Petrify (status)


 * For the status effect in Final Fantasy IV and Final Fantasy XII, see Gradual Petrify
 * For the Enemy Ability in Final Fantasy IV, see Stone Gaze

Petrify, also known as Stone, is an especially dangerous status effect from the Final Fantasy series. A unit that is petrified turns to stone and is unable to take any action. Units that are petrified cannot take damage, however, they can still be targeted. Petrified units are considered defeated, and if all allies are defeated, the game is over. Petrify can be cured by using a Gold Needle or the White Magic Stona or Esuna.

Final Fantasy
The petrified status can be removed with a gold needle (or SOFT potion in the original) or with the Stona spell (SOFT in the original). The enemy attack Glance inflicts Petrify.

Final Fantasy II
Petrify can be inflicted through the spell Break or through the physical attacks of the Cockatrice and the Catoblepas. The status can be healed with Gold Needle or Esuna.

Final Fantasy III
The Level 7 spell Breakga can inflict this status as well as the Medusa Arrows, while the enemy ability Stare and Leviathan's Demon Eye can inflict the status as well. The enemy Petit can inflict the status through physical attacks.

Final Fantasy IV
The Petrify status is a plot device used when Palom and Porom cast Break on themselves. The status itself immediately turns the victim to stone.

In the Nintendo DS version, Petrify and Stone exist as separate status ailments. The Petrify status acts like Gradual Petrify, eventually turning a character to stone if enough turns pass. "Stone" is the term used to refer to the latter condition.

Final Fantasy VI
The Petrify status is the source of the Petrify Glitch. Petrify makes virtually every and any attack made to the target have a perfect hit rate if they are not unblockable already. The only other status a petrified character can receive is Instant Death.

Final Fantasy IX
Petrifying an enemy will not earn the player EXP from that enemy, however they will still earn AP. In addition, some enemies are stone-based, and items and magic that would normally cure the Petrify status will instantly kill these enemies. Again, the player will not earn EXP from defeating enemies in this way.

Petrify is one of the only status effects that will still effect characters that are in Trance, so it is still possible for a character in Trance to be petrified. Vivi can cast Stop and then Break on a party member in Trance to petrify them.

The petrification spell plays a role in the storyline when the entire Evil Forest turns to stone and Blank is petrified along with it. The party then must find a Supersoft to restore him.

Final Fantasy X
When fighting against bosses and some tougher enemies, if left in petrify status, an additional physical attack will shatter the character; removing that party member for the remainder of the battle. If the character is Petrified underwater, he or she will immediately sink to the bottom, and shatter. Shattered characters can not be revived until after the battle ends. Petrified enemies generally shatter immediately.

Final Fantasy XI
Petrification is a status effect that can be inflicted by enemies (though players cannot inflict this effect). A petrified player still appears normally, but are unable to move or perform any action unless it is removed or wears off.

Final Fantasy XII

 * "The character has been turned to stone and cannot move or act. Remove with a Gold Needle."

Stone is the "petrified" status. The character simply vanishes from the battlefield, but can be returned to battle using Stona or Gold Needle item. If all characters are turned to Stone, the game is over.

Unlike in most games, characters won't instantly turn to stone. Instead, a countdown (4.5-second per tick) starting from 10 will appear by the health bar above the unit, like the Doom status. In fact, Doom and Petrify can't co-exist on the same character; which ever status the character has first, they are immune to the other. The petrifying unit will move slower than usual. This status is not entirely disadvantageous: as the petrifying countdown goes on, the physical damage both received and dealt by that unit will be gradually decreased:. The countdown can be halted by the status effect Stop, effectively sustaining the increased defense during petrifying if desired.

The player can petrify enemies via the Break spell or by the Ancient Sword, which randomly inflicts petrification. Enemies killed by petrification do not count toward the battle chain and in some case will respawn endlessly.

Final Fantasy Tactics
"Body is turned into Stone Unable to Move. Cure with item 'Soft', or White Magic 'Esuna'."

Stone, also known as Petrify, causes a target to stop moving. The target's CT does not increment, and the target cannot do anything or take damage. Additionally if all characters are turned to Stone, the game is over. Mustadio's special ability, Seal Evil, will instantly turn an undead enemy to stone. There's also a powerful weapon called Stone Gun which turns those who equipped with it into stone. The game's strongest Knight Sword, the Chaos Blade, adds the Petrify status when attacked with.

Guest characters are immune to petrify. This prevents player from turning those Guests who require escort to stone for "protecting" them from enemy attack.

Adrammelech and Velius both have an ability called Petrify. This ability inflicts the Petrify status effect with a 100% success rate. See also enemy abilities.

Final Fantasy Tactics Advance
The Petrify status ailment turns a unit into an immovable statue. Several abilities that inflict this status are the Assassin's Rockseal, the Bishop's Break, and the Coeurl's Blaster. A unit may be cured of petrification with the Gold Needle item. Interestingly, the Judge can relocate petrified units just as they can to KO'ed units. Units take minimal damage while Petrified, but if defeated will return to flesh and be KO'd like normal. Petrified units can be cured with a soft or the white mage command Esuna

Final Fantasy Tactics A2: Grimoire of the Rift
Petrify can be inflicted onto units through the use of the Bishop spell Break, the Assassin ability Rockseal, and the enemy abilities Glare, Petrifying Rattle, Shining Darkness, and Stone Breath.

Final Fantasy Crystal Chronicles
Petrification is a less dangerous status effect much like stop, it paralyzes the player for a few seconds. elemental resistance and defenses can help and moving can quicken the spell breaking ,monster that can inflict this include the Cockatrices of Mine of Cathuriges and the Antlion of Lynari Desert.

Dissidia 012 Final Fantasy
The Petrify is a status card in the new Labyrinth mode, and reduces the hand by one card.