Final Fantasy Tactics A2: Grimoire of the Rift weapons

The following is a list of weapons in Final Fantasy Tactics A2: Grimoire of the Rift.

Edged Weapons
Almost all of these weapons fall under the Bladed Weapons subcategory (However, it is called Edged Weapons when using the Throw or Hurl command). The only exceptions are rapiers and spears, which fall under the Piercing Weapons subcategory.

Knives
Knives are one-handed weapons that can be equipped by Hunters, Rangers, Thieves, Jugglers, and Chocobo Knights. Penelo and Adelle can also equip daggers in their special jobs, Dancer and Heritor, respectively.

Swords
Swords are one-handed weapons that can be equipped by Soldiers, Warriors, Dragoons, Spellblades, and Chocobo Knights. Vaan and Adelle can also equip swords in their special jobs, Sky Pirate and Heritor, respectively.

Blades
Blades are one-handed weapons that can be equipped by Fighters, Gladiators, Moogle Knights, and Chocobo Knights. Vaan and Adelle can also equip blades in their special jobs, Sky Pirate and Heritor, respectively.

Sabers
Sabers are one-handed weapons can be equipped by Blue Mages and Chocobo Knights. Vaan and Adelle can also equip sabers in their special jobs, Sky Pirate and Heritor, respectively.

Knightswords
Knightswords are one-handed weapons that can be equipped by Paladins, Defenders, Templars, and Chocobo Knights. Adelle can also equip knightswords in her special job, Heritor.

* The Sequencer gains one in attack for every opportunity command that comes up.

Rapiers
Rapiers are one-handed weapons that can be equipped by Red Mages, Fencers, Elementalists, and Chocobo Knights.

Greatswords
Greatswords are two-handed weapons that can be equipped by Soldiers, Paladins, Lanistas, Ravagers, and Chocobo Knights. Adelle can also equip greatswords in her special job, Heritor.

Broadswords
Broadswords are two-handed weapons can be equipped by Warriors, Defenders, Raptors, and Chocobo Knights. Adelle can also equip broadswords in her special job, Heritor.

Katanas
Katana are one-handed weapons that can be equipped by Ninja, Parivir, Assassins, and Chocobo Knights. Adelle can also equip katana in her special job, Heritor.

Spears
Spears are one-handed weapons that can be equiped by Dragoons, Templars, and Chocobo Knights.

Axes
Axes are one-handed weapons that can be equipped by Vikings and Chocobo Knights.

Bludgeoning Weapons
Instruments and books fall under the Scholarly Weapons subcategory.

Rods
Rods are one-handed weapons that can be equipped by Black Mages, Time Mages, Arcanists, Illusionists, and Chocobo Knights. Penelo and Adelle can also equip rods in their special jobs, Dancer and Heritor, respectively.

Staves
Staves are one-handed weapons that can be equipped by White Mages, Summoners, Bishops, and Chocobo Knights. Penelo and Adelle can also equip staves in their special jobs, Dancer and Heritor, respectively.

Poles
Poles are one-handed weapons that can be equipped by Master Monks, Geomancers, and Chocobo Knights. Penelo and Adelle can also equip poles in their special jobs, Dancer and Heritor, respectively. Poles cannot be dual wielded.

Knuckles
Knuckles are one-handed weapons that can be equipped by White Monks, Tinkers, Berserkers, and Chocobo Knights. Knuckles cannot be equipped when the doublehand passive ability is set.

Instruments
Instruments are one-handed weapons that can be equipped by Animists, Beastmasters, and Chocobo Knights. Hurdy can also equip instruments in his special job, Bard.

* The Shining Lute is also obtained from the mission "The Rivalry of the Rupies". ** The Brilliant Theorbo can also be obtained from the mission "Bonga Bugle - Mistleaf" if it is completed after three turns but before four turns.

Hammers
Hammers are two-handed weapons that can be equipped by Vikings, Green Mages, and Chocobo Knights.

Maces
Maces are one-handed weapons that can be equipped by Alchemists, Sages, Green Mages, and Chocobo Knights.

Books
Books are one-handed weapons that can be equipped by Seers, Scholars, and Chocobo Knights. Books cannot be dual wielded.

Ranged Weapons
Bows and greatbows fall under the Bows subcategory. Ranged weapons cannot be equipped when either Doublehand or Monkey Grip are set.

Bows
Bows are two-handed weapons that can be equipped by Archers and Rangers. Bows can now strike higher elevation targets at maximum range with a normal attack, but still cannot go past obstacles. However, the arrow trajectory is ignored for abilities.

Greatbows
Greatbows are two-handed weapons that can be equipped by Hunters, Snipers, and Assassins. Greatbows can now strike higher elevation targets at maximum range with a normal attack, but still cannot go past obstacles. However, the arrow trajectory is ignored for abilities.

Guns
Guns are one-handed weapons that can be equipped by Fusiliers. Al-Cid can also equip guns in his special class, Agent.

Hand Cannons
Hand cannons are two-handed weapons that can be equipped by Cannoneers and Flintlocks.

Cards
Cards are one-handed weapons that can only be equipped by Tricksters.