Silence (ability)

Silence (サイレンス Sairensu), also known as Mute, is a recurring spell in the Final Fantasy series. It is often a White Magic spell that inflicts the status of the same name, and is often usable early in the game. In Final Fantasy VI, Final Fantasy VII, and Final Fantasy IX, the animation of the spell has the Kanji character "黙" branded on the target, which means silence. In some games, it has an upgraded version called Silencega.

Final Fantasy
Silence, also known as MUTE in the NES release, is a level 2 White Magic spell which inflicts the Mute status on all enemies. However, it has a low success rate. Silence can be cast by Beholder, Death Eye, Vampire Lord, and Spirit Naga.

The spell can be bought at Pravoka and can be learned by the White Mage, White Wizard, Red Mage, Red Wizard, and Knight job classes. In the Dawn of Souls and 20th Anniversary Edition releases it costs 5 MP to cast.

Final Fantasy II
The spell Silence is a White Magic spell which inflicts Mute to one or all enemies. The success rate increases with the spell's level. Any character can learn Silence by having them use the Silence Tome (called the Silence Scroll in the Origins release). In addition to Silence, there is also a stronger version called Fog.

Final Fantasy III
Silence is a level 4 White Magic spell that can be bought in Northeast Saronia, Doga's Village, and Gysahl for 3,000 gil. It has a 60% chance of inflicting the Silence status to one or all enemies, and can be cast by the Petit Mage enemy.

Final Fantasy IV
Silence is a White Magic ability, learned by Rosa and Porom. It costs 6 MP to cast (8 in the DS version), and has a 60% accuracy (90% in the non-DS versions). Silence can be cast by Scarmiglione and Sorceress.

Final Fantasy IV: The After Years
Silence can be used by the White Mage initially, while Leonora learns it at level 19 and Porom learns it at level 15. It costs 6 MP to cast.

Final Fantasy V
There are two versions of Silence: The White Magic version silences an enemy and costs 2 MP. The Time Magic version casts Silence on every target and costs 3 MP. In the GBA version, the Time/Space version is called Mute and is strangely referred to as Void in the fan translation. Silence can be cast by Fury, Omniscient, and Siren, while Mute can be cast by Neo Shinryu.

Final Fantasy VI
Mute is a Grey Magic spell, only taught by the Esper Siren. It costs 8 MP to cast, has a hit rate of 100, and is vulnerable to Runic. Silence can be cast by Curlax, Level 40 Magic, Magic, Magic Master, Wizard, Abaddon, Naude, and Misty.

Final Fantasy VII
Silence is the second-level spell available from the Seal Materia that is first available in Junon for 3,000 gil. Silence costs 24 MP to cast and has 60% success rate. The item Mute Mask also casts Silence on all enemies, for no MP. The enemies Eligor, Bahba Velamyu, SOLDIER:2nd, and SOLDIER:1st, as well as the bosses Helletic Hojo, Lifeform-Hojo N, and Jenova∙DEATH all use the spell against the party except for SOLDIER:2nd who will never use the spell.

Crisis Core -Final Fantasy VII-
Silence inflicts the Silence status on a single enemy and does no damage. It costs 2 MP to cast. It can be bought from Sector 5 Materia Shop for 1,000 gil.

Final Fantasy VIII
Silence can be drawn and junctioned. It prevents the use of magic and GF commands.

Final Fantasy IX
Silence is a White Magic spell usable by both Garnet and Eiko. It costs 8 MP to cast and 30 AP to master, and can be learned through various equipment. The spell has a 50% accuracy. Silence can be cast by Grimlock, Quale, Ring Leader, and Stroper.

Final Fantasy X
Silence is an enemy exclusive ability in this game, being cast by Coeurl, Guado Guardian during the Wendigo fight, Master Coeurl, Ultima Weapon, Varuna, and Yunalesca in her first form. Most enemies will use the spell as a counter to a magic attack.

Final Fantasy X-2
Silence is part of the Dark Knight's Arcana skillset however it is not learned via the dressphere but available when equipping the Garment Grid Still of Night or the accessory Mute Shock. It costs 8 MP to cast. Silence can also be used through Yuna's Festival-Goer ability Ultima Geta. Silence can be cast by Aka Manah, Baralai (Pyrefly Form), Blue Elemental, Daeva, Duo, and King Takouba (Oversoul).

Final Fantasy XI
Silence is a spell available to both White and Red Mages. It is White Magic and first available at level 18.

Final Fantasy XII

 * "The character's voice is lost, preventing the casting of magicks. Remove with Echo Herbs."

Silence can be used only after attaining the Green Magick 3 license. It can be cured by the White Magick spells Vox or Esuna, or by the items Echo Herbs or Remedy. It can be bought in Rabanastre and Bhujerba for 400 gil.

In the International Zodiac Job System version, Silence is a Black Magick 3 License. Costs 25 LP and consumes 8 MP, it cannot be bought and can be obtained from a chest at the Dalmasca Estersand's Yardang Labyrinth and Lhusu Mines' Shaft Entry. Only the job class Black Mage can learn it.

Final Fantasy XIII
Fog, closely related to Silence, is a spell that can be learned by Saboteurs. Fog does minor magic damage and hinders the enemy's ability to cast spells. It is learned by Sazh in Stage 9, Snow in Stage 7, Vanille in Stage 8, and Fang in Stage 8. It takes two ATB segments to cast. It has an upgrade, Fogga, which is an area of effect skill, also learned by Saboteurs.

Final Fantasy Tactics
Silence can be inflicted using the Templar's Spellblade ability "Silence", the summon Sylph, and the Mystic's Quiescence, translated as Silence Song in the PlayStation version. Quiescence costs 16 MP to cast and 170 JP to learn, and has a range of 4. Silence has a range of 4, costs 16 MP to cast, and takes 90 JP to learn, and unlike Quiescence, will automatically be used instead of having a charge time. Sylph costs 400 JP to learn and 26 MP cast, and has a speed of 20.

Ultima's Arch Seraph form can use the ability Mute, or known as Disempower in the PSP remake, to deplete all MP of enemies within effect area of 3-grid radius.

Final Fantasy Tactics Advance
Silence is a spell that appears in Final Fantasy Tactics Advance that prevents the use of magic. Abilities that cause Silence include:
 * Water Veil, learned by Ninjas.
 * Silence, learned by Templars and Time Mages.
 * Aphonia, learned by Assassins.
 * Silenshot, learned by Gunners.

Aside from magic, there are a few other abilities, which, due to common sense, require speech; these are also disabled by Silence. They are:
 * Parley, learned by the Paladin.
 * Advice, learned by the Hunter.

Final Fantasy Tactics A2: Grimoire of the Rift
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Final Fantasy Adventure
Mute is learned through a magic book, and costs 1 MP to cast.

Final Fantasy: The 4 Heroes of Light
Silence appears as a Dark Magic spell and costs 2 AP to cast. Silence can be given to any character by having a Silence Tome in the character's inventory. The spell can only be purchased in Guera and Urbeth for 500 gil.

Vagrant Story
Silence (サイレントスペル, Sairento Superu) is one of Sorcery Spells that Ashley Riot learns from the Grimoire Muet, found inside a treasure chest in Town Center South's The House Khazabas. The spell costs 7 MP and induces the status Silence.

Dissidia 012 Final Fantasy
Silence appears as an ability that can be chosen in the Onion Knight's Sage EX Burst, although it does nothing when selected.