Hydra (Tactics)

FFD700 F0E68C Hydras are arguably the toughest monsters in Final Fantasy Tactics. Their trio of heads are capable of dishing out trios of devastating attacks, and they can also fly. Hydras have an enormous amount of HP, with beasts at higher levels rivaling the stamina of some of the Lucavi. The best way to defeat them is with strong Double Sword Attacks, or using Ice and Wind elemental magic, which is their weakness. Thankfully, physical attacks will always connect on the Hydra class because of their nonexistant evasion score.

Races

 * [[Image:FFT-enemy-Hyudra.gif|40px|left]] Hyudra (Hydra)

Take out Hyudras before they get next to your more fragile units, who could be knocked out with one dose of Triple Attack.


 * [[Image:FFT-enemy-Hydra.gif|40px|left]] Hydra (Greater Hydra)

Hydras can kill nearly any unit without fail from afar with the Triple Flame Attack. It might help to equip Fire-absorbing armor on your front-line fighters before approaching this beast.


 * [[Image:FFT-enemy-Tiamat.gif|40px|left]] Tiamat

Tiamats, quite simply, are nightmares. The first ones you meet will likely have over 600 HP, which only goes higher. Triple Bracelet can decimate half your forces in one spew. You almost certainly want to get rid of these monsters right away, although taking the risk of an Invitation can yield an unstoppable party member.

Abilities
* Abilities can be learned by this race when a unit with the "Monster Skill" Support Ability is nearby.