Auron

Auron is a playable character in Final Fantasy X. He is a former warrior monk of Yevon, a guardian of summoner Braska, and Tidus's caretaker. He is, in many ways, the party's mentor as they come to him for advice or ask for his permission. Auron's mysterious past directly ties into the stories of Braska and Tidus's father Jecht.

Appearance
Auron wears a red haori closed with a black and blue strap with two brown belts wrapped around it. Auron tucks his left arm into the front of his haori, making it look as though his arm is in a sling. He removes his left arm from the haori when fighting, but his right arm remains in its sleeve. This aspect (along with the jug on his side) is a tradition among rōnin, and is likely meant as homage: a rōnin is a samurai who does not serve a lord.

Auron wears a brown shoulder pad on his left shoulder intricately decorated with tan, green and blue patterns with a beaded ornament dangling from it. He wears black pants and shoes that have brown straps and triangular metal plating. Auron wears a black shirt with a high gray collar with intersecting brown straps. His hair is black with gray streaks and is held back by a gold ribbon, and he has some stubble on his chin.

Auron has a scar over the right half his face and over his eye, which is always shut as a result. His left eye is amber, and he is never seen without black sunglasses. On his right hip Auron carries a jug with the word "Nog" written on it (in Spiran script), a term used to describe a number of beverages, including rum. The drink is featured in two of his Overdrives: when executing Banishing Blade, Auron takes a drink and spits it on the blade, and when using Tornado, Auron hurls the jug into the cyclone to ignite it. The former is likely a homage to Japanese samurai who would spit sake on their swords to "feed the spirit of the blade."

In Final Fantasy X HD Remaster, Auron's character model was remodeled so his skin would resemble more of a real-life mid-thirties man, his hair was made longer and more disheveled, his shades have better transparency, and the details on his clothing are sharper.

Personality
Auron is a strict, no-nonsense warrior with a dry wit who carries himself with grace and dignity, maintaining many subtle mannerisms of a traditional samurai. He is the strong silent type, speaking when he feels it's necessary—usually offering his knowledge and insight in relevant situations, or sharing stories of his past experiences as a young guardian. As a result of his devotion to High Summoner Braska, Auron is idolized across Spira by many aspiring guardians.

Auron proves his imperishable loyalty to Braska and Jecht, but, beneath the silence, he is outraged over the events of ten years ago. He has become cynical, having little-to-no respect for Yevon after learning of its inner workings and corruption.

Scenario writer Kazushige Nojima has compared Auron to Vincent Valentine of Final Fantasy VII, stating that, though the two are meant to be silent characters, they often have something important to say.

"Auron's Story" in the Final Fantasy X Scenario Ultimania sheds some more light on his character. It is revealed Auron resents the adoration he receives as the "legendary guardian," feeling it undeserved, as he never partook in Braska's pilgrimage to become famous, but to support Braska's sincere desire to rid Spira of sorrow. He is overcome with regret for their failure to save Spira and views Braska's sacrifice as futile, blaming himself for being unable to stop him.

Final Fantasy X
As a young man of twenty-five years, Auron was a devoted warrior monk of Bevelle, well-regarded by Yevon's upper echelons, and being groomed for a high-ranking position within the clergy. His personal convictions put a stop to any career ambitions he might have had when he refused to marry the daughter of a high-ranking priest. Auron fell out of favor with the Yevon elite, and the promotion went to his friend Wen Kinoc, who would eventually become a Maester of Yevon.

Auron was enlisted by summoner Braska to serve as a guardian on his upcoming pilgrimage to fight Sin. Auron was drawn to Braska due to his noble character and honest intentions to vanquish Sin for the sake of Spira, developing a fierce devotion to him and his cause, addressing him with honor and defending him to detractors.

Prior to departing Auron and Braska paid a visit to a Bevelle holding cell, having heard of a man claiming to hail from Zanarkand being kept there. The other monks dismissed Jecht's proclamations as the ramblings of a drunkard, but Braska took him seriously, telling Jecht that if he joined the pilgrimage he could go home. Though Auron protested and thought Jecht an unfit guardian, Braska thought it "delightful irony" that a disgraced monk, a summoner with a "heathen" Al Bhed wife and "half-breed" daughter, and a drunk from Zanarkand, would be saving Spira together. Auron relented, and the three outcasts began their pilgrimage.

Contrasting with the patient Braska and the laid-back Jecht, Auron was focused, insisting the trip "is no pleasure cruise" when Jecht attempted to record a travelogue to show to his family back in Zanarkand, and reprimanded Jecht for his frequently reckless behavior. Over the course of the pilgrimage Auron grew to trust Jecht in spite of his flaws, and the three became close friends.

After arriving at the ruins of Zanarkand, the three were debriefed by Lady Yunalesca, an ancient unsent summoner who bestows the Final Aeon to those who complete the pilgrimage. As with all previous summoners and previously unknown to the three, one of Braska's guardians would have to volunteer to become the fayth for the Final Aeon. Auron protested, claiming Sin will return and their sacrifices would be in vain, but Braska held onto hope that this time Sin would be gone for good. Jecht volunteered to become the aeon as he had accepted he would never return home, but asked Auron to find a way to his Zanarkand and look after his son Tidus in his stead. Jecht and Braska lost their lives fighting Sin, but brought forth a Calm.

Auron returned to Yunalesca, outraged at the sacrifices Braska and Jecht had made, and attacked her. Yunalesca struck him down, scarring Auron's face and blinding him in one eye. Heavily wounded, Auron crawled down Mt. Gagazet to the Calm Lands, resting in a travel agency owned by Rin before continuing on to Bevelle. Auron landed on the outskirts of the city, and was found by the recently-disgraced Kimahri Ronso.

Dying, Auron asked Kimahri to protect Braska's daughter Yuna and take her to Besaid, as Braska had deemed it a lovely place during his pilgrimage, hoping his daughter could grow up there. Auron died, but due to the promises he had made to Braska and Jecht, his loyalty bound him to the mortal realm and he remained as an unsent to complete these tasks. After Braska's Calm was over, Sin returned and the cycle continued with Jecht, as the Final Aeon, as the core of the new Sin. Being an unsent and thus composed of pyreflies, Auron rode Sin out to sea where he found the Dream Zanarkand Jecht hailed from. Dream Zanarkand is a summoned city modeled after the Zanarkand of a thousand years ago summoned into existence by the ancient summoner Yu Yevon who exists inside Sin.

Ten years later, Jecht, in the form of Sin, returns to Dream Zanarkand communicating to Auron to bring Tidus to Spira. Auron helps Tidus fight off Sinspawn as Sin destroys Dream Zanarkand and the two are drawn into the beast. Tidus surfaces in the ruins of Baaj, but Auron is nowhere to be found.

Auron reunites with Tidus in Luca during a fiend outbreak secretly organized by Maester Seymour Guado, joining Braska's daughter Yuna on her pilgrimage. Tidus, who has joined Yuna's party, blames Auron for all that has happened and demands answers. Auron tells Tidus Sin is Jecht, but Tidus does not believe him. Tidus and Auron join Yuna as her guardians, and begin their trip toward Zanarkand. Auron conceals the truth of Yevon and the pilgrimage from the group, and while Tidus comes to accept Jecht's fate, Auron explicitly instructs him not to tell the others, especially Yuna.

"Auron's Story" in the Final Fantasy X Scenario Ultimania reveals that Auron doesn't intend to let Yuna repeat the same mistakes as him and his friends had, but understands the resolve summoners possess. Auron knows that for Yuna, who has inherited Braska's will, Spirans' happiness is her life's purpose. Even if Auron told her about his futile pilgrimage, it would be meaningless if Yuna doesn't learn the truth with her own eyes and doesn't pass judgement on it herself. Auron must also look after Tidus, the youth who, like Jecht, goes on the pilgrimage without knowing anything about Spira. In Dream Zanarkand life had been easy, but Auron knows Jecht didn't wish for his son to live that way. Thus Auron wanted to lead Tidus into Spira to weave his own story of no regrets, which Auron wasn't able to achieve, and devotes to assisting Yuna and Tidus as he does not want to "force the script of his design onto them." This is the essence of the pilgrimage—discovering the truth about Spira.

No one suspects Auron is an unsent, but as Yuna performs the sending for Jyscal Guado in Guadosalam, Auron doubles over in pain. Shortly before this, Seymour had remarked Auron smelled of the Farplane. During their trek through the Thunder Plains the party regroups in a travel agency and Rin, who treated Auron ten years ago, mentions he had doubted someone could walk with such a severe wound the next day. Upon learning Seymour had murdered his father to succeed him as Maester Yuna confronts him. The situation escalates as Seymour summons his aeon Anima against them and the party is forced to kill him. Seymour becomes an unsent and Yuna and her guardians are labelled traitors of Yevon. Auron encourages Yuna to continue her pilgrimage regardless, saying it is the fayth who grant summoners their powers, not the temples.

When the party reaches Zanarkand the pyreflies in the air replay moments of Braska's journey through the ruined city. During a particularly painful memory Auron attacks the specter of his past self speaking to Braska. Confronting Yunalesca, now informed on the true nature of Sin and Yevon, Yuna refuses to use the Final Aeon, which would only continue Spira's spiral of death. Yunalesca prepares to engage the party as Auron spurs them on, exhorting them to "live and fight your sorrow." After the group defeats Yunalesca and exits Zanarkand Dome, Auron tells Tidus he is an unsent, and that he was killed by Yunalesca.

Having learned to Yu Yevon, the ancient summoner who uses Sin as his armor, the party comes up with another way to save Spira by invading Sin's innards with the Al Bhed's airship. Inside Sin Auron and Tidus meet Jecht one final time, before the latter transforms into Braska's Final Aeon. The party defeats him forcing Yu Yevon to emerge, and after the latter is defeated, Yuna sends the fayth, but falters when she sees Auron fading into pyreflies. Auron tells her to continue, now able to rest peacefully with Braska and Jecht avenged and the cycle of Sin's rebirth broken. Auron dissolves into pyreflies and is sent to the Farplane. As Tidus fades from existence with the fayth no longer dreaming him, he leaps off the deck of the Fahrenheit and is met by the spirits of Braska, Auron, and Jecht in the Farplane.

Final Fantasy X-2
Auron's voice, together with those of Braska and Jecht, encourages Yuna in the final battle against Shuyin and Vegnagun. He also appears during a brief flashback in Chapter 5 when Maechen's memories flare outside Zanarkand, and in the "Gippal's Sphere" recording set during the events of Final Fantasy X when the party is separated in the Bikanel Desert. Auron is viewable in Shinra's Dossiers.

Final Fantasy X -Will-
A year later, Tidus, Wakka, Lulu and Yuna meet a young woman named Chuami who claims to be Auron's long-lost daughter according to her deceased mother. Lulu claims she doesn't look like Auron and that many have claimed to be the children of Auron, Jecht, and Braska. Chuami says she takes after her mother, who would not have lied to her, but Lulu says Auron would have mentioned having children as he wasn't the type of person to hide such a thing.

Final Fantasy X
Auron is the party's powerhouse with high HP and Strength, able to cut down the tougher fiends. Auron's specialty are the break abilities that lower enemies' stats, and guard abilities to shield his comrades from enemy attacks. His Overdrive is Bushido that has the player input a sequence of button commands within a time limit to power up the attack.

When counter-attacking Auron performs a regular attack regardless of whether the target is flying or ground-based. When Auron is low on HP he will slouch over with his sword over his back. When he is below quarter health he will slouch down even more with his sword touching the ground, having lost the strength to hold it up.

Stats
His early stat growth is based around high Strength, Defense and HP, and he learns abilities to lower enemy stats, making him ideal for defeating high HP enemies.

Auron has low Agility and Accuracy at first, leaving him weaker against swift and flying foes until he can move into another section of the Sphere Grid. At first, he also has relatively faint Magic and Magic Defense stats.


 * Note: Values in parentheses are node stat bonuses.

Equipment


As a samurai, Auron wields katana and defends himself with bracers. Most of his weapons have the Piercing ability by default, allowing him to cut down armored enemies. He and Kimahri are the only characters to have the Piercing ability on the majority of their weapons from the start. Auron's Celestial Weapon is the Masamune. Fully upgraded, it has the abilities Break Damage Limit, Triple Overdrive, First Strike, and Counterattack. The Masamune deals more damage the lower Auron's HP is, a trait unique to the Masamune.

Sphere Grid
Auron's Sphere Grid area runs near Wakka's and Tidus's, and his Sphere Grid color is red. The unique abilities in Auron's default position on the Sphere Grid include the following:
 * Note: Abilities denoted with an asterisk (*) are available in the International, PAL, and HD Remaster versions of Final Fantasy X.

Final Fantasy X-2 HD Remaster
Auron can be fought as a boss during the Farplane Cup in the Fiend Arena.

Auron can be recruited as a party member through the Creature Creator system. To recruit Auron, the player must defeat him in the Farplane Cup in the Fiend Arena and must win the cup after. The abilities Auron can naturally learn are Full Break, Dragon Fang, and Shooting Star. Like all monster allies, Auron can use any of the common dresspheres and he is controlled by the game's AI.

Creation and development
In the original plot draft for Final Fantasy X Auron was the acclaimed commander of the Crimson Blades in the present day. A plot twist involved Tidus being an undead, but due to the release of the film  this was moved from the main character to Auron. Scenario writer Daisuke Watanabe considered having Auron be Jecht in disguise, watching Tidus all along, but the team did not want to make Jecht have a leading part in the story so they gave up on this idea.

Voice
Auron is voiced by in Japanese and by  in English. McKenzie has not voiced any other video game characters.

Auron shares his Japanese voice actor with Cait Sith from the Compilation of Final Fantasy VII, Squall Leonhart from Dissidia Final Fantasy and Dissidia 012 Final Fantasy (and by extension, from the  series), and Qator Bashtar from Final Fantasy Type-0.

Musical themes
"Auron's Theme" is featured on the original soundtrack, and is first heard when Tidus catches up with him in Luca and demands to know just who he is. It can also be heard after the final battle with Yu Yevon.

For Final Fantasy X HD Remaster, "Auron's Theme" was remastered by Junya Nakano using real instruments. It is slightly more upbeat than the original.

Final Fantasy Tactics S
Auron appears as a recruitable character and is of the Visitor race with Guard as his main job.

Theatrhythm Final Fantasy


Auron can be purchased through the online store as a playable character in the iOS release. His appearance is based on his Kingdom Hearts II attire.


 * Stats


 * Abilities

Theatrhythm Final Fantasy Curtain Call
Auron returns as an unlockable character, and is one of the few to have a second variation. The first is based of his Final Fantasy X attire, and is unlocked by collecting Turquoise Crystal Shards. The second is based on his Kingdom Hearts II attire, and is downloadable.

Both variations are Offense and Defense oriented.


 * Auron
 * Stats


 * Abilities


 * Auron #2
 * Stats


 * Abilities

Pictlogica Final Fantasy
Auron appears as a playable character. His initial weapon is the Djinn Blade.

Final Fantasy Airborne Brigade
Auron is an ally and a summonable Legend. He is depicted in his default Final Fantasy X outfit. His EX abilities are Banishing Blade, Shooting Star, Dragon Fang and Tornado.

Ability Cards=


 * -|Legend Cards=

Final Fantasy Artniks
Auron has a single card with SR+ rank. Its ID is 40004 and has cost of 26. His Atk is 3360, while his Def is 2150. He has 20% chance to activate Power Break which will lower enemy's Atk by 10%.

Final Fantasy All the Bravest


Auron is an exclusive character available from the Premium Character Shop as a random downloadable content, he uses the Dragon Fang attack during battle.

Final Fantasy Record Keeper


Auron appears as an optional player character and could first be recruited during the Challenge Event Ultimate Guardian as the First Time Reward for completing the the event's Gagazet stage on Classic difficulty. He has also appeared in Defying Fate. As of December 1, 2015, he can be recruited via the Bonus Quest "Complete Luca Classic (X)" after accepting it.

Auron is a Guardian. His combat role is Physical Attack. Auron is weighted as a warrior, possessing above-average HP, Attack, and Defense growth as other stats advance very slowly or not at all. Still, the player should be able to place him in the front ranks with other attack units. His lack of Speed will place him lower in turn order than many other units, but making use of his raw power should offset this apparent weakness.
 * Assessment


 * Stats

Auron can use Combat abilities up to rarity rank 5, Support abilities up to rarity rank 3, and Samurai abilities up to rarity rank 5.
 * Abilities

His default Soul Break is Threaten, which at the expense of one Soul Gauge segment deals physical damage equal to 140% damage potency of a conventional attack and inflicts Stop with 50% accuracy on one target. The katana Shimmering Blade (X) allows Auron to use Dragon Fang, which at the expense of one Soul Gauge segment deals physical damage to all enemies and lower their Attack. The katana Shiranui (X) allows Auron to use Shooting Star which at the expense of one Soul Gauge segment deals three successive physical attacks to one target with a moderate chance to Paralyze it.

Auron can equip the following weapon types: daggers, swords, and katanas. The katanas Shimmering Blade (X) and Shiranui (X) allows Auron to use Dragon Fang and Shooting Star, respectively.
 * Equipment

He can equip the following armor types: hats, helmets, light armor, armor, and bracers.

He can equip accessories.

Final Fantasy Trading Card Game
Auron is represented by Fire-elemental cards. He is depicted in his Final Fantasy X promotional poster art, his official artwork and in a screenshot of the opening FMV in Zanarkand, and in his Theatrhythm Final Fantasy artwork.

Triple Triad (Portal App)
Auron appears on a Triple Triad card.

Kingdom Hearts


Auron appears in Kingdom Hearts II as a party member. Auron is voiced by Matt McKenzie in the English release and by Hideo Ishikawa in the Japanese release, both reprising their roles from Final Fantasy X. Aside from his younger appearance, allusions are made that he is the same Auron, rather than a character adapted into the  storyline.

When Pete jokingly suggests Hades save Hercules the trouble of beating his next opponent and "send someone already dead" after him, Hades agrees and revives Auron, "the mother of all bad guys," offering him freedom from the Underworld if he kills Hercules. Auron refuses to help Hades and joins Sora. Later, Hades steals Auron's willpower using a statue of his likeness, and forces him to fight Hercules. Sora retrieves and destroys the statue, and Auron regains his free will before he can kill Hercules.

The three team up to defeat Hades together, and afterward Auron decides to go out and shape his own story, referring to his comrades of Final Fantasy X, mainly Tidus and Yuna, who both have the famous lines "This is my story...", a theme of Final Fantasy X. Sora receives the Guardian Soul Keyblade, modeled after Auron's Masamune from Final Fantasy X. During the ending, Auron departs back to the afterlife, dissolving into pyreflies.

Auron makes an appearance in Kingdom Hearts χ [chi] as one of the obtainable character cards.

Itadaki Street
A chibified version of Auron appears in Dragon Quest & Final Fantasy in Itadaki Street Special, alongside chibi Tidus and Yuna in their Final Fantasy X attire.

Square Enix Legend World
Auron makes an appearance as a card.

Games
In , a costume based on Auron is available.

Etymology
As Tidus's name derives from the Okinawan word for "sun," Auron's name could symbolize his bringing of Tidus into Spira.

Trivia

 * Auron's battle stance is similar to that of Blank from Final Fantasy IX.
 * Auron is the name of a Ghost Card in Dissidia Final Fantasy. The Auron ghost is a Level 100 Jecht, and has the Blue Gem and Al Bhed Primer to be won through battlegen. The quote on the card, "This is it. This is your story. It all begins here," is what Auron said to Tidus in Final Fantasy X as they left Zanarkand in the beginning. Jecht's alternate costume alludes to Auron's costume, coloring his clothing and spikes red and his sword black, red and gold like Auron's Masamune.
 * Of the characters featured in Kingdom Hearts, Auron is one of three Final Fantasy characters, along with Cloud Strife and Zack Fair, who are active party members.