Griffin (Crystal Chronicles)

Griffin
The griffin is an enemy commonly found in most of the plains and river areas, such as River Belle Path and Veo Lu Sluice. Although a rather large and dangerous mob, the griffins main weakness is it's low magic tolerance. Almost all tier 2 magics will inflict a status effect on the griffin, making the fight a little easier. The main attack to watch for is his arieal energy attack, as he is near invulnerable while casting and almost always hits. The only real defense for this attack is to either realize the distance needed to cast his move and counter with Gravity, or to run around continuously. He also has an AOE pound attack for close range attackers, which stuns and deals moderate damage. Lilties will find this mob one of the more annoying monster to fight due to thier dependance on physical attacks. He also boasts a short range tail whip which causes light damage, stun, and knockback.

Although he can prove difficult when in a group of support monsters, the key to besting this beast is to get him alone. Once this has been accomplised, the player will want to either continuously use focus attacks or -Ra spells to keep him in stun/freeze lock. He has the rare loot of the griffin wing, which is used in one of the tier 3.5 weapons (Victorious, etc.) With some planning and placement, players should be able to put this canary to bed promptly after some practice.

---Category: Crystal Chronicles Enemies