Ghost (enemy)

The Ghost is a recurring enemy in the Final Fantasy series. They differ in appearances from game to game, but often appear as undead.

Final Fantasy
The Ghost is a dangerous undead enemy that appears in the Sunken Shrine.

Final Fantasy II
With an appearance resembling a zombie more than a ghost, the Ghost enemy can be found in the Mysidian areas.

Final Fantasy IV
Evil Dreamer, originally called Ghost, are fought in the Sylph Cave. They are not particularly powerful enemies, and they always alternate between a physical attack and casting Fira. Regular physical attacks as well as powerful magic are enough to defeat them.

Final Fantasy VI
Ghosts are fought on the Phantom Train. It likes to use Fire elemental attacks, as well as its special Pause, which inflicts Stop on one character. They are weak to Holy elemental attacks, so the fastest way to take them out is using Sabin's Aura Bolt, though they are not particularly difficult to defeat with regular attacks.

Final Fantasy VII
Ghosts are fought specifically in the Train Graveyard after defeating Aps, and later in the Battle Square only on Disc 1. They are the only source for the Ghost Hand items, either by winning or stealing. Whenever any action is performed on them, they will vanish for a limited time, in which the player will be unable to harm them.

They can cast Drain and attack physically, but their Fire spell is the most powerful move they have. Using Fire against them is the quickest way to defeat them. They usually appear in groups of 2 or 3 Ghosts, or 2 Ghosts and a Deenglow.

Final Fantasy IX
Ghosts are fought in the underground area of Dali, and are powerful enemies that uses various elemental spells. Being an undead, using healing items and spells like Cure on them is the fastest way of taking them out. Also, being undead, they are also vulnerable to the Fire element, so using Vivi's Black Magic and later on Steiner's Magic Sword with a Fire-type spell loaded into it, is an effective way of taking them out.

It is recommended that when encountered in Dali, you should have Vivi use Focus, so his magic power is increased, and thus deals more damage. There is also a friendly Ghost that appears near Treno on Bentini Heights that the player may give some Ores to to get a Hi-Potion and 10 AP.

Final Fantasy X


Ghosts are fought in the Cavern of the Stolen Fayth, and will always open up the battle with the Doom spell, which Kimahri can learn as a Ronso Rage. It is best to use physical attacks or non-elemental attacks to defeat it, as it changes its elemental weakness from battle to battle. Having elemental absorbing abilities makes killing them even more easier, as they only use elemental spells after using Doom.

Final Fantasy XII
The Ghost will appear in the Garamsythe Waterway while it is flooded.

Fortress
Ghosts similar to the ones in Final Fantasy XII were set to appear in this spinoff installment.

Final Fantasy Tactics
Ghosts are a class of enemies that float above ground and specialize in the Dark element.

Final Fantasy Tactics A2: Grimoire of the Rift
Ghosts are a species of monster that float above ground and can warp around the battlefield, thus making them vary agile. Once "killed", they will revive themselves unless the battle is won within three turns or the uses a one of various abilities to permanently remove them from battle.

Final Fantasy Adventure
The Ghost is an enemy found within the Glaive Castle, Glaive's Airship, and Mt. Rocks. They have a chance of inflicting Dark per hit, they also can drop Ether or Wisdom.

The Final Fantasy Legend
The Ghost is not a fightable enemy, but is a possible monster that the party's monster unit(s) can transform into.

Final Fantasy Legend II
The Ghost is an enemy that exists only as a possible monster that the party's monster unit(s) can transform into: it does not appear as an opponent.

Final Fantasy Legend III
The Ghost is an enemy and also a possible monster that the party can transform into.

Bravely Default
The Ghost is an enemy that appears in the Eisenberg Region at night.