Pulse Vestige

The Pulse Vestige (下界の異跡) is a location in Final Fantasy XIII. It was located in Bodhum and the fal'Cie Anima resides in it.

Datalog
''The fal'Cie sculpted Cocoon in antiquity, using resources harvested from the world below. When Cocoon's shell was fractured in the war, they repaired it with raw materials again gathered from Pulse&mdash;buildings chief among them. Remnants of these structures, termed Vestiges, can still be found throughout Cocoon today. The centuries-old Vestige outside of Bodhum was believed to be nothing more than a harmless curiosity. The discovery of a Pulse fal'Cie inside its walls proved this false, however, leading to the detainment and subsequent Purging of countless citizens whose only crime was being in the wrong place at the wrong time.''

Story
The Pulse Vestige is a "strange ruin" located in Bodhum and did not have an entrance until thirteen days before the game's beginning. It was taken to Cocoon in secret by Barthandelus in the aftermath of the War of Transgression. The entrance formed when Fang and Vanille, who were inside the ruins, awoke from crystal stasis. Serah accidentally found the entrance and was turned into a l'Cie by the fal'Cie Anima. Nine days later, Anima took Serah captive into the ruins. After the Sanctum discovered the existence of a Pulse fal'Cie inside the ruins, they decided to destroy it, and so it was taken to the Hanging Edge. Lightning and Snow Villiers both ventured inside the ruins to rescue Serah, and were accompanied by Hope Estheim, Sazh Katzroy, and Vanille.

Inside, they recover Serah, who turns into a crystal, having fulfilled her Focus as a l'Cie. Snow refuses to believe she is dead, clinging to the concept of crystallization equaling eternal life, but Lightning is adamant that she is. Nevertheless, the team make their way further into the Vestige to confront Anima.

They successfully attack the fal'Cie, but end up becoming l'Cie in the aftermath. PSICOM use lasers to destroy the Pulse Vestige, slaying Anima and sending its remains along with Lightning and the group tumbling down towards Lake Bresha, which Anima turns to crystal upon impact.

Sacrarium

 * Zwerg Scandroid x2
 * Zwerg Scandroid x3 (Two separate encounters)
 * Zwerg Scandroid x4
 * Pantheron x1 (Two separate encounters)
 * Pantheron x2 (Three separate encounters)

House of Stairs

 * Zwerg Scandroid x1, Pantheron x1
 * Pantheron x2

Ambulatory

 * Zwerg Scandroid x3
 * Zwerg Scandroid x4
 * Ghoul x1 (Five separate encounters)
 * Zwerg Scandroid x2, Pantheron x1
 * Ghoul x2 (Three separate encounters)
 * Pantheron x2
 * Ghast x1
 * Pantheron x3
 * Myrmidon x1
 * Pantheron x1, Myrmidon x1

Oblatorium

 * Pantheron x2
 * Ghoul x3

Nave

 * Ghoul x1 (Five separate encounters)
 * Ghast x2

Anima's Throne

 * Ghoul x1, Wight x1
 * Ghast x1
 * Ghast x1, Wight x1
 * Anima x1, Right Manipulator x1, Left Manipulator x1 (Boss)

Music
The theme "The Vestige" is played here. "Taejin's Tower" is also played.

Trivia

 * As seen in Vanille's flashback of the first day, she and Fang awoke from crystal stasis inside the Oblatorium.