Paladin (Tactics A2)



The Paladin is a job class from Final Fantasy Tactics A2: Grimoire of the Rift exclusive to Humes. Paladins are tanks, with high HP, Defense and Attack stats, but they are not a perfect unit, as seen by their Speed and Evade stats. They are well balanced attacking and supporting units, with their Nurse ability an effective debuff remover, and their Cover ability invaluable in missions to protect a specific unit. They also have an advantage against undead units, with their Saint Cross and Holy Blade attacks, and Sanctify, which can bury undead units in a small area. Combining the class with White Magick boosts the Paladin's healing and smiting capabilities. A truly fearsome set would be having the unit learn Dual-Wield amd equiping the Fallen Angel and Sequencer, with the Seer's High Magick as their secondary A-Ability set, as it will allow a fearsome Magic Frenzy combo attack on enemies in a small area (one magic and two physical hiys). Another good secondary is the Parvir's Flair, coupled with Geomancy; this is preferable because the Paladin lacks in magick but makes up for it in equipment, and Geomancy lowers the elemental resistance of a foe. Their Resilience is terrible, giving debuffs usually a 70% chance of succeeding. Notable Paladins in the game are Frimelda Lotice and her partner Luc Sardac.

Requirements

 * To Use: Master 3 Soldier A-Abilities

Abilities
The PALADIN commands these abilities to defend allies with a practiced blade

Trivia

 * Like its artwork for Final Fantasy Tactics Advance, the Paladin is depicted as wielding two swords, despite not actually being able to learn the Dual Wield skill. However, Dual Wield may be learned if a character has learned it as a Ninja and was changed to a Paladin afterward. The optional character Frimelda Lotice is the exception to this rule, starting off as a Paladin that can already Dual Wield.