Battle Tower

Battle Towers are tiered events in Mobius Final Fantasy. Typically, these events serve as accompaniments to broader Challenge stories.

Overview
Unlike game or Challenge zone maps, Battle Towers are strictly linear, combat advancing from one node to the next in a climb up the tower. Backtracking or sidetracking is not allowed. Each node offers a series of two or three battles, with the last battle against one or more featured bosses from within the primary event's scope. The difficulty level of each node increases with the player's progress, as does the value of rewards collected. When a certain number of nodes has been completed, the event completes and the player has the option of entering a Phantasmic Coil.

In the Phantasmic Coil, rental cards are not permitted, and the player cannot be revived with a Phoenix Down. Thus, it is possible to achieve an unrecoverable game over.

The player may be ranked according to the number of bosses killed, separately from the weekly rankings.