Mythic Weapon

Mythic Weapons, also known as "The Myriad Arms of Balrahn" are twenty weapons in Final Fantasy XI (one for each job) obtained through the "Arms of Balrahn" series of quests available once a player is promoted to Captain Mercenary Rank. In addition, there is a weapon skill associated with each weapon, but unlike the Relic Weapons' weapon skills, you do not need the Mythic Weapon to use them (and they can be unlocked separately with the associated Vigil Weapon).

List of Mythic Weapons

 * Aymur (Beastmaster)
 * Increases the attack power of pets and enhances the "Sic" ability. Provides the "Primal Rend" weaponskill. Its Vigil Weapon is the Double Axe.


 * Burtgang (Paladin)
 * Reduces physical damage taken by 10%, as well as helps the paladin retain of Enmity. Provides the "Atonement" weaponskill. Its Vigil Weapon is the Brave Blade.


 * Carnwenhan (Bard)
 * Increases the accuracy and duration of songs. Provides the "Mordant Rime" weaponskill. Its Vigil Weapon is the Dancing Dagger.


 * Conqueror (Warrior)
 * Augments the Berserk ability. Provides the "King's Justice" weaponskill. Its Vigil Weapon is the Sturdy Axe.


 * Death Penalty (Corsair)
 * Enhances the "Quick Draw" ability. Provides the "Leaden Salute" weaponskill. Its Vigil Weapon is the Quicksilver.


 * Glanzfaust (Monk)
 * Augments the Focus & Dodge abilities. Provides the "Ascetic's Fury" weaponskill. Its Vigil Weapon is the Burning Fists.


 * Kenkonken (Puppetmaster)
 * Enhances the puppetmaster's Martial Arts skill and reduces the risk of the Automaton Overloading. Provides the "Stringing Pummel" weaponskill. Its Vigil Weapon is the Inferno Claws.


 * Kogarasumaru (Samurai)
 * Enhances the "Third Eye" ability. Provides the "Tachi: Rana" weaponskill. Its Vigil Weapon is the Windslicer.


 * Laevateinn (Black Mage)
 * Increases magical accuracy and attack and enhances the "Elemental Seal" ability. Provides the "Vidohunir" weaponskill. Its Vigil Weapon is the Mage's Staff.


 * Liberator (Dark Knight)
 * Increases magical accuracy and augments absorb spells. Provides the "Insurgency" weaponskill. Its Vigil Weapon is the Death Sickle.


 * Murgleis (Red Mage)
 * Increases magical accuracy and augments the "Convert" ability (reduces HP by half in conversion). Provides the "Death Blossom" weaponskill. Its Vigil Weapon is the Vorpal Sword.


 * Nagi (Ninja)
 * Increases magical accuracy and enmity, augments the "Mijin Gakure" ability. Provides the "Blade: Kamu" weaponskill. Its Vigil Weapon is the Sasuke Katana.


 * Nirvana (Summoner)
 * Increases avatars' magical power and reduces Perpetuation Cost by 4. Provides the "Garland of Bliss" weaponskill. Its Vigil Weapon is the Scepter Staff.


 * Ryunohige (Dragoon)
 * Augments Jump ability. Provides the "Drakesbane" weaponskill. Its Vigil Weapon is the Radiant Lance.


 * Terpsichore (Dancer)
 * Augments and increases accuracy of Steps effects. Provides the "Pyrrhic Kleos" weaponskill. Its Vigil Weapon is the Main Gauche.


 * Tizona (Blue Mage)
 * Increases magical accuracy and sometimes converts damage dealt to MP. Provides the "Expiacion" weaponskill. Its Vigil Weapon is the Wightslayer.


 * Tupsimati (Scholar)
 * Increases magical accuracy and attack and reduces enmity for casting elemental magic matching weather. Provides the "Omniscience" weaponskill. Its Vigil Weapon is the Elder Staff.


 * Vajra (Thief)
 * Enhances Sneak Attack & Trick Attack abilities. Provides the "Mandalic Stab" weaponskill. Its Vigil Weapon is the Swordbreaker.


 * Yagrush (White Mage)
 * Increases magical accuracy and makes "Divine Veil" permanent. Provides the "Mystic Boon" weaponskill. Its Vigil Weapon is the Werebuster.