Magick Pot (Final Fantasy XII)

The Magick Pot is a fiend/???-type enemy from Final Fantasy XII. It can be found in the Subterra. It is also fought in the International Zodiac Job System trial mode at stage 91 along with 5 Hecteyes.

Bestiary Entry
Genus: Fiend Class: ???

Page 1: Observations
"Not a single report of this curious and rare fiend's capture or slaying has ever been circulated. In the past, these creatures were demons of legendary might, foes unto the gods themselves. The gods feared them and their power, and so changed their form to that of a harmless pot. Though their strength be stolen, and their temperament cooled by transformation, they still possess terribly magickal powers. Anyone seeking to best one of these beings is advised to approach with caution, and perhaps a show of good-will, too, lest they suspect and strike the first blow... for it might well be the last."

Battle
One of the more annoying and long battles, there is a trick to defeating this monster, as it is immune to just about everything except physical damage and Magick spells that benefit it. The player should turn off the party's gambits, and approach the pot. After a while, it will "clamor" for an Elixir. The party should use an Elixir on the pot, and then steal it back by using Thief's Cuffs. Once the party has stolen back the Elixir, they should start attacking it with ranged weapons (bows are effective). Flare is also fairly effective if it hits. Alternatively, throwing Knot of Rusts on the enemy or using Gil Toss are also effective.

If the party is at levels higher than 78, then they can use the Telekinesis ability multiple times and defeat it. This strategy can be used without giving a Elixir to the pot, though it is rather risky as if it retaliates.