Cid (Brave Exvius)

Veritas of the Heavens (天風のヴェリアス, lit. Vellius of the Weather) is a member of the Sworn Six of Paladia and the second antagonist faced by Rain and its party. He commands the element of Wind and serves as the main villain of the Dirnado region. He's ultimately revealed to be the first of a line of engineers who bear the title of Cid as Dilmagia's greatest engineers presently on the 15th generation.

Appearance
Like his comrades, Veritas of the Heavens wears a full set of armor, but his is coloured green and he has adornments such as wings on his helmet and he wields a spear in combat. When his mask breaks he can be seen briefly with fair skin and white hair.

Personality
Veritas of the Heavens is extremely proud of his ability to fly an belittles those that cannot saying that the "Earth must listen to the Heavens" using variations of such phrase at repeated times as his signature insult. He like his kin is cruel and merciless and seems to bear enormous hatred to the world of Lapis for unknown reasons, so he has little problem with committing murder.

Story
Veritas of the Heaven was a brilliant engineer who lived 700 years from the current time, who taught Dwarves about airships and technology. He thus became the first man to be known as Cid as proof of being the best engineer of his time, a title that would be passed onto other engineers spanning a line of fifteen generations at the present.

After Rain, Lasswell and Fina end up in Dirnado, they meet with Lid the to-be named Cid who joins them on their quest to protect the Wind Crystal from the Veritas and learning that a man called Veritas had been kidnapping Dwarves. At the Village of Ambel where they were supposed to meet with Dwarven friends of Lid, the group is ambushed by Heavens as he proclaims he introduces himself and proclaims his superiority due to being able to fly. Rain attempts to literally and figuratively "bring him down" and a battle ensues between both parties. Heavens is held back and praises his enemies for being able to provide some sport. He says that he has no need for haste as they have waited 700 years to enact their vengeance and departs, leaving Rain and his party surprised that their attacks barely had an effect and leaving Lid's friend in utter shock and unconscious.

Veritas of the Heavens was revealed to have recruited the Dwarves as well as Lid's older brother Evan in order to work in the Invincible, as massive and ancient airship, but surprisingly not against their will as the party found out that they were working for him of their own volition, with Evan going as far (but reluctantly so) as unleashing the Guardian machine on them which almost kills the party.

In Galebreak the party finds several soldiers murdered by Heavens as he taunts them to the race for the Wind Crystal. No being able to forgive his genocide Lid officially joins the party at this point.

When the party enters the Wind Shrine, a few steps in and Rain detects Heavens hiding nearby with the armored man revealing himself. Rain asks if he was lying in wait as a test and Heavens affirms that they failed as if he was Dark that he faced, he would have noticed immediately rather than needing to be inside the shrine. Heavens gives the party one more chance to walk away as he goes for the Crystal. At the Crystal chamber the party intercepts Heavens and the man growing tired of their persistence decides to kill them. A battle ensues but he's defeated and his mask broken revealing his identity as the first Cid who Lid recognizes from her treasured painting. Heavens admits that he miscalculated but uses the remainder of his power to destroy the Wind Crystal, causing the Shrine to collapse and achieving his true goal, to undo the seal placed on the Invincible making its heart to beat again and make it functional for his group.

Heavens retreats weakened atop of the Invincible where he regrets his carelessness at having his identity discovered. Veritas of the Dark pays it no mind, knowing that Rain and his friends will never know the truth. They are subsequently interrupted by Veritas of the Waters who mocks Heavens for his lack of caution and decides to "fix" his mistake. She borrows Dark's Sacred Ring of Paladia to enact her plan and asks Evan if he's fine with her murdering her sister. Evan gives his consent, while in truth he's worried, making Waters delighted than she is allowed to not hold back and leaves.

Gameplay
Veritas of the Heavens is faced twice as a boss. The first time as a one-time only event in the Village of Ambel and the second time at the Wind Shrine. As his name suggests Veritas of the Heavens is the wind based member of the Six Sworn and fights using Wind-related abilities such as Merciless Punishment which deals hybrid Wind damage to the party, Spine Dive as his Jump-esque attack, Grit Stance to boost his DEF and SPR, Aerora and eventually Aeroga after half his HP is blown out.

The battle at the Village of Amber is tricky, since he's faced in a town this prevents the player from using a companion character and is thus dependant on their own strength to overcome the boss, who is likely very strong at this point for an average party consisting of mostly the main characters and/or if the player hasn't participated in enough events to acquire unique equipment so investing in higher quality Summons (preferable thus of 5★ or higher or that possess Full Break) or if the player is unable to achieve either, consider spending some Lapis in continues (this should not be done with care as if the player is truly having difficulties in this battle they may waste Lapis in a useless struggle)

The battle at the Wind Shrine has him with increased HP and stats but the player is now able to bring a companion so if their main party is still overwhelmed by this point, a high-leveled and well equipped companion can allow them to beat him.

General recommendations are to bring debuffs (preferably Full Break if possible) and buffs such as Cheer or Focus (Fina and Lid have both in their last levels of 5★ rarity) and even consider crafting Baraerora to significantly reduce the damage of Heaven's attacks. It is also recommended the player unequips the Golem Esper (if acquired) from any party member using it as it will give them an innate Wind weakness that can kill them quick regardless of buffs.

All in all the player should spend some time grinding equipment or other valuables, leveling and acquiring some characters of good quality before attempting to fight him the first time as it is a high test of strength.