Rage (Final Fantasy VI command)

Rage is Gau's ability in Final Fantasy VI. This ability replaces his Fight command. It allows Gau to use enemy attacks, and the attacks he uses are dependent upon which enemy Gau Rages. Most regular enemies in the game have a Rage, as well as several bosses. When Gau Rages, control over him is lost either until he dies or for the remainder of the battle. Gau will have a 50% chance of either using a physical attack or an ability that the enemy normally uses. It could be a special attack, a Magic spell, a Dance move, a Lore, or just an Enemy Skill that does not fit into a particular skillset. Gau also picks up the elemental resistances and weaknesses, status immunities, and innate statuses (such as Safe or Float) of the enemies he Rages. For example, if Gau decides to Rage the Bomb, he will absorb fire and become floating, because the Bomb absorbs fire and is floating. If Gau rages M-Tek Armor, he will get the Safe status automatically.

Gau can only learn new Rages on The Veldt. Once an enemy is encountered (it does not have to be defeated), it will show up on The Veldt. Once Gau encounters a monster which the player wants to learn a Rage for, a special command that only appears on The Veldt, Leap, must be used. Gau leaves the battle and the battle ends there. Gau will randomly return at the end of another battle, and he will have learned the Rages of not only the enemy he Leapt onto, but also those that were defeated in the battle he came back on. Gau will not appear if there are four members in the party, or if the fight was a Back Attack, Pincer Attack, or Side Attack. He will also escape if he is hit with an ability by a party member while he is returning.

Several enemies that have Rages, Chupon, Zeigfried, and Allo Ver, do not appear on The Veldt in the North American release. The enemy Pugs has a rage that was dummied out of the game. It and the Protoarmor (which does not have a Rage) both appear on The Veldt.

Bosses that have Rages include the Sr Behemoth and White Dragon.