Selkie (Crystal Chronicles)

Selkies (セルキー) are one of the four tribal groups from the Final Fantasy Crystal Chronicles series.

Physiology
Selkies have some of the same characteristics of the Clavat Tribe. They usually wear little clothing with some animal fur. Female Selkies have the largest busts between the tribes, and male Selkies sometimes wear kilts. Their hair ranges from bright colors to plain white. They are the quickest of all the races, but also the weakest in combat. They are able to interbreed with Clavats.

Final Fantasy Crystal Chronicles


In Crystal Chronicles, they are the quickest race with the quickest Focus attacks; they also have a longer range on their focus attacks than the other tribes. Overall, the Selkie excels at Speed and has decent Strength, but lacks slightly in Defense and Magic. The Selkie "Defend" command is a quick backflip that ignores all attacks and magic. Selkies use rackets as weapons, some of which shoot energy for a Focus attack, similar to Final Fantasy IX.

Many of the specific Selkie characters in the game seem to mainly look out for themselves; the Striped Brigands, for example, are thieves (although they are rather incompetent at actual theft), and the Selkie caravan that the player can come across seems to have no interest in actually getting the myrrh needed for the crystal in their town of Leuda. The Leuda crystal manages to replenish itself every year despite the laziness of the caravan. If a player is not a Selkie and talks to people in Leuda, they will have gil stolen from them.

Selkie characters in Crystal Chronicles include De Nam, Bal Dat, Meh Gat, and the Leuda Caravan.

Final Fantasy Crystal Chronicles: Ring of Fates
In Ring of Fates, one of the playable characters in Story Mode, Gnash, is a Selkie. Other important characters who are Selkies include King Kolka, the King of Rebena Te Ra. Princess Tilika, the daughter of King Kolka, is half Selkie and half Clavat.

Their main weapon in this game is a bow. They have the highest SP of all the Tribes, can hit enemies from long range, and have better chances of critical hits as they level up. When they begin, they are able to fire only one arrow, but as they level up, they will eventually be able to fire five projectiles in a single shot. They are the only Tribe with the ability to "double-jump". their tribe ability is "aim",using the touch screen, players can aim at any target and shoot energy charged arrows( specially useful on bosses were you have to attack specific spots of the body ).

Final Fantasy Crystal Chronicles: My Life as a King
In My Life as a King, one of the main characters, Chancellor Chime, is half Selkie and half Clavat.

Selkies only appear in the Kingdom after an Inn is built. They do not stay and cannot be recruited until a Selkie Den, an additional downloadable content, is built. Female Selkies can only be recruited as Thieves.

Final Fantasy Crystal Chronicles: Echoes of Time
In Echoes of Time, Selkies return as one of the four playable tribes. Like in their Ring of Fates appearance, they can jump higher than any other tribe and equip bows. They can now also equip paddles, similar to the rackets from the original Crystal Chronicles game. The game offers six default names for Selkie characters, which are:

Final Fantasy Crystal Chronicles: My Life as a Darklord
In My Life as a Darklord, there are only two Selkies: The protagonist Mira who is half Clavat and half monster (the monster was originally a Selkie), and Bel Dat. The former confronts the latter believing her to be the leader of a famous gang of thieves, but she is mistaken.

Final Fantasy Crystal Chronicles: The Crystal Bearers
In The Crystal Bearers, most Selkies reject the authority of the Lilty Empire, and turn to thievery to survive. A notable exception is Layle's partner, Keiss, along with Belle. They are the only tribe to not be represented with a crystal bearer in the game.

Etymology
Selkies in Faroese, Icelandic, Irish mythology and Scottish mythology were humans who could transform themselves into seals. Although they have very little connection to this in the games, Dow Hatty, an NPC in Leuda, does say, "They say Selkies came from the sea, and to the sea we will someday return."