Final Fantasy Dimensions II

Final Fantasy Legends: Toki no Suishō is an Android/iOS free-to-play game developed by Square Enix, and is the second game released with the "Final Fantasy Legends" title after Final Fantasy Legends: Hikari to Yami no Senshi (which was localized under the name Final Fantasy Dimensions). It revolves around traveling through time in order to save the world from a god. . literally translates to "Crystal of Space-Time".

Battle system
Battle encounters are presented in rounds that start once the player enters a battle zone on the world map. Once a player enters a zone, they will have to fight a barrage of enemies until they reach the end. Entering a battle zone cost stamina points (AP). Players can choose to escape a battle, if they find themselves overwhelmed by the enemies, however, any loot obtained during the battle will be forfeit. The loot will also be forfeit if they lose the battle.

The game uses a turn-based battle system, similar to the Conditional Turn-Based Battles used in Final Fantasy X. Only a maximum of three party members can fight in battle, with the character Mootie taking up a support role. In battle, Mootie will never take damage from enemies since it cannot be targeted.

In battle, party member commands are present on a dual-sided command ring, one side with the character's normal battle abilities and the other for summon special attacks. This allows the three members to have up to five actions on each side; a regular physical attack in the ring's middle and four abilities from summon stones equipped to the party members before entering a battle zone.

In addition, each character has three consumption meters that can be filled in battle. Characters receive 20%-60% of a consumption meter point for each action they make and can use consumption meter points to summon their equipped summons.

Battles run on a chain meter to determine the amount of rewards a player can select from chests after completing a battle zone. The meter loses points for taking actions from both the party and enemies, but players can raise the meter with crystals that drop in battle by defeating enemies or by using a summon's special attack. This chain meter can reach a maximum of 4.

Summons
Summons play a pivotal role in a character's stats and abilities. Abilities may only be used when equipped with a certain phantom stone. In addition, character stats can only be increased by equipping weapons or accessories, or obtaining memory fragments and upgrading summon phantom stones.

Space-Time Stones (STS) are the main in-game currency used. It is given to players for free in events, storyline quests, daily rewards, broadcast sessions. It can be used to open treasure chests at a cost of 30 STS each, or players can invest 300 STS or 3,000 STS in the cash shop itself.

Proceeding the arrival of year 2016, the cash shop has been split into two or more unique cash-shops that require different amounts of STS to use them. For example, the event cash shop follows the standard method of summon. Players may access different cash shops by swapping left and right while in the cash shop main menu.


 * 300 Space-Time stones or 1 Summon Voucher = one random phantom stone 4★ and above
 * 3000 Space-Time stones = 12 random phantom stones, with one being 5★ and above.

The second cash shop, however requires players to invest a fixed amount of 1,500 STS, which they will receive a phantom stone (5★ and above), 10,000 babil points, CP 2,000, 5 Summon Vouchers. However, it can only be used once per month.

Players are advised to reserve their STS for event periods where the cash shop will give a desirable higher output, so that their STS would not be wasted on useless summons, which are normally 4★ rank.

Summons can be leveled and can be upgraded in rank after their phantom stone has reached the max level. Upgrading phantom stones require the player to have the summon fully leveled on its current rank. However, once a summon's phantom stone is upgraded in rank, they revert to level 1 again and must be leveled up once more. All phantom stones have a maximum rank of various stars, and the highest out of them is 8★.

Treasure chest Rewards
After every battle, the player is rewarded with treasure chests. Players are able to open a certain number of chests depending on their crystal value when the battle ends. Depending on the crystal value, players are able to open more treasure boxes at the end and a secret reward is unlocked when the player reaches over "4" crystals in a battle. Most battles contain seven treasure chests including the secret chest.

"CHAIN" will be displayed if players defeat two monsters without interruption. Under "CHAIN", all monsters will reel in 0.2 crystals when defeated. However, "CHAIN" will disappear if the player lets monsters use any skills or attacks.


 * Normal monster crystal drop: 0.1
 * Chain monster crystal drop: 0.2
 * Boss monster crystal drop: 0.5-4.9
 * Initial crystal value: 2.5
 * Party member's death: -0.5
 * Each turn passed for each party member while having 0/1 kill count: -0.1

Hourglass station
The hourglass station contains memory fragments of characters that permanently increases their stats. Upon receiving the memory fragment, the player must go to the memory keeper at the "Rift in Time" dimension to exchange them for permanent additional stat boosts.

Storyline updates
The story is newly released on the first day of a new month. When a new chapter is released, new phantom stones and items will be introduced and added to the game, players also need to update their current version of the game from time to time. New foes are introduced every chapter, new gemstones are added, new Hourglass station is added in the battle area.


 * The format is Day.Month.Year

Friend list
It is possible to add other people in the friend list. This enables one to use their specific phantom stone while in battle via the pet, Mootie and different types of phantom stone may be used time to time, depending on what was equipped by Morrow in the first slot. Maximum of 30 friends can be added at any time.

Friends can give a percentage of their earned Yellow Vouchers for use in the Tower of Babil from time to time, which makes it easy for them to stack if one didn't spent them in the Tower over a period of time.

Mootie's stats is determined from the average Strength, Magic and Speed of the active party members in the battle.

Energy (AP)
Energy is required to complete quests and go for any run in any area. A point of energy will regenerate every 3 minutes, and about 5-10 energy is required to challenge an area or complete a quest. Upon leveling up, the player's max energy may increase by one, and the energy bar is completely recovered. Energy is not required when fighting through the story's events that are newly released. There is no other way to recover AP other than waiting. However, by spending 50 or 100 Space Time Stones, players are able to recover their lost AP.

List of Dimensions
There are seven different dimensions:

Quests
By completing quests, players may obtain weapons, accessories, phantom stones, tails to upgrade their phantom stones and finally Babil points for usage in Tower of Babil. The hourglass station now costs AP in order to challenge the station and no longer require "CP".

Missions
Missions, are a new function implemented in one of the latest version updates. There are daily, weekly, monthly, event and normal missions. Just by clearing the Tower of Babil, defeating enemies, enhancing and upgrading phantom stones, completing certain quests, players are able to earn various items useful for their journey.

Characters

 * Morrow – An adventure-seeking kid from the countryside.
 * Aemo – A girl from the future who has lost her memories.
 * Wrieg - A dependable adventurer who has traveled the world.
 * Mootie - A newborn mythical beast deity.
 * Parai - A lone wolf who carries on the bloodline of the Dwaves
 * Maina - A descendant of ninjas who dwell in the shadows of time.
 * Jornee - An elven princess filled with curiosity.
 * The Deathlord - An immortal Dark Elf.

Music
The soundtrack was composed by Naoshi Mizuta. The game's main theme is "Timeless Tomorrow" performed by Lia.

Development
The game was directed by Takashi Tokita, one of the three directors of Squaresoft's 1995 hit, . It is aimed to invoke nostalgia of SNES titles, like Final Fantasy V, Final Fantasy VI, and Chrono Trigger. The game's character designs and image illustrations are being handled by CyDesignation, an art design firm founded and directed by former Square Enix artists Hideo Minaba, Ryosuke Aiba, Atsushi Kawasaki, and Akihiko Yoshida.