Quickening (ability)

Quickenings (ミストナック, Misutonakku) are the name of Limit Breaks in Final Fantasy XII and its spinoff, Final Fantasy XII: Revenant Wings. In Final Fantasy XII, Quickenings use an innovative new system over previous Limit Break systems, involving the real-time input of button commands, requiring fast reflexes to chain together attacks before a timer depletes. In Revenant Wings, Quickenings use a more familiar system involving charging up a "Mist Gauge" to unleash a powerful attack.

Final Fantasy XII
An example of a Quickening chain je7ZLhJdggs Quickenings are divided into three levels, with each level being more powerful than the previous and needing more Mist Charges. Quickenings on found on the License Board and each requires 50 LP to take. Quickening squares on the License board automatically teach the recipient their next level technique. Each Quickening square can only be taken by a single character, but fortunately there are enough for all six party members to learn all their techniques. Quickenings also boost the recipient's max MP - Level 2 Quickenings double recipient's MP, and Level 3's triple it. When a character uses a Quickening, the player has a specific amount of time to press a button which will allow another character or the same character to perform another Quickening. This is known as a Quickening chain (see below). Depending on which types of Quickening are performed and how many, a finishing move known as a Concurrence will be performed at the end of the chain.

Quickening Chains
After selecting a quickening you can chain other Quickenings by paying attention to the on screen menu and pressing the correct button. Each member of your current party is assigned to one of the three face buttons. Use the R2 button to shuffle the options. The sooner the player inputs the next command, the more time they have to input the command afterward and the easier it is to extend the chain. Once the timer runs out, a concurrence might activate.

Using a Quickening depletes the user's Mist Charges by an amount equal to the number needed for the Quickening. Thus, after performing one or two Quickenings a character may not be able to perform any more. However, a command called "Mist Charge" randomly appears, which restores the user's Mist Charges and lets them perform more Quickenings. However, Mist Charge does not extend the chain, and once the command for Mist Charge is issue the player must still select another Quickening. Furthermore, once the chain ends, characters who used the Mist Charge command do not gain any MP from it - if a character loses all their Mist Ch