Nightmare (enemy)

Nightmare is a recurring enemy within the series. It generally takes the form of a dark horse, and tends to favor inflicting various status effects upon the player's party.

Final Fantasy


Nightmare is fought within the third floor of the Citadel of Trials, as well at the Waterfall Cave, the first floor of Mirage Tower, the first floor of Flying Fortress, and the fourth floor of Past Chaos Shrine. They are no threat to the player, but are capable of inflicting the Blind status.

Final Fantasy III


Nightmare is fought within Goldor's Mansion, and are the most dangerous enemies fought within the mansion due to their innate Confusion in their regular attacks.

Crisis Core -Final Fantasy VII-


Nightmare is unlike the other Nightmares in the series, being a variation of the Dorky Face enemy. It is fought within the Cage of Binding area of the Banora Underground, as well as during Missions 8-3-3 and 8-3-4. While they can inflict Curse, as well as use the powerful Firaga and Blizzaga spells, they are easy to avoid.

Final Fantasy XII


Nightmare is an enemy fought within the Henne Mines and are semi-powerful foes to fight. They have the ability to teleport and cannot be damaged while in mid-teleport, and have access to the Poison, Blind, and Slow spells. In addition, their most dangerous attack comes in the form of the powerful Dark spell.

Final Fantasy Mystic Quest


Nitemare is fought within the Volcano and aren't of any major threat to the player.