Final Fantasy VI: The Interactive CG Game

Final Fantasy VI: The Interactive CG Game (also known as the Final Fantasy SGI demo) was a short demonstration produced by video game developer Square Co., Ltd. using characters and settings from the computer role-playing game Final Fantasy VI. Produced using new Silicon Graphics, Inc. (SGI) Onyx workstations acquired by Square, the demo was Square's first foray into [3D graphics, and many assumed that it was a precursor to a new Final Fantasy title for the Nintendo 64 video game console, which also utilized SGI hardware. Square, however, had not yet committed to Nintendo's console at the time of the demo's production, and much of the technology demonstrated in the demo was later put to use in the rendering of full motion video sequences for Final Fantasy VII and subsequent games for the PlayStation.

The demo itself featured Terra Branford, Locke Cole, and Shadow in a series of battles. The game was controlled largely through mouse cursor movements: for example, moving the cursor in the shape of a star would summon a dragon to attack.