Prishe/Dissidia

Unreleased

Prishe is a secret playable character in Dissidia 012 Final Fantasy, appearing with Shantotto as the second representative of Final Fantasy XI. Confident and foul-mouthed, she is a combination Monk and White Mage and so fights with magic and weapon skills. In her original game she was intended to be the vessel for Promathia, the Twilight God, until the darkness inside of her was crystallized, turning her immortal. Along with Selh'teus and the player character, Prishe was instrumental in Promathia's destruction.

Appearance
Prishe is an Elvaan female with long lavender hair, pointed ears and blue eyes. She wears black shorts with a black top and frilly purple sleeves, a gold and silver peineta on her head, and tan boots. She also bears a blue crystal amulet on her chest.

Her first alternate outfit recolors her top and sleeves white, her ribbon blue, her amulet red, and her boots and shirt black and white.

Her second alternate outfit is based on the Sunbreeze Festival swimsuit, also worn by the character Fantastic Fräulein Mumor. Prishe wears brown boots, black shorts with brown and blue frills, and a bikini-like blue and brown top.

Unlocking
Prishe is not unlocked at the beginning of the game. (similar to Gabranth and Shantotto in the original Dissidia.)

In order to unlock her as a playable character, the player is first required to beat the entirety of the Dissidia 012 Story Mode, then complete the first chapter of the 013 story. After these two things have been accomplished the player will need to go to the "Reports" section and beat all of the scenarios in "Report 8." Doing all of this will unlock both Prishe and Gilgamesh as playable characters.

Story
At some point in the story, she is seen sitting behind a helmet-less Warrior of Light at the Empyreal Paradox. She was thinking to herself and suddenly came up with an idea. She then runs around and grabs the warrior, getting his attention and begins to speak with him, stating she's going to call him by a name that she presumably made up.

She is also later seen with Shantotto at Order's Sanctuary, appearing to be annoyed by her. On another occasion she and Shantotto speak about research being conducted to perfect the ultimate magic spell. Later, at the Chaos Shrine, she is seen with Garland.

Battle
Prishe is described as a Combo Maker. She makes use of magic and weapon skills from Final Fantasy XI, and can freely combine Bravery moves and chain them together, resulting in Skillchains that deal additional damage. Similar to Onion Knight, Prishe can pre-set certain follow-ups to her base Bravery attacks in the menu, the resulting Skillchain that occurs in battle changing depending on which skills are chained. This gives Prishe a high degree of versatility and customization. All of Prishe's Skillchains do the same amount of damage and have no additional effects, so the only differences between them are the combinations used to make them and their appearance when used.

Prishe begins with only three possible follow-ups for her Bravery attacks, but as she levels up she learns more and is able to chain any of her Bravery attacks into each other, with the exception of Banish and Holy. CP and AP costs for her follow-up attacks are shared between base attacks, so once Prishe masters a follow-up under one base Bravery attack, it is mastered under all of them.

EX Mode
Shining Five Oh5Tyv2S92I Prishe's EX Mode, Two-hour Ability, equips her with cesti, and gives her both Regen and the ability "Hundred Fists", the two-hour ability for Monks in Final Fantasy XI. Hundred Fists allows Prishe to chain up to three weapon skills in a combo, performing the follow-up attack twice and resulting in two Skillchains, highly increasing her damage output.

Prishe's EX Burst is Shining Five. The player presses a random button, and then four more buttons, going in a clockwork direction, to make Prishe kick the five lights at her opponent. With a perfect, she hurls a piece of magicite, the Star of Tavnazia, at the opponent, creating an explosion of energy.

Allusions

 * Auroral Uppercut and Nullifying Dropkick are Prishe's unique trademark skills in Final Fantasy XI. Nullifying Dropkick is also the attack she uses to remove Promathia's invincibility, rendering him vulnerable.
 * All of Prishe's Skillchain combinations are taken from Final Fantasy XI, and the Skillchains resulting from each of her Weapon Skill combinations are the same as when the skills are combined in the original game. The name of each Skillchain appears when executed, even though they are not HP attacks.
 * Prishe's EX Burst refers to the five lights of the Mothercrystals, items the player must collect in Final Fantasy XI to destroy Promathia. The spears of light that pierce her opponent during her EX Burst resemble those used by Selh'teus during the battle against Promathia. The crystal Prishe hurls at her opponent during her EX Burst is the Star of Tavnazia, a shard of dark magicite she obtains during her story in Chains of Promathia. The act of hurling it at her opponent is a reference to the final battle against Promathia, where Prishe throws the magicite at him.
 * Prishe's conversation with Shantotto about researching and creating the ultimate magic refers to the quest "Curses, Foiled-A-Golem!?" in Final Fantasy XI, a quest given to the player by Shantotto where she recruits them to help test her new "ultimate spell."
 * When casting Banish, Prishe assumes the pose that the Final Fantasy XI player character makes when casting white magic: feet together, left arm down, right arm up.
 * The unique accessory material used to craft Prishe's exclusive weapon is the Tumeric Spice, a high-level food ingredient in Final Fantasy XI. Prishe was known for having quite an appetite in battle, as she asks for food from her teammates when performing weaponskills during Final Fantasy XI's "Heroine's Combat."
 * Prishe's Dragon Kick is her only Bravery attack that cannot create a Skillchain when comboed with another Bravery attack. This is because in Final Fantasy XI Skillchains were performed by combining two compatible elemental Weapon Skills with each other, and Dragon Kick's element is not compatible with any other Hand-to-Hand Weapon Skills except Asuran Fists, resulting in the Light Skillchain which is one of the two strongest Skillchains possible. Asuran Fists is an HP attack for Prishe in Dissidia, and thus Dragon Kick has nothing to chain with.

Trivia

 * Prishe was originally considered as the Final Fantasy XI representative character for Dissidia Final Fantasy, but the role was instead given to Shantotto. Prior to her inclusion in Dissidia 012, Eald'narche and Kam'lanaut were considered to appear fighting for Chaos but were rejected.
 * Prishe is the second Monk-type character to be introduced into Dissidia 012, after Tifa from Final Fantasy VII. Jecht from Final Fantasy X also incorporates punches and kicks into his fighting style, but since he also carries a sword, he is not considered a true Monk.
 * Despite Prishe's young appearance and behavior, she is actually much older than she looks, as the crystal in her chest prevents her from aging. Because of this she may be one of the oldest Warriors of Cosmos to appear thus far, save for Shantotto, who is old even by Tarutaru standards. Though her exact age is unknown, she is likely not much older than 30, as her normally-aging childhood friend Ulmia is still rather young.
 * Even though Prishe uses the Monk Two-hour ability Hundred Fists during her EX Mode, its effect is actually more similar to the Samurai Two-hour Meikyo Shisui, which allows a player to use several weapon skills in a row to create Skillchains.
 * Prishe is tied with Vaan and Laguna for the fewest HP attacks (counting ground and midair variants), having only four total.
 * Unlike most Warriors of Cosmos, who equip their most powerful weapon upon entering EX Mode, Prishe equips a simple pair of cesti; the weakest hand-to-hand weapon in Final Fantasy XI. It should also be noted that the cesti do not appear in her EX Burst, nor is she wearing them when performing her Victory Pose if she wins a battle in EX Mode, or with an EX Burst.
 * The crystal on Prishe's chest isn't present while she is in her second alternate costume, despite her top being open where it should be.