Power-Up Dungeon

The Daily Dungeons are a recurring gameplay element in Final Fantasy Record Keeper. As their name implies, they are groups of dungeons that rotate each real-time day of game activity. Players can utilize these dungeons at any time to fortify their characters and to acquire synthesis items. To date, there have been three rotations, all of which offer similar items, but which may offer different bonuses to specific characters whose Record Realms are visited (otherwise known as Record Synergy).

Start and Duration
All Daily Dungeons open at midnight US/Pacific/0800 (8:00 a.m.) UTC, and remain open for the game day.

Structure
The Daily Dungeons are organized into the game's four principal difficulty levels of Easy, Normal, Hard and Heroic, and consist of three battles of three rounds each. No bosses are fought. Defeated foes may drop the day's item{s) at any time, but do not always do so; thus, it may be possible that the player receives no items at all. However, there is no limit to the number of times a player may take on these dungeons within his or her maximum Stamina capacity.


 * Easy dungeons require 3 SP each (total 9 SP)
 * Normal dungeons require 5 SP each (total 15 SP)
 * Hard dungeons require 10 SP each (total 30 SP)
 * Heroic dungeons require 15 SP each (total 45 SP)

Schedule and Rewards (Current)
As with the regular game, each dungeon offers rewards for completion, mastery, and first play, also changing daily. To date, Mythril has been the only recurrent first-time prize; thus, new players can get a lot of it quickly by just completing these events.