Final Fantasy XII: Revenant Wings weapons

This is a list of the available weapons in Final Fantasy XII: Revenant Wings.

Note that all weapon stats are for the generic weapons obtained in Tomaj's shop or as rewards for missions. Crafting weapons at Cu Sith's forge may yield weapons with different Attack and Magic Attack statistics.

Vaan's Weapons
Vaan wields light swords, which give him a higher-than-average attack speed compared to most other playable characters.

* The Anastasia may be powered up repeatedly by completing the Midlight's Deep dungeon.

Penelo's Weapons
Penelo employs crescent-shaped staffs and staves to heal her friends. Some of these weapons may almost have the ability to auto-buff allies.

Kytes's Weapons
Kytes, being a Black Mage, uses Rods and Wands as his weapons. All of these magical items are attuned to a certain element, making Kytes a very versatile unit.

Filo's Weapons
Filo's weapons are skybandits; floating surfboards she uses to attack enemies from above.

Llyud's Weapons
Llyud wields spears; thus he is the Dragoon of the game. The spears give him a longer range than other Flying and Melee units, and also allow him to Jump.

Balthier's Weapons
Balthier's weapons of choice, of course, are guns. They afford him the highest attack range of any playable character.

Fran's Weapons
Fran retains her expert markmanship by wielding bows in battle.

Ashe's Weapons
Perhaps the most unique weapons on the team, hand bombs are Ashe's tools of choice. Suprisingly, only one of these bombs are of the Fire element, the rest being non-elemental.

Basch's Weapons
Being a Paladin, Basch wields Knightswords, which actually do not differ much statistically from Vaan's lighter swords. The difference is that Basch has a much smaller pool of weapons to choose from.