Loot (Final Fantasy XII)

Loot are items dropped by enemies in Final Fantasy XII that can be sold at shops. Since most enemies don't actually drop money in this game, selling Loot is the main way of making Gil. Depending on the items and quantities sold, the shop will put some special weapons, armor and items for sale in the Bazaar.

There are two key items that influence the dropped Loot. Monographs increase the chances of obtaining additional Loot items from different types of enemies, typically Pebbles, while the Canopic Jar increases the chances of enemies dropping Arcana or High Arcana.

Battle Chain
A Battle Chain is achieved when a player kills a monster of the same type, e.g: from Wolf to Wolf or Hyena or Tartarus. At the lower right hand corner of the screen, a Chain Level will show the player their Chain Number. Battle Chains are influential to the "dropped" Loot; the higher the Battle Chain Level, the higher chances of Rare Drops obtained.

The player must not confuse "Chain Level" with "Chain Number". The Chain Level is represented by the icon of the dropped Loot. There are four levels to be exact; a "Small Bag" icon signifies the lowest Chain Level, and a "Huge Coin" icon signifies the highest. Higher Chain Numbers influences the chances to increase Chain Level, however, picking up Loot items early will decrease these chances.

A Battle Chain can be broken, however, when the player does three things; approaching and touching a Gate or Save Crystal, walking into a settlement where the player controls only Vaan, and killing a different type of enemy.

List of Loot
Note: Enemies in italics must have the item stolen off them. Enemies in bold must be poached.