Jump (stat)

Jump is a stat found exclusively in the Ivalice Alliance series, mainly the Tactics series. It is the stat that indicates how high an unit can jump, and if the target location is greater than the unit's Jump stat, the target cannot jump to that location.

Final Fantasy Tactics
The following is a list of each class's default Jump stat:

Jump Rate 3: Squire, Chemist, Knight, Archer, White Mage, Black Mage, Mystic, Time Mage, Geomancer, Orator, Summoner, Samurai, Arithmetician, Dancer, Bard, Holy Knight, Skyseer, Netherseer, Divine Knight, Sword Saint, Templar, Dragonkin, Soldier, Cleric, Princess, Ark Knight (Delita), Celebrant, Fell Knight, Rune Knight, Sorcerer, Dark Knight, Onion Knight (Base), Game Hunter, Deathknight Jump Rate 4: Monk, Thief, Dragoon, Ninja, Mime, Machinist, Astrologer, Ark Knight (Zalbaag), Nightblade, Onion Knight (Mastered), Sky Pirate Jump Rate 5: Ark Knight (Elmdore) Jump Rate 7: Assassin

The following pieces of equipment modify the Jump stat: