Heal

Heal (/heal) is a command in Final Fantasy XI that instructs a character to quit whatever they were doing and attempt to regenerate HP and MP. Generally the player will appear to be kneeling as they are healing.

HP healed is equivalent to 10HP per tick and 12MP per tick, plus 1 HP and MP per additional tick spent healing. Clear Mind increases the MP per tick regenerated and there are many peices of armor, weapons, as well as food that can increase both HP and MP regained. While healing a player will lose 10% TP per tick.

Also see: Remedy - a common item in Final Fantasy that removes status ailments.