Dark (ability)

Dark is a recurring, low-level spell in the series. It inflicts minor Dark elemental damage and is a basic spell much like Fire, Blizzard, Thunder, and Water. It has two upgrades in the form of Darkra and Darkga, and a stronger version in the form of Darkja, which is only used by the enemy.

Final Fantasy XII
Dark, is an Arcane Magick spell from Final Fantasy XII. Dark deals Dark-elemental damage to all targets in range. All Ninja Swords featured in the game deal Dark-elemental damage to enemies when used, such as the Koga and Iga Blade and the Yagyu Darkblade.

Dark is available on the license Arcane Magick 1 for 25 LP and is the first Arcane spell made available to the party. The spell can be purchased in Rabanastre and Bhujerba for 500 gil.

In the International Zodiac Job System, the Arcane Magick Licenses have been reduced to two. Dark and Darkra are both Arcane Magick 1 License which costs 40 LP.

Note that the Esper Zodiark uses Darkja as its ultimate attack in the battle against it in Henne Mines. It deals intense Dark-elemental damage and may inflict Blind or Instant Death (note that you can be hit with both, as the Blind status does not disappear when the victim is knocked out).

Final Fantasy Tactics A2: Grimoire of the Rift
In Final Fantasy Tactics A2: Grimoire of the Rift, these spells are part of the Dark Magick skillset used by undead enemies. A variation of this spell can be used by Nu Mou Arcanists. Lv. 3 Dark deals Dark-elemental damage to all combatants with a level that is a multiple of 3.

Final Fantasy: The 4 Heroes of Light
Dark is a low level Black Magic spell. The spell costs 2 AP to cast and it has a spell power of 5. It can only be used if the Dark Tome item is in the character's inventory. The spell can only be purchased in Invidia for 500 gil.