Relic (Final Fantasy VI)

Relics are accessories in Final Fantasy VI that form a character customization system. In this system, which was conceived and designed by Hiroyuki Ito, each character can equip up to two relics which provides special bonuses. However, not every character can equip every single relic, as some can only be equipped by specific characters. Temporary playable characters cannot equip relics.

The majority of the relics can be bought in shops, while others must be found or won. Several shops change their inventory during the course of the game, therefore not all relics listed on this page as being sold by a shop will be available at that shop at all times.

List of Relics
Relics serves to give the party various abilities, enhancements, and bonuses to attributes depending on what relics they have equipped. Below is a list of relics equipable by the party, the relics will be group together by the effect they provide to the party.

Status Immunity
These relics grants status immunity to the wearer.

Status Effects
These relics grants permanent status effects on the wearer which cannot be dispeled or removed by certain enemy spells or abilities such as Vengeance.

Attributes
The following relics are related and focus on increasing the wearer's attributes. The Super Nintendo version, the Evade Bug made the Evasion stat useless.

Battle Commands
The following relics affect the character's battle commands directly such as upgrading the command into a new one, improving them, or granting new power when the character(s) who has these specific commands.

Abilities
The following relics grants the wearer specific passive abilities, and some of them are only triggered under certain conditions.

Field
These relics takes effect outside of battle unlike all the relics above.

Реликт (Final Fantasy VI)