Midgardsormr



Midgardsormr, also known as Terrato, Midgar Swarm, Midgar Zolom, Jormungand, Jorgandr, or Yormungand , is a recurring serpent creature in the Final Fantasy series. It has appeared as a summon on a couple of occasions, as well as an enemy on a number of others.

It is occasionally related to the Basilisk.

Final Fantasy III


Yormungand, first fan-translated as Jormungand, is an orange enemy in Final Fantasy III fought alone around the northwest portal in the World of Darkness. Its weaker, green counterpart, Oceanus, is fought in Eureka.

Final Fantasy VI
Midgardsormr, originally named Terrato in the English SNES version due to name-size limitations, is an esper obtained in the Narshe mines in Yeti's Cave. Once finding it, a fight will ensue with Umaro. If Mog is in the party, he will convince Umaro to join after which both Midgardsormr and Umaro are obtained.

Midgardsormr's summon spell, Abyssal Maw (Earth Aura in the original SNES version), deals Earth-elemental damage to all opponents. Its Spell Power is 93, and it is unblockable, but it cannot hit flying targets.

It costs 40 MP to summon, and it teaches the following spells:
 * Quake x3
 * Graviga x1
 * Tornado x1
 * At Level Up: HP +30%

Final Fantasy VII


Midgar Zolom appears in the swamp by Mythril Mine, near Midgar, next to the Chocobo Farm. When the player first gets to this point in the game, the Midgar Zolom is difficult to defeat, so it is easiest to avoid it by going through the swamp on a chocobo. Midgar Zolom will usually flick a party member out of battle, who will be alive on the side of the swamp if the other party members are KO'd preventing a Game Over.

If defeated, Midgar Zolom will respawn in the swamp.

After crossing the swamp, the party will discover a dead Midgar Zolom impaled on a tree, which they presume was the work of Sephiroth.

Final Fantasy X


The Jormungand is a Basilisk enemy fought in the Monster Arena in Final Fantasy X. It will be unlocked after the player captures one of every fiend from the Djose Highroad. Cold Stare will petrify its target.

Final Fantasy XI
Jormungand is a Wyrm-type Dragon enemy in Final Fantasy XI and one of few High Notorious Monsters, fought at Uleguerand Range. Defeating it will earn the player the title "World Serpent Slayer".

An Ice-elemental foe, it is weak to Fire-based attacks. It can heal itself, inflict Paralyze, and cast ice attacks through various abilities.

Midgardsormr is also the name of a server.

Final Fantasy XII


Midgardsormr is a Rare Game Basilisk enemy in Final Fantasy XII. A large snake that can be fought in the Paths of Chained Light area of Golmore Jungle. It can inflict Poison.

Final Fantasy XIV
Midgardsormr is the name of the guardian of Silvertear Falls and wyrmking of the Dravanian Horde. He is seen during the opening CG of the original game (set 10 years in the player's past as of version 1.0 of Final Fantasy XIV), leading a horde of dragons against a fleet of Garlean airships in the Battle of Silvertear Skies. He is ultimately killed by an explosion on the massive Imperial flagship Agrius; this footage is reused during a flashback narration from Gaius Van Baelsar in A Realm Reborn. This event resulted in the breaking of an Aetherial seal placed long ago under Silvertear Falls, ultimately allowing Beastmen to summon their Primals, as well as permanently corrupting Mor Dhona's landcape.

Midgardsormr's dead carcass can still be found within Mor Dhona, entangled within the wreckage of the Agrius and known as the Keeper of the Lake. However, there is talk among the dragons' enemies in Ishgard that Midgardsormr would be revived.

Final Fantasy Tactics


Midgardsormr, famously mistranslated as Midgar Swarm in the PlayStation version, is a summon spell used by Elidibus. It's a powerful non-elemental magickal attack that hits a single square up to four squares from the caster.

From a technical perspective, its art is merely a recolored version of the Salamander summon.

The Final Fantasy Legend
The Jorgandr is not a fightable enemy, but is a possible monster that the party's monster unit(s) can transform into.

Final Fantasy Legend II
The Jorgandr is an enemy and also a possible monster that the party's monster unit(s) can transform into.

Final Fantasy Legend III
Jorgandr is a boss who resides in Jorgandr Desert. He is fought after the Talon crashes in the desert. There is a chance of encountering Jorgandr in a random battle in the Crevasse, and it gives the same amount of experience points as it did when Arthur fought it as a boss in Jorgandr Desert. Jorgandr is immune to all status ailments, strong against physical damage, and strong against all elemental damage. His only weakness is the special property the Mystic Swords possess.

Etymology
"Terrato" may be related to the Italian word sotterrato, which means "buried" or perhaps it may be related to "terato" from the Greek "teras" meaning monster. It seems to have been used in place of "Midgardsormr" (a name Ted Woolsey would have caught) due to the hard eight-character limit affecting Esper names in the SNES version of Final Fantasy VI.

"Midgar Zolom" is discussed on its page; "Midgar Swarm" is likewise an artifact of the infamously low quality of the translation of the PS version of Final Fantasy Tactics, with the translator not picking up on the mythological reference and interpreting "swarm".

Midgardsormr