Altair (Final Fantasy II)

Altair (アルテア Arutea) is a town from Final Fantasy II. Located south of Gatrea and further south of Fynn, it is used by the Wild Rose Rebellion as a provisory base while Fynn is under the control of Palamecia.

Story
Altair is the first town visited by the player party. Firion, Maria, and Guy are brought here after their escape from Fynn. The White Mage Minwu heals their wounds, and the are brought before Princess Hilda to explain their stories. After learning of Altair's resistance to the Palamecian invasions, the three join the rebel cause. Soon they are assigned on their first mission: to retrieve Mythril from Semitt, so that the rebels can equip themselves with Mythril gear created by Tobul.

Altair is one of four settlements (the others being Gatrea, Paloom and Poft) that are attacked by the Dreadnought shortly after its initial take-off, leaving many of their inhabitants dead or dying. The young warriors are then sent on another quest to get the Sunfire from Kashuan, and use it to destroy the Dreadnought and save Cid and Princess Hilda, who were captured.

After rescuing Princess Hilda from the Dreadnought, the King passes away. Gordon is given the place of commander of the army of Fynn, Minwu is sent to search for the Ultima Tome and Firion and the party are sent to contact with the Dragoons of Deist. Upon reporting on their genocide, Firion is called by the princess into her private room. After unsuccessfully trying to seduce Firion, she reveals herself as an impostor,the Lamia Queen. Firion defeats the Lamia Queen, and his party rescues the real Hilda at the Coliseum. After this rescue, the Wild Rose Rebellion launches a large-scale assault on Fynn, and are successful at taking Fynn. With Fynn back, Fynn becomes the Rebellions main base of operations.

Altair is obliterated (along with the same four towns that the Dreadnought attacked) by Emperor Palamecia, who summons the Cyclone, which renders the towns inaccessible to the player from then on. Like the entire World, the weak enemies initially living in the fields surrounding Altair are replaced with much more difficult monsters after this point.

Outside, before Cyclone

 * Goblin
 * Hornet
 * Leg Eater



Outside, after Cyclone

 * Big Horn
 * Captain
 * Hill Gigas
 * Sergeant
 * Sorcerer
 * Werepanther