Mage Masher (weapon)



The Mage Masher, also known as the Mute Knife and Mage Slasher, is a recurring weapon in the Final Fantasy series. It is typically a dagger or short sword that inflicts the Silence status ailment as well as damaging the enemy.

Final Fantasy
The Mage Masher was included in the Dawn of Souls and 20th Anniversary remake. It can be found in the lower levels of the Whisperwind Cove, and provides 20 Attack, 30 Accuracy, 25 Critical, and +5 Intelligence. It may also cast Silence when used as an item and can be used by all classes except White Mage and Monk and their upgrades.

Final Fantasy IV
The Mage Masher (Mute Knife in the original US release) is a dagger found in the Sylph Cave. It deals quadruple damage when used against Mage-type enemies, and provides 35 Attack, 42 Accuracy, and +5 Intelligence, and inflicts Silence. This weapon is metallic.

In the Easy Type version, it was renamed to Magic Sealing Knife.

Final Fantasy IV: The After Years
The Mage Masher returns from Final Fantasy IV with the same stats. It is found near the Tower of Trials in a chest in a secret section of the forest during tale, The Crystals: Planet Eater.

Final Fantasy V
The Mage Slasher is a dagger that can be purchased in Jachol for 900 gil or stolen from Sorcerer. It has a 33% chance of inflicting Silence on the target every attack, and provides 28 Attack, 31 Accuracy, and 1 Magic.

Final Fantasy IX
The Mage Masher is a weapon for Zidane with 14 Attack and can inflict Silence when used with Add Status (20% chance). It teaches the abilities Flee and Detect and can be stolen from Baku (first fight), found in the Ice Cavern, or bought for 500 gil in Dali, Lindblum (disc 1/2), Treno, Black Mage Village (disc 2/3), Madain Sari, Daguerreo (disc 3), the Ipsen's Castle Mogshop, and the Bran Bal Mogshop.

It can be used to synthesize the Butterfly Sword, The Ogre and Exploda. It has come to be seen as Zidane's trademark weapon, with him wielding Mage Mashers in most of his other appearances.

Final Fantasy X
Any of Tidus's swords can become a Mage Masher if it has Silencestrike as its dominant ability, which can be customized by using Silence Grenade x20. A Mage Masher can be purchased for 120,375 gil at Mt. Gagazet after attaining control of the airship.

The Grendel, Malboro Menace, Jormungand, Don Tonberry, Catoblepas, Fenrir, Sleep Sprout, or Catastrophe may drop this weapon.

Kimahri's Mage Hunter and Rikku's Mage Husher are similar both in name and effect.

Final Fantasy XII
The Mage Masher is a dagger type weapon that can be equipped with the Dagger 1 license for 15 LP. It can be bought in Rabanastre, Bhujerba, Nalbina, and the Barheim Passage for 700 gil, found in the Garamsythe Waterway (North Spur Sluiceway), the Barheim Passage (Op Sector 37), and the Ogir-Yensa Sandsea (Primary Tank Complex). It has a 15% chance to inflict Silence on hit. Mage Masher is among the slowest daggers with 2.06s charge and 1.2s action time, but it is still faster than all other types of weapons, apart from Ninja Swords.

In the International Zodiac Job System version, only the Shikari job class can use it.

Final Fantasy Tactics
The Mage Masher is a fairly weak dagger with an Attack stat of only 4, but can occasionally induce the Silence status. It can be bought in Chapter 1 for 1,500 gil after the first battle with Milleuda Folles at the Brigands' Den, and stolen from Thief in the aforementioned battle. It can also be found as a rare treasure in Windmill Hut.

Final Fantasy Tactics Advance
The Mage Masher is a weapon for a Fencer. Rather than inflicting Silence, it teaches the skill Manastrike, which attacks MP rather than HP. It can be bought from Muscadet for 6,000 gil and from any other town for 6,800 gil.

Final Fantasy Tactics A2: Grimoire of the Rift
The Mage Masher is a rapier for a Fencer, Red Mage, or Elementalist. It teaches Manastrike to to Fencers, Shell to Red Mages and Thunderous Roar to Elementalists. It can be bought for 1,200 gil in the shop after creating it in the Bazaar after using a Sanative Needle, Sturdy Bone, and Aqua Galac.

Final Fantasy Crystal Chronicles
The Mage Masher is an artifact which increases the character's Strength by 1.

Final Fantasy Crystal Chronicles: My Life as a King
Mage Masher is a level 15 dagger that provides +14 Attack and is bought for 102 gil.

Bravely Default
The Mage Masher adds 5 to P.Atk, 95 to aim, and 3 to critical. It has a 25% chance of silencing its target. It can be found on the second floor of the Ruins of Centro Keep.

Dissidia Final Fantasy
The Mage Masher is a level 22 dagger. It gives +17 attack and increases the EX Gauge by 15% at the start of battle. It can be obtained by trading 5,500 gil, a Dagger, a Resilience Shard, and Transmogridust x8, or acquired as a stage bonus in Destiny Odyssey IX by finishing a stage with six Destiny Points.

Zidane dual-wields the Final Fantasy IX version of the Mage Masher, and can combine them to create The Ogre when attacking. Despite being daggers, they are much longer; Zidane also wields them more as swords than daggers.

Dissidia 012 Final Fantasy
The Mage Masher is now at level 1 and increases ATK +20, DEF+2, and fills the player's EX bar by +5% at the start of a battle. Zidane continues to dual-wield two Mage Mashers in battle. It can be bought at most moogle shops for 200KP.

Theatrhythm Final Fantasy and Theatrhythm Final Fantasy Curtain Call
Zidane's weapons used in-battle are the Mage Mashers.

Final Fantasy Airborne Brigade
The Mage Masher appears as an equippable weapon. Zidane dual-wields the Final Fantasy IX Mage Mashers.

Final Fantasy All the Bravest
Mage Masher grants +3 to Attack. It can be equipped by Thief, Dancer, Locke, and Rinoa.

Gallery
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