Final Fantasy VI enemy abilities

This is a list of enemy abilities that appear in Final Fantasy VI. It includes spells that can be used by Strago in his Lore. See the Translations article for more information on their names in different games.

Types
There are two types of classification of enemy abilities.

Special Attack
The first is known as Special Attack, named after the "Special" option found inside the Control menu of a controlling monster. This type of attack is the monster's personal unique ability. In the Japanese version, nearly all special attacks are named differently but a select few share the same name. Special Attacks can either deal physical damage to a single target and there's sixteen levels of strength, inflicts a single status ailment, grants a single status enhancement, absorb HP/MP, or forcefully remove Reflect.

If a status ailment special attack were to deal damage, the damage dealt will be the same as if it were a simple physical Attack. Both the special attack and the regular attack would have the same attack power.

The special "Hit" attack shows up repeatedly, and it's apparently the "default" or unused special attack. Mostly recurring on bosses who doesn't have nor need a special attack. When a character evades a special attack with a shield, the color of the shield will be the reddish-white shield. Of course, some special attacks are made to be unblockable.

Enemy Spells
The second are spells that cost MP the majority of the time for the enemy to use. These consist of magic spells, and enemy spells themselves, but some enemies can also use a few dance abilities which falls into this category. When a character evades a spell with a shield, the color of the shield will take the palette of the spell being blocked. Of course, some spells are unblockable.

Gallery
Список способностей врагов Final Fantasy VI