Slow (status)

Slow (スロウ, Surou) is a recurring status effect from the Final Fantasy series. Its exact effects vary from game to game, but it always results in a character being able to perform fewer actions in a given amount of game time. In the original Final Fantasy, it results in a character scoring fewer hits in battle, while in Final Fantasy Tactics, it results in a character getting fewer turns.

Sometimes, this status effect is accompanied by a spell of the same name which causes the status effect. Slow usually can only be cured with time, but inflicting Haste on a slowed character may remove the status as well.

Final Fantasy
Unlike later installments, the Slow status reduces enemy hit rate.

Final Fantasy II
Again working with specific game mechanics, Slow lowers the hit rate of the victim.

Final Fantasy VII
Slow is able to be imbued by a variety of attacks.

Final Fantasy VIII
Slow is effective against many early bosses in this game.

Final Fantasy X
With the removal of the ATB system in Final Fantasy X, the Slow status now works in a different way to delay the future turns of the enemy. This is unlike Delay Attack or Delay Buster that simply delays one turn of the enemy.

There are a plethora of ways to inflict Slow status, which include customizing weapons with Slowtouch or Slowstrike or using a Silver Hourglass or Gold Hourglass. Rikku's Chaos Grenade Mix also inflicts Slow.

Final Fantasy X-2
Slowdance is an ability on the Songstress Dressphere costing 60 AP to learn. Slowdance will inflict the entire enemy party with slow as long as the user is dancing.

Intimidate is an ability on the Berserker Dressphere that damages and inflicts Slow on an enemy.

Final Fantasy XI
In addition to the three tiers of Slow spells, there are other effects in Final Fantasy XI that afflict the target with a slow status or effect similar to slow, including Elegy and Hojo.

Final Fantasy XII
Long Bolts will inflict Slow status on a target, as will the Kagenui, Iron Pole, Heavy Lance, and the Orichalcum Dirk.

Final Fantasy XII: Revenant Wings
Slowga is a spell used by Ashe that affects all enemies with the Slow status. Balasa's Fire Fist attack also inflicts Slow as well as Fire elemental damage to an enemy, while Ifrit's Hellfire inflicts Slow and Fire elemental damage to all surrounding enemies.

Final Fantasy Fables: Chocobo Tales
Slow is a status effect that causes the person effected to take their turn after the user.

Cards that cause Slow

 * Adamantoise's Slowspell
 * Tonberry's Shadowbind
 * Iron Giant's Tackle