Hydro

The Hydro is a boss in Final Fantasy XII fought at entrance to the Pharos at Ridorana.

Bestiary Entry
Genus: Boss Classification: Guardian Beast

Page 1: Observations
Being an undead, kept in this world by sheer force of will long after its body has surrendered to corruption.

While the decay of its eyes has left it blind, it senses the energy of the living and strikes with deadly accuracy.

Though it cannot be known when the creature last breathed, from the state of its yellowed bones, one can only imagine that it has walked in unlife for several thousands of years.

Battle
This can be a difficult battle because Hydro will constantly inflict Fear, which causes the party to lose massive amounts of MP. Dispel his Haste and then launch into a Quickenings right away. You might as well make the most of your MP while you have it. Keep a large supply of Phoenix Downs.

Two things to note are the fact that Hydro usually picks one character off until they drop dead and that he moves very slowly (like Belias), and you can take this to your advantage: equip the bait with a gun and have him become his target, then run around shooting him - due to this, you can keep the thing distracted long enough while your team lays down the smackdown.

Another strategy is to cast Reflect on your entire party, then cast your strongest healing spell on your characters. This will Reflect off your characters and hit Hydro for massive damage, as Hydro shares the common fault with most undead enemies in that he is weak to healing magic.

This battle can be made easier by giving someone the holy lance and inflicting berserk on them. They will easily do 4,000 damage per hit.

Related enemies

 * Gizamaluk
 * Twintania
 * Emperor Aevis
 * Dragon Aevis
 * Skulwyrm
 * Dragon Lich
 * Cataract Aevis
 * Archaeoaevis
 * Vyraal (Mark)
 * Deathgaze (Mark)
 * Myath (Rare)
 * Skullash (Rare)
 * Tyrant (Boss)