Final Fantasy Dimensions II

Final Fantasy Legends: Toki no Suishō is an Android/iOS free-to-play game developed by Square Enix, and is the second game released with the "Final Fantasy Legends" title after Final Fantasy Legends: Hikari to Yami no Senshi (which was localized under the name Final Fantasy Dimensions). It revolves around traveling through time in order to save the world from a god. . literally translates to "Crystal of Space-Time".

Battle system
Final Fantasy Legends: Toki no Suishō's encounters are presented in rounds that start once the player enters a battle zone on the world map. Once a player enters a zone, they will have to fight a barrage of enemies until they reach the end. Entering a battle zone can cost either stamina points or CP hourglasses. Players can choose to escape a battle if they find themselves overwhelmed by the enemies, however, the loot obtained will be forfeit.

The game uses a turn-based battle system, similar to the Conditional Turn-Based Battles used in Final Fantasy X. Only three party members can fight in battle, with the character Mootie taking up a support role.

In battle, party member commands are present on a dual-sided command ring, one side with the character's regular battle abilities and the other side for summon special attacks. This allows the three party members to have up to five actions on each side; a regular physical attack in the ring's middle and four abilities from selected summon stones that are equipped to the party members before entering a battle zone.

In addition, each character has three consumption meters that can be filled in battle. Characters receive 20%-60% of a consumption meter point for each action they make and they can use consumption meter points to summon their equipped summons.

Battles also run on a chain meter to determine the amount of rewards a player can select from chests after completing a battle zone. The meter loses points for taking actions from both the party and enemies, but players can raise the meter with crystals that drop in battle by defeating enemies or by using a summon's special attack. This chain meter can reach a maximum of 4.

Summons


Summons play a pivotal role in a character's stats and abilities. Abilities may only be used when equipped with a certain phantom stone. In addition, character stats can only be increased by equipping weapons or accessories, or obtaining memory fragments and upgrading summon phantom stones.

STS (Space Time Stone) is given free in events, story line quests, daily rewards, broadcast sessions. It could be used to open treasure chests at a cost of 30 STS each, or players can decide to invest 300 STS or 3,000 STS in the Cash shop itself. The phantom stones are normally 3 star rank. In one of the recent updates, players can use a Voucher to obtain a summon if they do not have enough STS. Players are advised to save their STS for events where using the gacha summon will have high yield, for example when a gacha output can have 4 star minimum. Otherwise players will receive weak and discardable phantom stones.


 * 300 Space Time Stone = 1 random phantom stone
 * 1 Voucher = 1 random phantom stone
 * 3000 Space Time Stone = 12 random phantom stones, which one of them will be 5 star and above.

Summons can be leveled and can be upgraded in rank after their Phantom Stone has reached the max level. Upgrading Phantom Stones require the player to have the summon fully leveled on its current rank. However, once a summon's phantom stone is upgraded in rank, they revert to level 1 again and must be leveled up once more. All phantom stones has a maximum rank of various stars, and the highest out of them is 7 stars. To determine whether a phantom stone is actually good, Players should look at the skill effect. Players should adjust their phantom stones every now and then to prepare for each individual boss they are facing next. Players should bring along a phantom stone that casts dispel if the bosses cast pesky buffs on themselves. Next, Players should look at the overall stats of his/her currently holding phantom stone.

Phantom stone strengthening area
Players can spend CP to challenge an area filled with tail rewards. The monsters only consist of Ghouls and Flan.

Flan decrease physical damage by 90%, while Ghouls decrease magic damage by 90%. In the third area, Flan decrease physical damage by 95%, while Ghouls decrease magic damage by 95%.

Weak Point
Enemies will display "WEAKNESS" above their sprite if their weakness was hit. At such, the additional damage will range from 10%-50%. Event monsters will receive 300% damage from specific event type phantom stone or weapon.


 * Frogs of any kind are weak to fire.
 * Flan of any color are only weak to their opposing element.
 * Malboros are only weak against Fire, or Rudra and Dione's skills.
 * Dragons are weak to bows/Jump attacks or their opposing element.
 * Skeletons of any kind are weak to fire and light.
 * Machines of any kind are weak to Lightning.

Daily rewards
Players are rewarded with an item everyday, it arrives about 6am (+8 GMT). Rewards that are left untouched after 14 days or stacks over 50 will be removed. Special items may be given when the company is celebrating something, ranging from Yellow Vouchers, Keys, CP, Space Time Stones (STS), Tails, Rank Stars and Summon Vouchers. Those special items will arrive at around 9am (+8 GMT)


 * On the 1st, 10th and 20th Day of every month players will be awarded with items.

Treasure chest Rewards
After every battle, the player is rewarded with treasure chests. Players are able to open a certain number of chests depending on their crystal value when the battle ends. Depending on the crystal value, players are able to open more treasure boxes at the end and a secret reward is unlocked when the player reaches over "4" crystals in a battle. Most battles contain seven treasure chests including the secret chest.

"CHAIN" will be displayed if players defeat two monsters without interruption. Under "CHAIN", all monsters will reel in 0.2 crystals when defeated. However, "CHAIN" will disappear if the player lets monsters use any skills or attacks.


 * Normal monster crystal drop: 0.1
 * Chain monster crystal drop: 0.2
 * Boss monster crystal drop: 0.5/1
 * Initial crystal value: 2.5
 * Party member's death: -0.5
 * Each turn passed for each party member while having 0/1 kill count: -0.1

Storyline updates
The story is newly released on the first day of a new month. When a new chapter is released, new phantom stones and items will be introduced and added to the game, players also need to update their current version of the game from time to time. New foes are introduced every chapter, new gemstones are added, new Hourglass station is added in the battle area.

Friend list
It is possible to add other people in the friend list. This enables one to use their specific phantom stone while in battle via the pet, Mootie and different types of phantom stone may be used time to time, depending on what was equipped by Morrow in the first slot. Maximum of 30 friends can be added at any time.

Friends can give a percentage of their earned Yellow Vouchers and Keys for use in the Tower of Babil from time to time, which makes it easy for them to stack if one didn't spent them in the Tower over a period of time.

Mootie will become stronger as the party level increases, reaching 4000+ with a normal attack and above 800MP if the party is LV70 and above.

Speed AP Event
Beginning June 2015, a new battle area was released, where players could spend their additional AP in a challenge. Players will receive different amounts of CP, reducing the need to challenge bosses.

Energy (AP)
Energy is required to complete quests and go for any run in any area. A point of energy will regenerate every 3 minutes, and basically 5-10 Energy is required to challenge an area or complete the quest. When leveling up, player's max energy might increase by one, and the energy bar is completely recovered. Lastly, energy is not required when fighting through the story's events that are newly released every 2-3 weeks. There is no other way to recover AP other than waiting for 3 hours or so. However, by spending 100 Space Time Stones, players are able to refill all their lost AP.

List of Dimensions
There are seven different dimensions:

Quests
By completing quests, players will obtain an Hourglass item. Hourglasses are called "CP" in the game and are needed to do event battles, the Tower of Babil, or the hourglass station that could be found in almost every dimension. The hourglass station contains memory fragments of characters that permanently increases their stats. Upon receiving the memory fragment, the player must go to the memory keeper at the space dimension to exchange them for additional stat boosts. By completing quests, the players may obtain weapons, rings, phantom stones and even tails to upgrade their Phantom Stones.

Characters

 * Morrow – An adventure-seeking kid from the countryside.
 * Aemo – A girl from the future who has lost her memories.
 * Wrieg - A dependable adventurer who has traveled the world.
 * Mootie - A newborn mythical beast deity.
 * Parai - A lone wolf who carries on the bloodline of the Dwaves
 * Maina - A descendant of ninjas who dwell in the shadows of time.
 * Jornee - An elven princess filled with curiosity.
 * The Deathlord - An immortal Dark Elf.

Music
The soundtrack was composed by Naoshi Mizuta. The game's main theme is "Timeless Tomorrow" performed by Lia.

Development
The game was directed by Takashi Tokita, one of the three directors of Squaresoft's 1995 hit, . It is aimed to invoke nostalgia of SNES titles, like Final Fantasy V, Final Fantasy VI, and Chrono Trigger. The game's character designs and image illustrations are being handled by CyDesignation, an art design firm founded and directed by former Square Enix artists Hideo Minaba, Ryosuke Aiba, Atsushi Kawasaki, and Akihiko Yoshida.