Black Magic

Black Magic is one of the three main types of Magic in the series. It focuses mostly on spells that deal direct damage, although some strategic magic is often included as well.

In the series where the job system is employed, Black Magic is the specialty of the Black Mage jobs; other jobs that can use Black Magic include Red Mage and Ninja.

Spell List

 * Fire - Deal fire elemental damage to one or more opponents. This is usually effective against ice-elemental enemies, the undead, large mammals, and plants.
 * Ice/Blizzard - Deal ice elemental damage to one or more opponents. This is usually effective against fire enemies, earth enemies, and lizards.
 * Bolt/Thunder - Deal lightning elemental damage to one or more opponents. This is usually effective against water enemies and metallic enemies.
 * Bio - Deals damage (either non-elemental or Poison elemental) to one or more opponents and inflicts the Poison status. In games with the Poison element, this is effective against most humans, while most undead absorbs it.
 * Water - Appears as a solo water-elemental spell. Final Fantasy X was the first to introduce full Water spells with the -a/-ga suffixes. In Final Fantasy XII, the Esper Famfrit uses Waterja during his boss battle, which can inflict Silence. Watera and Waterga are also used by enemies.
 * Aero - Often appears on its own. However Aero had many upgrades available such as Aeroga and the Tornado spell. This appeared as Blue Magic in Final Fantasy V, with all the 3 levels. Final Fantasy III and Final Fantasy XII also had 'Aeroga', a powered-up Aero spell. In Final Fantasy XII, the Esper Chaos uses Aeroja during his boss battle. It was also listed as a White Magic spell in Final Fantasy III.
 * Quake - Quake differs greatly from game to game. In the original Final Fantasy it appeared as an instant-death spell against all enemies, which aerial monsters and a whole lot of others were immune to. In the later games this appeared as an Earth-elemental spell that can be way too easily evaded by casting Float. In Final Fantasy XII, the Esper Hashmal uses Quakeja during his boss battle, which can inflict Petrify.
 * Drain - This spell drains HP from an enemy and gives it to the caster. It inverts against the undead.
 * Osmose - Also known as Aspir, this spell drains MP from an enemy and gives it to the caster. It inverts against the undead.
 * Sleep - This spell puts one or all opponents to Sleep.
 * Toad - This spell turns a character into a Toad and back.
 * Break - This spell petrifies a target.
 * Death - This spell instantly kills a target.
 * Flare - This spell usually deals non-elemental damage to an opponent, but it has been fire elemental on occasion.
 * Ultima - This spell usually deals non-elemental barrier piercing damage to all opponents.