Final Fantasy Crystal Chronicles locations

The stories of the Final Fantasy Crystal Chronicles Series all take place in the same world that is unnamed. Just like the world of Ivalice, each game takes place in the same world during different periods. There are four main tribes in this world: Clavats, Selkies, Lilties, and Yukes.

Final Fantasy Crystal Chronicles
The Crystal Chronicle world is covered in a poisonous gas called Miasma. The four tribes live in towns or villages protected by large Crystals. These Crystals protection only last for a year, so each year people from the town or villages called "Crystal Caravaners", must be sent out to collect drops of Myrrh with a Crystal Chalice to renew the power of the Crystal. The map is split into different areas that are blocked off by the Miasma Stream which can only be passed with an Element change to the Caravaners Crystal Chalice. The story focuses on the Tipa Caravaners, there journey to collect Myrrh takes them to the source of the Miasma problem.

Final Fantasy Crystal Chronicles: Ring of Fates
Ring of Fates take place before the original game, thus before the spread of Miasma. During this time there is no tension between the four Tribes as they live peacefully together. Rebena Te Ra is the only city in this game with shops and people so most of the story takes place here. The world map is one whole area and not split up into areas like in the previous game.

Final Fantasy Crystal Chronicles: My Life as a King
My Life as a King takes place directly after the original, after the Miasma that plagued the land has been vanquished. Only one location is explorable in the game,the protagonist King Leo's Kingdom. Leo never leaves his Kingdom and send Adventures off to different locations to complete missions. Due to this being a city building game, the Kingdom is one of the largest explorable cities in a Final Fantasy game.

Final Fantasy Crystal Chronicles: The Crystal Bearers
The Crystal Bearers takes place during some point in the Crystal Chronicles world future.

Tipa Peninsula

 * Goblin Wall
 * Port Tipa
 * River Belle Path
 * Tipa

Ironmine Downs

 * Jegon River
 * Marr's Pass
 * Mines of Cathuriges
 * Mushroom Forest

Vale of Alfritaria

 * Alfritaria
 * Moschet Manor
 * Tida

Veo Lu

 * Shella
 * Veo Lu Sluice

The Abyss

 * Mount Vellenge
 * Mag Mell

Rebena Plains

 * Conall Curach
 * Rebena Te Ra

Plains of Fum

 * Daemon's Court
 * Fields of Fum
 * Jegon River
 * Selepation Cave

Kilanda Islands

 * Mount Kilanda

Lynari Island

 * Leuda
 * Lynari Desert

Towns

 * Rebena Te Ra
 * Villa

Dungeons

 * Abyssus Forest
 * Crystal Temple
 * Kilanda Isle
 * Mount Vaal
 * Old Town
 * Rela Cyel
 * Rela Cyel Past
 * River Belle
 * Shadowland
 * Valley of Heroes

Recurring Locations
Some locations have appeared more then once in the Crystal Chronicles Series.

Kilanda Islands
In the original Crystal Chronicles the Kilanda Islands is an area map that takes you to only one dungeon, Mount Kilanda. In Ring of Fates the Kilanda Isle is one of the dungeons in the game. It is also called Sinners' Isle, as people who commit crimes are sent here. The boss battle takes place inside a volcano, which is most likely the top of Mount Kilanda from the original game.

Rebena Te Ra
In the original Crystal Chronicles Rebena Te Ra is a dungeon of a once grand city during the Golden Era when the four Tribes lived together in this city, as the opening explains. The city is in ruins now with an old Temple in the middle of the area. In Ring of Fates Rebena Te Ra is called the Crystal Capital and filled with the four Tribes. This is most likely the Golden Era the original game spoke of. The city is ruled under King Kolka and where most of the story in the game takes place.

River Belle Path
In the original Crystal Chronicles River Belle Path is one of the first dungeons that the Tipa Caravaners head to. It is full of monsters with a waterfall inside a cave at the end where a Giant Crab is fought. In Ring of Fates River Belle is a secret dungeon which is unlocked after the game is completed. It is an exact remake of the original dungeon with a Giant Crab for a boss at the end and a poisonous gas filling the area just like Miasma.