Magic bugs

The Magic Bugs is a series of bugs found in the original NES version of Final Fantasy II.


 * Aura - At level 8, the spell will not grant its extra bonus.
 * Barrier - At level 8, the spell will not grant protection against Ice.
 * Dispel - Doesn't work as intended at all.
 * Protect - Has no effect on any other target other than the caster.
 * Sap - MP totals of over 256 are hardly affected by the spell, since the spell uses bytes instead of full words to calculate.
 * Ultima - It was originally meant to increase in power in relevance to the level of the other spells that the caster has, but will not even if all of their spells are at level 16. This in turn causes Ultima to do a measly 500 damage at maximum at level 16 to a single target.
 * Wall - Wall blocks magic spells up to its own level. However, when the spells Toad, Warp, Break, and Death are used on monsters, if Wall would otherwise stop them, the monsters are removed from combat. Although no monsters use the spell, the player can use the spell on monsters to take advantage of the bug.