Freeze (status)



Freeze (フリーズ) is a recurring status effect from the series, usually associated with the Ice element. It can halt enemies from taking action, usually by afflicting them with Stop. Despite their similarities, there is no version of the ability "Freeze" that inflicts the Freeze status.

Final Fantasy VI
The status is not named in the game. Freeze is a status ailment similar to Stop, the character is encased in ice and cannot take any action. This status can be removed by hitting the frozen character with a Fire-elemental spell or weapon, Sabin's Soul Spiral, and Mog's Water Harmony's Raccoon. This status eventually wears off on its own, but it takes twice as long as Stop or Sleep. If Terra is frozen while tranced, and the trance bar runs out during her freeze, she will be permanently tranced for the duration of the battle.

Final Fantasy IX
A Frozen character is encased in ice and will immediately be KOed if hit with a physical attack. The affected character will thaw out in time, and will be cured if a Fire-elemental spell is cast on him or her.

Final Fantasy Crystal Chronicles: Ring of Fates
Players and enemies can be frozen from being hit by Ice Magicites. Certain dungeons that have a ice floorings can freeze players if they stay on these for too long. These floorings, however, do not affect enemies.

Those inflicted with Freeze will be encased in ice and sustain damage from Freeze for a few seconds. They will also be unable to move, making them vulnerable to attacks.

Several equipment such as the Frost Armor and the Frost Helm grant the wearer the Equipped Bonus Anti-Frost Boost, which reduces the damage inflicted from being Frozen.

Final Fantasy Fables: Chocobo Tales
Freeze is a status effect. Unit affected by Freeze takes double damage from blue zones.

Cards that cause Freeze

 * Shiva's Chilling Whisper
 * Mist Dragon's Ice Bind
 * Typhon's Snort
 * Bahamut's Impulse