Dissidia Final Fantasy (2008) skills

Map Abilities are a gameplay feature in Dissidia Final Fantasy. Map Abilities are special skills the player may activate while moving on the board. The abilities are chosen randomly when the player begins a story mode, and a skill may only be activated once. The Ether item will replace spent abilities with new ones picked at random. The player begins the game with only a handful of Map Abilities and a maximum of three slots. The player earns new skills be completing Destiny Odyssey storylines, and new slots, up to five, by purchasing more in the PP Catalog.

List of Skills

 * Cure - restores 30% of the player's HP.
 * Cura - restores 50% of the player's HP.
 * Curaga - fully restores the player's HP.
 * Maser Eye - deals 10% damage to the targeted enemy.
 * Ray-Bomb - deals 40% damage to the targeted enemy.
 * Missile - deals 20%-50% damage to the targeted enemy.
 * Matra Magic - deals 10% damage to all enemies near the player.
 * Temblor deals 10% damage to all enemies.
 * Blink - player is immune to one attack by a Berserk enemy
 * Invisible - player is immune to attack by Berserk enemies for the rest of the level.
 * Regen - player regenerates 5% of their HP every time they change their home area for the rest of the level.
 * Aura - fills the EX Meter by 50%.
 * Scan - reveals which enemies open locked tiles.
 * Sight - reveals the identity of all Enigma tiles.
 * Jump - allows the player to jump over one enemy to the space behind them.