Final Fantasy XII locations

=The Continent of Ordalia=

Dalmasca
Occupying part of the Galtean Peninsula on the continent of Ordalia the Kingdom of Dalmasca has stood at the crossroads of the three continents, prospering for the last 700 years.

Giza Plains
Sunstones, hyenas and a nomad village, those plains change dramatically from rain season to dry season. Stay away from those Werewolves!

Dalmasca Eastersand
Wolves and cacti. A small outpost near Rabanastre and a village up north, at the banks of a river. Watch out for the Wild Saurians!

Dalmasca Westersand
Sandstorms and tougher fiends make this area less appealing for beginners. But there's good loot to be had if you are level 14 or higher at least.

Rabanastre/Lowtown
The palace where the Kings of Dalmasca ruled from for centuries is now the residence of the Consul of Archadia. Good stores, a large Aerodome can be found at the city.

Garamsythe Waterways
A network of sewers and water channels under the city of Rabanastre and much of the Dalmascan Eastersand

Nalbina Fortress
Defending Dalsmasca's northeast border it stood proudly until Arcadian ships and troops took it on their war of conquest 2 years ago. Now it houses dungeon for the enemies and unwanted figures of the Arcadian Empire.
 * The Barheim Passage - takes you out (or in) of the Nalbina dungeon if you can make an escape.
 * Nalbina city & market - Good shops which have some high level items, weapons, spells, techniques and armor for levels under 10.
 * Nalbina Fortress (only accessible for a brief mission)
 * Nalbina Dungeon (only accessible for a brief mission)

Jagd Yensa
Sand and fiends gallore in this forgotten land which houses the Tomb of Raythwall, the Dinasty King, founder of the Galtean Alliance which brought peace to Ivalice 1,100 years ago.

Ogir Yensa Sandsea
Urutan Yensa can be chained quite handily here

Nam Yensa Sandsea
Get a $G 1,100 loot here at a low levels (20). Look for the Bagoly fiends at the Simoon's Bluff. Ka-ching!!!

Zertinan Caverns
Eeek! Tough as nails until you get to level 30 at least.

The Tomb of Raythwall
Treasures and key items await the bold who dare venture here. Watch out for those Demon Walls!!!

Rozarian Empire (not accessible)
Arch rivals of the Archadian empire the Rozarians rule the western part of the Ordalian Continent.

=The Sky Continent of Dorstonis= A floating island ? Bhujerba and the Lhusu magicite mines sit atop a floating piece of land.

Bhujerba
Marquis Halim rules this city and mines under the watchful eye of the Empire

Lhusu Mines
Skeletons, bats and Bangaa bounty hunters roam through this mine =The Naldoan Sea= A mist filled whirlpool marks the middle of this ocean. Ridorana Cataracts and the Pharos tower sit amongst the Jagd created by the mist.

Ridorana Cataracts
Magnifcent waterfalls flat in the middle of a large whirlpool surround the Pharos tower

Pharos Tower
Built by ancient hands, it's history has been lost in time

=The Continent of Valendia=

Nabradia
On the northeast part of Ordalia, the Kingdom of Nabradia stood between the Arcadian Empire and the lands to the west. It's main city Nabudis was obliterated in the war two years ago.

Salikawood
Beautiful sun dappled forest. But you need to have finished Mt. Bur-Omisace to venture here.

Mosphorian Highwaste
After the Stillshrine of Mirian mission ends and you revisit Mt. Bur-Omisace this area will open. Tons of loot that you can sell for more than $G 1,000. But level 28 at least advisable

The Necrohol of Nabudis
Gone is the ancient city of Nabudis. No one knows what happened here two years ago during the war. The Mist is thick and it is not accessible for those who have not been to Archadia. All that is left are it's ruins in a Mist thick area full of fiends, now called The Necrohol of Nabudis

Nabreus Deadlands
A vast wasteland south of Nabudis

Arcadian Empire
A small kingdom before the Galtean Alliance, it prospered during peacetime and grew to be Ivalice's mightiest state. Rozarians beg to differ though. Ruled by the house Solidor

Phon Coast
White sand, crystal clear blue water and... fiends. A hunter's paradise.

Tchita Uplands
Snakes, snakes and more snakes. Oh and Coeurls too! Great view though.

Sochen Cave Palace
A network of caves under old Archades and Arcadia, it possesses intricate palace chambers built during the Galtean Alliance

Old Archades
The old city, pre Empire now is the place where archadians down on their luck dwell

Arcades
The heart of the Archadian Empire. Home of the famous Draklor Labs

Balfonheim Port
A city run by pirates ? Can you say "Arghh.. Matey!" ?

Cerobi Steppe
Wilderlands nort of Balfonheim

=The Continent of Kerwon= The Garif, the Viera, the Nu Mou and the Kiltians live in this charming southern continent

Region of Bancour
Garifs live here on the village of Jahara at the western end of it

Ozmone Plains
Come through Giza Plains, in the rainy season (after the Tomb of Raythwall mission). Rent Chocobos to get to Henne mines and other innacessible paths. Good loot to be had

Jahara
The elders here might know something about the relic you found on the tomb of Raythwall.

Henne Mines
Another magicite mine, this one houses a surprise for Fran

Jagd Difohr
A large forest covers this region. The Viera make it their home. Jagd Areas are areas where the Mist is thick hence no ships can land. Usually a no man's land where rough fiends abound

Golmore Jungle
Passage to Mt. Bur-Omisace can be had through here. If the Viera help you, that is

Eruyt Village
Home of the Viera. Get a key item here - Lente's tear - needed to access the blocked paths on the woods. Will Fran's people be hppy to see her ?

The Feywood
Eeek! Wait till you are level 30 at least to venture in. Beautiful and chock full of good loot but tough fiends abound.

Giruvegan
A mythical ancient city who has driven mad all who entered it

Jagd Ramooda
Home of the Nu Mou and the Kiltians, these mountains hold many treasures and surprises for our team. Another Jagd area where the Mist runs thick and the fiends abound

Mt. Bur-Omisace
Where the Grand Kiltias Anastasce lives and bless all with his wisdom. A hope for peace lies here.

Paramina Rift
After you leave the Golmore Jungle you need to cross this snowy mountains to get to Mt. Bur-Omisace

Stillshrine of Mirian
A temple that holds a key item and many treasures With guardians that make sure the treasure seekers are strong and worthy of it.