Dissidia Final Fantasy arenas

This is a list of battle areas from Dissidia Final Fantasy. Many of the stages in the game are areas in which the main antagonist was confronted in their respective games. However, the game does include two original stages. Each arenas also has a alternate map or gimmick that could possibly turn things around

Pre-Existing Stages

 * Chaos Temple of the Past: The representative area for the orignal Final Fantasy.
 * Gimmick- Brave points are decreasing over time and the lost brave points are put into the brave pool.
 * Looks- The Temple has two platforms: the ground level and the roof. They are both accessible but the roof may break down if a strong attack was made to a hero, and crashed at the roof.
 * Pandaemonium: The representative area for Final Fantasy II.
 * Gimmick- There are areas where in time, spike traps are activated occasionally switching from side to side. If the character should be hit by a spike, a portion of his brave points will go to the brave pool.
 * Looks
 * World of Darkness: The representive area for Final Fantasy III.
 * Gimmick- The arena interchanges with the different places of the Dark World


 * Moon Canyon: The representive area for Final Fantasy IV.
 * Dimensional Fortress: The representive area for Final Fantasy V.
 * Tower of Rubble: The representive area for Final Fantasy VI.
 * Planet's Core: The representive area for Final Fantasy VII.
 * Ultimecia Castle: The representive area for Final Fantasy VIII.
 * Crystal World: The representive area for Final Fantasy IX.
 * Dream's End: The representive area for Final Fantasy X.

Original Stages

 * Cosmos' Throne: This is the area where Cosmos resides.
 * Chaos' Throne: This is the area where Chaos resides.