Meteor (ability)

Meteor (メテオ, Meteo), also known as Meteo, is a recurring spell from the series. Usually one of the stronger spells in the games it appears in, it summons a barrage of meteorites to bombard enemies. It either does non-elemental damage, or hits for mediocre damage multiple times. It was an important plot device in Final Fantasy IV and Final Fantasy VII.

Final Fantasy II
Starfall X is spell similar to Meteor which is used by Emperor Mateus in the final battle in Castle Pandaemonium. Additionally, in the Soul of Rebirth remake, the Light Emperor uses Starfall XVI in the final battle in Arubboth.

Final Fantasy III
Meteor, also known as Meteo, is a level eight Black Magic which can be bought for 60,000 gil from the magic shop in Forbidden Land Eureka. It deals random Earth-elemental damage to its target. It is only usable by the Magus, Sage, and Onion Knight classes.

Final Fantasy IV
The legendary ultimate spell, it is both the strongest Black Magic and a major plot device. It was originally translated as Meteo. It costs 99 MP to cast and takes about 2-3 turns to cast, but deals tremendous damage to all enemies.

Final Fantasy V
Meteor, also known as Meteo, is a Level 6 Time Magic spell. It attacks four times with randomly chosen targets and damage, and costs 42 MP to cast. It is acquired after obtaining the third Tablet in the Great Sea Trench

Final Fantasy VI
Meteor can be learned from Odin and Crusader. It costs 62 MP to cast.

A enemy ability originally named Meteo and later renamed Meteor also exists with a different graphic, strength, and hit rate (it essentially hits a lot harder than Meteor, but has a chance to miss).

Final Fantasy VII


Meteor in Final Fantasy VII is not a usable spell but an important plot point. Gameplay substitutes for the spell are known as Comet and Comet2, as well as Cloud's Limit Break attack, Meteorain.

Dirge of Cerberus -Final Fantasy VII-
Although the Black Materia and "Meteor" don't make an appearance in Dirge of Cerberus -Final Fantasy VII-, Omega Weiss possesses an ability with the same name, although on a far less scale to the plot device. The spell is only labeled in the game's guide, created by a third-party company, and has been dubbed "Omega Meteor" by fans to coincide with the ultimate attacks of the other WEAPON of the series.

Final Fantasy VIII
Meteor deals low amounts of damage, at ten separate intervals, which are divided between targets at random. The result can be anywhere from negligible to devastating. It can be drawn from a number of high level monsters, and refined from items using the Forbidden Magic Refine ability.

Final Fantasy IX
Meteor can be cast by Vivi for 42 MP. It has a chance of doing extreme damage, or nothing at all. Zorn has the ability to cast a lesser version called Meteorite after being charged by Thorn.

Tetra Master

 * Card 058
 * Location: Treno, Card Stadium

Final Fantasy X
The Behemoth King will unleash Meteor on the party as it dies.

Final Fantasy X-2
The bosses Humbaba and Trema use the spell Meteor. The Chocobo has a variant called Choco Meteo. Dark Knights can learn the ability Black Sky, which deals 10 random hits to all enemies. It uses similar animation to the Meteor spell. In International+Last Mission, Lulu can cast Meteor.

Final Fantasy XI
Meteor is not a spell in Final Fantasy XI to players; however, it is a spell available to HNMs such as the Behemoth family, as well as Absolute Virtue and Promathia.

However, there exists a is a lesser version called Meteorite, which is one of Carbuncle's Blood Pacts. It inflicts light-based magical damage on a single target (see Comet).

Final Fantasy XII
Meteor is the name of Exodus' ultimate attack. It deals random damage to all enemies in range, with a possibility of doing 30000 damage.

Final Fantasy Tactics
Time Mages and Hashmal can cast Meteor. It cannot be calculated and has a long charge time. The Red Chocobo also has a weaker version of Meteor called Choco Meteor that has no charge time, but it is fairly weaker than the original spell. The Time Mage version costs 70 MP, has a speed of 8, and needs 1500 JP to learn.

Final Fantasy Tactics Advance
Alchemists can cast Meteor. They learn the spell from the Scorpion Tail Mace. It deals heavy non-elemental damage in a standard X-shaped area.

Final Fantasy Mystic Quest
Meteor is a Wizard Magic spell that Benjamin can use. It deals earth damage despite its animation of raining fire.

Final Fantasy Crystal Chronicles
Meteor is a spell cast by the Meteor Parasite in the third stage.

Final Fantasy Crystal Chronicles: Ring of Fates
Meteor is cast by piling Blizzard, Thunder, Clear, and Raise.

Dissidia Final Fantasy
Various characters learn variations of Meteor. Onion Knight's "Petit Meteor" as an HP attack, where he fires a barrage of tiny meteorites at the foe. Terra's Meteor spell is a Brave attack which summons several meteorites from the sky slam into the ground around opponents. Kefka's version of Meteor summons five small meteors which hit the ground surrounding the opponent and bounce towards them.

Sephiroth has a similar attack called "Black Materia", where he summons a large meteor from the sky that slowly descends towards the ground and explodes upon impact. The Emperor also has his signature "Starfall" attack, which functions similarly to Sephiroth's "Black Materia", with a barrage of fireballs preceding the fall of the meteor. Cloud also has his Limit Break "Meteorain" as an HP attack, which hurls several meteors at the opponent.