Final Fantasy Type-0

Unreleased

Final Fantasy Type-0 is a video game for PlayStation Portable which, alongside Final Fantasy XIII, Final Fantasy XIII-2, and Final Fantasy Versus XIII, makes up Fabula Nova Crystallis: Final Fantasy. Unveiled at E3 '06, the game "[offers] players easy on-the-go access to the Final Fantasy XIII universe." The game was originally announced for mobile phones, but was re-announced for the PSP at DKΣ3713 2008.

A downloadable version of Final Fantasy Type-0 will be available on the same day as the UMD release on October 27th. It is currently unknown if Type-0 will be released overseas.

Gameplay
The battle system in the game is a new evolution of the "ATB Kai" system created by Takatsugu Nakazawa for Final Fantasy X-2, and later refined in Crisis Core -Final Fantasy VII-. Unlike Crisis Core, Type-0 ' s combat is party-based. Instead of navigating through menus, actions are mapped directly to the face buttons for quick access. Nakazawa says he wants it to be the fastest version of ATB ever created. It also supports both Ad-hoc and Infrastructure multiplayer for up to three players. This is manifested not in full-scale multiplayer, but as an emergency backup when the player's party is about to be wiped out. The players can determine the enemies' weak points with Kill Sight, allowing them to deal a deathblow resulting in an Instant Death. There will be some fighting game style elements like movement canceling for skilled action players.

Also, like Final Fantasy XIII, the game will have a Crystarium system, called Alto Crystarium. This system will help to power up the characters' magic using an energy called "Phantoma", drawn from defeated monsters, to restore or fortify magic. When a character absorbs this energy, their magic recovers a bit. The amount of recovery depends on the type of Phantoma, as indicated by the color. The Phantoma is also used in the Alto Crystarium to power up the characters' magic. Depending on the type of magic, the character can power up their magic in different areas. For example, a character's Fire RF magic can be powered up in strength, MP usage, call time, projectile distance and speed. Increasing the Fire RF magic's strength parameter requires six red Phantomas.

Magic comes in three elemental types: fire, ice and thunder. The various spells also differ in attack pattern and call method. Five varieties in this area are known at the moment:
 * Shotgun(SHG): This type spreads at multiple height levels. It doesn't travel far, but is powerful against close enemies.
 * Rifle(RF): This type shoots out straight in the direction of the target. It travels far but has narrow range.
 * Bomb(BOM): This type is effective in your immediate surroundings. It can be useful against quick enemies and small enemies.
 * Missile(MIS): This type chases after the enemy before releasing its magic. The higher level (that is, the magic with the "ra" and "ga" at the end of their names) will expand to encompass surroundings.
 * Rocket Launcher(ROK): When you begin casting this type, a target will appear. The magic will fire in the direction that you aim. When it strikes, it will explode and damage enemies in the surroundings.

Furthermore, characters and summons can learn their individual abilities by using AP won through levelling. Acquiring new abilities may unveil more advanced abilities that will strenghen each character or summon according to their fighting style.

Like Final Fantasy XII, the player has the option to choose the leader of their party of three and party members can be changed during gameplay manually or when the leading member is killed. In the emergency of loss of nearly all characters, the player will be able to call in aid from another player for a duration of three minutes, with bonus time granted through good play. In some case the victory can be decided in other ways, such as defeating the enemy leader, which will trigger the surrender of its minions.

Summons also appear in the game, and play a role in the characters' growth. When summoned, they will replace the summoner and the player can't have the summoner again in the party until the mission is finished. However, the summons will work as a normal party member, which can be directly controlled by the player or by the AI, much like in Final Fantasy XII International Zodiac Job System.

Another new feature recently revealed is called Trinity Attacks. They are group combination skills that require 3 members to pull-off. In general they are much weaker than Summons, but can used multiple times without needing to sacrifice a character. Currently known ones are: Straight Flush, Dead Ensemble and Crisis Arrow for Ace, Deuce and Trey. Linear Rush, Hornet and Zero Range Shot for Nine, Queen and King. Slash End, Grand Slam and Wave Cannon for Sice, Cinque and Cater.

The game's structure is mission-based. There are also supposed to be sub-objectives in battle to strive for. It is shown on the TGS 2010 trailer that the game will have a World Map, and the player can ride a chocobo or fly an airship and use its weapons in an aerial battle. There will be Random Encounters and the monsters will roam around the world map.

Final Fantasy Type-0's World Map known as the "Active World Map" features two minigame style elements new to the series, RTS-style War battles called Skirmishes and Airship Dogfights. Skirmishes involves moving troops around and capturing areas in an RTS styled manner. Different troops have different strong points e.g. specialized against machines. Special missions give you encampments to control and more troops to take charge of. In Airship Combat, the airship you control has machine guns installed on it. This means you can take on mounted dragons controlled by Concordia in dog fights. There are various kinds of dragons, including larger ones used by the Royal Guard. You also fight them on the deck.

There also an Arena that features two types of training available to the players:

Simulation Battles – You can progress through 20 rounds of fighting to level up your characters and get them Phantoma. You still keep the experience if you die part way through.

Secret Training – A character can be selected to be trained while your PSP is in sleep mode. Details are unclear.

Tabata also says that Type-0 is similar to The 3rd Birthday, saying that while they are two different games in terms of content, the core of what the staff can do on the PSP in terms of gameplay is similar between the two games.

Setting
Final Fantasy Type-0 takes place in Oriens, which is divided into four nations known as the Suzaku Fiefdom of Rubrum, the Milites Empire, the Lorican Alliance, and the Kingdom of Concordia. Each of the nations is blessed with a crystal that grants them unique powers: Rubrum controls the Suzaku Crystal containing the power of Magic, Milites controls the Byakko Crystal containing the power of Weapons, Lorica controls the Genbu Crystal containing the power of the Shield, and Concordia controls the Sōryū Crystal containing the power of the Dragon.

The four nations coexisted peacefully under the Pax Codex until Cid Aulstyne, High Commander of the Milites Empire, broke the peace treaty and staged an invasion using advanced military technology developed with the power of the Byakko Crystal. With his armada of airships and magitek armor, Cid easily conquered Lorica and Concordia, then moved on to Rubrum where he faced a strong resistance due the nation's magical defenses. Hoping to force the nation's leaders to surrender, Cid staged an attack on Rubrum's Magic Academy, Peristylium Suzaku. A small group of extremely skilled students belonging to the Peristylium's Class Zero have managed to retain the powers from their pact with the Suzaku Crystal. While Cid attempts to negotiate with Rubrum's president, the students of Class Zero are busy organizing Operation Apostle, a covert mission to recapture the crystal and defeat the Milites forces.

Like previous titles in the Final Fantasy series, Type-0 draws heavily from Eastern Asian mythology, particularly from the Four Symbols: Suzaku the, Byakko the , Genbu the , and Sōryū (or Seiryū) the. Tabata described Type-0 as "a major title that's formed from a variety of concepts." These include "Collision of four fantasies (the world view)," "Killing match between magic and weapons (battle)," "The Ordinary and Unordinary (the two sides of reality)."

Playable Characters
Final Fantasy Type-0 features fourteen playable characters, all of who are students at Peristylium Suzaku, Rubrum's Magic Academy. Each character wields a uniquely identifiable weapon and abilities, giving them a variety of playstyles. Players may also temporarily control a variety of summoned creatures known as War-Gods (or Gods of War), including Odin, Ifrit, Shiva, Golem, Bahamut and Diabolos.

Class Zero
The playable characters of Final Fantasy Type-0 are members of Class Zero, a team of students leading the counterattack against the invading army of Milites Byakko. As members of Operation Apostle, each hopes to become the Agito, a savior prophesied in ancient mythology to appear at the time of Finis, an apocalyptic calamity. Each member of Class Zero is named after the Japanese pronunciations of "trumps" (playing cards), and is assigned a corresponding number.


 * No.01 Ace: A blond boy who wields a deck of cards and is said to be the primary protagonist within Class Zero. Despite his youthful appearance, his speech and actions are exceptionally impressive. Though usually calm, he has a reckless side and will sometimes rush off and act out of anger.


 * No.02 Deuce: A brunette girl who wields a flute. She is very loyal to her duties at Class Zero, and she is kind-hearted and good-natured, even if she can be a bit stubborn.


 * No.03 Trey: A blond-haired youth armed with a bow and arrow. He's a calm, well-mannered person, but is actually very chatty.


 * No.04 Cater: A female member of Class Zero with short, flared red hair who wields a gun which fires magically charged bullets. She's very confident and direct, but also tends to be competitive.


 * No.05 Cinque: A young lady with brown, braided hair who fights using a mace. Her unusual personality and unpredictable actions tend to cause others to stay away from her.


 * No.06 Sice: A girl who wields a scythe as a weapon, she isn't very good with words but has good judgment.


 * No.07 Seven: A gray-haired girl that carries an extending chain whip. While her expressions are somewhat cold, she is kind and good-natured.


 * No.08 Eight: A young martial artist with short hair who wears a pair of knuckles. His combat style reflects his dislike of weapons, which he believes takes lives away too easily.


 * No.09 Nine: A young man with a scarred face and disheveled uniform who wields a spear. Impulsive and straightforward, he sees the world in black and white and only feels satisfied when things aren't complicated.


 * No.11 Jack: A young man with coiffed blond hair that fights using a katana. He seems to always have a smile and is able to make wise-cracks easily. In dangerous surroundings he encourages his peers to take it easy.


 * No.12 Queen: A young woman with long black hair and trademark glasses who wields a longsword. She's referred to as the team's class president, and her dignified appearance and intelligence suit her name.


 * No.13 King: A young man who looks cold, but is actually kind-hearted who wields two guns. His bullets are infinite, but still must be reloaded after a set number of shots.

Class Zero features two additional members that are childhood friends from the same town, and are recent additions to the ranks of Class Zero. It's said that they are important characters and act as outside observers of the game's events.


 * Machina Kunagiri: A young man with dark hair and an elegant red cloak who fights using a pair of screw-shaped rapiers. He is transferred into the legendary Class Zero alongside his childhood friend, Rem, due to his high magic proficiency and steadily advances forward in spite his fear of war. He is also the younger brother of Izana.


 * Rem Tokimiya: A young woman with short brown hair that dual wields daggers. She was transferred into Class Zero along with Machina. She's moral, kind, and honest, and has an outstanding hidden talent for magic.

There are also characters who are temporarily playable.
 * Kurasame: Class Zero's masked instructor. He was previously a student at the academy, once feared on the battlefield as the "Icy Blade of Death." He is frequently shown accompanied by a Tonberry that carries a large knife and wears the Class Zero uniform.

Suzaku Fiefdom of Rubrum

 * Khalia Chival VI: The 174th Director of the Suzaku Magic Academy and one of the rulers of the nation of Rubrum. Though Khalia is an elderly man with gray hair, he was known as a great wizard in his youth, and has earned the confidence of those around him.


 * Mog: A Moogle whose full name is Hattsumikamine Rōtoyōsuna Eripuruchi (Military Operation Organization Guidance/Logistics Expert) and is assigned to Class Zero.


 * Izana: A Suzaku soldier with a scar running across his left temple. He's a fan of chocobos, and in the Type-0 premier trailer was shown trying to heal a wounded chocobo despite his own injuries. He was also the older brother of Machina, who gave Izana's chocobo its name, Chichiri.


 * Arecia Al-Rashia: Arecia wears spectacles and is head of Suzaku's magic division and oversees magic development. No one knows when she came to Suzaku. She's viewed somewhat as a sorceress who will do some unbelievable things at times. Regarded as a genius, her job is to develop and reform magic around Suzaku's peristylium.


 * Zhuyu: A Suzaku l'Cie who has been branded for many years and is slowly losing his memories along with his emotions. Can freely wield fire.


 * Caetuna: A Suzaku Type-B L’Cie. She excels at Summon Magic, and is said that she can call any God of War. In all of Orience, she is the most senior L’Cie, her name even appearing in records of a 200 year past World War. Voiced by Marina Inoue


 * Naghi: A cadet who wears a bandana, self-proclaimed idol. Always staying aloof, this person is a member of the Intelligence Club. Voiced by Hirotsugu Shirokuma


 * Aria: A subordinate of Class Zero whos sells items. She tends to be quiet and obedient, but sometimes cracks. Voiced by Ai Nonaka


 * Carla: A fiery merchant girl with light hair, the girl who wanted 5000 gil. She offers items and information to Class Zero at outrageous prices due her dislike of them. She gets good grades so is popular among faculty. Voiced by Aya Hirano


 * The other faculty of Suzaku Magic Academy consist of Cadetmaster, the Director of logisitcs at the Suzaku Peristylium, Commandant, the Director of military affairs at the Suzaku Peristylium, Provost, the Director of academics and magical research and Commissar, the Authority in charge of magic management.

Milites Empire

 * Cid Aulstyne: High Commander of the technologically advanced army of the Milites Empire. Cid's goal is obtain the crystals of the four nations of Oriens, and for that purpose he breaks the Pax Codex and invades his neighboring countries with airship fleets and magitek armor.


 * Qator Bashtar: The Brigadier General of the Milites Empire and a proud, blond-haired soldier who wears a patch over his left eye. He can often be found fighting on the front line, wielding a sword in one hand and a pistol in the other, and is also known to be an expert magitek armor pilot.


 * Qun'mi: A recent l'Cie of Byakko. She is a confident woman who draws out the power of weapons in battle and is seen wearing a tie with her helmet and armor, and will face off against the students of Class Zero. She pilot's a Magitek Armor called Dainsleif with has a Crystal Jammer equipped.


 * Ninbus: A Byakko l'Cie who is a silent and ennigmatic cyborg. It is said that he has fought many l'Cie in his past. As Byakko Type-A L’Cie. He lives only to fulfill the purpose given to him by the Crystal, any purpose/intentions other than that disappeared 100 years ago . In battle, he uses optic weapons like light rays as attacks. From the sky he can fire torrents of light into the ground, and penetrate targets with condensed beams of light. Voiced by Junichi Suwabe

Lorican Alliance

 * Gilgamesh: A giant l'Cie who has gained the power of the Genbu crystal, but has forgotten his Focus. Gilgamesh is confirmed to be one of the game's bosses.


 * Enkidu: A Genbu L’Cie, shares a childhood with Gilgamesh, and is a mentor that guides him. Voiced by Shotaro Morikubo.

Kingdom of Concordia

 * Andoria - The queen of Concordia who is in touch with the Queen Dragon, a manifestation of the kingdom's Sōryū Crystal.


 * Celestia - An elite knight of the Akatoki, one of five orders of knights that protect the Sōryū Peristylium.


 * King of Concordia (Sōryūou, lit. King of the Azure Dragon) - Only briefly hinted at, the King of Concordia opposite Queen Andoria wears a mask. Apparently he has a brash and self-centered personality that is in sharp contrast to the Queen.


 * Yuzuki: Another member of Akatoki that protects the Kingdom of Concordia.

Unknown
A woman strangely similar to the women portrayed in the Type-0 logo. Voiced by Maaya Sakamoto
 * Diva:

Development
Originally titled Final Fantasy Agito XIII, the game was initially announced for mobile phones but was re-announced for the PSP at DKS3713 2008. Developers stated the reason for the move was that they did not want to wait for cell phones to be advanced enough to handle the game. According to the developers, the PSP version of the game was planned from the start and was meant to be revealed sometime after progress on the mobile version.

The game seems to be drawing more attention now that it has been announced for the PSP, since mobile phone games usually do not make it to North America. The mobile phone version has been discontinued. Along with Versus, Nomura states Type-0 is undergoing voice acting in Japan.

Tabata said in a Famitsu interview that "it's becoming an intense experience where you do gun shooting with fire." On the subject of multiplayer, he added "Agito XIII will not have the standard multiplayer style of everyone gathering together to play. It will be a multiplayer system unique to this game."

At the Square Enix 1st Production Department Premiere event on January 18, 2011, the game was retitled Final Fantasy Type-0 (pronounced in Japan as "Final Fantasy Rei Shiki") because Hajime Tabata did not think it was similar enough to Final Fantasy XIII to warrant the old title. In December 2010, Square Enix had trademarked the name in Europe along with Type-1, Type-2, and Type-3, as they hope the game will be successful enough to eventually be spun off into its own subseries.

Tabata explained in a Famitsu interview the game will ship in two UMDs because he does not want to cut any content. He wanted to keep the cutscenes' visual quality on par with PlayStation 3 titles, so they had to take the game's realtime cutscenes and convert them into movie files so they can be further polished and edited.

On September 10, 2011 during the Final Fantasy XIII-2 Fan meeting, Producer Yoshinori Kitase was questioned about the development of Type-0 and Versus XIII. His answer, “for Type-0 and Versus XIII we are giving 100% to development." Thanks to the knowledge and experienced gained from developing Final Fantasy XIII.

Staff

 * Director & Scenario Designer: Hajime Tabata
 * Co-Director & Battle Planner: Takutsugu Nakazawa
 * Scenario Writer: Daisuke Watanabe
 * Art Director: Yusuke Naora
 * Character Designer: Tetsuya Nomura
 * Composer: Takeharu Ishimoto
 * Theme Song "Zero": Bump of Chicken
 * Producer: Yoshinori Kitase
 * Movie Director: Kazuyuki Ikumori

Trivia

 * Pulse from Final Fantasy XIII is mentioned in the game. The armistice in the era of the game was proclaimed by the three major nations of Orience "in the name of the Gods of Pulse," as noted by Celestia quoting from the Fabula Conventions.
 * The four warring nations in Type-0 are based on the mythological, constellations appearing in Chinese astrology. The four Crystals that they control were also named after them.
 * Suzaku (朱雀) in Japanese, Zhu Que being its original Chinese name. The of Chinese Mythology, it represents the Element of Fire; the Direction of South; and the Season of Summer. It is also known as the "Vermilion Bird of the South".
 * Genbu (玄武) in Japanese, Xuan Wu being its original Chinese name. The of Chinese Mythology, it represents the Element of Water; the Direction of North; and the Season of Winter. It is also known as the "Black Warrior of the North".
 * Byakko (白虎) in Japanese, Bai Hu being its original Chinese name. The of Chinese Mythology. it represents the Element of Metal; the Direction of West; and the Season of Autumn. It is also known as the "White Tiger of the West".
 * Sōryū (蒼竜) in Japanese, Qing Long being its original Chinese name. The of Chinese Mythology, it represents the Element of Wood; the Direction of East; and the Season of Spring. It is also known as the "Azure Dragon of the East". Sōryū is more commonly known as Seiryū (青竜).
 * The Latin term "Peristylium", meaning "courtyard", is a found in ancient Roman homes. This is intended to be an homage to the Gardens in Final Fantasy VIII.
 * The game was originally called Final Fantasy Agito XIII. The Latin word "agito" roughly translates into "I put into action/motion" or "I move/rouse," possibly referencing that the gameplay of Type-0 will be action-oriented, or perhaps referring to the game's mobile nature as a PSP game.
 * Even though the title has changed, the term "Agito" still appears within the story for a predestined hero. In the Fabula Nova Crystallis mythology, the term "Finis" refers to destruction, while "Agito" refers to salvation. The line in the Square Enix 1st Production Dept. trailer narration, "The world awaits Agito", can be understood to mean "the world awaits its savior".
 * The main characters' names, except Machina and Rem, refer to the Old French terms used for dice (Ace, Deuce, Trey, Cater, Cinque, Sice) or the trumps from a deck of playing cards (Seven, Eight, Nine, Jack, Queen, King).
 * Rem and Machina's names appear to refer to the Latin expressions Rem acu tango ("touching the matter with a needle") and Deus ex Machina ("God from a machine").
 * In Dissidia 012 Final Fantasy Player Icons of Ace are still referred to as being from Final Fantasy Agito XIII, even though it was released after the name change to Final Fantasy Type-0. This is due to their appearance as such in Dissidia Final Fantasy, and the fact that the Data Transfer option between the two also transfers Player Icon data demands consistency between the two games. Furthermore, Gilgamesh has a DLC costume based on his appearance in the upcoming game.
 * Moogles, for the first time, have voices, rather than the traditional "kupo" sound effect from Kingdom Hearts, as well as Dissidia. This is seen in the opening trailer in the demo for the game. All the moogles however, still resemble the ones seen from Kingdom Hearts.

Reference
Final Fantasy Type-0 Final Fantasy Type-0