Missions (Final Fantasy XI)/Rise of the Zilart

All Rise of the Zilart missions start automatically upon completing the previous missions, except The New Frontier, which starts automatically when the Rise of the Zilart expansion is installed. None of the missions themselves are repeatable, although you can re-enter any Battlefields relating to them if you have already completed them.

The New Frontier
''Vana'diel is expanding day by day. What adventures await you in the Outlands?''
 * Mission Number: ZM1
 * Reward: Map of Norg
 * Notorious Monsters: None

Welcome t'Norg
''Lion has someone she wants you to meet. She will be waiting for you at the room at the end of the hallway on the second floor of Norg.''
 * Mission Number: ZM2
 * Reward: Map of Norg
 * Notorious Monsters: None

Kazham's Chieftainess
Before you travel to the Temple of Uggalepih, you are to meet with the Kazham chieftainness, Jakoh Wahcondalo.
 * Mission Number: ZM3
 * Reward: Sacrificial Chamber Key
 * Notorious Monsters: None

The Temple of Uggalepih
''The Temple of Uggalepih is an ancient place where it is said that evil deities were once worshipped. Gilgamesh has ordered you to travel there and search out a strange, old hermit.''
 * Mission Number: ZM4
 * Reward: Dark Fragment, "Bearer of the Wisewoman's Hope" title
 * Notorious Monsters: Grav'iton, Molyb'iton, Tungs'iton

Headstone Pilgrimage
Somewhere on the island of Zepwell lie the remains of an ancient temple.
 * Mission Number: ZM5
 * Reward: "Bearer of the Eight Prayers" title
 * Notorious Monsters: Ancient Weapon, Legendary Weapon, Carthi, Tipha, Axesarion the Wanderer, Doomed Pilgrims

Through the Quicksand Caves
You must hurry to Zepwell Island's ancient temple.
 * Mission Number: ZM6
 * Reward: None
 * Notorious Monsters: Centurio V-III, Princeps V-XI, Triarius V-VIII

The Chamber of Oracles
The Chamber of Oracles is said to be located in the deepest area of the Quicksand Caves.
 * Mission Number: ZM7
 * Reward: Prismatic Fragment, "Lightweaver" title
 * Notorious Monsters: None

Return to Delkfutt's Tower
Hurry to Delkfutt's Tower and stop the Zilartian princes from completing their plan to open the Gate of the Gods.
 * Mission Number: ZM8
 * Reward: "Destroyer of Antiquity" title
 * Notorious Monsters: Kam'lanaut

Ro'Maeve
''The Gate of the Gods, Tu'Lia, has been restored by Eald'narche. What do his words "Ro'Maeve" and "blessed by the light" mean? What is Lion's next move?''
 * Mission Number: ZM9
 * Reward: None
 * Notorious Monsters: None

The Temple of Desolation
On the northernmost point of Mindartia and deep within the wilderness known as the Sanctuary of Zi'Tah lies a body of ruins feared by many: Ro'Maeve, the Temple of Desolation.
 * Mission Number: ZM10
 * Reward: "Sealer of the Portal of the Gods" title
 * Notorious Monsters: None

The Hall of the Gods
''A strange grate prohibits you from journeying deeper into the Hall of the Gods. The depression in the center may be the key to getting through. You should probably report this find to Gilgamesh.''
 * Mission Number: ZM11
 * Reward: None
 * Notorious Monsters: None

The Mithra and the Crystal
''According to Gilgamesh, a Mithra carrying a mysterious crystal she found in Zi'Tah was recently in Norg. Her name was something like Mary or Maroo or Maree...''
 * Mission Number: ZM12
 * Reward: Cerulean Crystal
 * Notorious Monsters: Ancient Vessel

The Gate of the Gods
The path to Tu'Lia has opened!
 * Mission Number: ZM13
 * Reward: Access to Tu'Lia
 * Notorious Monsters: None

Ark Angels
Apathy, arrogance, cowardice, envy, rage--the darkness that lurks within us all...
 * Mission Number: ZM14
 * Reward: Shard of Apathy, Shard of Arrogance, Shard of Cowardice, Shard of Envy, Shard of Rage
 * Notorious Monsters: Ark Angel EV, Ark Angel GK, Ark Angel HM, Ark Angel MR, Ark Angel TT
 * Note: Completing the quest "Divine Might", which requires you to fight all five Ark Angels at once, will also complete this mission.

The Sealed Shrine
''The door deep within the Shrine of Ru'Avitau is sealed with some form of supernatural power. Could this be the work of Eald'narche?''
 * Mission Number: ZM15
 * Reward: None
 * Notorious Monsters: None

The Celestial Nexus
The fate of Vana'diel awaits you in the Celestial Nexus!
 * Mission Number: ZM16
 * Reward: "Burier of the Illusion" title
 * Notorious Monsters: Eald'narche, Exoplates, Orbitals

Awakening
''And so ends another chapter in the neverending tale of Vana'diel. However, as long as there are those who are lured by the thoughts of Paradise, the wheels of destiny will continue to turn.''
 * Mission Number: ZM17
 * Reward: None
 * Notorious Monsters: None

The Last Verse

 * Mission Number: ZM18 and PM8-5
 * Reward: None
 * Notorious Monsters: None
 * Note: This is the final mission for both the Rise of the Zilart and Chains of Promathia expansions. To access it, the player must have completed both campaigns as well as the quest "Apocalypse Nigh".