Bestiary (term)

The Bestiary is an option in more recent Final Fantasy games that displays a list of all enemies that the player has defeated. When a monster's name is selected, a page of their stats is usually displayed.

Finest Fantasy for Advance
The Final Fantasy, Final Fantasy II (both compiled in the Dawn of Souls release), Final Fantasy IV, Final Fantasy V, and Final Fantasy VI remakes for the Game Boy Advance all include a bestiary. The bestiary may be accessed from the title screen (or game select screen in the Dawn of Souls compilation) or in-game from the Config menu.

Final Fantasy III
In the Nintendo DS version, the game's Bestiary is accessed in the village of Gysahl.

Final Fantasy IV
Additionally, in the Advance version, Bestiary is an item with the same effect as using the spell Scan. In the Nintendo DS remake, Namingway, now "Livingway" lets Cecil Harvey look at a proper Bestiary in Kaipo. This responsibility is later passed on to Fat Chocobo, including the robotic one aboard the Lunar Whale.

Final Fantasy VI
In the Advance Version, the Bestiary is a menu for viewing enemy weaknesses outside of battle. The player has to defeat said enemy before they can view their Bestiary entries, as always.

Final Fantasy X-2
Aboard the airship Celsius, Shinra shows a bestiary to the player, which shows Scan information from every enemy the player has defeated. It is useful for aquiring the The End Garment Grid.

Final Fantasy XII
The Bestiary is an option in the Clan Primer. Unlike other games, it doesn't give enemy stats, instead just giving general information about them.

Bestiario