Pulse Vestige



The Pulse Vestige is a location in Cocoon in Final Fantasy XIII. It is a large towering structure originating from Gran Pulse with a maze inside. It was located in Bodhum before being moved to the Hanging Edge by PSICOM. The Pulse fal'Cie Anima resides inside it.

It is an unrevisitable location and comprises the second chapter of the game. Because the Crystarium System is yet to be unlocked, enemies in the Pulse Vestige give no CP. Pulse Vestige is the best location in the game to farm for Shrouds (12% drop chance, increases to 96% with 0 star battles).

Datalog
''The fal'Cie sculpted Cocoon in antiquity, using resources harvested from the world below. When Cocoon's shell was fractured in the war, they repaired it with raw materials again gathered from Pulse - buildings chief among them. Remnants of these structures, termed Vestiges, can still be found throughout Cocoon today. The centuries-old Vestige outside of Bodhum was believed to be nothing more than a harmless curiosity. The discovery of a Pulse fal'Cie inside its walls proved this false, however, leading to the detainment and subsequent Purging of countless citizens whose only crime was being in the wrong place at the wrong time.''

Story
The Pulse Vestige was a landmark in Bodhum and did not have an entrance until thirteen days before the Purge. It was taken to Cocoon in secret by Barthandelus in the aftermath of the War of Transgression. The entrance formed when Fang and Vanille, who were inside the ruins, awoke from crystal stasis. Serah Farron accidentally found the entrance and was turned into a l'Cie by the fal'Cie Anima when she ventured inside out of curiosity. Nine days later, Anima took Serah captive into the ruins.

After the Sanctum discovered the opening into the Vestige, they sent in a PSICOM search party, who were turned into l'Cie and transformed into Cie'th. As the existence of a Pulse fal'Cie inside the ruins became known, PSICOM decided to destroy it, and so it is taken to the Hanging Edge by Palamecia. Lightning and Snow Villiers venture inside the ruins to rescue Serah, accompanied by Sazh Katzroy, Hope Estheim, and Vanille.

Inside, they discover a horde of Cie'th and recover Serah, who turns into a crystal after asking Lightning to save Cocoon. Snow refuses to believe she is dead, clinging to the legend of crystallization equaling eternal life, but Lightning is not as optimistic. The team makes their way further into the Vestige to confront Anima.

Snow pleads for Anima to turn Serah back offering to become a l'Cie in her stead, but Lightning and Sazh attack the fal'Cie. They defeat it, but Anima transports the party to the domain of the gods where Pulse brands the party as l'Cie and they share a vision of Ragnarok being summoned in Eden. PSICOM destroys the Pulse Vestige with lasers, slaying Anima and sending it and the remains of the Pulse Vestige along with Lightning and the group tumbling down towards Lake Bresha, which is crystallized upon impact.

Areas

 * Sacrarium
 * House of Stairs
 * Ambulatory
 * Oblatorium
 * Nave
 * Anima's Throne

Enemy Formations
Sacrarium=
 * Zwerg Scandroid x2
 * Zwerg Scandroid x3 (two separate encounters)
 * Zwerg Scandroid x4
 * Pantheron (two separate encounters)
 * Pantheron x2 (three separate encounters)
 * -|House of Stairs=
 * Zwerg Scandroid, Pantheron
 * Pantheron x2
 * -|Ambulatory=
 * Zwerg Scandroid x3
 * Zwerg Scandroid x4
 * Ghoul (five separate encounters)
 * Zwerg Scandroid x2, Pantheron
 * Ghoul x2 (three separate encounters)
 * Pantheron x2
 * Ghast
 * Pantheron x3
 * Myrmidon
 * Pantheron, Myrmidon
 * -|Oblatorium=
 * Pantheron x2
 * Ghoul x3
 * -|Nave=
 * Ghoul (five separate encounters)
 * Ghast x2
 * -|Anima's Throne=
 * Ghoul, Wight
 * Ghast
 * Ghast, Wight
 * Anima, Right Manipulator, Left Manipulator (Boss)

Musical Themes
"The Vestige" plays within the Pulse Vestige. "Taejin's Tower" is also played.

Trivia

 * As seen in Vanille's flashback of the first day, she and Fang awoke from crystal stasis inside the Oblatorium area.
 * An identical structure can be seen in Final Fantasy XIII-2, located atop the highest point in Academia in 400 AF, as Proto fal'Cie Adam's base of operations.
 * Glimmering crystal dust, similar to the phenomenon witnessed in Eden in Chapter 12, appears within Pulse Vestige.

Pulse-Residuum