Mog (Final Fantasy VI)

"Human-loving, fast-talking, street-smart, SLAM-dancing... Moogle..." -SNES version

"A moogle who speaks the words of men, and can summon the earth's power through his dance..." -GBA version

Mog is a playable character in Final Fantasy VI. He is a Moogle and a Dancer/Geomancer. He also acts as one of the tutorial presenters in the game. The other is Kappa the Imp. He lives deep in the mines of Narshe, and is the only Moogle in the game to speak English. Most of the others just say "Kupo" or variations of it.

Story
Mog is first found in the battle to save Terra Branford from the Narshe Guards. He leads a party of Moogles to help Locke Cole defend Terra, and succeeds. Mog then appears as the character which players use to select the Scenarios in the three Scenario section of the game.

It is not until after Terra rejoins the party that Mog is available as a permanent character. If the player chooses to do the sidequest involving Lone Wolf the Pickpocket, he or she will follow him to the area where Valigarmanda is. Lone Wolf is holding Mog hostage, and eventually an unknown force separates them. The player must choose between rescuing Lone Wolf and rescuing Mog. If Lone Wolf is rescued, the party obtains a Gold Hairpin. If Mog is rescued, Mog joins the party. It is highly recommended by many to rescue Mog, as his Water Rondo can only be obtained in the World of Balance unless he is in the Leviathan fight in the GBA version.

One year after the apocalypse, Mog returned to his cave in the Narshe mines. When the party finds him, he automatically rejoins. In the ending, Mog gets caught in a machine, and Edgar Roni Figaro has to save him.

Mog has very little relevance to Final Fantasy VI's overall plot, seeing as he has no connection to the Espers, the Empire or the Returners. If the player recruits him, he tells the player that Ramuh came to Mog in a dream and told him to join the cause against the Empire, and in the GBA version he also claims that it was a series of dreams with Ramuh through which he learned how to speak English.

In the ending, he was saved by Edgar from falling to his death, but humorously got his pompom grabbed.

Equipment and Stats
Mog is a Dancer/Geomancer, and thus his magic stats tend to be high, while his physical stats are low. Despite this, though his base physical defense is one of the highest in the game. His equipment draw is also very strange. For weapons, he can only equip spears and daggers. He is one of only two characters who can wield spears, along with Edgar, and giving him the Dragon Boots is an good choice-jump attacks with spears are more powerful than those with other weapons. He can use all universal shields as well as the Gold Shield. He can equip all Gold equipment. He can even use the Snow Muffler, the most powerful piece of defensive gear in the game, something only Gau and Umaro can do in addition. He even has his own special Relic, the Moogle Charm.

In Final Fantasy VI Advance, Mog gains the Gungnir spear.

Abilities
Mog's special ability is Dance. When Mog uses this, he uses one of four random attacks based on the terrain of his Dance. The player loses control of Mog until either he is KO'd or the battle ends. There is a 50% chance Mog will fail unless he is on the home terrain of the Dance. Mog learns new dances by fighting battles in different areas.

Music
Mog's theme is named for himself, and is the theme played in the Moogle Cave. This theme is recurring throughout the series as the general Moogle theme, and is mixed into the Ending.

Appearances in Other Games

 * Mog makes an appearance in Secret of Evermore.
 * There is also a moogle named Mog in Kingdom Hearts II. He appears as a shopkeeper in Disney Castle.