Centra Excavation Site



The Centra Excavation Site is a location in Final Fantasy VIII. It is visited during the second Laguna dream, when Squall's party is heading toward Galbadia Garden. Esthar is excavating what will become the Lunatic Pandora, and Laguna, Kiros and Ward are part of the G-Army sent to spy on Esthar's activities, but manage to wander to the site by accident. Some of the actions played out here have a direct consequence when Lunatic Pandora is invaded by SeeD in Disc 3. For example, opening up the floor compartment to halt the Esthar soldiers allows the player to find a draw point. There are many of these, some involving 'Old Keys', which open up new rooms to explore later on.

"Old Keys"
While wandering through the tunnels it is possible to find two old keys. Laguna will lose them straight away after finding them, but these events trigger new items becoming available later, when Squall enters Lunatic Pandora on Disc 3.
 * Picking up the left-most key opens a door to an Ultima draw point on Disc 3.
 * Picking up the other key opens a door to a LuvLuvG on Disc 3.

Trap-doors, boulders and the detonator
Tamper with the handle of the middle trap door and it will open upon leaving the screen. On disc 3, a Silence draw point will be found in the opened door. After opening the middle door Laguna should tamper with the other handles as well. Nothing will happen yet.

At the detonator blow the further boulder first, followed by the closer one. If done correctly, and Laguna has tampered with the left and right trap doors, each detonation will shake a trap-door open. On disc 3 Squall can find a Phoenix Pinion behind the left door, and a Power Generator behind the right door and the boulders act as bridges.

Lastly there is a boulder along the path to the cliff. Examining the boulder will cause the boulder to roll away. This reveals a Cure draw point for Laguna, and on disc 3 the party can find a Spd-J Scroll in the hole.

Battles on the cliffs
Laguna is forced to fight five battles on the cliff, but tampering with the middle trap door, blowing the two detonators in the correct order, and pushing the boulder will each prevent one fight.

Monsters

 * Human Esthar Soldiers
 * Cyborg Esthar Soldier
 * Gesper
 * Elastoid

Layout
Leading in from the forest surrounding the site the excavation's entrance consisted of a complex network of metal catwalks, iron ladders and lead beams patrolled by Esthar soldiers.
 * Excavation Site Entrance:
 * Draw points - Sleep, Confuse

The site itself seems alien of nature with walls and floors made up of some glowing bluish rock unlike anything seen on the planet. The Esthar have constructed a network of tunnels that travel throughout this unique location.
 * Excavation Site Depths:
 * Draw points - Cure

At the end of one of the Esthar built tunnels is a dead-end. A cliff that overlooks the ocean far below. Galbadian soldiers Laguna, Ward and Kiros jump off of this cliff to escape the Esthar forces pursuing them through the site.
 * Cliff:

Musical Themes
The dungeon music "Find Your Way" plays here.