Dark Ixion (Final Fantasy X)

Dark Ixion is an optional boss in the International and PAL versions and the HD Remaster of Final Fantasy X. He is encountered twice, the first time by talking to a Yevon soldier on the Thunder Plains, and after that, by finding him after a lightning strike in the northern section.

Battle
In the first battle, Dark Ixion counters every attack, and may cause Sleep, Armor Break, and Mental Break. His non-elemental Thundaja spell also may be dangerous, dealing heavy damage as well as Delay. In the first battle Dark Ixion only uses Aerospark when his Overdrive is full.

During the second battle Dark Ixion can no longer counter, and his attacks now inflict Confuse instead of Sleep. He uses his normal Overdrive but Dark Ixion's Overdrive is quite weak, occasionally not even dealing five digit damage, but inflicts Full Break.

Strategy
As in the other Dark Aeon battles, it is best to use Auto-Life or call an aeon when the enemy's Overdrive gauge is full, although the Full Break effect from Ixion's Overdrive can be cured with Dispel.

Dark Ixion has low HP, so it can be defeated quickly by using the strongest Overdrives several times. The party should have extremely high Agility and Luck. Very high Strength, Defense, and Magic Defense are also useful.

If the player has a relatively weak party that would die after one hit of any of Dark Ixion's moves, two characters can be equipped with Auto-Phoenix. If the player brings out an aeon when Dark Ixion's Overdrive gauge is full in the second battle, they will be fine as Dark Ixion has no other attack that attacks more than one opponent. Dark Ixion can be taken down by simply using strong physical attacks, although Dark Ixion will counter. The second battle is easier as Ixion will no longer counterattack, and most of the original strategy applies.

Unlike all other Dark Aeon attacks, Dark Ixion's physical attack can be evaded by a character with a high combined Luck and Evasion value. In the second battle, Evade & Counter allows one to evade his physical move.

As with any other enemy, both times it can be killed instantly by Yojimbo's Zanmato.

Training trick
Dark Ixion is unique in that it is one of the only Dark Aeons you can actually escape from with flee. Set up the party with Overdrive -> AP and if possible Double AP, Triple AP, Double Overdrive and Triple overdrive, (one or none of these works fine though). Set up all characters to have Stoic mode for their overdrive.

Save beforehand. During battle make sure you use Auto-Life or have Auto-Phoenix on an armor, but both is preferable. Then wait for him to attack you and keep healing and regenerating your heroes. If you are daring you can attack him, Dark Ixion has auto counter so will always counter physical attacks.

During battle let him attack you, he will likely do Thundaja which will deal 99999 damage, keep making him do this for as long as you feel safe and then swap to a party member with flee t run away. The damage you take from him, when linked with Overdrive to AP will cause you to easily gain a large number of S-levels. The more extra abilities you have, such as Double AP for instance, will increase this further.

You can keep doing this again and again gaining many S-Levels each time.

Related Enemies

 * Ixion
 * Dark Anima
 * Dark Bahamut
 * Dark Cindy
 * Dark Ifrit
 * Dark Mindy
 * Dark Sandy
 * Dark Shiva
 * Dark Valefor
 * Dark Yojimbo

Final Fantasy X-2

 * Ixion

Schwarze Ixion Ixion purgateur Dark Ixion