Final Fantasy Dimensions II

Final Fantasy Dimensions II, known as Final Fantasy Legends II: Toki no Suishō in Japan, is an Android and iOS game developed by Square Enix, and is the second game released with the "Final Fantasy Legends" title after Final Fantasy Dimensions, which was originally released in Japan under the title Final Fantasy Legends: Hikari to Yami no Senshi.

The game was initially launched on February 15, 2015 under the name Final Fantasy Legends: Toki no Suishō as a free-to-play title. It was announced on November 2, 2016 that the game would be undergoing a massive update and would be rebranded as Final Fantasy Legends II. The updated version replaced the original on November 10, 2016 in Japan.

The game ended its free-to-play service on October 31, 2017, citing difficulty with maintaining and delivering a product that would be to everyone's satisfaction. Square Enix released a standalone version of the game worldwide on the same day, retitling it Final Fantasy Dimensions II (Final Fantasy Legends II: Toki no Suishō in Japan) with a purchase price of US$14.99.

The game follows a young man named Morrow and his companions as they travel through time and space in order to save the world from beings attacking the fabric of history.

Battle system
Battle encounters are presented in rounds that start once the player enters a battle zone on the world map. Once a player enters a zone, they will have to fight a barrage of enemies until they reach the end. Entering a battle zone cost stamina points (AP). Players can choose to escape a battle if they find themselves overwhelmed by the enemies, however, any loot obtained during the battle will be forfeit. The loot will also be forfeit if they lose the battle.

The game uses a turn-based battle system, similar to the Conditional Turn-Based Battles used in Final Fantasy X. Only a maximum of three party members can fight in battle, with the character Mootie taking up a support role. In battle, Mootie will never take damage from enemies since it cannot be targeted.

In battle, party member commands are present on a dual-sided command ring, one side with the character's normal battle abilities and the other for summon special attacks. This allows the three members to have up to five actions on each side; a regular physical attack in the ring's middle and four abilities from summon stones equipped to the party members before entering a battle zone.

In addition, each character has three consumption meters that can be filled in battle. Characters receive 20%-60% of a consumption meter point for each action they make and can use consumption meter points to summon their equipped signets.

When summoning signets via the consumption meter in battles, the character's turn is not wasted while doing so. However, every signet can only be summoned once per battle. When they are summoned, they have the ability to either assist the party in various ways, including recovering a portion of all allies' HP or MP, or attack and delay enemies.

Battles once ran on a chain meter to determine the amount of rewards a player could select from chests after completing a battle zone. The meter lost points for taking actions from both the party and enemies, but players could raise the meter with crystals that dropped in battle by defeating enemies or by using a summon's special attack. This chain meter could reach a maximum of 4. However, In a update this function was removed.

Now, upon completing a round, the player will be taken to the treasure menu where they can choose four out of seven randomized chests. Additional chests can be opened if the player spent 30 space-time stones on individual chests.

During battle, there are two different icons in the top right corner of the game screen. The ">>" icon allows the player to double the game speed, and the "auto" icon allows the player to auto-play throughout the battle, and/or change abilities the characters are using if desired.

Summons
Summons play a pivotal role in a character's stats and abilities. Abilities may only be used when equipped with a certain signet. In addition, character stats can only be increased by equipping weapons or accessories, or obtaining memory fragments and upgrading summon signets.

Space-Time Stones (STS) are the main in-game currency used. It is given to players for free in events (Monthly Raid events), storyline quests, daily rewards and missions. The in-game shop is split into two or more unique cash-shops that require different amounts of currency to use them.

Sometimes the game will give additional rewards for investing 3,000 stones on the cash shop, such as Babil points for use in Babil Tower, Ω Limit Drops, Pink Tails of the highest rank and so on.

Summons can be leveled and can be upgraded in rank after their signet has reached the max level. Upgrading signets require the player to have the summon fully leveled on its current rank. However, once a summon's signet is upgraded in rank, they revert to level 1 again and must be leveled up once more. All signets have a maximum rank of various stars, and the highest out of them is 8★.

Friend summons
Players are allowed to add other players to their in-game friends list. Players are allowed to have a total of fifty friends on their list. Using Mootie, players are also able to use and summon their friends' and other players' signets while in battle.

Friends can give a percentage of their earned Yellow Vouchers for use in the Babil Tower from time to time, which makes it easy for them to stack if one didn't spend them in the Tower over a period of time.

When going into battles, Mootie's stats are determined by the average Strength, Magic, Speed, HP and MP of the active party members in the battle.

Login Bonus
Whenever the player logs in into the game, they will receive a special item dependent on the day of the week. This item ranges from Space-time stones, AP vouchers, Babil points and cash shop vouchers.

AP
AP functions as stamina, which is required to complete quests and enter any area. A single point of AP will regenerate every three minutes. Most battles or events require 5-20 AP to participate in. Upon leveling up, the player's max AP may increase by one, and will be completely recovered. AP is not required when fighting through the main scenario events or the Raid events. There is no in-game way to recover AP other than waiting, or using AP vouchers residing in the player's storage. However, by spending 100 Space-time stones, players are able to recover their lost AP.

Raid


Raid are community campaigns events, that require players to work together to defeat enemies. In these battles, players are given the opportunity to fight against powerful bosses. Players are able to obtain event limited signets and various rewards from participating in these events.

Missions


Missions are tasks that players can do in order to obtain various in-game items as rewards. Players can obtain limit droplets, space-time stones and big tails to upgrade their signets, and Babil points for usage in Babil Tower.

The Legends Caravan
The Legends Caravan is a monthly event, where players can collect item points to exchange many valuable items.

Characters

 * Morrow is an adventure-seeking youth from Vesta Village who becomes embroiled in an adventure through space and time when a meteorite crashes near his village.
 * Aemo is a mysterious girl from the future who has lost her memories. She emerges from the meteorite impact near Morrow's village.
 * Wrieg is a dependable adventurer that has traveled the world, which Morrow looks up to. He decides to inspect the crashed meteorite near Vesta Village.
 * Mootie is newborn summoned monster who serves as a travel companion to the party.
 * Parai is a lone wolf who carries on the bloodline of the Dwarves.
 * Maina is a descendant of ninjas who dwell in the shadows of time.
 * Jornee is an elven princess from the Middle Ages that is filled with curiosity.
 * Chronos is a general adviser of the team. She resides in Chronos' hall.
 * Fake is a strange person who looks identical to Morrow.
 * The Deathlord is an immortal dark elf from the land of Mysidia. He controls an army of the undead.

Chapter 1

 * 1-1: Released in Japan on February 12th, 2015.
 * 1-2: Released in Japan on February 26th, 2015.
 * 1-3: Released in Japan on March 12th, 2015.

Chapter 2

 * 2-1: Released in Japan on March 27th, 2015.
 * 2-2: Released in Japan on Apirl 15th, 2015.

Chapter 3

 * 3-1: Released in Japan on April 30th, 2015.
 * 3-2: Released in Japan on May 18th, 2015.

Chapter 4

 * 4-1: Released in Japan on June 11th, 2015.
 * 4-2: Released in Japan on July 1st, 2015.

Chapter 5

 * 5-1: Released in Japan on August 1st, 2015.
 * 5-2: Released in Japan on September 1st, 2015.

Chapter 6

 * 6-1: Released in Japan on October 1st, 2015.
 * 6-2: Released in Japan on November 1st, 2015.
 * 6-3: Released in Japan on December 1st, 2015. (Part One), December 15th, 2015. (Part Two)

Chapter 7

 * 7-1: Released in Japan on March 1st, 2016. (Part One), March 15th, 2016. (Part Two), March 29th, 2016. (Part Three)
 * 7-2: Released in Japan on May 4th, 2016.

Music
The soundtrack was composed by Naoshi Mizuta. The main theme is "Timeless Tomorrow" performed by Lia.

Development
The game was originally announced on November 19, 2014 under the title of Final Fantasy Legends: Toki no Suishō. It was directed by Takashi Tokita, one of the three directors of Squaresoft's 1995 hit, Chrono Trigger. The game is described as a story based on "magic that goes beyond time [and that] the characters will time travel as part of their adventures." The general director, Takashi Tokita, said the game aims to invoke nostalgia of SNES titles, like Final Fantasy V, Final Fantasy VI, and Chrono Trigger.

After a year and a half of service, on October 28, 2016, a teaser site was created for a mobile game, containing a countdown clock to a newly-revealed announcement and a single piece artwork of Chronos drawn by Yoshitaka Amano. In addition, the site included a note from game director of Legends II, Takashi Tokita, stating: "Final Fantasy is about characters overflowing with personality, dramatic battles about anger and sorrow, and more than anything, fantasy, which we mustn't forget."

On November 2, 2016 the game was officially revealed to be Final Fantasy Legends II, which would not be a new game, but instead a rebranding of and massive update targeted to Final Fantasy Legends: Toki no Suishō. Despite the renaming, players could continue their progress from the original version and play from where they last stopped. The original seven chapters would remain playable, but they would use updated graphics created for Legends II. Takashi continued, saying, "The series' previous title was Warriors of Light and Darkness, and while Space-Time Crystal followed that flow, Final Fantasy Dimensions II is a rebirth." However, the game is not related to Final Fantasy Dimensions at all despite being named Final Fantasy Dimensions II in Japanese.

On November 10, 2016, the update was released, renaming the game Final Fantasy Legends II. The original opening was replaced with a new opening containing a remixed version of Lia's "Timeless Tomorrow".

The game's character designs and illustrations are handled by CyDesignation, an art design firm founded and directed by former Square Enix artists Hideo Minaba, Ryosuke Aiba, Atsushi Kawasaki, and Akihiko Yoshida, many of whom did artwork for the game's signets personally. In addition, much of the artwork for signets are done by freelance internet artists including Kibannda Gohann, Sekishō, and Moryo.