Choke (ability)

Choke (チョーク) is a recurring Wind spell in the Final Fantasy series.

Final Fantasy XI
Choke is a Wind-elemental spell in Final Fantasy XI that does damage over time and lowers Vitality. It negates the Rasp spell's effect and is negated by the Frost spell's effect. Burn, Choke, and Shock are a family of compatible effects that can all stack together. Choke and Drown also stack.
 * Part of the enfeebling elemental magic family exclusive to Black Mages:
 * Rasp
 * Drown
 * Choke
 * Burn
 * Frost
 * Shock

Final Fantasy XIV
Much like in Final Fantasy XI, Choke is a wind-elemental spell that deals damage over time. Available to Conjurers (Rank 12). Costs 3 action points to set.

Final Fantasy Airborne Brigade
Choke is an ability in Final Fantasy Airborne Brigade. It has two versions, one with a rarity of Rare, and one with a rarity of Rare Plus. The rare version has a base Attack of 640, a base Defense of 640, a maximum level of 60, and a cost of 10. The rare plus version has a base attack and defense of 940, a maximum level of 80, and a cost of 18. Both versions are Intelligence abilities, are of the Wind element, and both have a fast leveling rate.