Limit Break (Final Fantasy XIV)

Unreleased Limit Break is the party ability in Final Fantasy XIV. When in a party of four or more, players will have access to the limit gauge, which is filled by attacking enemies or healing allies on the verge of death. When fully charged, the stored energy can be used to activate limit breaks. The limit break executed is determined by the role of the party member who initiates it.

This gauge can be increased faster by performing actions determined as "fine play", such as blocking enemy attacks. Limit breaks will have different effects depending on the job of the player who uses them.

On an early gameplay presentation, a Black Mage is shown triggering the limit break, which summoned a meteor-like spell to deal heavy damage to the target.

Last Bastion
A limit break executed by tanking classes and jobs. Raise an indomitable wall through sheer willpower, protecting all allies. Drastically raises the defense of party members for a fixed duration.

Final Heaven
A limit break executed by melee classes and jobs. Concentrate the user's fighting spirit into a single lethal blow against the enemy. A powerful single target attack.

Pulse of Life
A limit break executed by healer classes and jobs. Bathe all allies in holy light, healing their wounds. Restore the HP of party members.

Meteor
A limit break executed by caster classes and jobs. Summon a meteor from the heavens to decimate enemies on the field. A powerful area of effect attack.