Schema

a gameplay element from a game Schema, also known as Styles, is a term in Lightning Returns: Final Fantasy XIII related to the game's new approach to the Command Synergy and Active Time battle systems. By assigning different Schema to Lightning to use in battle, the player can use different sets of skills, outfits, accessories and weapons.

Composition
Each Schema is composed of a weapon, shield, three accessories, and four abilities; it is up to the player to adjust Schema to fill his or her needs. Each Schema may have different statistics and special abilities, varying by the assigned equipment pieces and abilities. The player will be able to change the color of Lightning's outfits.

Naming Pattern
It is currently unknown how the naming pattern works, but possibly takes all parts of each Schema the player assigned to it and determines the best name based on the preset names. Alternatively it could use names of Garb, as both Dark Muse and Sorceress are confirmed costumes that will appear in the game.

Known Schema:
 * Divinity
 * Enchanter
 * Cerberus
 * Sorceress
 * Dark Muse

Usage
Player can assign three Schema at one time for Lightning to be usable in battle. They can be changed in the middle of a fight using /LB and /RB, similarly to how the Paradigm system works in Final Fantasy XIII and Final Fantasy XIII-2. Shifting through different Schemas is important in battle, as it allows the player to maximize Lightning's performance and gain additional time before the world will end. Each Schema has a certain amount of points that are an integral part of a Schema's ATB gauge. These points decrease as Lightning performs different abilities, and slowly refill themselves over time.

Trivia

 * Some of the Schema share their names with Paradigms from the previous installments, e.g. Cerberus.