Sice

Sice is a playable character in Final Fantasy Type-0. She represents the number 6 of Class Zero and wields a scythe.

Appearance
Sice has white hair tied in a messy ponytail and blue eyes. As a member of Class Zero she wears a uniform with a short red skirt, a black jacket with gold-padded shoulders and a tattered red cape. She wears heeled knee-high boots and black thigh-high socks. She wears hot pink panties lined with a black trim. Her summer uniform has a black skirt with a loose black belts, white socks with two gray stripes at the top, a black gold-lined vest with red lapels, a white sleeveless collared shirt, a black bow-tie, a tattered red cape and long black gloves. Her dress uniform has a red jacket with black-padded shoulders and cuffs, a black skirt with a white lace trim, red knee-high socks, white gloves and a white tattered cape. Were she ever to become one, Sice's l'Cie brand would be located on her right elbow.

Personality
Sice isn't good with words but has good judgment. Her rough speech gives her a tomboy-like personality, although her tone softens as the war goes on. Sice's outlook on life is cynical: as far as she's concerned, the strong survive and the weak perish, and that's just the way it is. That doesn't mean she is heartless, and Sice does care about her classmates, but doesn't show it the same way most people do. Instead, she believes in "tough love" by pushing others to be stronger to ensure they can look after themselves. As implied by Class Zero's reminiscing of their earlier school days, Sice is easily annoyed by Trey due to his chatty personality. She also finds Machina's tendency to be emotional a weakness.

Final Fantasy Agito
Sice is a member of Class Sixth and dons a green mantle.

She can be found in what used to be Class Zero's classroom during the morning, afternoon and evening.

Final Fantasy Type-0
Raised by her adoptive mother Arecia Al-Rashia since the age of seven, Sice demonstrated a prowess for combat and a dislike of socializing. Arecia sought to cultivate the former, and developed a rigorous training program. Under her tutelage Sice joined Class Zero, a group of students from Akademeia, the magic academy of the nation of Rubrum, that fights the invasion by the Militesi Empire. As part of the resistance operation "Operation Apostle", she and her comrades seek to become the Agito, a messiah prophesied in ancient mythology to appear at the time of Tempus Finis, an apocalyptic calamity.

After the cadets help liberate Akademeia, the class is officially enrolled and deployed to missions to help retake the areas conquered by the empire. Because the Crystals remove the memories of the dead from the living, often people only learn of someone's death when they get a letter from the dominion informing them of their loss. Sice wonders what it would be like to receive such a notice of death of someone that can't even be remembered.

Sice sometimes snoozes during lectures, deeming them too easy and not worth her time. When Eight comments she is smarter than she looks she makes fun of his height. After the cadets help liberate Rubrum Region, Sice hangs out at Central Command and if one of her classmates speaks to her, she doubts they share a bond of friendship just because they happen to have been assigned to the same class. She says she is "only going along with this whole class thing" because it's what Mother wants, and feels everyone else feels the same, deep down. If the others want her trust she deems they have to earn it.

Sice accompanies Nine and Queen in engaging the Militesi General Qator Bashtar and his magitek armor, Gabriel, during the battle at Togoreth. After Qator is forced to move back, the White Tiger Primus l'Cie Nimbus arrives and Class Zero is called to withdraw along with the Rubrum forces as the Vermilion Bird Crystal deploys Zhuyu Voghfau Byot to face off against Nimbus.

After the cadets help liberate Iscah Sice hangs out with Queen in Central Command and sarcastically comments how Marshal Cid Aulstyne "conveniently" took the Militesi reins after the emperor "mysteriously" disappeared. They watch a recording of Cid addressing the populace, claiming the empire will become Agito and lead Orience to a new future. Queen speculates Cid is only using the term Agito for an excuse to invade Orience.

When the cadets are sent to sabotage the imperial magitek armor program they get orders to cease fire due to a newly wrought armistice mid-mission. Kurasame Susaya, Class Zero's commanding officer, travels to the imperial capital as Chancellor Khalia Chival VI's aide and negotiates for the cadets' safety, and afterward explains the situation to them: the empire had proposed peace before the cadets' mission was underway, but they could not contact them in time to halt it. The cadets disagree with the treaty, positing that the empire has no right to ask for peace for being the initial aggressor.

They meet Queen Andoria of the Kingdom of Concordia who explains that peace is the Will of the Crystals, and that the cadets' opposition would only lead to Tempus Finis. Yet, the cadets struggle accepting that what they have been fighting for is against the Crystal's will. Afterward, Sice complains about their order to stay put, deeming it unfair.

Queen Andoria is assassinated and Class Zero is blamed for it. The cadets are ambushed at the Armada Hotel and make a hasty escape from the city, realizing they are unable to contact Central Command, raising the possibility they have been abandoned to fend for themselves. They face off against Celestia, Queen Andoria's aide, who, at first, holds them culpable for the regicide and knocks down Rem and Machina, the newest additions to the class and its only members who haven't been augmented by Arecia to wield magic independent of the Vermilion Bird Crystal.

When Deuce stands up to her Celestia is convinced otherwise, and helps the cadets escape the city to a deserted house in the Old Lorica Region. Sice is impressed with Deuce's resolve, saying that "if there is anyone I know not to piss off, it's Deuce." After an argument over Machina holding the rest of Class Zero culpable for his brother Izana's death, he marches off.

The cadets stay overnight with Sice and King keeping watch. She ponders where Machina went, and whether it was because of the "hints" she'd been dropping ever since he joined the class of him being inferior to the rest. The two are relieved of their watch duty by Seven and Nine, and the four ponder how Machina had learned about Izana's death. Seven mentions she had seen him talk with the commandant back in Ingram, and Sice derides Machina for being manipulated so easily. When the morning comes and he still hasn't returned, Sice is ready to leave without him, until he finally shows and they can move on, as Deuce exclaims the COMM is working and she has reached the dominion.

Kurasame organizes for the cadets to be rescued by airship and back in Akademeia tells them there will likely be an investigation, and implies the cadets switched off their COMM to avoid being contacted. The cadets find the accusations ridiculous. Sice is not surprised the empire broke the peace treaty, and resents being held responsible for Akademeia's top brass's bad judgment. During free time she hangs out with Nine at the Ready Room and runs into Carla, Sice warning Nine of Carla's gil-grubbing ways.

After the cadets return from a mission to reclaim Eibon, they assemble in the classroom to hear their next orders from Kurasame, but Machina has gone missing. Kurasame explains to the rest the upcoming battle plan against the joint Militesi-Concordian forces, the new King of Concordia has allied with Cid Aulstyne.

Class Zero is to be sent with Lord Zhuyu to fight off the Concordian dragons with an airship fleet, while Kurasame will accompany the rest of Rubrum's legionaries, as well as Akademeia cadets and trainees, to the Militesi border for the Vermilion Bird Secundus l'Cie Lady Caetuna to summon a Verboten Eidolon. Sice comments the mission is "do-or-die" but that she has no intention of dying anytime soon. She criticizes Machina for having left the class.

The cadets help Rubrum secure victory on the eastern front by defeating Shinryu Celestia. The western front is falling back and thus Class Zero is recalled as reinforcements to destroy the empire's crystal jammer allowing for Lady Caetuna to begin summoning Alexander for which Kurasame and the other cadets give their lives to complete the summoning. Alexander obliterates the Militesi forces, and Caetuna enters crystal stasis. Class Zero visits the numerous new graves in the Akademeia cemetery but cannot comprehend the losses as all memories of Kurasame as well as the others perished have been removed from them by the Vermilion Bird Crystal.

Donning his new red cape Naghi Minatsuchi meets Sice and Trey outside classroom zero and exclaims he has joined Class Zero as he has been assigned by dominion intel to report on them. As Cinque and Deuce join them, they act baffled, but Naghi explains he doesn't want to hide anything because he considers Class Zero his friends.

Rubrum conquers Concordia, and before the class heads off to conquer the empire, Sice laments getting her revenge for the class's framing for regicide. The class is sent to Ingram to invade the imperial capital, but as the class is to be deployed Machina disappears again. The others go without him and best General Qator Bashtar in his new and improved MA. The empire falls and Orience is united under the Vermilion Bird banner. However, as the cadets return to Akademeia they find its cadets and legionaries slain by the Rursan Reavers and the dominion commanders gone: Tempus Finis has begun.

Other cadets reveal the once code crimson missions, which Class Zero partook, making the remaining cadets turn against them, blaming them for the ensuing apocalypse. Rem's illness reaches its final stages and she collapses. Sice vilifies Machina being missing now that Rem would need him. Arecia explains the cadets have lived their lives according to the Will of Crystals recorded in the Akashic Records, but now that the "souls have been released" they can write their own ending, as humans have the power to decide how they live or die, hinting at a vital decision the cadets would soon need to make. Sice derides it being ironic the only choice in life they get to make is how to die.

Sice and Nine learn from Cinque Concordia has likely capitulated to the Rursus. While Sice says they have finally met their match, Nine disagrees, saying Class Zero will kill every last one of them, lifting Sice's mood. Queen calls everyone to the Altocrystarium room where she tells them about the Judge who resides in the newly appeared sanctuary, Pandæmonium, to make the Final Decision: if there is no Agito, Orience will be destroyed by the Rursus. The cadets plan to infiltrate the sanctuary to speak to the Judge while knowing that without Arecia they will not be revived if they fall in battle.

Queen speculates the Judge wants to fulfill the Focus given to him by the Crystals, and when Cinque points out they never gave anyone a Focus, meaning they wouldn't need to follow it, Sice admires her deduction skills. Sice and Jack also speak with Ryid Uruk, a fellow cadet, Sice being impressed with his desire to never give up. In an unexpected change of heart, Sice laments that though she had always given Machina a hard time he's got a good heart and can even empathize with the dead whom the living cannot remember, something Sice herself admires. Now when she faces death herself, Sice finds she fears being forgotten.

The cadets are taken to Pandæmonium by Celestia who loses her humanity and turns into Shinryu Celestia for having defied the Focus given to her by the Azure Dragon Crystal. The cadets head to the top of the temple guided by Cid's voice, who had entered Pandæmonium ahead of them. The Vermilion Bird Crystal asks them to become l'Cie, but if they accept the cadets are slain by the Rursus, Arecia deems it yet another failed experiment, and Orience and, eventually, Class Zero, are reborn in wait for another Tempus Finis.

If they choose to remain mortal, the Vermilion Bird brands Rem, still slumped in Arecia's office back in Akademeia, in their stead, and sends her to intercept a White Tiger l'Cie it had sensed Pandæmonium, wanting one of the Vermilion Bird to become Agito. As Rem engages the l'Cie she is impaled by his rapier, and it turns out the l'Cie was Machina who had willingly inherited the White Tiger Secundus l'Cie Qun'mi Tru'e's Focus to become strong enough to protect Rem. As Rem dies, both enter crystal stasis, the cadets mourning the sight when they happen upon their crystal.

The cadets face off against Cid who has become The Rursan Arbiter, possessed by the fal'Cie Gala. He deems Class Zero unfit to be Agito, and thus sets out to destroy Orience. Machina and Rem's crystal bestows the cadets with their power allowing them to prevail, but like the rest of Class Zero, Sice meets her end after they vanquish the Judge. On the verge of death alongside her classmates, Sice exhibits a more gentle side to her, talking to her classmates in a calm and comforting tone.

The mysterious Tiz and Joker, who had been observing the class's progress, ask for Arecia to listen to the class's wishes from beyond the grave. By listening to their souls Arecia learns the class loves her, but have made their own decision on how they met their end and do not wish to be revived. Arecia releases Machina and Rem from crystal stasis and instead of restarting the spiral, departs from Orience, abandoning the experiment to find Etro's Gate with the Agito. The Crystals of Orience fade and people are allowed to remember the dead, Machina and Rem holding dear the memories of Class Zero. When Machina and Rem find Class Zero dead, Sice is holding hands with Nine and Jack.

In the alternate ending, caused by Arecia removing the crystals from Orience's history, Sice lives her life peacefully with the rest of the members in Class Zero. It is implied that she has a hidden affection for Kurasame, as she was trying to give him a love confession letter. However, Sice accidentally presents it to Seven who comes in between her and Kurasame, with the latter thinking that the flustered Sice has feelings for Seven. Sice becomes aggravated, even somewhat childish, in response to a flattered Seven considering the relationship.

Gameplay
Sice wields a scythe and has a hit-and-run aggressive battle style characterized by her ability to chain her attacks. Her regular attack is a melee combo that allows her to glide around by using the analog stick, enabling her to strike, then move away from the enemy. By tilting the analog stick up when using the attack, she will jump in the air and slam her scythe on the ground.

Her most unique feature is the ability to absorb the "hatred" (malice) of dead enemies, causing a dark red aura to surround her scythe that glows gradually brighter as she absorbs more. The aura increases the power of her basic attacks as well as the area-of-effect's size, namely, her Dark Nebula attack, and the brighter the aura is, the stronger she becomes. Every time Sice is hit by an attack, regardless of it staggering or knocking her away or not, the malice is purged out from her. It is vital to keep as much malice as possible to utilize Sice's abilities to its fullest, and the Moxie ability upgrade and the Tenacity ability to make her a fearsome character.

Despite being a good melee attacker, Sice is average compared to the other melee cadets, such as Eight and Nine. Her attack speed is faster than Nine's, but slower than Eight's, and while her attack power is better than Eight's, her critical hit ratio is inferior to Nine's. Her time latency between each combo is balanced. Her normal attacks consist of various swipes with her scythe, which she moves towards the target in a stride.

Her Mobile Strike allows her to change her method of attacking via tilting the analog stick, which can be advantageous, yet difficult to master. Frontal attack allows her to "pounce" ahead before striking with her scythe, hitting the ground. Consecutive frontal attacks are faster, but have a shorter stride than the first pounce. Tilting the analog stick left or right while attacking makes Sice perform a circular slash in which she will slide to that direction. Consecutive use proves it is barely accurate enough to hit enemies, but considered an escaping attack. The backing away attack allows Sice to instead skip away from the enemy while swinging her scythe around. Performing this consecutively is inefficient due to its long recovery time.

Sice can change her attack patterns considerably and easily, but is hard to master. With the Combo Bonus upgrade, Sice may upgrade her 7 hits normal combos up to 20 hits maximum.

Abilities
Sice initially knows Dark Nebula, a ranged attack that deals magical damage to enemies along in a narrow, straight line. It has a long range, pierces through any enemy and only dissipates until it is out of range or hits a wall. With more malice absorbed, Dark Nebula gains power and size, allowing it to hit enemies easier. It only works on 0 degree elevation, which means Sice can track the enemy horizontally, but the projectile itself cannot be fired at higher or lower point of location despite locking-on.

Sice's Death Maelstrom involves her performing a readying stance, then conjuring a tornado that is a semi-independent object that chases Sice's current target. It deals minor damage over time, travels slowly, and cannot stagger foes. With the Death Maelstrom: Time Up upgrade, the tornado lasts longer. Despite the tornado being formed on the ground, it may ascend at flying enemies or enemies that are on higher ground. The tornado can move through barricades, vehicles and debris, making it convenient, yet it cannot move through thick walls. With more malice absorbed, the size of the tornado increases. A larger Death Maelstrom lasts slightly longer as it gradually decreases in size before dissipating. Since the tornado hits Sice's target over time, it will close the opportunity for Killsight until it dissipates. The Death Maelstrom is useful against any slow to average speed enemies, like Flan and Bombs.

The Negative Aura allows Sice to damage enemies within the aura's field. She jumps and strikes the ground with the pole end of her scythe, unleashing the negative aura on the ground. It damages enemies up to two times with good power and stagger rate. With the Negative Aura: +Drain upgrade, Sice may drain damaged enemies' HP within the aura field. The amount of HP drained is proportional to half of the total damage dealt by the Negative Aura.

Sice's Toxic Mist has her release a fume of mist with a swipe of her scythe, which may poison enemies. The Toxic Mist's area-of-effect is small, lasts for roughly four seconds and moves forward slowly.

Finally, Sice learns the Grim Reaper, an attack can inflict Killsight on foes. It is reminiscent of Odin's Zantetsuken ability, although it works with different method. Sice will perform a single, strong slash against the target, dealing good damage. With more malice absorbed the chance improves for Sice to deal Instant Death at the target. It is possible to hit multiple enemies.

Equipment
Sice's exclusive accessory is the "Bewitching Fragance", which grants a 20% chance of inflicting Instant Death, a 50% chance of inflicting Burn, and a 50% chance of inflicting Poison to regular attacks.


 * Scythe
 * Silver Scythe
 * War Scythe
 * Platinum Scythe
 * Reaper's Scythe
 * Steel Scythe
 * Wyvern Fang
 * Chronus's Scythe
 * Mythril Scythe
 * Lamia's Scythe
 * Toxic Scythe
 * Persephone's Scythe
 * Nightmare
 * Pixie's Scythe
 * Shambhala
 * Tezcatlipoca (ultimate weapon)

Support Personnel
Some Support Personnel characters in Final Fantasy Type-0 HD appear as Sice: WADY (Yoichi Wada; company president during Final Fantasy Type-0's development), Atsuko Ishikura (Character Cutscene Planner), Marie Iwanaga (Character Texture Designer), and Aya Izumi (VFX Artist).

Voice
Sice is voiced by in the Japanese version. She shares her Japanese voice actress with Raffaello from the DS version of Final Fantasy Fables: Chocobo's Dungeon. In the English version, she is voiced by Corri English.

Final Fantasy Type-0 HD Twitter Battle
Sice appears as a playable character in the Final Fantasy Type-0 HD Twitter Battle sponsored by Amazon. Her attacks are Scythe and Thunder.

Final Fantasy Trading Card Game
Sice appears in the Final Fantasy Trading Card Game with Lightning-elemental cards.

Final Fantasy Portal App
Sice appears in Triple Triad as a card.

Etymology
The pronunciation and katakana for Sice's Japanese name, Saisu (サイス), is nearly identical to the pronunciation and katakana for her weapon of choice, the scythe: Saizu (サイズ).

Sice's ultimate weapon, the, shares its name with a central deity in Aztec religion.

Trivia

 * According to the Type-0 novel, Sice is obsessed with food due to being near starved as a child, and wants to become a chef upon leaving Class Zero. She recounts how she cannot forget the taste of the soup Arecia gave her when they met for the first time, and she says she wants to learn how to cook such delicious soups.