Seer (Tactics A2)



Seer is a job that appears in Final Fantasy Tactics A2: Grimoire of the Rift. Seers can learn both White and Black Magick abilities through Books. A Seer also possesses an astonishing MP pool and sports the highest resistance of any class (with an unfortunately poor magic stat). Note that they will be able to use High Magick abilities that have been previously learned in another skillset, for example; if a unit has learned Cura to unlock the job, it will already be present in the Seer's skillset.

Magick Frenzy is a unique skill that follows up a spell with a physical attack. Like the Red Mage's Doublecast, Magick Frenzy can be used with spells from other jobs, the most potent combination being Illusion skills, which will allow the Seer to attack every unit twice, three times if Dual Wield is their passive ability. However, Seers cannot take advantage of this directly since books cannot be dual wielded. With Replenish MP and Recharge, Seers also have very good MP recovery, and very rarely require the support of items or MP restoring units.

Please note that using Magick Frenzy with a curative spell will heal your units AND harm them at the same time and the same is said for Recharge unless your weapon deals damage of an element they absorb, or the Seer is equipped a healing Staff. It will also harm Undead. Geomancy also proves effective as it boosts the Trifecta spells and Cura (holy affinity), Halve MP is not recommended due to Recharge.

Note that the High Magick skill set can still be used, even if you haven't unlocked Seer. So you can quickly work your way through both Black and White Mage, and have all but two Seer abilities set as your secondary A-ability skill set while you level elsewhere.

This class is obtained after rescuing Roye.

Requirements

 * To Unlock: Complete "The Cat's Meow"
 * To Use: Master 4 White Mage A-Abilities

High Magick
The magicks of the SEER can decimate foes and mend wounded allies.