Final Fantasy XIV enemies/Soulkin

The following list is based on a combination of in-game sources and fan conjecture - many enemy families have not been named or classified by official Square Enix material; the current classifications are merely placeholders.

A list of soulkin enemies from Final Fantasy XIV, which consists of varying forms of magical constructs and creatures.

Spawn notes:
 * Standard = Enemy will spawn naturally without any prompt.
 * Boss = Powerful enemy that appears as a boss in the associated dungeon, trial, or raid.
 * Boss minion = Enemy will only spawn as part of a boss encounter, and will despawn upon the defeat of said boss.
 * Quest, levequest, FATE, guildhest, treasure map = Enemy will only spawn when prompted by the associated event.
 * Quest, levequest, guildhest or FATE boss = Powerful enemy that is the sole or primary target of a FATE, levequest, guildhest, or instanced quest.
 * Levequest wanted target = Powerful bonus enemy that occasionally spawns during associated levequests that is not part of the levequest's objectives, but drops valuable items.
 * Elite mark = Powerful enemy that will spawn as part of the Hunt, with its strength and spawn times and conditions varying based on its rank.
 * Enemies found in the Diadem hold ranks based on their difficulty, the ranks being I through V with an additional ★-rank signifying the toughest enemies.