Chocobo Knight (Tactics A2)


 * For the recurring Chocobo Knights, see Chocobo Knights.



Chocobo Knight is a job in Final Fantasy Tactics A2: Grimoire of the Rift, exclusive to Moogles. Able to tame Chocobos, these knights can capture a chocobo during battle, ride it as a steed and use the chocobo's abilities, such as Choco Meteor, until it dies.

Although Chocobo Knights have no innate abilities and limited stats growth, their speed growth is unmatched and they are capable of wielding any type of weapon. However, when riding a chocobo, the knight will use only its base attack for attacks (with few exceptions). They are able to ride different colored chocobos, with each color giving the knight different abilities (though some are shared among all colors). Although they can use the Chocobo's abilities when mounted, they cannot use any secondary A-abilities (i.e. Onslaught, Thievery, etc.) while doing so. When a Chocobo Knight mounts a chocobo, the job's name will change according to the chocobo's color; eg. mounting a black chocobo changes a Chocobo Knight's job to Black Rider. A chocobo cannot be mounted if it is inflicted with any debuffs. With the additional height from their mounts, Chocobo Riders can enter water with out the aid of Winged Shoes. However, a Chocobo cannot be mounted while it is standing in water.

Despite acting on base stats, Choco Flame can be somewhat affected by raising the user's attack with a weapon.

Both Hurdy and Montblanc cannot become a Chocobo Knight, due to their unique sprite.

Requirements

 * To Unlock: Complete "Popocho's Chocobos"
 * To Use: Master 2 Animist A-Abilities

Stats
* The Black Rider is a flying unit, so its Jump stat is irrelevant.