Level 90 Magic

The Level 90 Magic is an enemy in Final Fantasy VI, and the strongest normal enemy encountered in the Cultists' Tower.

Battle
During its first three turns it has an equal chance of using Meteor, Flare, or Meltdown, then uses Dispel on its fourth turn, and for the fifth-seventh turns has a 66% chance of casting Flare, or doing nothing. If attacked it counters with Stop, Thundaga, or Reraise on the attacker. It has no weaknesses, so any spells work to defeat it. It has Auto-Reflect, so the party must bounce their attacks off their party members' own Reflect shields.

AI Script
Attack Turns: 1st Turn: Meteor (33%) or Meltdown (33%) or Flare (33%) 2nd Turn: Meteor (33%) or Meltdown (33%) or Flare (33%) 3rd Turn: Meteor (33%) or Meltdown (33%) or Flare (33%) 4th Turn: Dispel (100%)
 * Flare (66%) or Nothing (33%)
 * Flare (66%) or Nothing (33%)
 * Flare (66%) or Nothing (33%)

- If attacked by anything: Stop (33%) or Thundaga (33%) or Reraise (33%)

Related Enemies

 * Naude
 * Clymenus
 * Level 10 Magic
 * Level 20 Magic
 * Level 30 Magic
 * Level 40 Magic
 * Level 50 Magic
 * Level 60 Magic
 * Level 70 Magic
 * Level 80 Magic