Long Gui (Final Fantasy XIII-2)

The Long Gui is an enemy in Final Fantasy XIII-2. It can be found on the Archylte Steppe during sunny weather. It's easy to spot him due to its size and since there is only one on the field. Defeating it for the first time will grant the Long Gui Fragment and 30,000 CP. The music that plays during this encounter is "Saber's Edge".

Strategy
The Long Gui should not be underestimated despite having approximately a quarter of the original Long Gui's total HP and the strategy to deal with it is no different from the original foe. It is recommended that the player has both Serah and Noel close to 5,000 HP or higher.

Recommended paradigms are:


 * SYN/SYN/SEN
 * SAB/SAB/SEN
 * SEN/SEN/SEN
 * MED/MED/MED
 * COM/COM/COM
 * RAV/RAV/COM

It is recommended to start the battle with SYN/SYN/SEN to buff the party with Protect and Shell. If the party has a Goblin Chieftain as a Sentinel, its Feral Link ability can be used to buff all from the start. After being buffed the party should switch to SAB/SAB/SEN and start spamming ailments on the Long Gui's foreleg, especially Deprotect and Deshell. It's also possible to poison it. The player should switch to Tortoise (SEN/SEN/SEN) whenever Long Gui attacks to minimize its attacks. Ultima and Roar are particularly powerful, with Roar having a high chance of inflicting Daze on the entire party. It is near mandatory to restore HP after every attack.

Once the leg has Deprotect and Deshell on, the party can switch to RAV/RAV/COM and start building the chain gauge, and after it reaches its stagger point switch to Cerberus (COM/COM/COM) and start attacking until it falls. Repeating the same process with the other leg sends the Long Gui falling to the ground. The legs have a low chain resistance, making them easy to stagger.

Once Long Gui's forelegs are taken out, it becomes susceptible to status ailments, and its chain resistance drops to 20. The party should inflict Deprotect, Deshell, and Poison on it and switch back to RAV/RAV/COM and start building the chain gauge. When it reaches the stagger point the party should switch back to Cerberus and start dealing damage. The Long Gui will get back up when its stagger is reaching its end, and the party must repeat the same steps of taking out the legs first. Depending on the party's state it will take about 2-3 staggers to bring down its HP to zero.

Trivia

 * As mentioned by a hunter, the Long Gui is frightened of lightning. That may be the reason it and it's feet is vulnerable to lightning damage.
 * When it is downed, however, it does not have any weaknessess.