List of trains

A Train is a connected series of vehicles that move along a railroad to transport freight or passengers between cities.

Final Fantasy VI


This is the first appearance of a train in a Final Fantasy game, as Final Fantasy VI is the first technologically advanced game in the series, and the first with railroads. The ghostly Phantom Train can be ridden and is explained as a train that carries the souls of the dead to the afterlife. Although Cyan specifically states that Doma had a rail system, no trains besides the Phantom Train can be seen or ridden in the game.

Final Fantasy VII
The train has a very short appearance at the beginning of the game, where Cloud and the AVALANCHE members arrive to Sector 7. The trains ride up and above the plate separating the sections of Midgar, specifically the slums from the upper-class. There also exist various security checkpoints along the routes to automatically scan the ID cards of the passengers. An invalid ID results in the train being locked down car by car.

Mt. Corel is filled with an extensive abandoned rail network. It is eventually used in Disc 2 by Shinra to transport a Huge Materia. Cloud's party, temporarily lead by Cid Highwind, attack this train to save the Materia. The train then goes out of control. Depending upon the player's actions, this train can be stopped, or it will crash into North Corel.

Crisis Core -Final Fantasy VII-
Zack's first training mission takes place over a train, mirroring the start of the original Final Fantasy VII, but this time the train is a digital holographic one for training purposes. After that, the real version of the train can be seen is at the Sector 1 Station, and it links Sector 5 Slums with the Sector 8.

The train is called the MK93 II, however a boy at the platform says that an even newer model, the MK100-90, is in the works. Both the digital train and the real life one are the same as the one used at the start of the original, and carry the same passenger carriages as well.

Final Fantasy VIII
Squall and his party can take the train paying the amount of 3000 gil. Trains run all over Galbadia and connect Balamb to Galbadia via an underwater tunnel. An oceanic bridge through Fishermans Horizon also connects Galbadia to Esthar. The private train of President Deling is also hijacked during the game using a complex plan involving the interception and changing of his private car with a fake.

Due to the unavailability of chocobos until later in the game, the train network is generally the easiest way to travel across the Galbadia continent, and travelling to and from Balamb until either Garden or Ragnarok are obtained.

Final Fantasy IX
A monorail-like transport, known as the Air Cab, is used to travel between the four districts in the Regency of Lindblum: The Industrial District, Business District, Theater District, and Lindblum Grand Castle. Like the newly developed Hilda Garde series of airships, they operate on steam power and are not reliant on Mist as fuel. Air Cabs operate around the clock, demonstrating the technological prowess of Lindblum's engineers. They are used during the Festival of the Hunt, where Zidane and the other participants used them to hunt for the monsters set loose in the city.

When the kingdom of Alexandria besieges the Regency and temporarily takes control of it, the Air Cabs are prevented from operating. After the party returns from the Outer Continent, Alexandrian forces have left Lindblum and the Air Cabs are once again in commission.

Final Fantasy XII
Trains are not used as the main land transport in the game's universe, having been abandoned due to the advent of airships and the infestation of mimic-germinites that eat away metal, forcing denizens to use chocobos as their main land transport. Abandoned railway tracks can still be found in the Barheim Passage and at the Lhusu Mines, where players can use the mine cart to travel around the passageways.

Final Fantasy XIII
Lightning and Sazh Katzroy board one of many trains from Bodhum station to be purged; Lightning had told Sazh to catch the next train if he wants "quiet". During the ride Lightning catches a PSICOM soldier off-guard and attacks him, causing him to drop a device that keeps the purgees imprisoned. Lightning works her way through the train, taking out more PSICOM soldiers.

Manasvin Warmech eventually stops and destroys the train. One train falls off its tracks, other trains move along and some in wrecks with the victims using PSICOM's weapons against them. Another Purge train is seen in Lake Bresha in Chapter 3. Whether it is the same one Lightning and Sazh were in is unknown, but a broken down version of the Manasvin Warmech appears near it as a boss.

Lightning Returns: Final Fantasy XIII
Monorails are one of options used to travel between the four continents that make up Novus Partus.

Final Fantasy XIV: A Realm Reborn
Screenshots and concept art released by Square-Enix show what appear to be train tracks in Thanalan. The teaser site explains that Ul'dahn mine carts combined with stolen Garlean technology allowed for the new vehicles. While the tracks have been mentioned in many interviews, Square-Enix has not disclosed whether the tracks are a new form of transportation.

Final Fantasy Crystal Chronicles: The Crystal Bearers
Trains are a form of transportation in the game. Layle frequently uses them to quickly travel from one area to another that would otherwise take lengthy, roundabout treks to reach on foot. While on the trains Layle has a limited amount of time to talk to passengers and buy supplies, which vary from train to train. A part of the game has Layle hiding from Lilty guards on a train in a stealth-style minigame. The train can be seen running from one area to another in the Harvest Plains area, although it can't be boarded there.

Final Fantasy: Unlimited
Ai, Yu, and Lisa use an interdimensional train to travel from one area of Wonderland to the next throughout the original anime series. The train was built by Cid, and like all his other inventions, he gave it a woman's name, Elizabete.