Blue Magic (Final Fantasy V)

Blue Magic is a Magic skillset in Final Fantasy V. It is the special ability of the Blue Mage, and was the first entry of the Final Fantasy to use magic learned from enemies.

Blue Magic comes in a variety of different forms, from offensive spells to positive enhancements. Some of the most useful spells are Blue Magic.

Mechanics
The character must be hit by the Blue Magic spell either as a Blue Mage or with the Learning ability equipped while in another job to learn the spell. Only one member is required to learn a specific spell for it to be used by the others. Some enemies never normally use the Blue Magic onto the party and must be made to do so to learn it. The Blue Mage need not live through the attack to learn it, so long as another member of the party finishes the battle alive.

Blue Magic is the only school of magic that cannot be Dualcast. Unlike other type of magic, Blue Magic is not disabled if the user is silenced.

Most Blue Magic spells have their own effect formulas, but the Aero spells use the damage formula of the other schools spells.

Aero spells' parameters are calculated as follows:
 * $$Attack = Spell Attack + (0..(Spell Attack/8))$$
 * $$M = (Level*Magic Power)/256 + 4$$
 * $$Defense = Magic Defense$$

If the target absorbs Wind it is healed instead of damaged and if it has elemental immunity, the attack misses. If the target is resistant against Wind the Attack modifier in the above formula is halved, and if it is weak against Wind, the Attack modifier is doubled and the attack ignores the target's Magic Defense.
 * $$Damage = (Attack - Defense) * M$$

Damage is capped at 9999.

The Blue Magic skillset gives characters the Blue Mage's base Magic unless otherwise already at a higher value.

Upon mastery, Freelancers and Mimes gain the Blue Mage's base Agility, Stamina and Magic unless they already have a higher base from another mastered job.

List of Spells
The following is a list of Blue Magic from Final Fantasy V. All enemy names in italics are enemies that must be controlled by a Beastmaster and "forced" to attack for the Blue Mage to be able to learn the skill from them, or be confused into casting spells onto the Blue Mage (only applicable to self-helping skills, or in certain cases, with the help of Reflect). All enemy names in bold are enemies that must be given MP to use Blue Magic.