Floating Eye

Floating Eye, also known as Floateye, Flotiball, and Float Eyeball, is a recurring enemy in the series after their first appearance in Final Fantasy IV. They are generally the weakest of the Ahriman-family, having no combat ability at all.

Final Fantasy IV


Floating Eye is an enemy fought at the start of the game with Cecil in scripted fights, and later on the overworld around Baron. They are the weakest of the Ahriman-family, only possessing a weak physical attack.

Final Fantasy IV: The After Years
Floating Eye returns as an enemy fought on the overworld around Mythril during Ceodore's tale, in the Passage of the Eidolons during Rydia's tale, in the Troia Castle Waterway during Palom's tale, and the Tower of Trials during Edge's tale. They fight exactly as in their previous incarnation.

Final Fantasy X


Floating Eye is an enemy fought at Mi'ihen Highroad and Mushroom Rock Road, and are the weakest of the Ahriman-family. They attack with physical attacks in addition to a weak Stare ability. They do possess high Evasion and Magic Defense, making it hard to hit with physicals and tough to kill with magic. Floating Eye takes 150% damage from Lightning-elemental attacks.

Final Fantasy Tactics
Floating Eye is the weakest of the Ahriman-family, having access to only Wing Buffet normally, though it can gain access to Dread Gaze when near an unit with Beastmaster.

Final Fantasy Tactics Advance


Floateye is the weakest of the Ahriman-types, though fights differently than the Ahriman, having access to Stare and Devil Gaze. It is encountered at Mission #045: Frosty Mage, Mission #050: Staring Eyes, Mission #005: Twisted Flow, and Mission: With Babus, as well as in Clan encounters at Aisenfield and Materiwood.

Final Fantasy Tactics A2: Grimoire of the Rift
Floating Eye is the weakest of the Floating Eye-family, being weaker than the Bloody Orb. It is capable of using the abilities Supersonic Wave, Death Dive, and Gnaw.