Final Fantasy Legend II statuses

The following is a list of statuses from Final Fantasy Legend II. Here is a list of all the negative status effects that can be used in battle. Status effects that do not last after battle are as follows, all except Stun may be randomly healed on its own during combat or in between rounds of battle in combat.

If the entire party is stunned and/or petrified, the game is over. If the player haven't yet reached Valhalla, Odin will appear and give the player a chance to start the previous battle over again. Once the player has passed Valhalla, and when the party dies, the result is a game over with a return to the title screen.

Conf
A unit that is confused will take random actions or will do nothing in battle.

Para
A unit that is paralyzed will not act in battle.

Pois
A unit that is poisoned will loses HP after every round of combat.

Slep
A unit That is asleep will not act in battle.

Stun
A unit that loses all HP will not be able to act in battle, can be revive during battle with Heart MAGI or the Treant's Life ability. If not revived during battle, unit revives with 1 HP after battle.

Blnd
A unit that is blinded, physical attack accuracy drops, cure with Eyedrop or Heal ability. This status last even after battle.

Curs
A unit that is cursed will suffer by having a reduce attack power and defense, cure with Curse potion or the Heal ability. This status last even after battle.

Ston
A unit that is petrified cannot act, any effects that target a petrified unit besides those that cure petrify will do nothing, cure with Soft potion or the Heal ability. This status last even after battle.