Nael van Darnus



Nael van Darnus (ネール・ヴァン・ダーナス), also known as The White Raven (白銀の凶鳥) is the main antagonist and final boss of Final Fantasy XIV's Seventh Umbral Era storyline. Legatus of the VIIth Legion dispatched to the western front, he boasts distinguished parentage in his late father, a founding figure of the Garlean Empire.

He carries a gunhalberd named Bradamante, said to be named after a warrior maiden he killed.

Appearance and Personality
Nael has glowing red eyes and wears full silver body armor, with a horned skull like helmet concealing his face.

A ruthless man who feels that the empire's invasion of Eorzea is of divine intervention to save its people from their pagan ideals. Nael risen to infamy even among his own people, though he sees them as naught but fools, drawing no distinction between friend and enemy when met with opposition.

Word is on the street that his swift rise to power after the death of ill father was no coincidence, as his father's closest aides were executed soon after his burial. Despite these dark rumors, the battle prowess of van Darnus and the VIIth Legion is such that, even though they have spent long years in active service, the Empire has deemed them much too valuable to retire from the frontlines of the war.

Story
He has been appearing at some camps to warn adventurers about false prophets. Nael also meets the player as Ifrit is defeated, asking for the name of one who was victorious over a Primal. After claiming that the changes on Dalamud are of imperial doing for the land's betterment, Nael sees the player and his party are not interested in joining his cause as he drains a close aetherial gate using bradamante and shoots its energy towards the player and his party, destroying the gate in the process.

In a later quest, the player is able to use the echo to view the past of a Gridanian soldier who Nael silenced for eavesdropping in a conversation between him and Gaius Van Baelsar. In that dialogue, Nael is trying to convince Gaius that just conquering Eorzea is not enough to stop the Primals; the forbidden Allagan magic Meteor should be cast upon the land to purge them. Gaius, however, disagrees with that view due to the unpredictable nature of Dalamud until Nael reveals that he can find the three tombstones needed to fully control the meteor spell.

In the aftermath of Garuda's defeat, Nael reveals the deaths of the Primals are the key to access Dalamud's power while telling the player character that he will let the character live long enough to destroy the other Primals for him.



Soon after, the construction of Castrum Novum was finished, and the lunar transmitter needed to call Dalamud upon Eorzea placed inside it and activated to brind down meteor. However, due to the efforts of the Grand Companies of Eorzea and several adventurers, the device was successfully destroyed.

Filled with rage, Nael easily defeats the group and is suddenly engulfed in a red light, which he claims to be the power of "his master", Dalamud. With that power, he once again attacks, leaving the adventurer group badly wounded and walks way, saying he still has the means to purify Eorzea with the powers of Dalamud.

Not long after, the companies were able to track down Nael's location to nearby the Allagan ruins in camp glory. An attack group was quickly assembled and sent to the region, only to find the Rivenroad. Using the floating island as an altar, Nael sends fiery rocks raining from Dalamud to the countryside. Before the party arrives on the Enterprise. Losing a fierce battle, hoping to use the party as sacrificial offerings, Nael resorted to bath in Dalamud's light for more power, losing what was left of his mind and becoming a being of pure hatred and destruction. But finally defeats, Nael's body becomes pure energy and disappears into wisps of light, leaving only his gunhalberd behind.

Battle
Nael van Darus is fought as the final boss of the Seventh Umbral Era storyline.

Musical Themes
Nael van Darus has his own leitmotif, most notably played during his conversation with Gaius Van Baelsar. Addtionally he has two battle theme's, played during the final battle aganist him.

Etymology
"Van" is based on German word von which means "from", but is also used to show that someone is a member of a noble family. "Van" is also the Dutch word for "from".

Trivia

 * His armour closely resembles those worn by the Archadian Judges of Final Fantasy XII, and in particular, Zargabaath's.
 * In "United We Stand", after wounding the player, Nael van Darnus takes his leave similarly to that of Sephiroth in the Nibelheim burning scene.
 * In "To Kill a Raven" he uses the phrase "mummer's farce", a phrase also used in Final Fantasy XII.