Mog Clock

The Mog Clock ((モーグリクロック), known as Moogle Clock in Japan, is a new gameplay element introduced in Final Fantasy XIII-2. It appears when Mog senses that monsters are about to materialize before the player character and progresses through a series of phases. Upon the Mog Clock's appearance, the player must then press or  within a certain period of time, the party entering the corresponding battle with different conditions depending on the Mog Clock's progression. Simply coming into contact with the enemies however will just initiate a normal battle.

Depending on how well the command is used, the battle can begin with bonuses such as an increased enemy chain gauge, or buffs like Haste, but can also lead to penalties such as an empty ATB gauge, inability to retry, or debuffs like Slow. Fleeing from battles completely will cause the Mog Clock to disappear and no penalties to come into place, but failing to escape before "Time's Up" appears will cause a forced battle with a disadvantage.

Datalog
Whenever monsters suddenly materialize, the Mog Clock appears and progresses through the following indicators:


 * Green : The enemy is immobile. Preemptive Attack possible.If you attack successfully, you will begin the battle with bonuses.
 * Yellow : Enemy is moving and ready for battle Coming into contact with the enemy will begin a standard battle.
 * Time's Up : Enemy is fully alert and battle begins If time runs out, you begin the battle with penalties.

''You can attack any enemies within your encounter circle. Press / to initiate battle when an enemy is in front of you.''