Final Fantasy Dimensions II

Final Fantasy Legends: Toki no Suishō is an Android/iOS free-to-play game developed by Square Enix, and is the second game released with the "Final Fantasy Legends" title after Final Fantasy Legends: Hikari to Yami no Senshi (which was localized under the name Final Fantasy Dimensions). It revolves around traveling through time in order to save the world from a god.

literally translates to "Crystal of Space-Time".

Battle System
Final Fantasy Legends: Toki no Suishō uses the turn-based battle system similar to the Conditional Turn-Based Battle (CTB) from Final Fantasy X.

Summons
In Final Fantasy Legends: Toki no Suishō, summons play a pivotal role in a character's stats and abilities. Abilities may only be used when equipped with a certain Phantom Stone. In addition, character stats can only be increased by obtaining memory fragments or upgrading summon Phantom Stones.

Summons can be leveled and can be upgraded in rank after their Phantom Stone has reached the max level. Upgrading Phantom Stones require the player to have the summon fully leveled on its current rank and certain tails obtained in dungeons. However, once a summon's Phantom Stone is upgraded in rank, they revert to level 1 again and must be leveled up once more.

When the inventory is full, the player may choose to use up the remaining tails for upgrade or trade the items for CP. Normal element tails, weapons, rings are only traded for 1 CP, while element stones and rank stars could be traded for 5 CP.

Players can only equip four Phantom Stones to a single character and may not equip a stone if the character’s limit is not enough. Also, all characters has an ability to decrease mp costs of certain Phantom Stone when placed in first slot.

Phantom Stones can be obtained from completing certain parts of the story line and quests. Players also have the opportunity to obtain high-level summons by exchanging Space-Time stone that may be obtained as quest rewards or through a cash purchase. In addition, certain game events rewards players with rare summons, Space-Time stones, weapons and rings.

Bosses
Whenever the production studio decides to release a new chapter of the story, there will always be an rematch of certain boss counted as a quest only found in certain towns after the player has defeated them once in the story line. By defeating them, players are rewarded with different amounts of CP depending on the difficulty of the boss. Players are rewarded rarely with the weapon that the boss use, or their specific element stones. By completing the quest, the player may receive some tails that are based on the boss' element.

Exp of Tails and accessories
The EXP of the tails are briefly mentioned below:
 * Same element tails EXP x1.5
 * Element tail refers to fire/water/earth/wind/light/dark tails.
 * Sometimes, when upgrading Phantom Stones, players may get a lucky chance that will add x1.5 of total EXP gathered for the phantom stone.
 * Maximum input of tails for one time upgrade = 8 different materials.

Energy
Energy is required to complete quests and go for any run in any area in the game. A point of energy will regenerate every 3 minutes, and basically 5-10 Energy is required to challenge an area. When leveling up, player's max energy might increase by one, and the energy bar is completely recovered. Lastly, energy is not required when fighting through the story's events. The energy doesn't refresh when players are idle as well.

Invitation Codes
The Invitation code is something that is used when a new player wishes to join the game. By doing so, the new player will receive additional 300 Space Time Crystals and so does the original player with the code.The Rewards change when more new players use their original code.

Quests
By completing quests, players will obtain an Hourglass item. Hourglasses are called "CP" in the game and are needed to do event battles, the Tower of Babil, or the hourglass station that could be found in almost every dimension. The hourglass station contains memory fragments of characters that permanently increases their stats. Upon receiving the memory fragment, the player must go to the memory keeper at the space dimension to exchange them for additional stat boosts. By completing quests, the players may obtain weapons, rings, Phantom Stones and even tails to upgrade their Phantom Stones.

Fat Chobobo
Players will be able to discard three useless Phantom Stones to the Fat Chobobo to obtain a random new phantom stone/ring/tail, Tower of Babil Points.

The output quality of the Fat Chobobo will depend on the total calculated rank stars of the input. The higher your rank, the higher the possibility of getting a better item and phantom stone
 * Total Rank = 9-11 Stars: Bronze
 * Total Rank = 12-14 Stars: Silver
 * Total Rank = 15 Stars: Gold

Characters

 * Morrow – An adventure-seeking kid from the countryside.
 * Aemo – A girl from the future who has lost her memories.
 * Wrieg - A dependable adventurer who has traveled the world.
 * Mootie - A newborn mythical beast deity.
 * Parai - A lone wolf who carries on the bloodline of the Dwaves
 * Maina - A descendant of ninjas who dwell in the shadows of time.
 * Jornee - An elven princess filled with curiosity.

Music
The soundtrack was composed by Naoshi Mizuta. The game's main theme is "Timeless Tomorrow" performed by Lia.

Development
The game was directed by Takashi Tokita, one of the three directors of Squaresoft's 1995 hit, . It is aimed to invoke nostalgia of SNES titles, like Final Fantasy V, Final Fantasy VI, and Chrono Trigger. The game's character designs and image illustrations are being handled by CyDesignation, an art design firm founded and directed by former Square Enix artists Hideo Minaba, Ryosuke Aiba, Atsushi Kawasaki, and Akihiko Yoshida.