Ancheim

Ancheim, the Land of Sand and Time, or coloqually is the capital of the Harena Region. Located at the center of the desert and in between the cliffs, the city is under the rulership of the Eloch Quentis Khamer VIII. In Ancheim, water must be bought, so the poor are usually condemned to drink water from the nearby oasis instead. The whole city has a lot of windmills to turn the Grand Mill so that it may draw waters from the wells.

D's Journal
Located in the heart of the Harena Desert, this mechanical city clings desperately to the gap between cliffs running east to west, but it is completely open to the south to capture every breath of wind. Gears and machines of industry are constantly in motion all around the city.
 * Ancheim, the Land of Sand and Time:

It was once said that the wind was Ancheim's life and blood, but now that the air has gone still, the great windmills have ground to a halt. Without the power to even draw water from the wells, its people must work around the clock to turn the great turbines manually.
 * The Weary City:

''Returning to Ancheim after awakening the Wind Crystal, we found that the wind blows across the desert city once more. Its great windmills turn swiftly, powered by the southern winds, and across the city, the gears have sprung back to life. In hushed tones, the prime minister noted that joy and vitality have returned to the people.''
 * The Vibrant City:

''The palace of Eloch Quentis Khamer VIII, King of Ancheim, is housed in an exceptionally tall tower on the east side of the city. A great clock dial, the symbol of this land, is carved in the wall behind his throne. Immense gears and mechanisms befitting a king who promoted Ancheim's industrialization can be seen here and there. But looking around, it's not easy to tell what all this machinery actually does.''
 * Royal Palace:

''This mechanical tower in the east of the city was erected in a prime location second only to the Royal Palace. Inside is an open, soaring space all the way up to the ceiling, and underneath, strange, gigantic gears church endlessly. It is brilliantly lit, despite the fact that all power is supplied by human labor now that the wind has stopped.''
 * Merchantry Building:

Locations
The city of Ancheim is high above the sand, high enough so that the city can use the wind to turn the windmills. The 'road' is rather narrow, and the city has many stairs and water pumps. The city itself is not too big, as most of the buildings are part of the Grand Mill. At far north of Ancheim, there is the dock, in which the water is not too rotten and the Eschalot may land there when the party arrived.

Outside Ancheim

 * Sand Worm
 * Wraith
 * Panther
 * Cait Sith
 * Venomous Snake
 * Electro Lantern

===Florem Sea
 * Deathfish
 * Vulture

Musical Themes
The music that plays in Ancheim is "The Land of Sand and Time".

Etymology
In Irish, "An Chéim" means "the degree", "stage" of "phase"/"step". Bringing much relation to Ancheim always wanting to rapidly develop towards modernization.