Ashelia B'nargin Dalmasca/Gameplay

Final Fantasy XII
Ashe's stats make her similar to a Red Mage due to the high potential with Black and White Magicks. Due to her low HP and Vitality, one may want to equip her with long-range weapons: bombs, bows, or crossbows.

When Ashe first joins as a guest under the guise of Amalia, and later joins permanently on Dreadnought Leviathan. As she is the last of the six playable characters to join the party, she begins with the most licenses. Since Ashe has high magickal stats but low HP growth she makes for a good mage-type character, and is a good character to also learn Espers. Teaching her Mystic Equipment allows Ashe to make the most of her magick-geared stats.

Ashe's HP growth is low, but her MP growth is potentially the party's highest. Her Magick Power is tied with Penelo's as the highest, and her Strength, Vitality, and Speed are average. In the Zodiac Job System releases, she has the highest magick stat out of all the party member at level 99. She also ties with Basch and Vaan in having the second highest Strength at level 99. Due to her all around high strength and magick, she can excel in both physical and magic oriented jobs.

Support character
In Amalia (Garamsythe Waterway). Initial equipment and stats are shared with her playable character equivalent.

Initial equipment
Ashe and "Amalia" share the same initial equipment.

Stats
Ashe and "Amalia" share the same stats.

Initial equipment
Ashe and "Amalia" share the same initial equipment.

Stats
Ashe and "Amalia" share the same stats.

Final Fantasy XII: Revenant Wings
Ashe is a Time Mage and equips hand-bombs as weapons, coats as armor and necklaces as accessories. She has several Time Magicks for skills both offensive and supportive. Her Quickening, Empyrean's Edict, stops the enemy team from summoning Yarhi for a set amount of time. It can be obtained by defeating the Esper Famfrit.