Slots (ability type)

Slots is an ability that appears in several games in the series. It is usually associated with the Gambler class. Slots works like a slot machine, and various effects would happen when certain combinations were made.

Final Fantasy VI
Setzer Gabbiani, the token Gambler of the series, uses Slots as his special ability. Slots are often rigged against the player, but players can "de-rig" Slots so that they won't. The simplest way to do this is to use an Echo Screen. All Slots are magical. A list of Slot abilities follows:

Any Losing Combination: Lagomorph
Lagomorph restores a small amount of HP to all allies and recovers from Dark, Poison, and Sleep. Its Spell Power is 10.

Three Diamonds: 7-Flush
7-Flush deals non-elemental magic damage to all opponents. Its Spell Power is 84, and it is unblockable.

Three Chocobos: Chocobop
Chocobop deals non-elemental magic damage to all opponents. Its Spell Power is 36, it is unblockable, and it ignores defense and Split Damage. It cannot his flying opponents.

Three Airships: H-Bomb
H-Bomb deals non-elemental magic damage to all opponents. Its Spell Power is 130, and it is unblockable.

Three Dragons: Sun Flare
Sun Flare summons Bahamut.

Three Bars: Random Summon
Summons a random Esper.

7-7-Bar: Joker Doom (Bad version)
The bad version of Joker Doom kills all allies. It is unblockable and ignores instant death immunity. Strago learns L.5 Doom from this Slot.

Three 7s: Joker Doom (Good version)
The good version of Joker Doom kills all enemies. It is unblockable and ignores instant death immunity and the undead reversion. Strago learns L.5 Doom from this Slot.

Final Fantasy VII
Cait Sith uses Slots as his Level 2 Limit Break.

Final Fantasy VIII
Selphie Tilmitt uses Slots as her Limit Break.

Final Fantasy X
Wakka uses Slots as his Overdrive. His Slots are easier to stop than Setzer's or Cait Sith's.