Omega (Final Fantasy XIII-2)

The Omega is a downloadable content monster from Final Fantasy XIII-2. According to the Arbiter of Time, Omega was a long-forgotten weapon of war so horrific that was sent into another dimension.

Strategy
Omega attacks rapidly, so it is advised to keep a Sentinel up for most of the fight. Its Flamethrower is strong enough to instantly kill weaker characters, but a well-developed Sentinel can absorb most of the missiles and lasers. The player can also use a buffing Paradigm like Prudent Planning (SYN/SYN/SEN), or one with Serah as a Saboteur, like Premeditation. Omega is immune to most things, but Dispel works.

After a while, Omega will begin charging a Wave Cannon. The party should be ready to switch to a Tortoise Paradigm when he charges to 120%, although he gives a brief warning just before he unleashes the cannon.

Just after the Wave Cannon, Omega overheats and staggers and becomes vulnerable. The party should quickly swap into a healing Paradigm like Combat Clinic to recover any lost HP before going all out. It is able to toss missiles out, but an offensive Paradigm like Relentless Assault is recommended until it stands up again.

When its health runs low, Omega will glow red and run around the arena dealing continuous small hits. With a Sentinel this attack is just as negligible as his generic missiles and lasers. The only problem is that it won't be easy to hit using melee attacks, but fortunately this attack doesn't last long enough to lose the party's chain. It is still capable of Wave Cannon in this phase.

Trivia

 * While in the Japanese version an untitled track plays during the battle, in western releases of the game a track called "Threat Level Omega" plays.
 * This Omega Along With The Omega in Final Fantasy V Are Basically The Same But Differences with attacks