangely, he is reassuring and friendly and gives Edward a gift to take home to Damcyan. Edward in turn gives Cecil a bouquet of flowers and Cecil not recognizing them alerts him that something is wrong—the flowers are Whisperweed, and if Cecil was himself he would recognize them. Edward eavesdrops on Cecil through the Whisperweed, the conversation revealing he is working with the Mysterious Girl to seize the Crystals, and the item he has given Edward is a Carnelian Signet.

Ceodore, Rosa, Kain, Cid and Edward confront Cecil at Baron Castle. Cecil engages them using the Mysterious Girl's power to summon Odin, but Odin, being the spirit of the former King of Baron, recognizes his enemies as "[his] children of Baron" and returns to his senses, refusing to harm them. He strikes down Cecil breaking the Mysterious Girl's hold on him, but rendering Cecil in a pseudo-comatose state, because he was possessed by the Dark Knight (hinted by the dreams he had about the Hooded Man, Edward, and his family meeting him on Baron Castle). Unable to speak but for grunts and moans, Cecil's abilities in battle are hampered. The party travels to the True Moon to follow the Mysterious Girl, hoping to find the answer to restoring Cecil's mind.

In the Subterrane, the group comes upon a Dark Knight who attacks them, claiming to be the true Cecil. Cecil protects them from its blows, and is protected himself by Golbez. Rosa and Ceodore help Golbez stand against the Dark Knight and Cecil comes to his son's aid to save his life. Cecil absorbs the Dark Knight as the embodiment of his repressed darkness, and is restored to his senses and power.

After the Creator's destruction and the True Moon's departure, Cecil returns to his throne as the King of Baron and continues to train Ceodore as a knight.

Final Fantasy IV
As a Dark Knight, Cecil's stats are weighted physically, and he has barely any Magic Defense. As a Dark Knight he has low MP and Spirit. In the 3D remakes, he can boost his attack power with the Darkness ability, but at the cost of HP.

Once Cecil becomes a Paladin, his stats increase, especially in Magic Defense and Spirit. Though Cecil loses all his levels when he becomes a Paladin, a Level 1 Paladin Cecil has 600 HP, more than even a Level 20 Dark Knight Cecil. Cecil can use White Magic as a Paladin, but his magic stats are not high, making him a mediocre support healer or someone to take damage for the team.

Abilities
As a Dark Knight, Cecil uses the Darkness ability, which damages all opponents with a wave of dark energy fired from his blade. The ability deals non-elemental damage, and consumes Cecil's HP by 1/8 whenever he uses this attack. In the 3D version, Darkness envelopes its user in a dark aura that doubles the amount of damage caused by regular attacks at the cost of a small amount of HP being lost every round.

Once Cecil becomes a Paladin, he can use Cover, which allows him to intercept physical attacks against the ally Cover is targeting. Cecil automatically uses this ability to protect any ally whose HP is low. Cecil will stop covering, active or passive, when his own HP is critical. He can use some basic White Magic and in the 3D releases learns several more spells as well as fighting techniques using augments. Cecil loses his ability to use Darkness, but he can relearn it with the Darkness Augment stolen from Odin. His intellect stats decrease his effectiveness with some of those skills. The spells he can learn are listed below.

Equipment
As a Dark Knight Cecil can only equip special swords, shields, and armor designed specifically for Dark Knights. His weapons are ineffective against Zombies, Ghouls, Revenants, and Skulnants. His most powerful Dark Sword, the Deathbringer, can inflict instant death on hit.

As a Paladin Cecil can equip swords, staves, bows and arrows, knives, and axes. Cecil can equip most shields, hats, helmets, armor, tunics, rings, and gloves, not to mention his original ultimate weapon, the Ragnarok, and, if he proves himself worthy in his Lunar Trial, he can obtain the almighty Lightbringer.

In the 3D version, Cecil may equip the Adamant Armor and all the Onion equipment, including the Onion Sword, which has an attack power equal to twice the level of the character using it.

Boss


Cecil's dark side attempts to stop him from becoming a paladin in Final Fantasy IV. He must be defeated at the chamber in Mount Ordeals.

Final Fantasy IV -Interlude-
Cecil retains his White Magic and Cover skills. He joins the party at level 32, and he already knows all his spells. He comes equipped with a Mythril Sword, Mythril Helm, Fire Armor, and Mythril Gloves.

Stats
Cecil's HP and Strength growth are among the highest in the game, making him an excellent attacker, but his Spirit is low, so he cannot make good use of his White Magic.

Abilities
Cecil retains his White Magic and Cover abilities. Cover works like in Final Fantasy IV, but Cecil's pool of White Magic is smaller. He has a wide variety of Band abilities and can fit well into several party line-ups.

Equipment
Cecil's default weapon is the Kingsword. Later in the game, he can equip better weapons such as the Excalibur, Lustrous Sword, Ragnarok and even the Ultima Weapon.

Boss


Cecil is faced in battle as a boss three times in Final Fantasy IV: The After Years. He is fought in flashbacks in the Lunarian's Tale, and in the main story in the final tale, The Crystals.

Cecil's dark side, the Dark Knight, is fought on the Subterrane of the True Moon.

Musical themes
Cecil's theme is called "The Red Wings", and it is mixed into the fanfare that plays when Cecil transforms into a Paladin. It plays during the opening scene on the airship, in the battle against Dark Knight, in the short sequence between rescuing Rosa and fighting Barbariccia, and on the upper levels of the Lunar Subterrane.

Final Fantasy XIV
Cecil's Dark Knight armor, Paladin circlet and earrings is available in the Heavensward expansion for those who own the Collector's Edition.

Triple Triad
Cecil appears as a legendary (5-stars) card.

Dissidia Final Fantasy


Cecil appears as a Warrior of Cosmos and stands as the hero representing Final Fantasy IV, opposing Golbez.

As one of two Warriors of Cosmos related to a villain by blood, Cecil is torn between his feelings for Golbez as a brother and as an enemy. Golbez offers him cryptic advice, which makes Cecil doubt his chosen path. The trials Golbez gives to Cecil reveal his true motivations and desires, which strengthen his resolve to confront his dark brother and reclaim his Crystal.

Cecil's alternate outfit is a palette swap based on his artwork by Yoshitaka Amano, recoloring his armor with red details and giving him an orange cape as a Paladin.

Dissidia 012 Final Fantasy
Cecil returns in the prequel to Dissidia Final Fantasy along with all other characters. He plays a small role in the plot, but is an influence on the decisions of Golbez and Kain. Golbez tells Kain about the cycles of war and that they recover their memories as they fight, which is why Cecil, being summoned to fight more recently than Golbez or Kain, cannot remember him. When Cecil confirms he cannot remember much of his home or his connection to Golbez, Kain realizes Golbez has told the truth, and the epiphany motivates Kain's actions for the rest of the storyline.

Cecil's second alternate outfit is based on his appearance in the FMVs of the 3D release of Final Fantasy IV, giving him lighter Dark Knight armor and silvery Paladin armor, both with symmetrical designs. As a bonus fourth outfit available with the purchase of Final Fantasy IV: The Complete Collection, Cecil takes on his sprite appearances with aspects of his super-deformed designs, giving him dark blue Dark Knight armor and gold and blue Paladin armor with spiked purple hair and a red cape.

Dissidia Final Fantasy (2015)
Cecil is set to return in the arcade reboot of Dissidia, and is classed as a Heavy-type character.

Theatrhythm Final Fantasy


Cecil is a default playable character, and his main attire is his Paladin form. Despite using the Dark ability, Cecil cannot change into a Dark Knight during battle.

His stats and abilities are Balanced oriented, and his Limit, Soul Shift, deals damage to Boss-based enemies in proportion to Strength and Magic.

Theatrhythm Final Fantasy Curtain Call
Cecil returns as a default playable character. If the player did not select him among their party of four, he can later be unlocked by collecting Green Shards.

His abilities are now Offense and Defense oriented. His Limit, Soul Shift, functions the same as before, dealing damage in proportion to Strength and Magic.

Final Fantasy Airborne Brigade
Cecil appears as a Legend and can use his Luminous Shard ability.

Portraits=


 * -|Ability Cards=


 * -|Legend Cards=

Final Fantasy All the Bravest


Dark Knight Cecil is an exclusive character available from the Premium Character Shop as a random downloadable content, he uses the Souleater during battle.

Final Fantasy Record Keeper
Cecil appears as a recruitable character. Cecil, Dark Knight and Cecil, Paladin are considered to be separate characters, and both may be in the party simultaneously. Both characters are obtained from separate stages within the Light Against the Darkness Challenge Event. Cecil as a Dark Knight also appears as a boss. It is possible to have Cecil, Dark Knight and Cecil, Paladin in a party at the same time fighting Dark Knight Cecil.

Dark Knight


Cecil joins the party after completing the Light Against the Darkness's Mount Ordeal - 5th Station for the first time. He is also recruited by way of the Bonus Quest, "Complete Fabul Elite (IV)" and appeared in The Burning Blade.

As Dark Knight, Cecil's combat role is Physical Attack.
 * Assessment

Cecil's darker self is a powerful warrior, but he doesn't have many skills available to him. On top of this, his Soul Break abilities, save for Blood Weapon, deliver blistering damage at the cost of his own HP. He has good starting stats save for his Speed, including magical stats that are much higher than a typical Warrior's or Knight's as he develops despite not being able to use magic.


 * Stats

Cecil can use Physical/Combat abilities up to rarity rank 5.
 * Abilities

His initial Soul Break is Blood Weapon which at the expense of one Soul Gauge segment steals HP from one target. The sword Dark Sword (IV) allows Cecil to use Darkness which at the expense of one Soul Gauge segment deals damage to all enemies and the user. The armor Dark Armor (IV) allows Cecil to use Dark Cannon which at the expense of one Soul Gauge segment heavily damages one target and the user.

Cecil can equip the following weapon types: daggers and swords. The sword Dark Sword (IV) allows Cecil to use Darkness.
 * Equipment

Cecil can equip the following armor types: shields, hats, helms, light armor, armor, and bracers. The armor Dark Armor (IV) allows Cecil to use Dark Cannon.

He can equip accessories.

Paladin


Cecil first joined the party after completing the Light Against the Darkness's Mount Ordeals - The Gravesite. He is currently recruitable upon accepting and completing the Bonus Quest, "Complete Baron Castle Elite (IV)".

As Paladin, Cecil's combat role is Physical Defense.
 * Assessment

Cecil's fully-powered form is, as one might expect, a force to be reckoned with in battle. Although his stats in some areas are slightly downgraded from the Dark Knight form, the Paladin Cecil starts strong, stays strong, and focuses his skills on holy-elemental attacks, making him a good unit against undead targets. He also has access to Rank 4 White Magic and Rank 3 Support skills, giving him the ability to buff the party alongside Rosa or another White Mage if needed.


 * Stats

Cecil can White Magic spells up to rarity rank 4, Physical/Combat abilities up to rarity rank 5, Support abilities up to rarity rank 3, and Other/Knight abilities up to rarity rank 5.
 * Abilities

His initial Soul Break is Rampart which at the expense of one Soul Gauge segment temporarily increases party's Defense and Resistance by 20% for 20 seconds. The sword Mythgraven Blade (IV) allows Cecil to use Radiant Wings which at the expense of one Soul Gauge segment launches three successive attacks dealing holy damage to one target, each hit dealing 160% damage potency of a conventional attack, totaling for 480% damage potency. The sword Lustrous Sword (IV) allows Cecil to use his Super Soul Break, Saint's Fall, which deals three powerful holy-elemental strikes to one target at the cost of a Soul Gauge segment, and upon its mastery will permanently boost his HP by 500. The shield Lustrous Shield (IV) allows Cecil to use Sentinel which at the expense of one Soul Gauge segment temporarily attracts single-target physical attacks to self.

Cecil can equip the following weapon types: daggers, swords, axes, hammers, and bows. The sword Mythgraven Blade (IV) allows Cecil to use Radiant Wings.
 * Equipment

He can equip the following armor types: shields, hats, helms, light armor, heavy armor, and bracers. The shield Lustrous Shield (IV) allows Cecil to use Sentinel.

He can equip accessories.

Final Fantasy Trading Card Game
There are numerous trading cards depicting Cecil: one displays his paladin FMV render, another in his SD form, one is a Dissidia Final Fantasy artwork of his Paladin form, one is from Theatrhythm Final Fantasy and one displays his Yoshitaka Amano artowrk. Most of his cards are part of the Shine set, reflecting his role as a Paladin in Final Fantasy IV, but one is of the Water element. The sole card depicting him as a Dark Knight is earth-elemental.

Triple Triad
Cecil appears as an opponent and on Triple Triad cards in the version available via Final Fantasy Portal App. On Easy he uses the rule Three Open. On Normal he plays with Same and Swap. On Hard he uses Plus and Chaos, and the rare five star cards of himself can be won from him, among others. He uses the trading rule One.

Cecil makes an appearance in Ebon Keep. Cecil runs both the armor shop and the inn, and sells powerful medieval-themed equipment he claims to have acquired on his adventures, although none of them are items that appear in Final Fantasy IV.

When first met, Cecil asks the protagonist if he's heard of him, and alludes to the events of Final Fantasy IV to remind him—the player can choose to remember Cecil or not, and will receive a discount at his shop if they do. Cecil mentions he is still married to Rosa, although she does not appear in person, and gives the player the Bazooka weapon he found on a cliff. The music that plays in Ebon Keep is titled "Cecil's Town".

Heavenstrike Rivals
Dark Knight Cecil and Paladin Cecil are units and their ability is Cover. Dark Knight Cecil can be promoted to Paladin Cecil.

Games
In , many of Cecil's Paladin parts are obtainable for use in the.

In the tactical Square Enix mobile game Heavenstrike Rivals, Cecil and Golbez were added as units in a special event from Christmas 2015 until the end of the year.

Virtual World
Users in Square Enix Members Virtual World community can make their character appear as either of Cecil's two versions: Dark Knight Cecil or Paladin Cecil, both designed similar to Cecil's DS appearance.

Trivia

 * Cecil is one of the few Final Fantasy characters who are crossbreeds, along with Yuna, Golbez, Terra Branford, Aerith Gainsborough, Seymour Guado, and Lilisette.
 * Cecil is the first half-human main protagonist, as he is son of a Lunarian and a woman from Earth.
 * A character named Cecil appears in Final Fantasy Crystal Chronicles as an NPC in Marr's Pass.
 * Cecil is the only central protagonist in the series known to have married and have children, though several side characters have done so in other games.
 * Cecil is referenced by Natsuki Takaya in one of her side columns in Fruits Basket Volume 5, showing her love of Final Fantasy.
 * In Final Fantasy Crystal Chronicles: Echoes of Time and Final Fantasy Crystal Chronicles: Ring of Fates, the Paladin Armor is based upon Cecil's DS model, while the Paladin Helmet and Royal armor are modeled after his original SNES sprite.
 * Cecil's transformation may be a subtle allusion to the class upgrade from the original Final Fantasy. His Dark Knight job appearance alludes to the Dark Knight from Final Fantasy III and the Knight class from the same game wears a similar head ornament to Cecil from the SNES version. Cecil on the Japanese box cover greatly resembles the Knight, as his hair and cape are colored red.
 * Cecil is the first main protagonist to start off with a martial rank (captain) early in the game, a trend that would continue with Terra Branford, Cloud Strife (going by what is initially believed), Squall Leonhart, and Lightning.
 * In the iOS port of Final Fantasy IV, the game introduced Cecil as "Load Captain Baron Red Wings" instead of "Lord Captain". This error is fixed in the PC version of the game.