Dark Anima

Dark Anima is an optional boss in the international and PAL versions of Final Fantasy X. It can be encountered by repeating Wakka's ball trial on Mt. Gagazet.

Battle
Although Dark Anima has 8 000 000 HP, it isn't hard to defeat. Strength, Defense, Agility and Accuracy at 255, as well as Luck at 80 are needed. Every character should have Stoneproof/Ribbon, to avoid being ejected from battle by Anima's physical attack. The enemy can also inflict Poison, Zombie and Curse status by attacking, but they are not that dangerous. The Pain attack kills one character instantly, so Auto-Phoenix is really useful. Dark Anima's most powerful regular attack is Mega-Graviton, which deals gravity damage and inflicts Silence, Darkness, Sleep, Doom and Slow. Anima's Overdrive is Oblivion, which deals extremely high damage. However, the Aeon is slow, so usually there is enough time to cast Auto-Life on everybody. Unlike Dark Bahamut, Dark Anima doesn't counterattack, which makes the battle much easier. With Auto-Haste, the characters can make long series of attacks, dealing massive damage to Anima. As any other enemy, it can be killed instantly by Yojimbo's Zanmato attack.