Cave-In

Cave-In is a recurring enemy ability as well as a Geomancer ability in the series. It often deals heavy non-elemental damage to one party member or enemy.

Final Fantasy III
Cave-In makes its appearance as a Geomancer ability, which inflicts non-elemental damage to one enemy.

Final Fantasy V
Again appearing as an ability for the Geomancer as a Gaia ability when fighting in several areas, it inflicts Earth elemental damage to all enemies.

Final Fantasy VI
Appears as a Dance ability and is used through the Twilight Requiem dance. It reduces an enemy's HP by 25% and inflicts Seizure, but fails on targets immune to instant death.

Final Fantasy VII
Cave-In is an enemy ability, used by Demon's Gate. It inflicts heavy non-elemental damage to one party member, and when low on HP, it will use this attack twice in a row. The damage of this attack can be reduced by being in the back row.