Poison (ability)

Poison is a common status ailment in the Final Fantasy series. Poisoned units take damage each turn during battle, and may take damage out of battle depending on the game.

In some games, the poison may remain after the battle, depending on what monster poisoned the character. This does not necessarily mean that the character will take damage while walking, but the character will be poisoned at the start of battles (and the poison will remain throughout the battle) until it is cured.

The damage from poison always occurs after the character's turn. In some games, the damage will not occur if the poisoned character slays all of the enemies the party is facing, but this bug was fixed in later games.

In some games (such as Final Fantasy II), poison does minimal damage (the highest recorded damage caused by poison in this game is 6), but in others (such as Final Fantasy X), it will commonly do damage in excess of 500.

Poison can be cured by using an Antidote. Some games also have a spell called Antdot which only cures Poison. Depending on the type of poison, the Esuna or Basuna spells can also cure it.