Charm (Ability)

Charm is a recurring ability in the Final Fantasy series. It usually inflicts the Charm status effect, but in games where the specific status does not exist, it inflicts other debuffs.

Final Fantasy VI
The monster Rafflesia uses the Charm ability, as does the boss Chadarnook. Charm inflicts the status effect of the same name. In the Finest Fantasy for Advance version, the spell is renamed "Entice".

Final Fantasy XI
Charm is the fundamental ability that temporarily tames a monster to the caster's side for Beastmasters. It only works against certain natural creatures (generally animals, Goetia, and avians).

Final Fantasy XII
Charm is a Technick, which inflicts Confusion on the target. The spell Confuse also exists, and can be obtained earlier than Charm, though it comes with an MP cost. The Technick costs 5000 gil at Rabanastre, Nalbina Fortress and Jahara, and requires 30 LP to unlock on the License Board.

In the International Zodiac Job System version, Charm can be learned by the Uhlan, Machinist, Archer and Black Mage job classes.