Enfrost (ability)

Enfrost (エンブリザド), also known as Enblizzard, is a recurring spell in the series. It is generally included in a supporting field of magic. It usually grants the Enfrost status, either adding a set amount of additional Ice-elemental damage, or the elemental status, to a target's attack.

Final Fantasy XI
Enblizzard is an Enhancing Magic white magic spell in Final Fantasy XI. When under the effect of Enblizzard, the player or monster will deal some slight Ice magic damage following each melee attack. Unlike most Final Fantasy games, ordinary melee attacks in Final Fantasy XI cannot have a specific element, and Enspells do not change this.
 * Example:
 * Player attacks the Eft for 30 damage.
 * Additional effect: ice damage: the Eft takes 12 damage.

Final Fantasy XIII
Enfrost is a Synergist ability available to Lightning at level 7, Sazh at level 5, and Hope at level 8.

It adds the ice element to all non-elemental attacks, and is thus particularly valuable for dealing heavy damage with Commandos against enemies that are weak to the element. However, all offensive roles benefit from the enhancement.

Cast on Commandos, who get a role bonus to damage, it is more effective than the Ravager ability Froststrike, as long as the battle takes long enough to make the casting time worthwhile.

Ravager party members with Enspell will do additional damage to all enemies within a short radius, similar to Blitz, Blizzara, etc, when they perform the corresponding element of Strike.

Final Fantasy XIII-2
Enfrost can not be cast by either Serah or Noel meaning they have to rely on certain Synergist monsters.

Cloudburst's Feral Link, Friendly Fire, enhances the party's attribute and grants Enfrost.