Phantom Roll

Phantom Roll is the chief ability of Corsairs starting at level 5 in Final Fantasy XI. Using Phantom Roll plus a type of die modeled after each of the jobs present in the game the Corsair may grant positive or negative status effects to his party.

When Phantom Roll is used, a random number between 1 and 6 is generated. A player may then Double-up if he chooses to. This will generate another number between 1 and 6. He may continue doing this until he has found a number he likes or until he Busts.

For each type of roll there is a lucky and unlucky number. This varies with the ability. The effect of each roll is enhanced with the corresponding job-type is in the group (IE: Chaos Roll will grant a larger attack bonus if a Dark Knight is in the group). Regardless of the type of roll, it is generally true that a roll of 11 (or XI as it is displayed in game) is the most lucky. If a corsair gets a 12 or greater, he busts and receives a negative status effect.

Phantom roll may only be used once every minute. The effect of the roll lasts for 5 minutes. Double-up may be used once every 8 seconds but only within the 45 seconds following the initial phantom roll.