Chocobo's Dungeon 2 items

This is a list of items that can be found in Chocobo's Dungeon 2.

Potions
Potions have randomized names until they are used or otherwise identified. They may be helpful or harmful. They may be used (drunk) or kicked; if drunk, they will leave behind an Empty Bottle. Potions do not stack.

Essences
Essences are obtained by dealing the death blow to a creature by kicking an Empty Bottle at it. This doesn't do much damage, so you will need to remove quite a bit of the monster's HP first. Essences may be used (drunk), but they are also useful for fusing into Claws and Saddles to give them special abilities. Essences do not stack.

Nuts
Like potions, nuts have randomized names until they are used (eaten) or otherwise identified. Also like potions, they may be helpful or harmful. And also like potions, they may be used or kicked. However, unlike potions, they can also be used in fusing equipment. Nuts do not stack.

Books
Books cast spells when used. Chocobo has no MP or native way of casting spells, so he must use these. Effects may be enhanced by high magic skill and Feathers. Casting the spell once uses up one book. Books of the same type stack.

Cards
Like potions and nuts, cards have randomized names until used or otherwise identified. Also like potions and nuts, they may be helpful or harmful. And also like potions and nuts, they may be used or kicked. Using or kicking the card uses it up. Cards do not stack.

Stones
Stones are ammo, to be kicked at the enemies. Stones of the same type stack.

Summon Stones
When used, summon stones summon a summoned monster to make a single powerful attack, then vanish.

Miscellaneous Items
These may be used or kicked. They do not stack