Final Fantasy II weapons

Below is a list of all the weapons found in the game Final Fantasy II and its remakes.

Each weapon type has its own level of proficiency, or weapon level. A character's weapon level with a weapon type affects that weapon's abilities in a few ways; for one, it determines how many hits s/he can make with a weapon of that type, where the max amount of hits is equal to the corresponding weapon's level. It also multiplies the evasion percentage given from the weapon by (1 + level). Weapon level experience is obtained by using the Attack command with the corresponding weapon equipped. The amount of proficiency experience gained is based on the number of times the Attack command is used in the battle plus the Rank of the enemy formation against the user's weapon level.

The character's Attack stat changes based on many factors, one of which includes weapon type (bow, unarmed, or swords/axes/spears/etc).

Swords
Prior to the PS version, most swords gave a -50% penalty to Magic Accuracy. The exceptions are the Blood Sword, which gave a -100% penalty, the Excalibur, which gave a -30% penalty, and the Masamune, which gave no penalty.

Spears
Prior to the PS version, all Spears gave a -40% penalty to Magic Accuracy.

Axes
Prior to the PS version, all Axes gave a -50% penalty to Magic Accuracy.

Staves
Prior to the PS version, most Staves gave a -5% penalty to Magic Accuracy. The exceptions are the Mace, Mythril Mace, Werebuster, and Power Staff, which gave a -20% penalty.

Knives
Prior to the PS version, all Knives gave a -5% penalty to Magic Accuracy.

Bows
Prior to the PS version, all Bows gave a -70% penalty to Magic Accuracy. Bows are two-handed weapons and give a double Strength bonus to Attack.

Unarmed
The Attack value of Fists varies depending on Unarmed level, whether a shield is being used, and whether the shield is in the off-hand or dominant hand.

Final Fantasy Record Keeper
Lista de armas de Final Fantasy II Список оружия Final Fantasy II