Moogle (race)


 * For the recurring summon, see Moogle (Summon).



Moogles (モーグリ, Mōguri) are a recurring race in the Final Fantasy series. The name Moogle (or Moguri in Japanese, Spanish and Italian and Mogry in German) is a portmanteau of the Japanese words for mole (mogura) and bat (komori). They first appeared in Final Fantasy III and have appeared in some capacity in every main series game since, with the exception of Final Fantasy IV. The importance of Moogles to the plot varies from game to game, ranging from playable characters to simple cameos. Several, such as Mog, Stiltzkin, Artemicion and Montblanc, have made repeated appearances. Although their appearance has changed throughout games, they can easily be recognized by the small wings, usually pink or white fur and a pom-pom hanging from their heads. Moogles are generally mild tempered and like to eat vines and fictional Kupo Nuts.

Characteristics
Moogles sprout a "pom pom" - a red ball of fur on a thin, wiry antenna - emerging from their heads, which they are very sensitive about being touched. From their suggested mole-bat ancestry, a Moogle's wings are most often of a dark, Gothic, or bat-like design, as to juxtapose their otherwise harmless appearance and bubbly nature. Moogles generally resemble small mammals, ranging from rodents, to felines or marsupials. Many games have included color variations for their fur and pom-pom. The proportions of Moogles varies - in games set in Ivalice they have larger ears than in other games, and in the Crystal Chronicles series their bodies are more round with shorter limbs, if any at all. Their size also varies, from several feet tall to only a foot tall if not less. However, in comparison to humans Moogles are universally diminutive. In most games Moogles do not wear any form of clothing, but they do so in games set in Ivalice, where they are one of the world's primary races. The favorite food of Moogles is the Kupo Nut. Dissidia Final Fantasy mentions that Moogles can fly, but not by using their wings: they suck up air to inflate themselves and float, and only use their wings to steer themselves about.

Moogles are intelligent and industrious, though in some games they are wary of human contact. Because of their size, the lot of playable Moogle characters specialize in gadgetry, tinkering, and engineering. Even in games where Moogles do not mind humans, they are known to maintain their own separate societies. Moogles are capable of communicating across long distances, a feat often attributed to the Moogle mail service, Mognet. In earlier games Moogles spoke only with their trademark cry "kupo", and variations of such. In later games Moogles have been able to speak English, but often punctuate their sentences with "kupo", as a sort of verbal tic. In some Japanese version games, they use the pronoun "mogu" in place of the word "I", such as if a young girl would use "atashi" and a young boy with "boku".

Final Fantasy III
Moogles make their debut in Final Fantasy III as bodyguards for the sage Doga, as a highly intelligent race wielding great powers of magic. A notable Moogle was named Mog. In the game's DS remake, talking to Moogles can initiate Mognet, where players can transfer letters to friends with Final Fantasy III or send a letter to Final Fantasy III residents.

In this game, Moogles did not say "kupo", but instead said "nyaa", Japanese onomatopoeia for a cat's meow. In the DS release, this is changed to "kupo".

Final Fantasy V
A Moogle Village is located in the Second World, and after Bartz, Lenna, Galuf, and Faris rescue a stray Moogle, it leads the party there. Krile also owns a Moogle, which is the only one that can speak the common language.

Moogles in Final Fantasy V are able to use telepathy to keep in touch with each other over great distances, and are wary of humans. It is possible for the party to wear a Moogle costume in order to open a treasure chest in the village. This is the first time in the series that characters can dress as Moogles.

Final Fantasy VI
Moogles play a much larger role in Final Fantasy VI than previously. Mog appears as the first playable Moogle in the series, and there are ten others who join temporarily. Mog and the Moogles live in the Narshe mines and help Locke rescue Terra. They are mentioned by NPCs to keep away from humans, but sometimes help miners who get lost in the mountain.

The Moogles of Final Fantasy VI differ from the original sprite designs of previous titles. While still maintaining the simple, pom-pom unclothed model, the motif of squinted or closed eyes was established and has since been used countless times elsewhere in the series.

Only Mog is accustomed to being around humans, and through a series of telepathic dreams with Ramuh, learns to speak like humans. Following the world destruction, it appears all the Moogles except Mog died out, and their cave in Narshe is abandoned. Mog has returned to the cavern and dwells there alone when the party finds him.

Strago and Relm can dress up as Moogles in battle by equipping the Moogle Suit.

Final Fantasy VII
Moogles are called "Mogs" in Final Fantasy VII. Mogs appear on various occasions such as in the backgrounds in Gold Saucer, and They also appear in the minigame Mog House. A Mog is also featured in the Choco/Mog summon, riding a Chocobo. "Snow Mogs," Moogle-shaped objects made of snow, block the course on the snowboarding minigame. Cait Sith is also riding a giant fat toy Mog, and during his limit break, Moogle Dance, a moogle appears and dances in front of the party, healing their HP and MP. Unlike most Moogles in the series, Final Fantasy VII Moogles do not have their signature pom-poms, outside of the Snow Mogs, but retain their wings.

Final Fantasy VII Advent Children
The Moogle Girl, one of the many children with Geostigma, is always seen carrying a Moogle doll with her, hence her fan-coined name. Interestingly, the Moogle doll in question has its signature pom-pom, unlike the "Mogs" featured in Final Fantasy VII. Although Cait Sith was initially missing his toy Mog in Advent Children, it does appear in a brief flashback scene in Advent Children Complete.

Dirge of Cerberus -Final Fantasy VII-
Moogle-figures exist that can be sold for money and in the first stage Vincent has to rescue a little girl who has a Moogle doll. A Moogle doll is also seen floating above the collected Mako in Weiss's headquarters.

Crisis Core -Final Fantasy VII-
A Moogle appears as a summon on the DMW after obtaining the Moogle Amulet. His ability, Moogle Power, casts Regen on Zack and levels up his Materia the same number of levels as the level of the summon (i.e. a Moogle Power Lv. 2 will raise each of his Materia two levels). The duration of Regen depends on the level as well, up to Level 5 where Regen will last the rest of the battle regardless how long it lasts.

Final Fantasy VIII
As with Final Fantasy VII, in this game Moogles appear to be a work of fiction. The only Moogle in the game is the MiniMog. MiniMog is a "pseudo-Guardian Force", summoned with the command "MiniMog." It has a distinct feline appearance, differing from the other canon Moogle character designs. The MiniMog is also a Triple Triad card. A special mention on Moogles was given by Selphie, who mentions liking a dish called "Ms. Moogle's cake", which is a cake with "lots and lots of fruit on top, covered with fluffy cream." Moogles are also mentioned in an alternate answer for the password that Squall is supposed to give to the Forest Owls. The correct password is "but the Owls are still around," but one of the alternate choices is "but the Moogles are still here." Additionally, a basketball fan in Trabia Garden states that he thinks the MogMog Moogle team will make it to the finals and play against the Mach "Chacobos". Another student corrects his pronunciation.

Final Fantasy IX
When Itahana came in to replace Nomura as character designer for Final Fantasy IX, his Moogle concept art was meant to echo that of the previous two console generations (which goes along with the game's development concept as a whole, openly considered allusion). Itahana's version incorporates previous designs but in the end renders a completely new Moogle, with a balloon-shaped head and a vertically oval nose resembling a koala, vastly different from Nomura's previous feline MiniMog. In addition, they sport a full mane of fluffy fur, worn like a mink fur boa around the neck. The continued evolution of Itahana's Moogle design carries on in his many Crystal Chronicle titles with his recurring characters such as Artemicion, whose first appearance was in Final Fantasy IX.

Moogles play a major role in Final Fantasy IX. They act as save points throughout the world, and can be called with a flute to access the save command on the world map. Each Moogle has a name, and most can speak the common language. Many dwell in human settlements and towns, living in peace and providing save services. In addition to saving, if the player uses a Tent at any Moogle, a cutscene plays to simulate overnight resting, and the crude structure in which the party is meant to sleep sports a Moogle pom-pom. Moogles communicate to each other through Mognet, and the player can help deliver letters among Moogles as part of a subquest. The player can also collect Kupo Nuts and deliver them to a Moogle in Gizamaluke's Grotto for items.

Moogles also live in the summoner village of Madain Sari alongside the young summoner Eiko. Notable Moogles in the game include Stiltzkin, a traveling Moogle who sells merchandise to Zidane; the aforementioned Artemicion, the head of Mognet in dire need of player assistance; Mene, curator of the Chocobo Forest and Choco's only friend; and Mog, a female Moogle who hangs out with Eiko sporting an orange pom-pom. Moogles are also the subject of plays in Lindblum's theater district namely the Moogle Wannabee 2 play, starring the famous actor Lowell who dons a Moogle suit to escape from his avid fans.

The Moogle that the player calls on the world map, named Moguo, can be annoyed to say the following if the player keeps calling it and canceling:


 * "Don't call me if you don't need me, kupo."
 * "You're starting to tick me off, kupo."
 * "I'm sharpening my knife, kupo."
 * ''"STOP IT! STOP IT! STOP IT! KU-PHEH!"

The Moogles in the world of Final Fantasy IX might in fact originate from the planet of Terra, as one is seen living in Bran Bal, apparently having never heard of Gaia. After Garland placed the Soul Divider at the Iifa Tree's base, Terran lifeforms began to revive on the planet of Gaia, as the result of Gaian souls being replaced by Terran ones. Moogles might have been one such lifeform. Or they simply could be a plentiful life form, having naturally occurred in both worlds independently.

Final Fantasy X
As a stark departure from the previous title and a means of making a name in the newest console generation, Moogles do not appear in Final Fantasy X outside of folklore; however, some of the dolls that Lulu uses as weapons are Moogles.

Final Fantasy X-2
Yuna is dressed in a Moogle suit in Luca while LeBlanc has her concert. She can be found in Chapter 1. A Moogle also appears in Chapter 5 in Luca that only Yuna can see. It helps her remember the memories of her, Tidus and the others. Yuna's Mascot dressphere appearance is the very same Moogle suit.

Final Fantasy XI
Moogles serve two purposes in Final Fantasy XI. A Moogle will reside in a players home, known as a Mog House. These Moogles watch over the house and allow access to several options including stored items, gardening, the delivery box and job changing. They most closely resemble the Itahana Moogle from Final Fantasy IX, likely because of his collaboration with other character designers for the title. Secondly, there are many event festivals in Final Fantasy XI that roughly correlate with many real or seasonal holidays in reality in both Japan and abroad (i.e. Tanabata is The Summerfest, Valentine's Day is Valentione's Day, Halloween is The Harvest Festival, etc). Moogles administrate over these in-game events and offer out various rewards for completion.

In essence, Moogles function as an extension of the game's remaining active development team. As the game is continually patched and expansions are released, patch notes, updates, special event items, and Bonanza Lotteries are delivered by the Mog House Management Union (MHMU) to the playerbase, sometimes literally. In fact, each zone in Final Fantasy XI was originally coded with data for several NPC targets titled "Moogle", some visible in the farthest corners of maps to players using third-party tools, in preparation for such future events.

Moogles play an active role in the story and progress of the core game as well. Nomad Moogles act as mobile Mog Houses, appearing in secondary and tertiary towns and habitations. One Moogle next to Maat in Jeuno is involved with every level cap increase a player must face after reaching Lv.50; furthermore, another Moogle has more recently appeared to manage the new Magian Weapon augmentation system. More recently, Moogle activity has been on the rise in Vana'diel.

In fact, an entire downloadable add-on expansion entitled A Moogle Kupo d'Etat: Evil in Small Doses was released in 2009, dealing with political turmoil in the Moogles' world, culminating in an unforgettable fight against an unlikely combatant.

Final Fantasy XII
Moogles are a common sight in Final Fantasy XII, appearing in almost every city as background characters. The design present in Final Fantasy XII is a vast departure from any other in the series, and is a direct result of the Ivalice Alliance title released three years prior: Final Fantasy Tactics Advance. Their features are more lagomorphic, with full rabbit ears, extended pom-poms, and they fully garbed for Ivalice society. Moogles can have either off-white or black fur, and their pom-poms come in various different shades. As with the other non-human races, Moogles are non-dimorphic; gender can usually be assumed by the clothing they wear.

The most notable encounter is with the Six Moogle Siblings: Montblanc is the head of Clan Centurio; Nono serves as Balthier's mechanic (and, with Montblanc, come directly from Final Fantasy Tactics Advance); Gurdy runs the Chocobo stables, while her twin brother Hurdy and the two remaining brothers (Sorbet and Horne) operate a transportation system called "The Moogling" in Rabanastre that allows players to teleport to other parts of the city.

In certain regions, moogles call themselves with the pronoun "mog," but typically they end their sentences with the word "kupo." Their intelligence and lifestyles are similar to humes, which makes it easy for moogles to live amongst the hume cities. With their dexterous hands, they are knowledgeable in the field of engineering. It is said that moogles built the first airship, a masterpiece of technological advancement. There are moogles that are so advanced that they are able to learn the ultimate technology called Etoria. Most moogles contribute to society with their great engineering capabilities. Not all moogles become engineers; there are a few who become knights or mages (allusions to the jobs of Tactics Advance). Throughout Ivalice history, moogle technology has been used in hume wars by most of the races.

Moogles are seen most numerously in Bhujerba and one can be met for as far from civilization as Nam-Yensa Sandsea.

Final Fantasy XII: Revenant Wings
Moogles appear in Final Fantasy XII: Revenant Wings, although the only one of any importance to the story is Nono. The other appearing Moogles are all enemy Sky Pirates, who take the jobs of Fusilier, Time Mage, and Black Mage.

Fortress
Moogles were set to appear in this spinoff installment.

Final Fantasy XIII
Moogles make a small cameo in Final Fantasy XIII. They make one very brief appearance in the game during the Pompa Sancta, and there is also shop called Moogleworks in the Retail Network. They also appear as a valuable item called a "Moogle Puppet", which can be sold for a premium.

Final Fantasy Type-0
A moogle can be seen in concept artwork, although its role is currently unknown.

Final Fantasy XIV
Moogles are a rare race in Hydaelyn. They assist the five races with communication with the elementals, and as such, are most commonly found in Gridania. While they are not nearly as often seen as they have been in other games, they are often talked about, especially by the children, who take broken objects to a mushroom ring in the forest in the hopes that a moogle will repair them. Moogles speak a different language than the people of Eorzea, and only a few people have the ability to understand their "Mooglespeak".

Final Fantasy Tactics
Moogles exist in Final Fantasy Tactics as one of the available summons that heals the party within effect are of 3-grid radius. Although not as much as White Magick Cure, it has a much faster charging speed and would not heal the enemies along. It is said that Moogles once existed and lived in the Siedge Weald.

Final Fantasy Tactics Advance
In Final Fantasy Tactics Advance, Moogles are playable characters, most prominently represented by Montblanc with Nono as an NPC. Unlike most previous moogles, they have rabbit shaped ears and wear long-sleeved clothing topped with an elaborate pom-pom. This Moogle design is specific to the Ivalice Alliance games, and was first introduced here; later, several specific characters would be featured as mainstays in Final Fantasy XII. Their race's Totema is Famfrit, who calls the Moogles the "white ones", possibly since the generic Moogle has white fur, though this game introduced many significant variations. Because of their small stature, Moogles excel at jobs which involve engineering and dexterity, such as Thief, Gadgeteer, and Juggler. Furthermore, while some Moogles excel in the magickal arts, others clad themselves in heavy armor as Moogle Knights fighting on the front lines with their Hume and Bangaa combatants.

Final Fantasy Tactics A2: Grimoire of the Rift


In Final Fantasy Tactics A2: Grimoire of the Rift, the Moogles Hurdy and Montblanc are among the main cast. Moogles are also playable characters and have access to ten jobs, including two new jobs not found in Tactics Advance; Chocobo Knight and Flintlock. Most of the Moogle jobs' artwork were taken from Final Fantasy Tactics Advance.

While units are now able to perform actions while standing in water, Moogles and Nu Mou are no longer able to enter water unless they have Winged Boots equipped.

The pride Moogles take in their pom-poms is a point of humor throughout the game, including the story mission where the player faces Mooglebanes, enemies purported to eat Moogle pom-poms.

Moogles can be obtained in these locations during Goldsun or Silversun:


 * Bisga Greenlands - Animist, Thief, Black Mage
 * Goug - Moogle Knight, Fusilier, Tinker, Time Mage
 * Neslowe Passage - Chocobo Knight, Juggler, Flintlock

Final Fantasy Crystal Chronicles
In Final Fantasy Crystal Chronicles, Moogles live along with other tribes and in various dungeons, where they will place stamps on a special card that will enable the player to play a Mario Kart-esque minigame called Blazing Caravans. They appear armless, puffy, and are usually flying around. When playing a single player game, a Moogle named Mog will carry the player's Crystal Chalice allowing them to move around in the dungeons. The Moogle Paint feature allows players to paint a Mog. Moogles also deliver mail once the player collects a drop of Myrrh. Moogles are not affected by the Miasma which causes the traveling Moogle Stiltzkin to worry that Moogles are just like monsters. Although his journey eventually leads him to Mag Mell where he finds out that Moogles, in fact, have more connections to the Carbuncles than monsters. The Moogles Stiltzkin and Artemicion also appear in the prequel game that takes places many years before the original game, which could mean Moogles can live for a long time just like the Carbuncles.

Final Fantasy Crystal Chronicles: Ring of Fates
In Final Fantasy Crystal Chronicles: Ring of Fates, Moogles appear through out dungeons to help the party out and give them stamps which once again unlocks Blazing Caravans. Stiltzkin from the original game once again appears and leads the group of Moogles who are secretly trying to help out the main characters. They place signs where needed and will appear when a new character joins the party to teach the player about their skills and abilities. Artemicion also appears and runs a shop that gives players HP, ATK, DEF, and Magicite/Item Pocket upgrades. The Moogle Paint feature returns once again with a major upgrade from the original.

Final Fantasy Crystal Chronicles: My Life as a King
In Final Fantasy Crystal Chronicles: My Life as a King, a group of known as the Moogle Brothers appear in the Padarak to help out the young King Leo. Most Moogles' names begin with "Mog", such as Mogmune and Mogcid. They help in various ways such as helping in creating new buildings to build and inform King Leo on citizen who need help so he can assign a new behest to solve their problem. Stiltzkin also appears during the story, helping King Leo figure out the fate of his father.

Final Fantasy Crystal Chronicles: Echoes of Time
In Final Fantasy Crystal Chronicles: Echoes of Time, Moogles help out Adventurers by putting up signs in dungeons, such as they did in Ring of Fates. They work under Stiltzkin once again, who gives out quests the Adventurers can take.

Final Fantasy Crystal Chronicles: The Crystal Bearers
In Final Fantasy Crystal Chronicles: The Crystal Bearers, Moogles' appearances aren't much different than in the past Crystal Chronicles games, but they are slightly taller and have arms. The game's Moogles serve many purposes as example, a mail man,garbage picker and a waiter in the Selkie train. Also plain regular Moogles can be met. Moogles also have the Moogle shops which can synthsize equipment, sell materials and equipment and create new logos to Layle's jacket. The game also holds Moogle village which is accessible only by the Selkie train.It's said that all the Moogle shops started from the Moogle village, due to one ambitious young Moogle. The game contains three Moogles you can talk to: Stilizkin who provides hints and info in the game, Artemicion who is said to be linked to 188 crimes, and Layle Moogle who resides between existence and oblivion, talking to him allows the player to play minigames of the game.

Final Fantasy: Unlimited
Later on in the anime, Final Fantasy: Unlimited, Kaze finds his old partner, a Moogle simply called Moogle Kupo. Moogle's pompom is yellow and seems to possess various powers, glowing when he activates them. He uses it to both seek out Kaze and to fix his Magun. He also indicates in "Moogle: Nostalgic Memories" that it gives him a shock when he becomes confused, though he may just be joking. Moogle has the ability to power up Kaze's Magun, letting him summon more powerful versions of previous summons. Moogles were common in Kaze's homeworld, Windaria. In the final episode he sacrifices himself and changes into a soil sample, Soul Gun Metal  in order to help Kaze summon Bahamut. In one English dub his name was Mogli instead, though in the official English dub released on DVD by ADV films, he is still Moogle Kupo. In the English dub, he is also listed in the listing for the Japanese cast under the name "Moogle Kupow." Additionally, in the English subtitles, he is shown using "kupo" at the end of each sentence, like the majority of the moogles in Final Fantasy IX, though this is not reflected in the audio. However, he did use "kupo" in his speech during the episode Kaze: The Glory of Life.

Dissidia Final Fantasy
Moogles are responsible for the every day Mognet.

A new cutscene in the North American, European, and Universal Tuning releases plays when the player acquires the Moogle summon, with the Moogle presenting itself to the player's character and agreeing to help them. As a bonus, if Terra is used, the scene will be extended to show her cuddling the Moogle. The Moogle appears to be based on the Kingdom Hearts depiction of Moogles, albit with comically proportionate body parts.

The Summon Compendium expands on the species, explaining their ability to fly, and says that Moogles saying "kupo" and those saying "nyaa" may be different species altogether.

Dissidia 012 Final Fantasy
Moogles return in Dissidia's prequel with a larger role. They run shops on the new world map, and players can purchase equipment and skills from them in exchange for "KP" earned in dungeons. A Moogle also oversees the tutorial at the start of the game.

Non-Final Fantasy Appearances
Moogles have appeared in other Square Enix games, most notably the Seiken Densetsu ("Mana") series, Chocobo Series and Kingdom Hearts series.

Chocobo series
In the Chocobo game series, Mog is always out to steal the spotlight from Chocobo. In Final Fantasy Fables: Chocobo Tales and Final Fantasy Fables: Chocobo's Dungeon, Mog (left) calls himself Dueler X and Dungeon Hero X, respectively.

Secret of Mana (Seiken Densetsu 2)
There is an entire village of Moogles in the Upperland. There is also a status ailment named Moogle.

Seiken Densetsu 3
Moogles are non-playable characters in the third game from the Seiken Densetsu series. Like the previous title, it is also a status ailment brought upon by certain enemy attacks.

Kingdom Hearts series


In Kingdom Hearts, Moogles can be seen wandering around Traverse Town, and own a synthesis shop there. Another moogle in Cid's accessory shop speaks about the tournaments in Olympus Coliseum, though later on in the game when the tournaments have all been beaten he begins to suspect Sora of being the champion (which is undoubtedly true).

In Kingdom Hearts: Chain of Memories, Moogles appear in "Moogle Rooms," a special room generated by a map card of the same name. Inside, Sora is able to cash in his unwanted cards for "moogle points" and is able to spend accumulated moogle points on purchasing new card packs. There is also a chance that the Moogle will give Sora a free card pack when the player first speaks to it in an area. The Moogle(s) in Chain of Memories are not given a name other than the collective "Moogle."

In Kingdom Hearts II, the Moogles run synthesis shops. However, unlike Kingdom Hearts, only holograms of the Moogles run the shops. According to the game's journals, this is because the Moogles are tired of people touching their pom-poms and started doing business this way, along with the witty joke "They don't like getting their pom-poms ruffled (don't we all)." The only Moogles that do not appear as holograms are Mog and Elmina. All the Moogle shop owners have names that are related to Final Fantasy Moogles (e.g. "Stiltzkin's Synthesis Shop"). There is also a Gummi Ship the player can win and a clip in Selphie's purse in the shape of a Moogle.

In Kingdom Hearts: 358/2 Days, a single Moogle, wearing the black coat akin to those worn by Organization XIII, can be found in The World That Never Was and in Twilight Town in front of the Train Station appearing after Roxas has betrayed Organization XIII (Claiming that Roxas is just too good of a source of income to simply abandon). Like other Moogles, it runs a Shop and synthesizes items. In Kingdom Hearts: Birth By Sleep, a Moogle awards the player with medals won in Multiplayer Mode, and they continue their status as running shops via holograms. A real Moogle appears in the Mirage Arena, trading rare items and commands for medals won in the arena challenges, and in Radiant Garden.

Dragon Quest & Final Fantasy in Itadaki Street Special
The Moogle appears in Dragon Quest & Final Fantasy in Itadaki Street Special.

Mario Hoops 3-on-3
Courtesy of the game's developer, Square Enix, the Moogle appears as a secret character in the Mario sports game, Mario Hoops 3-on-3. The Moogle's special shot is "Moogle Dance." It most resembles the Moogles from the Crystal Chronicles games, which have only been released for Nintendo systems. Although the game predated The Crystal Bearers, it most resembles the design of Moogles as they appeared in that game, having visible arms and a smaller-looking body overall.

Moogle reappeared in Mario Sports Mix for the Nintendo Wii alongside the same four unlockable Final Fantasy characters with which it debuted.

Music
The Moogle Theme, originally known as Critter Tripper Fritter!?, first appeared in Final Fantasy V. It was played in the Moogle Village and whenever a Moogle helps the party. It appeared again in Final Fantasy VI as Mog's Theme and in Final Fantasy IX, where it was known as Moogle Theme and played inside Mognet Central. It has also appeared frequently in spin-off games such as the Final Fantasy Crystal Chronicles series and the Chocobo Series.

Trivia

 * Although Moogles' first appearance was in Final Fantasy III, the sprites used for the Beavers in Final Fantasy II looked close to the Moogle sprites used in Final Fantasy III.
 * In the Nintendo DS version of Final Fantasy IV, the Hummingways look similar to the moogles of Ivalice, but lack the iconic pompom.
 * In Final Fantasy IV: The After Years, the Hummingways operate shops via holographic projections around the world, similar to the Moogles in Kingdom Hearts II.
 * The Pig enemies from Final Fantasy Tactics also bear a striking resemblance to traditional Moogles without pompoms or wings.
 * Moogle speech in later games is usually rendered through subtitles instead of audio in spite of the fact they can speak fluently. However, there are Moogles who gain voice-acting, including Moogle Kupo, Montblanc, and Nono.
 * Moogles have the most non-Final Fantasy appearances of any character(s) in the series.
 * In Japan, the Moogle Mog from Final Fantasy VI is known to have stated that his blood type is Black-footed Duck type (黒足アヒル型 kuroashi ahiru kei). This suggests Moogles also have different blood types with their own Moogle terminology.
 * Gogo's theme from Final Fantasy VI bears a distinct resemblance to that of the Moogle theme.
 * In Dragon Quest 9 the enemy "Teeny Sanguini" has an uncanny resemblance to the Crystal Chronicles Moogles. With the shape of it's ears and body and wings and colouring.