Geomancy (Tactics)

Geomancy, also known as Elemental, is an action ability from Final Fantasy Tactics. It is used by the Geomancer. Every tile in the battlefield is designated a specific type of terrain to determine which Geomancy ability will be used. If the user has not learned the Geomancy ability of the tile that s/he is standing on, the command Geomancy will be unavailable. The damage dealt by Geomancy is low, but they can inflict status effects.

The formula of the power of all Geomancy abilities are the same:
 * $$\text{Magickal Attack} \times (\text{Physical Attack} / 2 + 1)$$

The chances of statuses with each attack is 25%.

Zodiac compatibility and elemental affinity affect the resultant damage, but Faith stat is irrelevant. This makes female units slightly better Geomancy users than males because females tend to have higher magickal AT scores. The advantages of Geomancy include 100% hit-rate, no charge time, no MP cost, 1 grid further casting range than most magick spells, and a chance of inflicting a status ailment. The Geomancy effect does not engulf its caster even if s/he is within the effect area, just like the Holy Sword abilities of Holy Knight. Despite the support ability Attack Boost that can be learned from Geomancer class, it does not boost the power of Geomancy abilities. Instead, Arcane Strength learned from Black Mage can slightly increase its power.

Terrain tiles
Terrain plays an important role in for Geomancer's abilities. The player can learn the type of terrain and its required Geomancy ability of the particular terrain when pressing after cancelling from the unit's command menu.

The only place to find the terrain "Road" is on the map called Main Street of Lesalia. Since the map cannot be accessed normally, the tile has been dummied out. Standing on the Road tile and selecting Geomancy will attack with the Sinkhole ability. The "Ice" tile is dummied out completely, and is not found on any maps.