Galuf's World

Galuf's World (also known as the Second World) is the title given to the second of three worlds in Final Fantasy V. Galuf's World is accessed after the power of the meteorites on Bartz's World are united.

Story
Galuf's World was created by the splitting of the original world's crystals. As such, its continental layout matches up with Bartz's World when laid over the top of each other. Its landscape differs, however, consisting of grey mountains and patches of dark brown land.

Galuf's World consists of four continents, the larger two in the northern reaches. Two small islands sit roughly in the centre of the ocean, and a curved archipelago lies towards the southeast corner of the map.

Southwestern Continent

 * Castle of Bal - Galuf's castle. Krile also lives here.
 * Gil Cave - A cave east of Bal, where the fearsome Gil Turtle resides.
 * Quelb - A town of werewolves, led by Kelger Vlondett.
 * Drakenvale - The abandoned valley of the wind drakes.

Southeastern Continent

 * Big Bridge - A long bridge connecting the southwestern and southeastern continents.
 * Exdeath's Castle - A huge castle surrounded by mountains, where Exdeath himself resides.
 * Barrier Tower - One of four towers that maintain the protective forcefield around Exdeath's Castle.

Northeastern Continent

 * Regole - A frontier town.
 * Sealed Castle - A castle south of Regole, where twelve weapons were sealed.
 * Moogle Village - A village hidden in a vast forest, inhabited by moogles.

Northwestern Continent

 * Surgate Castle - Castle of Xezat, an old friend of Galuf.
 * Moore - A remote town that lies beyond a great forest.
 * Forest of Moore - A vast, sentient forest.

Other Locations

 * Ghido's Cave - A cave on a small island, where the sage Ghido lives.
 * Unnamed Island - The island where the party lands on Galuf's World.

Musical Themes
The overworld theme for Galuf's World is "Unknown Lands."