Final Fantasy stats

Final Fantasy I stats
The following is a list of stats in Final Fantasy I.

Final Fantasy I (Dawn of Souls)
Upon reaching specific levels, a character will always gain a point in a specific stat. For example, a Warrior attaining level 2 will always gain a point in Strength; a Warrior attaining level 3 will always gain a point in Agility and a point in Stamina. There are also levels with no guaranteed stat increases.

Upon leveling up, for each of the five bases stats, a charcter has a 1 in 8 chance of gaining one point in that stat, however it does not stack with the above fixed stat growth.

HP
Characters' maximum HP always increase upon leveling up, and the amount gained depends on the characters' Sta, with a bit of randomness. A character also gain a greater boost in the HP stat by fufilling the same conditions that other base stats do in order to gain a point. For example, a Lv6 Red Mage will always gain a greater boost in HP, as well as 1 point in Str and Sta. Likewise a Lv5 Red Mage has a 1 in 8 chance of gaining a greater boost in HP, as well as a 1 in 8 chance of gaining a greater boost in MP. The HP caps at 999.

MP
Works the same way as the HP stat, except the amount of MP gained upon level up depends on the characters' Int instead of Sta, with a bit of randomness as well. The MP is used as a cost in order to cast magic. The MP caps at 999.

Strength
Also called Str, it is one of the five base stats. It affects the Attack stat.

Agility
Also called Agl, it is one of the five base stats. It affects the Accuracy and the Evasion stats. Also, the higher a character's Agility the more likely they are to make the first move in a turn.

Intelligence
Also called Int, it is one of the five base stats. It affects the amount of MP gained upon leveling up. It also affects the magic damage and healing.

Stamina
Also called Sta, it is one of the five base stats. It affects the amount of HP gained upon leveling up.

Luck
Also called Lck, it is one of the five base stats. It affects the success rate of fleeing of a battle.