Augment (Final Fantasy XII)

Bought with License Points. Many are incremental with larger boosts costing more at subsequent purchases.

Knowledge List

 * Action Time Shorten
 * Full HP Attack Up
 * Full HP Magic Up
 * Gambit Plus
 * HP+
 * Knowledge of Ether 1-3
 * Knowledge of Potion 1-3
 * Knowledge of Remedy 1-3
 * Magic Charge
 * Magic Enhance
 * MP Consumption Cut
 * Phoenix Down Up
 * Power Enhance
 * Positive Status lengthen
 * Received Damage Charge
 * Shield Evasion Up
 * Terminate Charge -recover MP upon enemy kill

Equipment

 * Breaker
 * Bow
 * Crossbow
 * Club
 * Sword
 * Light Armor
 * Shield