Final Fantasy XIII components

This is a list of all components in Final Fantasy XIII. Components add experience to weapons and may be dropped by enemies, purchased through the Retail Network, found in Treasure Spheres, or created via dismantling weapons and accessories. For a list of how catalyst components upgrade accessories and weapons from one name to another, please see List of Final Fantasy XIII Upgrades.


 * Base Experience Value: The maximum and minimum amounts of experience that the component adds to the item. Each item has a hidden rank value that determines exactly how much experience is gained from within the given range; more powerful items have a higher rank, resulting in less experience from components.
 * Bonus Points: How much the component increases or decreases the item's hidden bonus points value, which in turn determines the item's experience bonus multiplier.
 * Availability: Where the item can be attained. When a location is given, the item is found in a Treasure Sphere.

Components can also be rewarded by completing Missions.

Experience Bonus
Upgrade components modify a hidden item value called bonus points. When an item has enough bonus points, it gets bonus experience from components. Organic components increase bonus points and synthetic components decrease bonus points.

Electronic Components
Next to using the "Exp Purchase Efficiency" as way to choose what to buy, you can also use it as a tool to choose if you are going to sell a component to buy an other one, or instead go grinding for them. When the component you are going to buy is more than double the percentage of the one you plan to sell, you'll get more experience out of the one you are going to buy (for this reason one could choose only to sell components that have less than 40%, as "Ultracompact Reactor" has double that amount).

Catalysts
Catalysts are used only to transform a maximum-level (&#x2605;) item into a new item, and do not change experience or bonus points of the item.