Salamand (Final Fantasy II)

Salamand is a location from Final Fantasy II. It is northwest of Poft. The town's male population is used as slave labor, mining Mythril in Semitt Falls. Josef's house is in the northeastern part of town. He wants Firion and his allies to prove themselves by rescuing the townspeople.

=Salamand Shops=

Equipment and Items
All of the weapons here are improvements, and are a good buy. The armor, on the other hand, is the same as you've seen in Paloom and Poft. Bronze mail is an exception, but not a worthy one. It's no more useful than the Copper Plate.

Magic
Buy Life. There is no going around it. If you don't, you will regret it. Warp and banish are nice, but unnecessary, as you will find warp in an upcoming dungeon. You probably won't need faze, so you can pretty much overlook it. =Area Encounters= The enemies here are similar to the ones near Paloom. Watch out for the only difference, Queen Bee, as its attacks can deal poison. If your characters have been weakened from the walk from Poft, you may want to run away.